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10 Commits

Author SHA1 Message Date
ArgonarioD 7da01fbe92 [editor] 验证material组件bug已修复 2023-03-16 20:18:41 +08:00
ArgonarioD 9984dd23f8 Merge branch 'main' into dev-LayerStyle 2023-03-16 20:17:12 +08:00
ArgonarioD 200dccff46 [stroke] 完成序列化和反序列化 2023-03-16 20:16:03 +08:00
ArgonarioD fef34280c6 [editor/util] fix: toBase64 size设置有误导致编码错误 2023-03-16 20:15:13 +08:00
wuyize 4ff5406acc FIX: qt-material-widgets资源未加载 2023-03-16 19:29:38 +08:00
ArgonarioD 50a1bdaff4 merge 2023-03-16 15:47:59 +08:00
karlis 6d554ab265 Merge branch 'main' of http://101.34.228.45:3000/BigC/ArchitectureColoredPainting 2023-03-16 14:51:43 +08:00
karlis a9fb9197e6 删除冗余计算,重写预览逻辑,修复BoundRect,添加预览刷新触发 2023-03-16 14:51:28 +08:00
wuyize 15a41d61a5 实现MaterialStyle的decoded方法 2023-03-16 14:48:28 +08:00
ArgonarioD 03a06ce426 [editor/style] 进一步完善StrokeStyle相关
[stroke] 初步完成StrokeStyle序列化
[editor/util] 新增JsonUtil
[stroke] 完成添加单层描边功能
[stroke] 完成设置控件
[stroke] 将StrokeStyleListView修改为了StrokeStyleWidget
2023-03-16 02:13:25 +08:00
28 changed files with 315 additions and 130 deletions

View File

@ -10,7 +10,6 @@ constexpr int COLUMN_METALLIC = 2;
constexpr int COLUMN_ROUGHNESS = 3;
constexpr int COLUMN_OPERATIONS = 4;
// FIXME: Material的控件有显示bug
StrokeStyleWidget::StrokeStyleWidget(
std::shared_ptr<Renderer::MaterialStyleStroke> stroke,
QWidget* parent
@ -122,7 +121,7 @@ void StrokeStyleWidget::initTable(std::shared_ptr<Renderer::StrokeRadialGradient
auto lastPair = materialMap->rbegin();
newWidth = lastPair->first + 0.01;
}
Renderer::Material newMaterial = { QColor::fromRgb(0,0,0), 0.f, .8f };
Renderer::Material newMaterial(QColor::fromRgb(0, 0, 0));
(*materialMap)[newWidth] = newMaterial;
int newRow = this->strokeTable->rowCount() - 1;
this->strokeTable->insertRow(newRow);
@ -153,18 +152,17 @@ void StrokeStyleWidget::setTableRow(int row, float width, Renderer::Material& ma
});
QTableWidgetItem* metallicItem = new QTableWidgetItem;
metallicItem->setData(Qt::EditRole, material.metallic);
metallicItem->setData(Qt::EditRole, material.metallicF());
strokeTable->setItem(row, COLUMN_METALLIC, metallicItem);
QTableWidgetItem* roughnessItem = new QTableWidgetItem;
roughnessItem->setData(Qt::EditRole, material.roughness);
roughnessItem->setData(Qt::EditRole, material.roughnessF());
strokeTable->setItem(row, COLUMN_ROUGHNESS, roughnessItem);
QtMaterialRaisedButton* removeButton = new QtMaterialRaisedButton("-", strokeTable);
removeButton->setFixedSize(20, 20);
strokeTable->setCellWidget(row, COLUMN_OPERATIONS, removeButton);
connect(removeButton, &QtMaterialRaisedButton::clicked, [this, row]() {
if (this->strokeTable->rowCount() <= 1) return;
radialStroke(this->stroke)->materialMap.erase(this->strokeTable->item(row, COLUMN_WIDTH)->text().toFloat());
this->strokeTable->removeRow(row);
});
@ -204,12 +202,12 @@ void StrokeStyleWidget::onCellChanged(int row, int column)
}
case COLUMN_METALLIC:
{
radialStroke(stroke)->materialMap[changedWidth].metallic = changedItemValue;
radialStroke(stroke)->materialMap[changedWidth].setMetallicF(changedItemValue);
break;
}
case COLUMN_ROUGHNESS:
{
radialStroke(stroke)->materialMap[changedWidth].roughness = changedItemValue;
radialStroke(stroke)->materialMap[changedWidth].setRoughnessF(changedItemValue);
break;
}
}

View File

@ -15,6 +15,7 @@ EditorWidgetItem::EditorWidgetItem(QString filePath,QWidget *parent) : QWidget(p
elementInfoDisplayWidget->enableEdit();
qDebug() << layerInfoDisplayWidget;
qDebug() << elementInfoDisplayWidget;
connect(previewWindow, &PreviewWindow::refreshElementPreviewByIndex, elementInfoDisplayWidget, &ElementPoolWidget::refreshPictureByIndex);
connect(previewWindow, &PreviewWindow::layerInfoChanged, layerInfoDisplayWidget, &InfoDisplayWidget::triggerSelfRefresh);
connect(treeWidget, &LayerTreeWidget::displayLayerChange, previewWindow, &PreviewWindow::currentLayerChanged);
connect(treeWidget, &LayerTreeWidget::requireRefreshElementWidget, elementInfoDisplayWidget, &ElementPoolWidget::refresh);

View File

@ -2,7 +2,6 @@
ElementManager::ElementManager(QJsonObject source,Renderer::ElementRenderer* renderer)
{
auto elementsJson = source.value("elements").toArray();
qDebug() << elementsJson.size();
int index = 0;
for (auto elementJson : elementsJson)
{
@ -68,9 +67,6 @@ int ElementManager::getLayerReferencedBy(const FolderLayerWrapper* layer)
{
for (int i = 0; i < elements.size(); i++)
if (typeid(*elements[i]) == typeid(GroupElement)) {
qDebug() << ((GroupElement*)elements[i])->sourceLayer;
qDebug() << layer;
qDebug() << "------------";
if (((GroupElement*)elements[i])->sourceLayer == layer)
return i;
}
@ -97,7 +93,6 @@ void ElementManager::createSimpleElement(QString name, QString filePath) {
data.insert("include", filePath);
json.insert("data", data);
auto element = new SimpleElement(json);
qDebug() << element->painterPath;
element->name = name;
addElement(element);
}

View File

@ -37,23 +37,8 @@ void ElementPoolWidget::setElementList(std::vector<GraphicElement*> elements) {
pictureList->clear();
this->elements = elements;
for (int index = 0; index < elements.size(); index++) {
//
//QString strPath = QString("C:\\Users\\86177\\Pictures\\Screenshots\\test.png");
//QPixmap itemPixmap(strPath);
//QPixmap itemPixmap(QSize(200, 200));
//itemPixmap.fill(Qt::red);
QPixmap itemPixmap = elements[index]->getPaintObject().getDetail();
qDebug() << this->parentWidget()->size();
//auto p = new QWidget();
//auto lb = new QLabel(p);
//lb->setPixmap(itemPixmap);
//lb->setFixedSize(1920, 1080);
//p->setFixedSize(1920, 1080);
//lb->show();
//p->show();
QListWidgetItem* pItem = new QListWidgetItem(
itemPixmap.scaled(QSize(iconWidth - 25, iconHeight - 25)),
elements[index]->getPreview(QSize(iconWidth - 25, iconHeight - 25)),
elements[index]->name);
pItem->setSizeHint(QSize(iconWidth, iconHeight));
pictureList->insertItem(index, pItem);
@ -88,13 +73,21 @@ void ElementPoolWidget::refresh() {
void ElementPoolWidget::refreshPicture(GraphicElement* element) {
for (int i = 0; i < elements.size(); i++) {
if (element == elements[i]) {
pictureList->item(i)->setIcon(element->getPaintObject().getDetail().scaled(QSize(iconWidth - 25, iconHeight - 25)));
pictureList->item(i)->setIcon(elements[i]->getPreview(QSize(iconWidth - 25, iconHeight - 25)));
// update();
return;
}
}
}
void ElementPoolWidget::refreshPictureByIndex(int index) {
if (index >= 0 && index < elements.size())
{
pictureList->item(index)->setIcon(elements[index]->getPreview(QSize(iconWidth - 25, iconHeight - 25)));
// update();
}
}
void ElementPoolWidget::enableEdit()
{
connect(this->pictureList, &QListWidget::customContextMenuRequested, this, &ElementPoolWidget::popMenu);

View File

@ -30,6 +30,7 @@ public slots:
int pictureItemClicked(QListWidgetItem* item);
void refresh();
void refreshPicture(GraphicElement* element);
void refreshPictureByIndex(int index);
void popMenu(const QPoint& pos);
};

View File

@ -49,35 +49,7 @@ PixelPath GroupElement::getPaintObject() const
//TODO: apply styles and send back
PixelPath SimpleElement::getPaintObject(std::vector<std::shared_ptr<LayerStyle>>* styles) const {
PixelPath result;
std::shared_ptr<Renderer::ElementStyle> style;
if ((*styles).empty())
{
return this->getPaintObject();
}
else
{
style = (*styles)[0];
/*qDebug() << std::dynamic_pointer_cast<Renderer::StrokePlain>(
std::dynamic_pointer_cast<StrokeElementLayerStyle>(style)->materialStyles[0]->materialStroke
)->material.color.name();*/
/*qDebug() << std::dynamic_pointer_cast<Renderer::StrokeRadialGradient>(
std::dynamic_pointer_cast<StrokeElementLayerStyle>(style)->materialStyles[0]->materialStroke
)->materialMap[1.0].color;*/
}
auto [img, mov] = Renderer::ElementRenderer::instance()->drawElement(painterPath, *style, 1.0);
//qDebug() << img << " ------";
result.addImage(img, mov);
result.addPath(painterPath);
//result.addPath(painterPath);
// QImage img(80,80,QImage::Format_ARGB32);
// QPainter pt(&img);
//pt.setPen(QPen(Qt::red, 2));
//pt.drawLine(0, 0, 80, 80);
//pt.end();
//result.addImage(img, QPoint(0, 0));
return result;
return this->getPaintObject();
}
PixelPath GroupElement::getPaintObject(std::vector<std::shared_ptr<LayerStyle>>* styles) const {
@ -132,35 +104,48 @@ void SimpleElement::paint(QPainter* painter, QTransform transform, const vector<
{
Renderer::ElementStyleStrokeDemo demo(2);
std::shared_ptr<Renderer::ElementStyle> style;
if (styles.empty())
{
style = std::make_shared<Renderer::ElementStyleStrokeDemo>(2);
}
else
{
style = styles[0];
/*qDebug() << std::dynamic_pointer_cast<Renderer::StrokePlain>(
std::dynamic_pointer_cast<StrokeElementLayerStyle>(style)->materialStyles[0]->materialStroke
)->material.color.name();*/
/*qDebug() << std::dynamic_pointer_cast<Renderer::StrokeRadialGradient>(
std::dynamic_pointer_cast<StrokeElementLayerStyle>(style)->materialStyles[0]->materialStroke
)->materialMap[1.0].color;*/
}
style = styles[0];
QVector2D scale(transform.m11(), transform.m22());
scale /= transform.m33();
double maxScale = std::max(scale.x(), scale.y());
double pixelRatio = maxScale * QGuiApplication::primaryScreen()->devicePixelRatio();
auto [img, mov] = Renderer::ElementRenderer::instance()->drawElement(painterPath, *style, pixelRatio);
transform.translate(mov.x(), mov.y());
painter->setTransform(transform.scale(1 / pixelRatio, 1 / pixelRatio));
//img = img.scaled(img.width() / pixelRatio, img.height() / pixelRatio, Qt::KeepAspectRatio, Qt::SmoothTransformation);
painter->drawImage(mov, img);
painter->drawImage(0, 0, img);
}
painter->restore();
}
void GroupElement::paint(QPainter* painter, QTransform transform, const vector<std::shared_ptr<LayerStyle>> &styles)
{
sourceLayer->paint(painter, transform);
}
QPixmap SimpleElement::getPreview(QSize size)
{
QPixmap result(size + QSize(5,5));
QPainter painter(&result);
painter.setRenderHint(QPainter::Antialiasing);
painter.setRenderHint(QPainter::SmoothPixmapTransform);
painter.scale(size.width() / painterPath.boundingRect().width(), size.height() / painterPath.boundingRect().height());
painter.drawPath(painterPath);
return result;
}
QPixmap GroupElement::getPreview(QSize size)
{
auto cache = sourceLayer->getCache();
QPixmap result(QSize(1024, 1024));
QPainter painter(&result);
painter.setRenderHint(QPainter::Antialiasing);
painter.setRenderHint(QPainter::SmoothPixmapTransform);
sourceLayer->paint(&painter, QTransform(), true);
painter.end();
QRect rect (cache.getBoundingRect().toRect());
rect.setTopLeft(rect.topLeft() - QPoint(5, 5));
rect.setBottomRight(rect.bottomRight() + QPoint(5, 5));
result = result.copy(rect);
return result.scaled(size, Qt::KeepAspectRatio, Qt::SmoothTransformation);
}

View File

@ -29,6 +29,7 @@ public:
virtual PixelPath getPaintObject() const = 0;
virtual PixelPath getPaintObject(std::vector<std::shared_ptr<LayerStyle>>*) const = 0;
virtual void paint(QPainter* painter, QTransform transform, const std::vector<std::shared_ptr<LayerStyle>> &styles) = 0;
virtual QPixmap getPreview(QSize size) = 0;
};
class SimpleElement : public GraphicElement
@ -48,6 +49,7 @@ public:
PixelPath getPaintObject() const override;
PixelPath getPaintObject(std::vector<std::shared_ptr<LayerStyle>>*) const override;
void paint(QPainter* painter, QTransform transform, const std::vector<std::shared_ptr<LayerStyle>> &styles) override;
QPixmap getPreview(QSize size) override;
};
class GroupElement : public GraphicElement
@ -64,6 +66,7 @@ public:
PixelPath getPaintObject(std::vector<std::shared_ptr<LayerStyle>>*) const override;
void setSourceLayer(FolderLayerWrapper* sourceLayer);
void paint(QPainter* painter, QTransform transform, const std::vector<std::shared_ptr<LayerStyle>> &styles) override;
QPixmap getPreview(QSize size) override;
};
//******************************** BitmapPath ********************************//

View File

@ -51,7 +51,6 @@ QWidget* StrokeElementLayerStyle::getInputWidget()
if (this->strokePair.first == nullptr)
{
auto materialMap = std::map<float, Renderer::Material>();
materialMap[1.0] = Renderer::Material{ QColor(0, 0, 0), 0.f, .8f };
this->strokePair.first = std::shared_ptr<Renderer::MaterialStyleStroke>(new Renderer::MaterialStyleStroke(
15,
Renderer::StrokeType::kLeftSide, Renderer::StrokeEndType::kFlat,
@ -63,7 +62,6 @@ QWidget* StrokeElementLayerStyle::getInputWidget()
if (this->strokePair.second == nullptr)
{
auto materialMap = std::map<float, Renderer::Material>();
materialMap[1.0] = Renderer::Material{ QColor(0, 0, 0), 0.f, .8f };
this->strokePair.second = std::shared_ptr<Renderer::MaterialStyleStroke>(new Renderer::MaterialStyleStroke(
15,
Renderer::StrokeType::kRightSide, Renderer::StrokeEndType::kFlat,
@ -108,6 +106,14 @@ QWidget* StrokeElementLayerStyle::getListDisplayWidget() const
return w;
}
StrokeElementLayerStyle::StrokeElementLayerStyle(PMaterialStyleStroke left, PMaterialStyleStroke right)
{
this->strokePair.first = left;
this->strokePair.second = right ? right : std::dynamic_pointer_cast<MaterialStyleStroke>(
std::shared_ptr<Renderer::MaterialStyle>(std::move(left->clone()))
);
}
StrokeElementLayerStyle::StrokeElementLayerStyle(const StrokeElementLayerStyle& other)
{
strokePair.first = std::dynamic_pointer_cast<MaterialStyleStroke>(
@ -121,11 +127,12 @@ StrokeElementLayerStyle::StrokeElementLayerStyle(const StrokeElementLayerStyle&
QJsonObject StrokeElementLayerStyle::toJson() const
{
// todo: Ð޸Ĵò¿ªÂß¼­
QJsonObject json;
json.insert("type", "stroke");
json.insert("enableEachSideIndependent", enableEachSideIndependent);
json.insert("left", EncodeUtil::toBase64<GLfloat>(strokePair.first->encoded()));
json.insert("right", EncodeUtil::toBase64<GLfloat>(strokePair.second->encoded()));
json["type"] = getTypeName();
json["enableEachSideIndependent"] = enableEachSideIndependent;
json["left"] = EncodeUtil::toBase64<GLfloat>(strokePair.first->encoded());
json["right"] = EncodeUtil::toBase64<GLfloat>(strokePair.second->encoded());
return json;
}
@ -184,5 +191,26 @@ std::unique_ptr<LayerStyle> FillElementLayerStyle::clone() const
std::unique_ptr<LayerStyle> LayerStyle::fromJson(const QJsonObject& json)
{
return std::unique_ptr<LayerStyle>();
QString type = json["type"].toString();
if (type == StrokeElementLayerStyle::getTypeName())
{
auto ptr = std::make_unique<StrokeElementLayerStyle>(
std::dynamic_pointer_cast<MaterialStyleStroke>(
std::shared_ptr<Renderer::MaterialStyle>(std::move(Renderer::MaterialStyle::decoded(EncodeUtil::fromBase64<GLfloat>(json["left"].toString()))))
),
std::dynamic_pointer_cast<MaterialStyleStroke>(
std::shared_ptr<Renderer::MaterialStyle>(std::move(Renderer::MaterialStyle::decoded(EncodeUtil::fromBase64<GLfloat>(json["right"].toString()))))
)
);
ptr->enableEachSideIndependent = json["enableEachSideIndependent"].toBool();
return ptr;
}
else if (type == FillElementLayerStyle::getTypeName())
{
return std::make_unique<FillElementLayerStyle>();
}
else
{
return nullptr;
}
}

View File

@ -13,6 +13,8 @@
using Renderer::MaterialStyle;
using Renderer::MaterialStyleStroke;
#define STYLE_TYPENAME(name) static QString getTypeName() { return name; }
/**
* StylegetInputWidget()
* StylegetInputWidget()
@ -36,17 +38,22 @@ public:
class StrokeElementLayerStyle : public LayerStyle
{
using PMaterialStyleStroke = std::shared_ptr<MaterialStyleStroke>;
private:
std::pair<std::shared_ptr<MaterialStyleStroke>, std::shared_ptr<MaterialStyleStroke>> strokePair;
std::pair<PMaterialStyleStroke, PMaterialStyleStroke> strokePair;
public:
STYLE_TYPENAME("stroke")
StrokeElementLayerStyle() = default;
StrokeElementLayerStyle(PMaterialStyleStroke left, PMaterialStyleStroke right = nullptr);
StrokeElementLayerStyle(const StrokeElementLayerStyle& other);
~StrokeElementLayerStyle() = default;
std::vector<Renderer::BaseStyle> toBaseStyles() const override;
QString getStyleName() const override;
QWidget* getInputWidget() override;
QWidget* getListDisplayWidget() const override;
StrokeElementLayerStyle() = default;
StrokeElementLayerStyle(const StrokeElementLayerStyle& other);
~StrokeElementLayerStyle() = default;
QJsonObject toJson() const override;
std::unique_ptr<LayerStyle> clone() const override;
@ -56,6 +63,7 @@ public:
class FillElementLayerStyle : public LayerStyle
{
public:
STYLE_TYPENAME("fill")
std::vector<Renderer::BaseStyle> toBaseStyles() const override;
QString getStyleName() const override;
QWidget* getInputWidget() override;

View File

@ -79,6 +79,11 @@ LeafLayerWrapper::LeafLayerWrapper(QJsonObject json, ElementManager *elementMana
qDebug() << json.value("name").toString() << " " << this;
int elementIndex = json.value("element").toInt();
wrappedElement = elementManager->getElementById(elementIndex);
QJsonArray stylesArray = json.value("styles").toArray();
for (const auto& style : stylesArray)
{
styles.push_back(LayerStyle::fromJson(style.toObject()));
}
}
void LayerWrapper::SimpleProperty::apply(PixelPath&cache)
@ -255,12 +260,12 @@ int FolderLayerWrapper::getReferencedBy()const
return -1;
}
void LayerWrapper::paint(QPainter* painter, QTransform transform)
void LayerWrapper::paint(QPainter* painter, QTransform transform, bool ignoreSelected)
{
if (this->selected)
if (!ignoreSelected && this->selected)
{
painter->save();
painter->setTransform(transform);
painter->setTransform(transform, ignoreSelected);
painter->setPen(QPen(Qt::gray, 2));
painter->setPen(Qt::DashLine);
painter->drawRect(cache.getBoundingRect());
@ -268,18 +273,18 @@ void LayerWrapper::paint(QPainter* painter, QTransform transform)
}
}
void FolderLayerWrapper::paint(QPainter* painter, QTransform transform)
void FolderLayerWrapper::paint(QPainter* painter, QTransform transform, bool ignoreSelected)
{
LayerWrapper::paint(painter, transform);
LayerWrapper::paint(painter, transform, ignoreSelected);
transform = property.transform * transform;
//qDebug() << transform;
for (auto& child : children)
child->paint(painter, transform);
child->paint(painter, transform, ignoreSelected);
}
void LeafLayerWrapper::paint(QPainter* painter, QTransform transform)
void LeafLayerWrapper::paint(QPainter* painter, QTransform transform, bool ignoreSelected)
{
LayerWrapper::paint(painter, transform);
LayerWrapper::paint(painter, transform, ignoreSelected);
transform = property.transform * transform;
//qDebug() << transform;
if (wrappedElement != nullptr)

View File

@ -58,7 +58,7 @@ class LayerWrapper
FolderLayerWrapper*getParent() const; // invoke by manager, then invoke parent's applyStyles
LayerWrapper(QJsonObject json, FolderLayerWrapper*parent, ElementManager* elementManager=nullptr);
LayerWrapper() = default;
virtual void paint(QPainter* painter, QTransform transform=QTransform());
virtual void paint(QPainter* painter, QTransform transform=QTransform(), bool ignoreSelected = false);
// TODO : export Function
// virtual LayerWrapper *addChild() = 0; // Leaf Child Only
// virtual LayerWrapper *addParent() = 0; // Folder Parent Only
@ -91,7 +91,7 @@ class FolderLayerWrapper : public LayerWrapper
QTreeWidgetItem* getQTreeItem() override;
QJsonObject toJson() const override;
int getReferencedBy()const;
void paint(QPainter* painter, QTransform transform = QTransform()) override;
void paint(QPainter* painter, QTransform transform = QTransform(), bool ignoreSelected = false) override;
};
class LeafLayerWrapper : public LayerWrapper
@ -107,7 +107,7 @@ class LeafLayerWrapper : public LayerWrapper
LeafLayerWrapper() = default;
LeafLayerWrapper(QJsonObject json, ElementManager *elementManager, FolderLayerWrapper*parent);
QJsonObject toJson() const override;
void paint(QPainter* painter, QTransform transform = QTransform()) override;
void paint(QPainter* painter, QTransform transform = QTransform(), bool ignoreSelected = false) override;
};
Q_DECLARE_METATYPE(LayerWrapper *)

View File

@ -13,8 +13,8 @@ public:
QPainterPath painterPath;
int w,h;
public:
PixelPath(int w=1024, int h= 1024);
PixelPath(QPainterPath painterPath,int w = 1024, int h = 1024);
PixelPath(int w=16, int h= 16);
PixelPath(QPainterPath painterPath,int w = 16, int h = 16);
~PixelPath() = default;
QRectF getBoundingRect() const;
QPixmap getPixmap() const;

View File

@ -87,13 +87,22 @@ void PreviewWindow::mouseMoveEvent(QMouseEvent* event)
// 如果按下的是左键,那么平移图形
currentLayer->property.offset.setX(currentLayer->property.offset.x() + dx);
currentLayer->property.offset.setY(currentLayer->property.offset.y() + dy);
qDebug() << dx << "----" << dy;
}
else if (event->buttons() & Qt::RightButton) {
// 如果按下的是右键,那么旋转图形
qreal angle = dx;
currentLayer->property.rotation += angle;
}
auto layer = currentLayer;
while (layer != nullptr)
{
auto index = -1;
if (typeid(*layer) == typeid(FolderLayerWrapper))
index = dynamic_cast<FolderLayerWrapper*>(layer)->getReferencedBy();
if (index != -1)
emit refreshElementPreviewByIndex(index);
layer = layer->getParent();
}
}
// 更新上一次的位置
m_lastPos = event->pos();

View File

@ -42,4 +42,6 @@ class PreviewWindow : public QOpenGLWidget, protected QOpenGLFunctions
signals:
void layerInfoChanged();
void refreshElementPreview(GraphicElement*);
void refreshElementPreviewByIndex(int);
};

View File

@ -9,7 +9,7 @@ namespace EncodeUtil
{
QByteArray ba;
ba.resize(vec.size() * sizeof(S));
memcpy_s(ba.data(), ba.size(), vec.data(), vec.size());
memcpy_s(ba.data(), ba.size(), vec.data(), vec.size() * sizeof(S));
return ba.toBase64();
}

View File

@ -15,7 +15,7 @@ vector<vector<Point>> PainterPathUtil::transformToLines(const QPainterPath& pai
for (int elementIndex = 0; elementIndex < painterPath.elementCount(); elementIndex++) {
auto element = painterPath.elementAt(elementIndex);
point = element;
qDebug() << element;
//qDebug() << element;
if (element.isMoveTo()) {
if (line.size() >= 2) {
lines.push_back(line);
@ -43,7 +43,7 @@ vector<vector<Point>> PainterPathUtil::transformToLines(const QPainterPath& pai
return lines;
}
QPainterPath PainterPathUtil::monotonization(QPainterPath& painterPath) {
QPainterPath PainterPathUtil::monotonization(const QPainterPath& painterPath) {
QPainterPath resPath;
vector<vector<Point> > lines = transformToLines(painterPath);
vector<shared_ptr<Line>> linePtrVector;

View File

@ -7,7 +7,7 @@ class PainterPathUtil
{
public:
static std::vector<std::vector<Renderer::Point>> transformToLines(const QPainterPath& painterPath);
static QPainterPath monotonization(QPainterPath& painterPath);
static QPainterPath monotonization(const QPainterPath& painterPath);
static std::pair<QPainterPath, float> normalized(const QPainterPath& path, float width = 0);
static std::pair<std::vector<std::vector<Renderer::Point>>, float> toNormalizedLines(const QPainterPath& path, float width = 0);
};

View File

@ -1,6 +1,43 @@
#include "BaseStyle.h"
#include "MaterialStyleFill.h"
#include "MaterialStyleStroke.h"
using namespace Renderer;
using namespace glm;
Renderer::Material::Material(const QColor& color, float metallic, float roughness)
: color(color)
{
setMetallicF(metallic);
setRoughnessF(roughness);
}
Renderer::Material::Material(const glm::vec4& color, const glm::vec2& metallicRoughness)
: color(QColor::fromRgbF(color.r, color.g, color.b, color.a))
{
setMetallicF(metallicRoughness.r);
setRoughnessF(metallicRoughness.g);
}
float Renderer::Material::metallicF() const
{
return metallic / 255.f;
}
float Renderer::Material::roughnessF() const
{
return roughness / 255.f;
}
void Renderer::Material::setMetallicF(float metallic)
{
this->metallic = metallic * 255;
}
void Renderer::Material::setRoughnessF(float roughness)
{
this->roughness = roughness * 255;
}
bool Renderer::Material::operator==(const Material& m) const
{
@ -9,5 +46,52 @@ bool Renderer::Material::operator==(const Material& m) const
std::pair<glm::vec4, glm::vec2> Renderer::Material::toVec() const
{
return { glm::vec4(color.redF(), color.greenF(), color.blueF(), color.alphaF()), glm::vec2(metallic, roughness)};
return { glm::vec4(color.redF(), color.greenF(), color.blueF(), color.alphaF()), glm::vec2(metallicF(), roughnessF())};
}
std::unique_ptr<MaterialStyle> Renderer::MaterialStyle::decoded(const std::vector<GLfloat>& encoded)
{
if (encoded[0] <= 0) /// MaterialStyleFill
{
std::unique_ptr<MaterialFill> materiallFill;
glm::vec4 head = glm::unpackUnorm4x8(glm::floatBitsToUint(encoded[0]));
if (head.z == 0)
{
materiallFill = std::make_unique<FillPlain>(Material(glm::unpackUnorm4x8(glm::floatBitsToUint(encoded[1])), glm::vec2(head.r, head.g)));
}
return std::make_unique<MaterialStyleFill>(std::move(materiallFill));
}
else /// MaterialStyleStroke
{
std::unique_ptr<MaterialStroke> materialStroke;
uint headUint = floatBitsToUint(encoded[1]);
vec4 head = unpackUnorm4x8(headUint);
StrokeType strokeType = (StrokeType)floor(head.b * 10);
StrokeEndType endType = (StrokeEndType)(int(round(head.b * 100)) % 10);
switch (int(head.a * 100) % 10)
{
/// Plain
case 0: {
materialStroke = std::make_unique<StrokePlain>(Material(glm::unpackUnorm4x8(glm::floatBitsToUint(encoded[2])), glm::vec2(head.r, head.g)));
break;
}
/// RadialGradient
case 1: {
uint size = headUint % (1 << 15);
bool gradual = (headUint & (1 << 15)) != 0;
std::map<float, Material> materialMap;
for (uint i = 0; i < size; i++)
{
auto data = floatBitsToUint(encoded[2 + i * 2]);
auto level = unpackUnorm2x16(data).y;
auto color = unpackUnorm4x8(floatBitsToUint(encoded[3 + i * 2]));
auto metallicRoughness = unpackUnorm4x8(data);
materialMap.emplace(level, Material(color, glm::vec2(metallicRoughness.r, metallicRoughness.g)));
}
materialStroke = std::make_unique<StrokeRadialGradient>(materialMap, gradual);
break;
}
}
return std::make_unique<MaterialStyleStroke>(encoded[0], strokeType, endType, std::move(materialStroke));
}
}

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@ -25,6 +25,7 @@ namespace Renderer
virtual std::vector<GLfloat> encoded() const = 0;
virtual std::unique_ptr<MaterialStyle> clone() const = 0;
virtual bool operator==(const MaterialStyle&) const = 0;
static std::unique_ptr<MaterialStyle> decoded(const std::vector<GLfloat>& encoded);
};
struct BaseStyle
@ -36,8 +37,16 @@ namespace Renderer
struct Material
{
QColor color;
float metallic;
float roughness;
std::uint8_t metallic;
std::uint8_t roughness;
Material() = default;
Material(const QColor& color, float metallic = 0, float roughness = 0.5);
Material(const glm::vec4& color, const glm::vec2& metallicRoughness);
float metallicF() const;
float roughnessF() const;
void setMetallicF(float metallic);
void setRoughnessF(float roughness);
bool operator==(const Material&) const;
std::pair<glm::vec4, glm::vec2> toVec() const;
};

View File

@ -3,7 +3,12 @@
using namespace Renderer;
Renderer::FillPlain::FillPlain(QColor color, float metallic, float roughness)
: color(color), metallic(metallic), roughness(roughness)
: material(color, metallic, roughness)
{
}
Renderer::FillPlain::FillPlain(const Material& material)
: material(material)
{
}
@ -14,8 +19,9 @@ MaterialFillType Renderer::FillPlain::type() const
std::vector<GLfloat> Renderer::FillPlain::encoded() const
{
return { glm::uintBitsToFloat(glm::packUnorm4x8(glm::vec4(metallic, roughness, 0, 1))),
glm::uintBitsToFloat(glm::packUnorm4x8(glm::vec4(color.redF(), color.greenF(), color.blueF(), color.alphaF())))};
auto pair = material.toVec();
return { glm::uintBitsToFloat(glm::packUnorm4x8(glm::vec4(pair.second, 0, 1))),
glm::uintBitsToFloat(glm::packUnorm4x8(pair.first))};
}
std::unique_ptr<MaterialFill> Renderer::FillPlain::clone() const
@ -26,9 +32,7 @@ std::unique_ptr<MaterialFill> Renderer::FillPlain::clone() const
bool Renderer::FillPlain::operator==(const MaterialFill& m) const
{
return type() == m.type()
&& color == static_cast<const FillPlain&>(m).color
&& metallic == static_cast<const FillPlain&>(m).metallic
&& roughness == static_cast<const FillPlain&>(m).roughness;
&& material == static_cast<const FillPlain&>(m).material;
}

View File

@ -18,14 +18,13 @@ namespace Renderer
{
public:
FillPlain(QColor color, float metallic, float roughness);
FillPlain(const Material& material);
virtual MaterialFillType type() const override;
virtual std::vector<GLfloat> encoded() const override;
virtual std::unique_ptr<MaterialFill> clone() const override;
virtual bool operator==(const MaterialFill&) const override;
QColor color;
float metallic;
float roughness;
Material material;
};
class MaterialStyleFill : public MaterialStyle

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@ -59,7 +59,7 @@ std::vector<GLfloat> Renderer::StrokeRadialGradient::encoded() const
v.y = pair.first;
result.push_back(glm::uintBitsToFloat(glm::packUnorm2x16(v)));
result.push_back(glm::uintBitsToFloat(glm::packUnorm4x8(color)));
qDebug() << pair.first;
//qDebug() << pair.first;
}
return result;
}
@ -76,8 +76,8 @@ bool Renderer::StrokeRadialGradient::operator==(const MaterialStroke& m) const
&& materialMap == static_cast<const StrokeRadialGradient&>(m).materialMap;
}
Renderer::MaterialStyleStroke::MaterialStyleStroke(float width, StrokeType strokeType, StrokeEndType endType, std::shared_ptr<MaterialStroke> materialStroke)
: halfWidth(width/2), strokeType(strokeType), endType(endType), materialStroke(materialStroke)
Renderer::MaterialStyleStroke::MaterialStyleStroke(float halfWidth, StrokeType strokeType, StrokeEndType endType, std::shared_ptr<MaterialStroke> materialStroke)
: halfWidth(halfWidth), strokeType(strokeType), endType(endType), materialStroke(materialStroke)
{
}
@ -100,7 +100,7 @@ std::vector<GLfloat> Renderer::MaterialStyleStroke::encoded() const
std::unique_ptr<MaterialStyle> Renderer::MaterialStyleStroke::clone() const
{
return std::make_unique<MaterialStyleStroke>(halfWidth*2, strokeType, endType, materialStroke->clone());
return std::make_unique<MaterialStyleStroke>(halfWidth, strokeType, endType, materialStroke->clone());
}
bool Renderer::MaterialStyleStroke::operator==(const MaterialStyle& m) const

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@ -10,6 +10,7 @@
#include "../Painting/Element.h"
#include "../Painting/Painting.h"
#include "../Painting/MaterialStyleStroke.h"
#include <util/PainterPathUtil.h>
using namespace Renderer;
std::vector<glm::vec2> generatePathBuffer(const QPainterPath& path)
@ -78,7 +79,7 @@ std::vector<GLfloat> generateStyleBuffer(const std::vector<BaseStyle>& styles)
auto encoded = style.material->encoded();
styleBuffer.insert(styleBuffer.end(), encoded.begin(), encoded.end());
qDebug() << "style size" << styleBuffer.size();
//qDebug() << "style size" << styleBuffer.size();
}
return styleBuffer;
}
@ -199,7 +200,8 @@ std::pair<QImage, QPointF> Renderer::ElementRenderer::drawElement(const QPainter
std::unique_lock<std::mutex> lock(drawMutex);
draw.wait(lock, [&] {return drawFinished; });
drawFinished = false;
this->path = &path;
QPainterPath monotonized = PainterPathUtil::monotonization(path);
this->path = &monotonized;
this->style = &style;
this->pixelRatio = pixelRatio;
needDraw = true;

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@ -49,6 +49,7 @@ int main(int argc, char* argv[])
//QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
QApplication a(argc, argv);
Q_INIT_RESOURCE(resources);
//FramelessHelper::Core::setApplicationOSThemeAware();
FramelessConfig::instance()->set(Global::Option::ForceNonNativeBackgroundBlur);
//FramelessConfig::instance()->set(Global::Option::EnableBlurBehindWindow);

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@ -40,7 +40,7 @@ namespace UnitTest
{1.00, Material{QColor(58,64,151)}}
};
return { BaseStyle(std::make_shared<TransformStyle>(),
std::make_shared<MaterialStyleStroke>(60, StrokeType::kBothSides, StrokeEndType::kRound,
std::make_shared<MaterialStyleStroke>(30, StrokeType::kBothSides, StrokeEndType::kRound,
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
}
} style;
@ -61,7 +61,7 @@ namespace UnitTest
{1.00, Material{QColor(58,64,151)}}
};
return { BaseStyle(std::make_shared<TransformStyle>(),
std::make_shared<MaterialStyleStroke>(60, StrokeType::kBothSides, StrokeEndType::kFlat,
std::make_shared<MaterialStyleStroke>(30, StrokeType::kBothSides, StrokeEndType::kFlat,
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
}
} style;
@ -82,7 +82,7 @@ namespace UnitTest
{1.00, Material{QColor(58,64,151)}}
};
return { BaseStyle(std::make_shared<TransformStyle>(),
std::make_shared<MaterialStyleStroke>(60, StrokeType::kLeftSide, StrokeEndType::kRound,
std::make_shared<MaterialStyleStroke>(30, StrokeType::kLeftSide, StrokeEndType::kRound,
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
}
} style;
@ -103,7 +103,7 @@ namespace UnitTest
{1.00, Material{QColor(58,64,151)}}
};
return { BaseStyle(std::make_shared<TransformStyle>(),
std::make_shared<MaterialStyleStroke>(60, StrokeType::kLeftSide, StrokeEndType::kFlat,
std::make_shared<MaterialStyleStroke>(30, StrokeType::kLeftSide, StrokeEndType::kFlat,
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
}
} style;
@ -124,7 +124,7 @@ namespace UnitTest
{1.00, Material{QColor(58,64,151)}}
};
return { BaseStyle(std::make_shared<TransformStyle>(),
std::make_shared<MaterialStyleStroke>(160, StrokeType::kRightSide, StrokeEndType::kFlatRound,
std::make_shared<MaterialStyleStroke>(80, StrokeType::kRightSide, StrokeEndType::kFlatRound,
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
}
} style;
@ -149,7 +149,7 @@ namespace UnitTest
virtual std::vector<Renderer::BaseStyle> toBaseStyles() const override
{
return { BaseStyle(std::make_shared<TransformStyle>(),
std::make_shared<MaterialStyleStroke>(60, StrokeType::kBothSides, StrokeEndType::kRound,
std::make_shared<MaterialStyleStroke>(30, StrokeType::kBothSides, StrokeEndType::kRound,
std::make_shared<StrokePlain>(QColor(255,255,255),1,1))) };
}
} style;
@ -170,7 +170,7 @@ namespace UnitTest
{1.00, Material{QColor(58,64,151)}}
};
return { BaseStyle(std::make_shared<TransformStyle>(),
std::make_shared<MaterialStyleStroke>(60, StrokeType::kBothSides, StrokeEndType::kRound,
std::make_shared<MaterialStyleStroke>(30, StrokeType::kBothSides, StrokeEndType::kRound,
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
}
} style;

54
UnitTest/StyleTest.cpp Normal file
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@ -0,0 +1,54 @@
#include "CppUnitTest.h"
#include <QGuiApplication>
#include <QtWidgets/QApplication>
#include "Renderer/Painting/ElementStyle.h"
#include <Renderer/Painting/MaterialStyleStroke.h>
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
using namespace Renderer;
namespace UnitTest
{
TEST_CLASS(StyleTest)
{
public:
TEST_METHOD(TestEncodeDecode)
{
std::map<float, Material> materialMap = {
{0.20, Material{QColor(255,255,255)}},
{0.60, Material{QColor(165,176,207)}},
{1.00, Material{QColor(58,64,151)}}
};
auto style = std::make_unique<MaterialStyleStroke>(
30, StrokeType::kBothSides, StrokeEndType::kRound,
std::make_shared<StrokeRadialGradient>(materialMap, false)
);
/* auto style = std::make_shared<MaterialStyleStroke>(
30, StrokeType::kBothSides, StrokeEndType::kRound,
std::make_shared<StrokePlain>(Material(QColor(255, 255, 255)))
);*/
std::shared_ptr<MaterialStyle> decoded = MaterialStyle::decoded(style->encoded());
/* Assert::IsTrue(decoded->type() == MaterialStyleType::kStroke);
Assert::IsTrue(std::static_pointer_cast<MaterialStyleStroke>(decoded)->halfWidth == 30);
Assert::IsTrue(std::static_pointer_cast<MaterialStyleStroke>(decoded)->strokeType == StrokeType::kBothSides);
Assert::IsTrue(std::static_pointer_cast<MaterialStyleStroke>(decoded)->endType == StrokeEndType::kRound);
std::shared_ptr<MaterialStroke> materialStroke = std::static_pointer_cast<MaterialStyleStroke>(decoded)->materialStroke;
Assert::IsTrue(materialStroke->type() == MaterialStrokeType::kPlain);
Material material = std::static_pointer_cast<StrokePlain>(materialStroke)->material;
Assert::IsTrue(material == Material(QColor(255, 255, 255)));
Logger::WriteMessage(std::format("({} {} {} {}), ({} {})\n",
material.color.red(),
material.color.green(),
material.color.blue(),
material.color.alpha(),
material.metallic,
material.roughness
).c_str());*/
Assert::IsTrue(*style == *decoded);
}
};
}

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@ -117,6 +117,7 @@
<DynamicSource Condition="'$(Configuration)|$(Platform)'=='Release|x64'">input</DynamicSource>
<QtMocFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(Filename).moc</QtMocFileName>
</ClCompile>
<ClCompile Include="StyleTest.cpp" />
<ClCompile Include="UnitTest.cpp" />
</ItemGroup>
<ItemGroup>

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@ -48,5 +48,8 @@
<ClCompile Include="PaintingTest.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="StyleTest.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>