调整了grenade_throw的材质

main
wuyize 2023-04-20 13:08:52 +08:00
parent 20e56d07ee
commit a60cd33221
10 changed files with 7499 additions and 6439 deletions

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@ -1,11 +0,0 @@
Model Information:
* title: Grenade Throw
* source: https://sketchfab.com/3d-models/grenade-throw-52d6ac86d0d54a1bbf2f00035d570459
* author: JeremyFin (https://sketchfab.com/JeremyFin)
Model License:
* license type: CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
* requirements: Author must be credited. Commercial use is allowed.
If you use this 3D model in your project be sure to copy paste this credit wherever you share it:
This work is based on "Grenade Throw" (https://sketchfab.com/3d-models/grenade-throw-52d6ac86d0d54a1bbf2f00035d570459) by JeremyFin (https://sketchfab.com/JeremyFin) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)

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@ -24,7 +24,7 @@ DemoWorld::DemoWorld()
shoot->setPosition({ 5,0,-1 }); shoot->setPosition({ 5,0,-1 });
shoot->setScale(glm::vec3(45)); shoot->setScale(glm::vec3(45));
throwPerson = std::make_shared<Actor>("Models\\grenade_throw\\scene.gltf"); throwPerson = std::make_shared<Actor>("Models\\grenade_throw\\grenade_throw.gltf");
throwPerson->setPosition({ -7,0,-1 }); throwPerson->setPosition({ -7,0,-1 });
throwPerson->setRotaion(glm::angleAxis(glm::radians(90.f), glm::vec3(0, 1, 0))); throwPerson->setRotaion(glm::angleAxis(glm::radians(90.f), glm::vec3(0, 1, 0)));
throwPerson->setScale(glm::vec3{ 45 }); throwPerson->setScale(glm::vec3{ 45 });