wuyize
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d7329e78e6
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重新组织了项目结构
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2022-10-20 22:48:27 +08:00 |
wuyize
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6555e4db72
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解决SvgParser的一些问题
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2022-10-20 14:09:25 +08:00 |
yang.yongquan
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e279007d88
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初步解决了线在方格边界上的特殊情况
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2022-10-18 20:00:58 +08:00 |
wuyize
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656fa704a7
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修改了一些精度问题
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2022-10-17 16:51:31 +08:00 |
wuyize
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6ca1b334bf
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解决单调化问题
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2022-10-12 18:46:24 +08:00 |
wuyize
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3d80d98513
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显示线条起始点
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2022-10-11 23:21:36 +08:00 |
wuyize
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bfbcd4aac8
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回滚到11bed6c706
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2022-10-11 22:22:37 +08:00 |
yang.yongquan
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63996ec51a
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Merge branch 'main' of http://101.34.228.45:3000/BigC/ArchitectureColoredPainting
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2022-10-11 22:01:45 +08:00 |
yang.yongquan
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f895211a5c
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Revert "初步减少了ShortCutSegment的重复"
This reverts commit dcb882fb86 .
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2022-10-11 22:00:14 +08:00 |
yang.yongquan
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5973c54a76
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Revert "解决painting.comp中uint/float在某些设备不能编译通过的问题"
This reverts commit a3f7123a6f .
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2022-10-11 21:57:17 +08:00 |
白封羽
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11bed6c706
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Merge branch 'main' of http://101.34.228.45:3000/BigC/ArchitectureColoredPainting
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2022-10-11 19:57:38 +08:00 |
白封羽
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25bc2fb280
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实现了椭圆转换
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2022-10-11 19:57:30 +08:00 |
yang.yongquan
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dcb882fb86
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初步减少了ShortCutSegment的重复
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2022-10-11 18:57:34 +08:00 |
wuyize
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a3f7123a6f
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解决painting.comp中uint/float在某些设备不能编译通过的问题
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2022-10-09 23:16:54 +08:00 |
wuyize
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cebd41fc20
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解决ShortCutTree的一些问题
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2022-10-09 23:06:54 +08:00 |
wuyize
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382051e341
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Merge
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2022-10-09 20:25:12 +08:00 |
wuyize
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307771c61a
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更新SvgParser
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2022-10-09 20:24:51 +08:00 |
yang.yongquan
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24e968cbf1
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进行了变量名修改
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2022-10-08 09:09:56 +08:00 |
wuyize
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6dc7119923
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解决求导问题
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2022-10-07 16:16:28 +08:00 |
yang.yongquan
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f4900b8df2
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修改了精度问题,待解决单调化
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2022-10-07 10:20:16 +08:00 |
wuyize
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4f9611c385
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实现解析svg path
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2022-10-07 00:01:19 +08:00 |
yang.yongquan
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e849479236
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进行了简单的代码重构
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2022-10-06 14:50:07 +08:00 |
wuyize
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09f2a32fc6
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修改建立快捷段逻辑,待测试
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2022-10-05 22:44:40 +08:00 |
wuyize
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1ad996c3eb
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Merge
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2022-10-02 22:24:28 +08:00 |
wuyize
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898b08e023
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支持线条方角,调整BVH叶子结点编码方式,级联阴影平滑过渡,添加滑动条便于调整光源
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2022-10-02 22:19:19 +08:00 |
yang.yongquan
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e164042a77
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修改了BvhTree
增加了ShortCutTree拆分
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2022-09-30 23:45:42 +08:00 |
yang.yongquan
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79883302ac
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增加了分割的贝塞尔曲线的控制点
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2022-09-13 21:01:18 +08:00 |
yang.yongquan
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081e9a7ffb
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更新了代码
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2022-09-06 22:16:04 +08:00 |
wuyize
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fa112820cc
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改用论文的分割方案,实现画线
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2022-09-06 16:37:48 +08:00 |
wuyize
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ddff01d880
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改善CSM分层
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2022-08-24 13:30:09 +08:00 |
wuyize
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3bf1444092
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初步实现Cascaded Shadow Maps
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2022-08-23 22:55:59 +08:00 |
wuyize
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0efd3b1dbc
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实现PCF Shadow Map
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2022-08-18 13:22:45 +08:00 |
wuyize
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762fb474e5
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更新readme
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2022-08-17 13:13:10 +08:00 |
wuyize
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1476da4cf8
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8.17会议存档
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2022-08-17 13:08:34 +08:00 |
wuyize
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b37e5a0ee7
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改用compute shader
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2022-08-08 20:39:35 +08:00 |
wuyize
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950a6d7526
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Merge
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2022-08-08 13:14:28 +08:00 |
yang.yongquan
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5e4a893af1
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修改了Boud的计算方式
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2022-08-07 23:38:35 +08:00 |
wuyize
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87cc489590
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Merge
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2022-08-07 22:27:25 +08:00 |
yang.yongquan
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82e2d51855
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修改了底层节点的children返回问题
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2022-08-07 22:25:33 +08:00 |
wuyize
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5db300520b
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Auto-merging ArchitectureColoredPainting/Model.cpp
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2022-08-07 21:31:15 +08:00 |
wuyize
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4aa40addd1
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格式支持图元zIndex
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2022-08-07 21:29:18 +08:00 |
yang.yongquan
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b0a9ec3ae1
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增加除了底层包围盒的BvhTree生成
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2022-08-07 18:46:39 +08:00 |
wuyize
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38bd57c4c9
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实现任意曲线围成封闭图形的渲染
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2022-08-04 20:36:44 +08:00 |
wuyize
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781ec614bc
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实现三种三角形的编码
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2022-08-01 23:13:26 +08:00 |
wuyize
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5fd42b6636
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基本确定BVH结构
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2022-07-31 22:02:13 +08:00 |
wuyize
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b95586db2b
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解决点乘计算cos>1引起的噪点,支持鼠标滚轮缩放视野
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2022-07-27 18:09:23 +08:00 |
wuyize
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3a600ec440
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分离出彩绘管线
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2022-07-25 16:23:09 +08:00 |
wuyize
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549a91ec72
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解决camPos设置错误
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2022-07-24 22:42:46 +08:00 |
wuyize
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094af63389
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实现延迟渲染
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2022-07-24 21:40:51 +08:00 |
wuyize
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4059101aa7
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神说,要有光
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2022-07-22 16:36:48 +08:00 |