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/// @ref gtx_projection
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/// @file glm/gtx/projection.inl
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namespace glm
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{
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template <typename vecType>
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GLM_FUNC_QUALIFIER vecType proj(vecType const & x, vecType const & Normal)
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{
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return glm::dot(x, Normal) / glm::dot(Normal, Normal) * Normal;
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}
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}//namespace glm
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