wuyize
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3bf1444092
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初步实现Cascaded Shadow Maps
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2022-08-23 22:55:59 +08:00 |
wuyize
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0efd3b1dbc
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实现PCF Shadow Map
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2022-08-18 13:22:45 +08:00 |
wuyize
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762fb474e5
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更新readme
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2022-08-17 13:13:10 +08:00 |
wuyize
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1476da4cf8
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8.17会议存档
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2022-08-17 13:08:34 +08:00 |
wuyize
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b37e5a0ee7
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改用compute shader
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2022-08-08 20:39:35 +08:00 |
wuyize
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950a6d7526
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Merge
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2022-08-08 13:14:28 +08:00 |
yang.yongquan
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5e4a893af1
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修改了Boud的计算方式
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2022-08-07 23:38:35 +08:00 |
wuyize
|
87cc489590
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Merge
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2022-08-07 22:27:25 +08:00 |
yang.yongquan
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82e2d51855
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修改了底层节点的children返回问题
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2022-08-07 22:25:33 +08:00 |
wuyize
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5db300520b
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Auto-merging ArchitectureColoredPainting/Model.cpp
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2022-08-07 21:31:15 +08:00 |
wuyize
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4aa40addd1
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格式支持图元zIndex
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2022-08-07 21:29:18 +08:00 |
yang.yongquan
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b0a9ec3ae1
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增加除了底层包围盒的BvhTree生成
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2022-08-07 18:46:39 +08:00 |
wuyize
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38bd57c4c9
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实现任意曲线围成封闭图形的渲染
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2022-08-04 20:36:44 +08:00 |
wuyize
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781ec614bc
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实现三种三角形的编码
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2022-08-01 23:13:26 +08:00 |
wuyize
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5fd42b6636
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基本确定BVH结构
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2022-07-31 22:02:13 +08:00 |
wuyize
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b95586db2b
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解决点乘计算cos>1引起的噪点,支持鼠标滚轮缩放视野
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2022-07-27 18:09:23 +08:00 |
wuyize
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3a600ec440
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分离出彩绘管线
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2022-07-25 16:23:09 +08:00 |
wuyize
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549a91ec72
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解决camPos设置错误
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2022-07-24 22:42:46 +08:00 |
wuyize
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094af63389
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实现延迟渲染
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2022-07-24 21:40:51 +08:00 |
wuyize
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4059101aa7
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神说,要有光
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2022-07-22 16:36:48 +08:00 |
wuyize
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9908e9e416
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加入了模型
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2022-07-21 17:54:45 +08:00 |
wuyize
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7c0fc63202
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万物基于三角形
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2022-07-20 18:31:32 +08:00 |