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12 Commits

Author SHA1 Message Date
ArgonarioD 7ff8fd90c0 Merge branch 'main' into dev-LayerStyle
# Conflicts:
#	ArchitectureColoredPainting/src/Editor/GraphicElement.cpp
2023-03-14 18:01:22 +08:00
karlis 97097fcc3a 修改旋转判定,添加style渲染接口 2023-03-14 15:36:19 +08:00
karlis f2ceca724a Merge branch 'main' of http://101.34.228.45:3000/BigC/ArchitectureColoredPainting 2023-03-14 15:14:28 +08:00
karlis eab8d7aeec Merge branch 'main' of http://101.34.228.45:3000/BigC/ArchitectureColoredPainting 2023-03-14 15:14:25 +08:00
karlis dc7a793d3a Merge branch 'main' of http://101.34.228.45:3000/BigC/ArchitectureColoredPainting 2023-03-14 15:03:03 +08:00
karlis 684c28dafd bug fix 2023-03-14 15:02:49 +08:00
karlis 72f0f78e64 bug fix 2023-03-14 14:53:36 +08:00
karlis 3f1421a1bd bug:黑屏 2023-03-14 00:20:31 +08:00
karlis 4c9fe168a9 bug: pixmap溢出 2023-03-13 23:36:31 +08:00
karlis de9d7143b6 添加【可能存在问题的】拖拽和旋转 2023-03-13 21:06:05 +08:00
karlis ed4c3c0064 实现【位置错误的】LayerBounding虚线框 2023-03-13 20:47:35 +08:00
wuyize 0d42af9200 实现彩绘纹理部分替换 2023-03-13 13:48:20 +08:00
18 changed files with 274 additions and 70 deletions

View File

@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>1124</width>
<height>1010</height>
<width>1473</width>
<height>1103</height>
</rect>
</property>
<property name="minimumSize">
@ -56,7 +56,20 @@
<widget class="QWidget" name="LeftBar" native="true"/>
</item>
<item>
<widget class="PreviewWindow" name="Preview"/>
<widget class="PreviewWindow" name="Preview">
<property name="minimumSize">
<size>
<width>1080</width>
<height>1080</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>1080</width>
<height>1080</height>
</size>
</property>
</widget>
</item>
<item>
<widget class="QWidget" name="RightBar" native="true">

View File

@ -1190,7 +1190,7 @@ void main()
//imageStore(gBaseColor, pixelLocation, vec4(uv,1,1));
//imageStore(gMetallicRoughness, pixelLocation, vec4(uv,1,1));
//return;
uv = vec2(1)-uv*2;
uv = uv*2-vec2(1);
//vec2 uv = imageLoad(gPaintingTexCoord, pixelLocation).rg;
vec3 debugBVH = vec3(0);

View File

@ -14,6 +14,8 @@ EditorWidgetItem::EditorWidgetItem(QString filePath,QWidget *parent) : QWidget(p
elementInfoDisplayWidget = dynamic_cast<ElementPoolWidget *>(tabWidget->widget(1));
qDebug() << layerInfoDisplayWidget;
qDebug() << elementInfoDisplayWidget;
connect(previewWindow, &PreviewWindow::layerInfoChanged, layerInfoDisplayWidget, &InfoDisplayWidget::triggerSelfRefresh);
connect(treeWidget, &LayerTreeWidget::displayLayerChange, previewWindow, &PreviewWindow::currentLayerChanged);
connect(treeWidget, &LayerTreeWidget::requireRefreshElementWidget, elementInfoDisplayWidget, &ElementPoolWidget::refresh);
connect(layerInfoDisplayWidget, &InfoDisplayWidget::requireRefreshElementWidget, elementInfoDisplayWidget, &ElementPoolWidget::refresh);
connect(treeWidget, &LayerTreeWidget::displayLayerChange, this, &EditorWidgetItem::onLayerChange);
@ -57,7 +59,11 @@ EditorWidgetItem::~EditorWidgetItem()
void EditorWidgetItem::paintEvent(QPaintEvent *event)
{
QPainter painter(this);
// 设置画刷的颜色为灰色,并填充整个窗口区域
painter.setBrush(Qt::gray);
painter.drawRect(this->rect());
}
void EditorWidgetItem::onLayerChange(LayerWrapper *layer)

View File

@ -11,7 +11,7 @@ PixelPath SimpleElement::getPaintObject() const
void SimpleElement::loadSvgFile(const QString& filePath)
{
// TODO 样式问题
// TODO <EFBFBD><EFBFBD>ʽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
SvgFileLoader loader;
loader.loadSvgFile(filePath, painterPath);
qDebug() << "load svg file success " << painterPath.elementCount();
@ -21,7 +21,7 @@ SimpleElement::SimpleElement(QJsonObject jsonSource) : jsonSource(jsonSource)
{
painterPath.clear();
//loadSvgFile("D:\\Projects\\BigC\\svg\\3.svg");
loadSvgFile("../"/*TODO: 改成json文件所在文件夹路径*/ + jsonSource.value("data").toObject().value("include").toString());
loadSvgFile("../"/*TODO: <EFBFBD>ij<EFBFBD>json<EFBFBD>ļ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><EFBFBD>*/ + jsonSource.value("data").toObject().value("include").toString());
}
GroupElement::GroupElement(FolderLayerWrapper* sourceLayer)
@ -91,10 +91,34 @@ PixelPath GroupElement::getPaintObject(std::vector<std::shared_ptr<LayerStyle>>*
// rawPath.addPath(path);
// }
//}
//TODO : 添加细节
//TODO : <EFBFBD><EFBFBD><EFBFBD>ϸ<EFBFBD><EFBFBD>
QJsonObject GraphicElement::toJson() const
{
QJsonObject result;
result.insert("name", name);
return result;
}
void SimpleElement::paint(QPainter* painter, QTransform transform, vector<std::shared_ptr<LayerStyle>> styles)
{
painter->save();
painter->setTransform(transform);
if (styles.empty())
{
painter->drawPath(painterPath);
}
else
{
// TODO:Ӧ<><D3A6>style
Renderer::ElementStyleStrokeDemo demo(2);
auto [img, mov] = renderer->drawElement(painterPath, demo, 1.0);
painter->drawImage(mov, img);
}
painter->restore();
}
void GroupElement::paint(QPainter* painter, QTransform transform, vector<std::shared_ptr<LayerStyle>> styles)
{
sourceLayer->paint(painter, transform);
}

View File

@ -28,6 +28,7 @@ public:
virtual QJsonObject toJson() const;
virtual PixelPath getPaintObject() const = 0;
virtual PixelPath getPaintObject(std::vector<std::shared_ptr<LayerStyle>>*) const = 0;
virtual void paint(QPainter* painter, QTransform transform, std::vector<std::shared_ptr<LayerStyle>> styles) = 0;
};
class SimpleElement : public GraphicElement
@ -44,6 +45,7 @@ public:
~SimpleElement() = default;
PixelPath getPaintObject() const override;
PixelPath getPaintObject(std::vector<std::shared_ptr<LayerStyle>>*) const override;
void paint(QPainter* painter, QTransform transform, std::vector<std::shared_ptr<LayerStyle>> styles) override;
};
class GroupElement : public GraphicElement
@ -58,6 +60,7 @@ public:
PixelPath getPaintObject() const override;
PixelPath getPaintObject(std::vector<std::shared_ptr<LayerStyle>>*) const override;
void setSourceLayer(FolderLayerWrapper* sourceLayer);
void paint(QPainter* painter, QTransform transform, std::vector<std::shared_ptr<LayerStyle>> styles) override;
};
//******************************** BitmapPath ********************************//

View File

@ -11,10 +11,10 @@ LayerWrapper *LayerManager::getRoot() const
{
return root;
}
void LayerManager::paint(QPainter *painter, QSize size) const
void LayerManager::paint(QPainter *painter, QSize size,LayerWrapper* selecetedLayer) const
{
auto p = root->getCache().resizedPixel(size);
painter->drawPixmap(0, 0, p);
root->getCache();
root->paint(painter);
}
bool LayerManager::singleSelectedCheck() const
{

View File

@ -32,7 +32,7 @@ class LayerManager
LayerManager() = default;
LayerManager(QJsonObject source, ElementManager* elementManager);
QJsonObject toJson() const;
void paint(QPainter *painter, QSize size) const;
void paint(QPainter *painter, QSize size, LayerWrapper* selecetedLayer=nullptr) const;
bool rename(QString newName) const;
bool combine() const;
// bool seperate() const;

View File

@ -23,9 +23,13 @@ FolderLayerWrapper*LayerWrapper::getParent() const
return this == nullptr ? nullptr : this->parent;
}
PixelPath LayerWrapper::getCache()
PixelPath LayerWrapper::getCache(LayerWrapper* selectedLayer)
{
this->refresh();
this->refresh(selectedLayer);
if (selectedLayer == this)
{
this->cache.highLight();
}
return cache;
}
@ -42,6 +46,7 @@ LayerWrapper::LayerWrapper(QJsonObject json, FolderLayerWrapper*parent, ElementM
property.scale = {transformJson.value("scale").toObject().value("x").toDouble(),
transformJson.value("scale").toObject().value("y").toDouble()};
property.rotation = {transformJson.value("rotation").toDouble()};
selected = false;
}
FolderLayerWrapper::FolderLayerWrapper(QJsonObject json, ElementManager *elementManager, FolderLayerWrapper*parent)
@ -75,35 +80,52 @@ LeafLayerWrapper::LeafLayerWrapper(QJsonObject json, ElementManager *elementMana
int elementIndex = json.value("element").toInt();
wrappedElement = elementManager->getElementById(elementIndex);
}
void LayerWrapper::SimpleProperty::apply(PixelPath&cache) const
void LayerWrapper::SimpleProperty::apply(PixelPath&cache)
{
transform.reset();
double centerX = cache.getBoundingRect().center().x();
double centerY = cache.getBoundingRect().center().y();
//qDebug() << name << " " << cache.boundingRect().center();
//qDebug() << name << " " << cache.boundingRect();
transform.translate(centerX, centerY);
transform.translate(offset.x(), offset.y());
transform.rotate(rotation);
transform.scale(scale.x(), scale.y());
transform.translate(-centerX, -centerY);
cache = cache.trans(transform);
}
QTransform LayerWrapper::getTransform()
{
QTransform trans;
double centerX = cache.getBoundingRect().center().x();
double centerY = cache.getBoundingRect().center().y();
//qDebug() << name << " " << cache.boundingRect().center();
//qDebug() << name << " " << cache.boundingRect();
trans.translate(offset.x(), offset.y());
trans.translate(-centerX, -centerY);
trans.rotate(rotation);
trans.scale(scale.x(), scale.y());
trans.translate(centerX, centerY);
cache = cache.trans(trans);
trans.translate(property.offset.x(), property.offset.y());
trans.rotate(property.rotation);
trans.scale(property.scale.x(), property.scale.y());
trans.translate(-centerX, -centerY);
return trans;
}
void LayerWrapper::refresh()
void LayerWrapper::refresh(LayerWrapper* layer)
{
property.apply(cache);
}
void FolderLayerWrapper::refresh()
void FolderLayerWrapper::refresh(LayerWrapper* layer)
{
cache.clear();
for (auto& child : children) {
cache.addPath(child.get()->getCache());
cache.addPath(child.get()->getCache(layer));
}
LayerWrapper::refresh();
}
void LeafLayerWrapper::refresh()
void LeafLayerWrapper::refresh(LayerWrapper* layer)
{
cache.clear();
if (wrappedElement != nullptr)
@ -228,3 +250,36 @@ int FolderLayerWrapper::getReferencedBy()const
else
return -1;
}
void LayerWrapper::paint(QPainter* painter, QTransform transform)
{
if (this->selected)
{
painter->save();
painter->setTransform(transform);
painter->setPen(QPen(Qt::gray, 2));
painter->setPen(Qt::DashLine);
painter->drawRect(cache.getBoundingRect());
painter->restore();
}
}
void FolderLayerWrapper::paint(QPainter* painter, QTransform transform)
{
LayerWrapper::paint(painter, transform);
transform = property.transform * transform;
qDebug() << transform;
for (auto& child : children)
child->paint(painter, transform);
}
void LeafLayerWrapper::paint(QPainter* painter, QTransform transform)
{
LayerWrapper::paint(painter, transform);
transform = property.transform * transform;
qDebug() << transform;
if (wrappedElement != nullptr)
{
wrappedElement->paint(painter, transform, styles);
}
}

View File

@ -35,6 +35,7 @@ class LayerWrapper
public:
QTreeWidgetItem* qTreeWidgetItem;
bool selected;
struct SimpleProperty
{
QString name = "";
@ -43,17 +44,20 @@ class LayerWrapper
double rotation = 0;
bool flipHorizontally = 0;
bool flipVertically = 0;
QTransform transform;
// TODO: 将QPainterPath改为BitmapPath
void apply(PixelPath&cache) const;
void apply(PixelPath&cache);
} property;
virtual void setParent(FolderLayerWrapper*newParent);
virtual void refresh();
virtual void refresh(LayerWrapper* layer = nullptr);
virtual QTreeWidgetItem* getQTreeItem();
// TODO: 将QPainterPath改为BitmapPath/QImage或者直接将其删除绘制时直接使用BitmapPath的paint方法
virtual PixelPath getCache();
virtual PixelPath getCache(LayerWrapper* selectedLayer=nullptr);
QTransform getTransform();
FolderLayerWrapper*getParent() const; // invoke by manager, then invoke parent's applyStyles
LayerWrapper(QJsonObject json, FolderLayerWrapper*parent, ElementManager* elementManager=nullptr);
LayerWrapper() = default;
virtual void paint(QPainter* painter, QTransform transform=QTransform());
// TODO : export Function
// virtual LayerWrapper *addChild() = 0; // Leaf Child Only
// virtual LayerWrapper *addParent() = 0; // Folder Parent Only
@ -75,7 +79,7 @@ class FolderLayerWrapper : public LayerWrapper
public:
~FolderLayerWrapper() = default;
void refresh() override;
void refresh(LayerWrapper* layer=nullptr) override;
FolderLayerWrapper() = default;
FolderLayerWrapper(QJsonObject json, ElementManager *elementManager, FolderLayerWrapper*parent);
void addChild(shared_ptr<LayerWrapper> child);
@ -86,6 +90,7 @@ class FolderLayerWrapper : public LayerWrapper
QTreeWidgetItem* getQTreeItem() override;
QJsonObject toJson() const override;
int getReferencedBy()const;
void paint(QPainter* painter, QTransform transform = QTransform()) override;
};
class LeafLayerWrapper : public LayerWrapper
@ -97,10 +102,11 @@ class LeafLayerWrapper : public LayerWrapper
public:
~LeafLayerWrapper() = default;
void refresh() override;
void refresh(LayerWrapper* layer = nullptr) override;
LeafLayerWrapper() = default;
LeafLayerWrapper(QJsonObject json, ElementManager *elementManager, FolderLayerWrapper*parent);
QJsonObject toJson() const override;
void paint(QPainter* painter, QTransform transform = QTransform()) override;
};
Q_DECLARE_METATYPE(LayerWrapper *)

View File

@ -103,3 +103,18 @@ QPixmap PixelPath::getDetail()const
result = pixmap.copy(rect);
return result;
}
void PixelPath::highLight()
{
// 创建一个QPainter对象关联到QPixmap对象
QPainter painter(&pixmap);
// 设置画笔的颜色、宽度和样式
painter.setPen(QPen(Qt::black, 1, Qt::DashLine));
// 绘制一个矩形,指定左上角和右下角的坐标
painter.drawRect(boundingRect);
// 结束绘制
painter.end();
}

View File

@ -26,4 +26,5 @@ public:
PixelPath trans(QTransform& mat)const;
QPixmap resizedPixel(QSize size)const;
QPixmap getDetail()const;
void highLight();
};

View File

@ -2,6 +2,7 @@
PreviewWindow::PreviewWindow(QWidget *parent) : QOpenGLWidget(parent)
{
this->setFixedSize(QSize(1080, 1080));
this->renderer = Renderer::ElementRenderer::instance();
QSurfaceFormat surfaceFormat;
surfaceFormat.setSamples(16);
@ -10,6 +11,7 @@ PreviewWindow::PreviewWindow(QWidget *parent) : QOpenGLWidget(parent)
painter->setRenderHint(QPainter::SmoothPixmapTransform);
painter->setRenderHint(QPainter::HighQualityAntialiasing);
layerManager = nullptr;
currentLayer = nullptr;
}
void PreviewWindow::initialize(LayerManager *layerManager,QSize windowSize)
@ -46,7 +48,7 @@ void PreviewWindow::paintGL()
painter->begin(this);
painter->setRenderHint(QPainter::Antialiasing);
painter->setRenderHint(QPainter::HighQualityAntialiasing);
layerManager->paint(painter,this->size());
layerManager->paint(painter,this->size(),currentLayer);
painter->end();
}
@ -57,3 +59,47 @@ void PreviewWindow::resizeGL(int w, int h)
Renderer::ElementRenderer* const PreviewWindow::getRenderer()const {
return this->renderer;
}
void PreviewWindow::currentLayerChanged(LayerWrapper* layer)
{
this->currentLayer = layer;
}
void PreviewWindow::refresh()
{
this->repaint();
}
void PreviewWindow::mousePressEvent(QMouseEvent* event)
{
// 当鼠标按下时,记录当前的位置
m_lastPos = event->pos();
}
void PreviewWindow::mouseMoveEvent(QMouseEvent* event)
{
// 当鼠标移动时,计算移动的距离,并根据需要更新图形的状态
int dx = event->x() - m_lastPos.x();
int dy = event->y() - m_lastPos.y();
if (currentLayer != nullptr) {
if (event->buttons() & Qt::LeftButton) {
// 如果按下的是左键,那么平移图形
currentLayer->property.offset.setX(currentLayer->property.offset.x() + dx);
currentLayer->property.offset.setY(currentLayer->property.offset.y() + dy);
qDebug() << dx << "----" << dy;
}
else if (event->buttons() & Qt::RightButton) {
// 如果按下的是右键,那么旋转图形
qreal angle = dx;
currentLayer->property.rotation += angle;
}
}
// 更新上一次的位置
m_lastPos = event->pos();
this->repaint();
}
void PreviewWindow::mouseReleaseEvent(QMouseEvent* event)
{
emit layerInfoChanged();
}

View File

@ -7,6 +7,7 @@
#include <QJsonObject>
#include <QJsonValue>
#include <QOpenGLFunctions>
#include <QMouseEvent>
#include <QOpenGLWidget>
#include "../Renderer/Preview/ElementRenderer.h"
@ -19,6 +20,12 @@ class PreviewWindow : public QOpenGLWidget, protected QOpenGLFunctions
LayerManager *layerManager;
Renderer::ElementRenderer* renderer;
QSize logicalSize;
QRectF viewportRect;
LayerWrapper* currentLayer;
QPointF m_lastPos;
void mousePressEvent(QMouseEvent* event) override;
void mouseMoveEvent(QMouseEvent* event) override;
void mouseReleaseEvent(QMouseEvent* event) override;
public:
PreviewWindow(QWidget *parent = nullptr);
@ -28,4 +35,11 @@ class PreviewWindow : public QOpenGLWidget, protected QOpenGLFunctions
void paintGL() override;
void resizeGL(int w, int h) override;
Renderer::ElementRenderer* const getRenderer()const;
public slots:
void currentLayerChanged(LayerWrapper*);
void refresh();
signals:
void layerInfoChanged();
};

View File

@ -12,11 +12,19 @@ LayerTreeWidget::LayerTreeWidget(QWidget *parent)
this->setHeaderLabel("Layer Content");
connect(this, &QTreeWidget::customContextMenuRequested, this, &LayerTreeWidget::popMenu);
connect(this, &QTreeWidget::currentItemChanged, [=](QTreeWidgetItem *currentItem) {
if (this->selectedItem != nullptr) {
this->selectedItem->data(0, Qt::UserRole).value<LayerWrapper*>()->selected = false;
}
this->selectedItem = currentItem;
if(this->selectedItem !=nullptr)
emit displayLayerChange(this->selectedItem->data(0, Qt::UserRole).value<LayerWrapper *>());
else
if (this->selectedItem != nullptr) {
auto layer = this->selectedItem->data(0, Qt::UserRole).value<LayerWrapper*>();
layer->selected = true;
emit displayLayerChange(layer);
}
else {
emit displayLayerChange(nullptr);
}
emit requireRefreshPreview();
});
// connect(this, &QTreeWidget::itemDoubleClicked, this, &LayerTreeWidget::onItemDoubleClicked);
}

View File

@ -20,7 +20,7 @@ class LayerTreeWidget : public QTreeWidget
// void mouseDoubleClickEvent(QMouseEvent *event) override;
// void onItemDoubleClicked(QTreeWidgetItem *item, int column = 0);
signals:
signals:
void displayLayerChange(LayerWrapper *);
void requireRefreshPreview();
void requireRefreshElementWidget();

View File

@ -2,23 +2,22 @@
#include <QOpenGLFunctions_4_5_Core>
#include <QString>
#include <vector>
#include <QVector2D>
#include <QVector3D>
#include <QOpenGLShaderProgram>
#include <QOpenGLBuffer>
#include <QOpenGLVertexArrayObject>
#include <QOpenGLTexture>
#include <QOpenGLWidget>
#include <assimp/vector3.h>
#include <glm/glm.hpp>
#include "Drawable.h"
namespace Renderer
{
struct Vertex
{
QVector3D Position;
QVector3D Normal;
QVector2D TexCoords;
glm::vec3 Position;
glm::vec3 Normal;
glm::vec2 TexCoords;
Vertex(const aiVector3D& position, const aiVector3D& Normal, const aiVector3D& TexCoords);
};

View File

@ -50,7 +50,7 @@ void Renderer::Model::loadModel(QString path)
directory = modelFile.dir();
Assimp::Importer importer;
const aiScene* scene = importer.ReadFile(modelFile.absoluteFilePath().toUtf8(), aiProcess_Triangulate | aiProcess_FlipUVs);
const aiScene* scene = importer.ReadFile(modelFile.absoluteFilePath().toUtf8(), aiProcess_Triangulate /*| aiProcess_FlipUVs*/);
if (!scene || scene->mFlags & AI_SCENE_FLAGS_INCOMPLETE || !scene->mRootNode)
{
qCritical() << "ERROR::ASSIMP::" << importer.GetErrorString() << endl;
@ -117,12 +117,8 @@ void Model::processNode(aiNode* node, const aiScene* scene, aiMatrix4x4 mat4)
std::unique_ptr<Drawable> Model::processMesh(aiMesh* mesh, const aiScene* scene, aiMatrix4x4 model)
{
aiMaterial* material = scene->mMaterials[mesh->mMaterialIndex];
QMatrix4x4 modelQ((float*)&model);
aiString str;
material->GetTexture(aiTextureType_BASE_COLOR, 0, &str);
std::vector<Vertex> vertices;
for (unsigned int i = 0; i < mesh->mNumVertices; i++)
{
@ -139,45 +135,59 @@ std::unique_ptr<Drawable> Model::processMesh(aiMesh* mesh, const aiScene* scene,
maxZ = std::max(maxZ, worldPos.z);
}
}
std::vector<unsigned int> indices;
for (auto face = mesh->mFaces; face < mesh->mFaces + mesh->mNumFaces; face++)
indices.insert(indices.end(), face->mIndices, face->mIndices + face->mNumIndices);
aiMaterial* material = scene->mMaterials[mesh->mMaterialIndex];
if (auto iter = paintingMap.find(std::string(str.C_Str())); paintingProgram != nullptr && iter != paintingMap.end())
if (auto iter = paintingMap.find([&] {
aiString str;
material->GetTexture(aiTextureType_BASE_COLOR, 0, &str);
return std::string(str.C_Str());
}()); paintingProgram != nullptr && iter != paintingMap.end())
{
qDebug() << iter->first.c_str() << "Replaced";
auto mesh = std::make_unique<PaintingMesh>(glFunc, paintingProgram, shadowProgram, modelQ);
auto& [paintingPath, leftBottom, rightTop] = iter->second;
qDebug() << str.C_Str() << "Replaced";
auto m_mesh = std::make_unique<PaintingMesh>(glFunc, paintingProgram, shadowProgram, modelQ);
m_mesh->vertices = vertices;
m_mesh->indices = indices;
for (auto& v : vertices)
{
//qDebug() << v.TexCoords.x << v.TexCoords.y;
v.TexCoords = (v.TexCoords - leftBottom) / (rightTop - leftBottom);
qDebug() << v.TexCoords.x << v.TexCoords.y;
}
m_mesh->paintingId = loadPainting(paintingPath);
auto& handle = vtManager->getPaintingHandle(m_mesh->paintingId);
m_mesh->textureBasecolor = handle.baseColor;
m_mesh->textureMetallicRoughness = handle.metallicRoughness;
m_mesh->setupMesh();
return m_mesh;
mesh->vertices = vertices;
mesh->indices = indices;
mesh->paintingId = loadPainting(paintingPath);
auto& handle = vtManager->getPaintingHandle(mesh->paintingId);
mesh->textureBasecolor = handle.baseColor;
mesh->textureMetallicRoughness = handle.metallicRoughness;
mesh->setupMesh();
return mesh;
}
else
{
auto m_mesh = std::make_unique<Mesh>(glFunc, shaderProgram, shadowProgram, modelQ);
m_mesh->vertices = vertices;
m_mesh->indices = indices;
auto mesh = std::make_unique<Mesh>(glFunc, shaderProgram, shadowProgram, modelQ);
mesh->vertices = vertices;
mesh->indices = indices;
// ´¦Àí²ÄÖÊ
if (!(m_mesh->textureBasecolor = loadMaterialTextures(material, aiTextureType_BASE_COLOR)))
if (!(mesh->textureBasecolor = loadMaterialTextures(material, aiTextureType_BASE_COLOR)))
qWarning() << "Basecolor Texture Loading Failed!";
if (!(m_mesh->textureMetallicRoughness = loadMaterialTextures(material, aiTextureType_METALNESS)))
if (!(mesh->textureMetallicRoughness = loadMaterialTextures(material, aiTextureType_METALNESS)))
qWarning() << "MetallicRoughness Texture Loading Failed!";
if (!(m_mesh->textureNormal = loadMaterialTextures(material, aiTextureType_NORMALS)))
if (!(mesh->textureNormal = loadMaterialTextures(material, aiTextureType_NORMALS)))
qWarning() << "Normal Texture Loading Failed!";
if (m_mesh->textureBasecolor && m_mesh->textureMetallicRoughness && m_mesh->textureNormal)
if (mesh->textureBasecolor && mesh->textureMetallicRoughness && mesh->textureNormal)
{
m_mesh->setupMesh();
return m_mesh;
mesh->setupMesh();
return mesh;
}
else
return nullptr;
@ -208,7 +218,7 @@ GLuint Model::loadMaterialTextures(aiMaterial* mat, aiTextureType type)
texture.setWrapMode(QOpenGLTexture::DirectionS, QOpenGLTexture::Repeat);
texture.setWrapMode(QOpenGLTexture::DirectionT, QOpenGLTexture::Repeat);
texture.setMinMagFilters(QOpenGLTexture::LinearMipMapLinear, QOpenGLTexture::Linear);
texture.setData(data);
texture.setData(data.mirrored());
return texture.textureId();
}

View File

@ -24,6 +24,10 @@ namespace Renderer
QOpenGLShaderProgram* shadowProgram = nullptr;
VirtualTextureManager* vtManager = nullptr;
/**
* @param key BaseColor
* @param value json,
*/
std::unordered_map<std::string, std::tuple<std::string, glm::vec2, glm::vec2>> paintingMap;
std::unordered_map<std::string, GLuint> paintingLoaded;
std::unordered_map<std::string, QOpenGLTexture> texturesLoaded;