调整了grenade_throw的材质
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@ -1,11 +0,0 @@
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Model Information:
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* title: Grenade Throw
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* source: https://sketchfab.com/3d-models/grenade-throw-52d6ac86d0d54a1bbf2f00035d570459
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* author: JeremyFin (https://sketchfab.com/JeremyFin)
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Model License:
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* license type: CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
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* requirements: Author must be credited. Commercial use is allowed.
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If you use this 3D model in your project be sure to copy paste this credit wherever you share it:
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This work is based on "Grenade Throw" (https://sketchfab.com/3d-models/grenade-throw-52d6ac86d0d54a1bbf2f00035d570459) by JeremyFin (https://sketchfab.com/JeremyFin) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
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@ -24,7 +24,7 @@ DemoWorld::DemoWorld()
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shoot->setPosition({ 5,0,-1 });
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shoot->setScale(glm::vec3(45));
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throwPerson = std::make_shared<Actor>("Models\\grenade_throw\\scene.gltf");
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throwPerson = std::make_shared<Actor>("Models\\grenade_throw\\grenade_throw.gltf");
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throwPerson->setPosition({ -7,0,-1 });
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throwPerson->setRotaion(glm::angleAxis(glm::radians(90.f), glm::vec3(0, 1, 0)));
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throwPerson->setScale(glm::vec3{ 45 });
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