ArchitectureColoredPainting/include/glm/gtx/perpendicular.inl

16 lines
249 B
C++

/// @ref gtx_perpendicular
/// @file glm/gtx/perpendicular.inl
namespace glm
{
template <typename vecType>
GLM_FUNC_QUALIFIER vecType perp
(
vecType const & x,
vecType const & Normal
)
{
return x - proj(x, Normal);
}
}//namespace glm