54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
#include "CppUnitTest.h"
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#include "PaintingTest.h"
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#include <QApplication>
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#include "Renderer/Painting/Painting.h"
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#include "Renderer/Painting/MaterialStyleStroke.h"
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using namespace Microsoft::VisualStudio::CppUnitTestFramework;
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using namespace Renderer;
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namespace UnitTest
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{
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TEST_CLASS(PaintingTest)
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{
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private:
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char* argv[1];
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int argc;
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public:
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PaintingTest() :argv{ (char*)"" }, argc(1) {}
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TEST_METHOD_INITIALIZE(initialize)
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{
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QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
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QApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
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}
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TEST_METHOD(TestBothSidesRound)
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{
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QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
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QApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
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QApplication a(argc, argv);
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class StyleStrokeRadialGradient : public Renderer::ElementStyle
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{
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virtual std::vector<Renderer::BaseStyle> toBaseStyles() const override
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{
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std::map<float, Material> materialMap = {
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{0.20, Material{QColor(255,255,255)}},
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{0.60, Material{QColor(165,176,207)}},
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{1.00, Material{QColor(58,64,151)}}
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};
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return { BaseStyle(std::make_shared<TransformStyle>(),
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std::make_shared<MaterialStyleStroke>(60, StrokeType::kBothSides, StrokeEndType::kRound,
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std::make_shared<StrokeRadialGradient>(materialMap, false))) };
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}
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} style;
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TestPaintingGLWidget w(style);
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w.show();
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a.exec();
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}
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};
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}
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