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63996ec51a
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11bed6c706
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@ -875,7 +875,7 @@ void main()
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if (leftChild >= bvhLength)
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if (leftChild >= bvhLength)
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{
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{
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uint zIndex = bvhChildren[index].y / 65535;
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uint zIndex = bvhChildren[index].y / 65535;
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float angle = (bvhChildren[index].y / 65535.0 - zIndex) * 2 * PI;
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float angle = (float(bvhChildren[index].y) / 65535.0 - zIndex) * 2 * PI;
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mat2 rotation = {{cos(angle), -sin(angle)}, {sin(angle), cos(angle)}};
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mat2 rotation = {{cos(angle), -sin(angle)}, {sin(angle), cos(angle)}};
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vec2 localUV = uv - (bound.xy + bound.zw) / 2;
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vec2 localUV = uv - (bound.xy + bound.zw) / 2;
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@ -46,11 +46,10 @@ void ShortCutTree::monotonization(vector<PointVector>& inL, vector<LinePtr>& out
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void ShortCutTree::generateShortCutsegmentement(ShortCutNode& nowTreeNode) {
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void ShortCutTree::generateShortCutsegmentement(ShortCutNode& nowTreeNode) {
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Point p = {0, 0};
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Point p = {0, 0};
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vector<int> v;
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set<pair<int, int> > pointSet;
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for (int & lineIndex : nowTreeNode.lineSet) {
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for (int & lineIndex : nowTreeNode.lineSet) {
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int type = allLine[lineIndex]->judgeBoundIntersection(nowTreeNode.bound.z(), nowTreeNode.bound.y(), nowTreeNode.bound.w(), false), lineIndexBegin, lineIndexEnd;
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int type = allLine[lineIndex]->judgeBoundIntersection(nowTreeNode.bound.z(), nowTreeNode.bound.y(), nowTreeNode.bound.w(), false), lineIndexBegin, lineIndexEnd;
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if (type >= 2) {
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if (type >= 2) {
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v.push_back(numLine);
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if (type == 2) {
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if (type == 2) {
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p = allLine[lineIndex]->getEnd();
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p = allLine[lineIndex]->getEnd();
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}
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}
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@ -59,25 +58,33 @@ void ShortCutTree::generateShortCutsegmentement(ShortCutNode& nowTreeNode) {
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}
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}
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lineIndexBegin = getPointIndex({ p.x, nowTreeNode.bound.w() });
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lineIndexBegin = getPointIndex({ p.x, nowTreeNode.bound.w() });
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lineIndexEnd = getPointIndex(p);
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lineIndexEnd = getPointIndex(p);
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lineIndexs.push_back(lineIndexBegin);
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auto iter = pointSet.find({ lineIndexBegin, lineIndexEnd });
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lineIndexs.push_back(lineIndexBegin);
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if (iter != pointSet.end()) {
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lineIndexs.push_back(lineIndexEnd);
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pointSet.erase(iter);
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lineIndexs.push_back(lineIndexEnd);
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}
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numLine++;
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else {
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pointSet.insert({ lineIndexBegin, lineIndexEnd });
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}
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}
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}
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}
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}
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if (nowTreeNode.windingIncrement != 0) {
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if (nowTreeNode.windingIncrement != 0) {
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v.push_back(numLine);
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int lineIndexBegin = getPointIndex({ nowTreeNode.bound.z(), nowTreeNode.bound.y()});
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int lineIndexBegin = getPointIndex({ nowTreeNode.bound.z(), nowTreeNode.bound.y()});
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int lineIndexEnd = getPointIndex({ nowTreeNode.bound.z(), nowTreeNode.bound.w() });
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int lineIndexEnd = getPointIndex({ nowTreeNode.bound.z(), nowTreeNode.bound.w() });
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lineIndexs.push_back(lineIndexBegin);
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auto iter = pointSet.find({ lineIndexBegin, lineIndexEnd });
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lineIndexs.push_back(lineIndexBegin);
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if (iter != pointSet.end()) {
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lineIndexs.push_back(lineIndexEnd);
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pointSet.erase(iter);
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lineIndexs.push_back(lineIndexEnd);
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numLine++;
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}
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}
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for (int& lineIndex : v) {
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else {
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nowTreeNode.lineSet.push_back(lineIndex);
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pointSet.insert({ lineIndexBegin, lineIndexEnd });
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}
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}
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for (auto& iter : pointSet) {
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nowTreeNode.lineSet.push_back(numLine);
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lineIndexs.push_back(iter.first);
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lineIndexs.push_back(iter.first);
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lineIndexs.push_back(iter.second);
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lineIndexs.push_back(iter.second);
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numLine++;
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}
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}
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}
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}
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@ -3,10 +3,12 @@
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#include "StraightLine.h"
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#include "StraightLine.h"
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#include "BvhTree.h"
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#include "BvhTree.h"
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#include <queue>
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#include <queue>
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#include <set>
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using std::queue;
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using std::queue;
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using std::map;
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using std::map;
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using std::for_each;
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using std::for_each;
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using std::set;
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struct ShortCutNode {
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struct ShortCutNode {
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typedef vector<Point> vectorPoint;
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typedef vector<Point> vectorPoint;
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