merge
commit
f175e50b7b
|
@ -66,11 +66,11 @@
|
||||||
<property name="widgetResizable">
|
<property name="widgetResizable">
|
||||||
<bool>true</bool>
|
<bool>true</bool>
|
||||||
</property>
|
</property>
|
||||||
<widget class="QWidget" name="scrollAreaWidgetContents">
|
<widget class="PreviewWindow" name="Preview">
|
||||||
<property name="geometry">
|
<property name="geometry">
|
||||||
<rect>
|
<rect>
|
||||||
<x>0</x>
|
<x>0</x>
|
||||||
<y>0</y>
|
<y>-17</y>
|
||||||
<width>1024</width>
|
<width>1024</width>
|
||||||
<height>1024</height>
|
<height>1024</height>
|
||||||
</rect>
|
</rect>
|
||||||
|
@ -89,34 +89,10 @@
|
||||||
</property>
|
</property>
|
||||||
<property name="maximumSize">
|
<property name="maximumSize">
|
||||||
<size>
|
<size>
|
||||||
<width>10241024</width>
|
<width>1024</width>
|
||||||
<height>10241024</height>
|
<height>1024</height>
|
||||||
</size>
|
</size>
|
||||||
</property>
|
</property>
|
||||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
|
||||||
<item>
|
|
||||||
<widget class="PreviewWindow" name="Preview">
|
|
||||||
<property name="sizePolicy">
|
|
||||||
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
|
||||||
<horstretch>0</horstretch>
|
|
||||||
<verstretch>0</verstretch>
|
|
||||||
</sizepolicy>
|
|
||||||
</property>
|
|
||||||
<property name="minimumSize">
|
|
||||||
<size>
|
|
||||||
<width>1024</width>
|
|
||||||
<height>1024</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
<property name="maximumSize">
|
|
||||||
<size>
|
|
||||||
<width>1024</width>
|
|
||||||
<height>1024</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
</widget>
|
</widget>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
|
|
@ -1376,7 +1376,7 @@ void main()
|
||||||
// vec4 color = vec4(0.76, 0.33, 0.15, -1);
|
// vec4 color = vec4(0.76, 0.33, 0.15, -1);
|
||||||
vec4 color = vec4(backgroundRed, backgroundGreen, backgroundBlue, -1);
|
vec4 color = vec4(backgroundRed, backgroundGreen, backgroundBlue, -1);
|
||||||
vec2 metallicRoughness = vec2(backgroundMetallic, backgroundRoughness);
|
vec2 metallicRoughness = vec2(backgroundMetallic, backgroundRoughness);
|
||||||
int zIndex = 1<<15;
|
uint zIndex = 1 << 15;
|
||||||
// vec4 color = vec4(0.72f, 0.66f, 0.55f, -1);
|
// vec4 color = vec4(0.72f, 0.66f, 0.55f, -1);
|
||||||
// vec2 metallicRoughness = vec2(0,0.5);
|
// vec2 metallicRoughness = vec2(0,0.5);
|
||||||
stack.top = 0;
|
stack.top = 0;
|
||||||
|
@ -1402,7 +1402,7 @@ void main()
|
||||||
if (elementZIndex <= zIndex)
|
if (elementZIndex <= zIndex)
|
||||||
{
|
{
|
||||||
uint transformIndex = leftChild - 0x80000000;
|
uint transformIndex = leftChild - 0x80000000;
|
||||||
uint elementIndex = bvhChildren[index].y - elementZIndex;
|
uint elementIndex = bvhChildren[index].y & 0x3FFFF;
|
||||||
mat3x2 transform = elementTranform[transformIndex];
|
mat3x2 transform = elementTranform[transformIndex];
|
||||||
vec2 localUV =
|
vec2 localUV =
|
||||||
(mat3(vec3(transform[0], 0), vec3(transform[1], 0), vec3(transform[2], 1)) * vec3(uv, 1))
|
(mat3(vec3(transform[0], 0), vec3(transform[1], 0), vec3(transform[2], 1)) * vec3(uv, 1))
|
||||||
|
@ -1412,6 +1412,7 @@ void main()
|
||||||
vec2 elementMetallicRoughness;
|
vec2 elementMetallicRoughness;
|
||||||
if (drawElement(elementIndex, localUV, elementColor, elementMetallicRoughness, debugBVH))
|
if (drawElement(elementIndex, localUV, elementColor, elementMetallicRoughness, debugBVH))
|
||||||
{
|
{
|
||||||
|
zIndex = elementZIndex;
|
||||||
color = vec4(elementColor, elementZIndex);
|
color = vec4(elementColor, elementZIndex);
|
||||||
metallicRoughness = elementMetallicRoughness;
|
metallicRoughness = elementMetallicRoughness;
|
||||||
}
|
}
|
||||||
|
|
|
@ -92,6 +92,15 @@ LeafLayerWrapper::~LeafLayerWrapper()
|
||||||
wrappedElement->referencedCount--;
|
wrappedElement->referencedCount--;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void LayerWrapper::SimpleProperty::setRotation(double newRotation)
|
||||||
|
{
|
||||||
|
if (newRotation <= -360 || 360 <= newRotation)
|
||||||
|
{
|
||||||
|
newRotation -= static_cast<int>(std::round(newRotation)) / 360 * 360;
|
||||||
|
}
|
||||||
|
rotation = newRotation;
|
||||||
|
}
|
||||||
|
|
||||||
void LayerWrapper::SimpleProperty::apply(PixelPath&cache)
|
void LayerWrapper::SimpleProperty::apply(PixelPath&cache)
|
||||||
{
|
{
|
||||||
transform.reset();
|
transform.reset();
|
||||||
|
|
|
@ -49,6 +49,7 @@ class LayerWrapper
|
||||||
bool flipY = 0;
|
bool flipY = 0;
|
||||||
QTransform transform;
|
QTransform transform;
|
||||||
// TODO: 将QPainterPath改为BitmapPath
|
// TODO: 将QPainterPath改为BitmapPath
|
||||||
|
void setRotation(double newRotation);
|
||||||
void apply(PixelPath&cache);
|
void apply(PixelPath&cache);
|
||||||
} property;
|
} property;
|
||||||
virtual void setParent(FolderLayerWrapper*newParent);
|
virtual void setParent(FolderLayerWrapper*newParent);
|
||||||
|
|
|
@ -106,7 +106,7 @@ void PreviewWindow::mouseMoveEvent(QMouseEvent* event)
|
||||||
else if (event->buttons() & Qt::RightButton) {
|
else if (event->buttons() & Qt::RightButton) {
|
||||||
// 如果按下的是右键,那么旋转图形
|
// 如果按下的是右键,那么旋转图形
|
||||||
qreal angle = dx;
|
qreal angle = dx;
|
||||||
currentLayer->property.rotation += angle;
|
currentLayer->property.setRotation(currentLayer->property.rotation + angle);
|
||||||
}
|
}
|
||||||
auto layer = currentLayer;
|
auto layer = currentLayer;
|
||||||
while (layer != nullptr)
|
while (layer != nullptr)
|
||||||
|
|
|
@ -3,6 +3,7 @@
|
||||||
#include <QJsondocument>
|
#include <QJsondocument>
|
||||||
#include "PainterPathUtil.h"
|
#include "PainterPathUtil.h"
|
||||||
#include <queue>
|
#include <queue>
|
||||||
|
#include <ranges>
|
||||||
#include <QFileInfo>
|
#include <QFileInfo>
|
||||||
|
|
||||||
using Renderer::Painting;
|
using Renderer::Painting;
|
||||||
|
@ -52,7 +53,7 @@ Painting PaintingUtil::transfromToPainting(QString jsonFilePath) {
|
||||||
//qDebug() << ((SimpleElement*)((LeafLayerWrapper*)((FolderLayerWrapper*)((FolderLayerWrapper*)layerManager->getRoot())->children[0].get())->children[0].get())->wrappedElement)->painterPath;
|
//qDebug() << ((SimpleElement*)((LeafLayerWrapper*)((FolderLayerWrapper*)((FolderLayerWrapper*)layerManager->getRoot())->children[0].get())->children[0].get())->wrappedElement)->painterPath;
|
||||||
//qDebug() << ((LeafLayerWrapper*)((FolderLayerWrapper*)((FolderLayerWrapper*)layerManager->getRoot())->children[0].get())->children[0].get())->getCache().painterPath;
|
//qDebug() << ((LeafLayerWrapper*)((FolderLayerWrapper*)((FolderLayerWrapper*)layerManager->getRoot())->children[0].get())->children[0].get())->getCache().painterPath;
|
||||||
//queue<LayerNode> layerQueue;
|
//queue<LayerNode> layerQueue;
|
||||||
|
|
||||||
//double maxLineWidth = getMaxLineWidth(root);
|
//double maxLineWidth = getMaxLineWidth(root);
|
||||||
//layerQueue.push({ root, QTransform()});
|
//layerQueue.push({ root, QTransform()});
|
||||||
/*while (!layerQueue.empty()) {
|
/*while (!layerQueue.empty()) {
|
||||||
|
@ -66,7 +67,7 @@ Painting PaintingUtil::transfromToPainting(QString jsonFilePath) {
|
||||||
}
|
}
|
||||||
}*/
|
}*/
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void PaintingUtil::handleLayerWrapper(LayerWrapper* nowLayer, QTransform transform, Painting& painting, std::unordered_map<LayerWrapper*, Contour>& contourMap) {
|
void PaintingUtil::handleLayerWrapper(LayerWrapper* nowLayer, QTransform transform, Painting& painting, std::unordered_map<LayerWrapper*, Contour>& contourMap) {
|
||||||
|
@ -93,7 +94,7 @@ void PaintingUtil::handleLayerWrapper(LayerWrapper* nowLayer, QTransform transfo
|
||||||
//qDebug() << maxLen << bound;
|
//qDebug() << maxLen << bound;
|
||||||
trans.scale(1 / maxLen, 1 / maxLen);
|
trans.scale(1 / maxLen, 1 / maxLen);
|
||||||
trans.translate(-bound.center().x(), -bound.center().y());
|
trans.translate(-bound.center().x(), -bound.center().y());
|
||||||
|
painterPath = trans.map(painterPath);
|
||||||
//std::shared_ptr<LayerWrapper> keyLayerPtr(nowLayer);
|
//std::shared_ptr<LayerWrapper> keyLayerPtr(nowLayer);
|
||||||
auto iterContour = contourMap.find(nowLayer);
|
auto iterContour = contourMap.find(nowLayer);
|
||||||
PaintingUtil::Contour contour = nullptr;
|
PaintingUtil::Contour contour = nullptr;
|
||||||
|
@ -101,45 +102,53 @@ void PaintingUtil::handleLayerWrapper(LayerWrapper* nowLayer, QTransform transfo
|
||||||
contour = iterContour->second;
|
contour = iterContour->second;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
painterPath = trans.map(painterPath);
|
|
||||||
contour = std::make_shared<vector<vector<Renderer::Point> >>(PainterPathUtil::transformToLines(painterPath));
|
contour = std::make_shared<vector<vector<Renderer::Point> >>(PainterPathUtil::transformToLines(painterPath));
|
||||||
contourMap.insert({ nowLayer, contour });
|
contourMap.insert({ nowLayer, contour });
|
||||||
; }
|
;
|
||||||
|
}
|
||||||
QSize screenSize = QSize(1080, 1080);
|
QSize screenSize = QSize(1080, 1080);
|
||||||
|
|
||||||
ElementTransform elementTransform;
|
ElementTransform elementTransform;
|
||||||
QTransform leafTransform = trans.inverted() * transform * QTransform::fromScale(2. / screenSize.width(), 2. / screenSize.height()) * QTransform::fromTranslate(-1, -1) * QTransform::fromScale(1, -1);
|
QTransform leafTransform = trans.inverted() * transform * QTransform::fromScale(2. / screenSize.width(), 2. / screenSize.height()) * QTransform::fromTranslate(-1, -1) * QTransform::fromScale(1, -1);
|
||||||
QTransform transformInverted = leafTransform.inverted();
|
QTransform transformInverted = leafTransform.inverted();
|
||||||
|
|
||||||
++zIndexCount;
|
//++zIndexCount;
|
||||||
auto baseStyles = leafLayer->styles.toBaseStyles();
|
auto baseStyles = leafLayer->styles.toBaseStyles();
|
||||||
|
qDebug() << baseStyles.size();
|
||||||
for (auto& baseStyle : baseStyles) {
|
for (auto& baseStyle : std::views::reverse(baseStyles)) {
|
||||||
double lineWidth = 0;
|
double lineWidth = 0;
|
||||||
|
QPainterPath path;
|
||||||
|
|
||||||
std::shared_ptr<MaterialStyle> material;
|
std::shared_ptr<MaterialStyle> material;
|
||||||
|
|
||||||
if (baseStyle.material->type() == Renderer::MaterialStyleType::kStroke) {
|
if (baseStyle.material->type() == Renderer::MaterialStyleType::kStroke) {
|
||||||
|
qDebug() << "MaterialStyleType::kStroke";
|
||||||
std::shared_ptr copy = baseStyle.material->clone();
|
std::shared_ptr copy = baseStyle.material->clone();
|
||||||
std::static_pointer_cast<MaterialStyleStroke>(copy)->halfWidth /= maxLen;
|
std::static_pointer_cast<MaterialStyleStroke>(copy)->halfWidth /= maxLen;
|
||||||
lineWidth = std::static_pointer_cast<MaterialStyleStroke>(copy)->halfWidth;
|
lineWidth = std::static_pointer_cast<MaterialStyleStroke>(copy)->halfWidth;
|
||||||
material = copy;
|
material = copy;
|
||||||
|
|
||||||
|
QPainterPathStroker stroker;
|
||||||
|
stroker.setWidth(lineWidth * 2);
|
||||||
|
stroker.setCapStyle(Qt::RoundCap);
|
||||||
|
stroker.setJoinStyle(Qt::RoundJoin);
|
||||||
|
path = stroker.createStroke(painterPath);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
{
|
||||||
|
qDebug() << "MaterialStyleType::kFill";
|
||||||
material = baseStyle.material;
|
material = baseStyle.material;
|
||||||
QPainterPathStroker stroker;
|
path = painterPath;
|
||||||
stroker.setWidth(lineWidth * 2);
|
}
|
||||||
stroker.setCapStyle(Qt::RoundCap);
|
auto rect = leafTransform.map(path).boundingRect();
|
||||||
stroker.setJoinStyle(Qt::RoundJoin);
|
|
||||||
QPainterPath strokePath = stroker.createStroke(painterPath);
|
|
||||||
auto rect = leafTransform.map(strokePath).boundingRect();
|
|
||||||
elementTransform.bound = glm::vec4(rect.x(), rect.y(), rect.x() + rect.width(), rect.y() + rect.height());
|
elementTransform.bound = glm::vec4(rect.x(), rect.y(), rect.x() + rect.width(), rect.y() + rect.height());
|
||||||
|
//elementTransform.bound = glm::vec4(-1,-1,1,1);
|
||||||
//qDebug() << elementTransform.bound.x << elementTransform.bound.y << elementTransform.bound.z << elementTransform.bound.z;
|
//qDebug() << elementTransform.bound.x << elementTransform.bound.y << elementTransform.bound.z << elementTransform.bound.z;
|
||||||
elementTransform.transform = glm::mat3x2(
|
elementTransform.transform = glm::mat3x2(
|
||||||
transformInverted.m11(), transformInverted.m12(), transformInverted.m21(),
|
transformInverted.m11(), transformInverted.m12(), transformInverted.m21(),
|
||||||
transformInverted.m22(), transformInverted.m31(), transformInverted.m32()
|
transformInverted.m22(), transformInverted.m31(), transformInverted.m32()
|
||||||
);
|
);
|
||||||
elementTransform.zIndex = zIndexCount;
|
elementTransform.zIndex = ++zIndexCount;
|
||||||
painting.addElement(BaseElement{ contour, material }, elementTransform);
|
painting.addElement(BaseElement{ contour, material }, elementTransform);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -351,7 +351,7 @@ GLuint Renderer::Model::loadPainting(std::string path)
|
||||||
trans.m13(), trans.m23(), trans.m33()).c_str();
|
trans.m13(), trans.m23(), trans.m33()).c_str();
|
||||||
|
|
||||||
//painting.addElement(*element[0], ElementTransform{ glm::vec4(-1,-1,1,1), mat, 0});
|
//painting.addElement(*element[0], ElementTransform{ glm::vec4(-1,-1,1,1), mat, 0});
|
||||||
painting.addElement(*element[1], ElementTransform{ glm::vec4(-1,-1,0,1), mat, 0 });
|
painting.addElement(*element[1], ElementTransform{ glm::vec4(-1,-1,0,1), mat, 1 });
|
||||||
painting.addElement(*element[2], ElementTransform{ glm::vec4(0,-1,1,1), mat2, 0 });
|
painting.addElement(*element[2], ElementTransform{ glm::vec4(0,-1,1,1), mat2, 0 });
|
||||||
//painting.addElement(*element[0], ElementTransform{ glm::vec2(-0.45,0.45), glm::vec2(0.25), 0, glm::bvec2(false), 0 });
|
//painting.addElement(*element[0], ElementTransform{ glm::vec2(-0.45,0.45), glm::vec2(0.25), 0, glm::bvec2(false), 0 });
|
||||||
//painting.addElement(*element[1], ElementTransform{ glm::vec2(-0.535,0.33), glm::vec2(0.15), 0, glm::bvec2(false), 0 });
|
//painting.addElement(*element[1], ElementTransform{ glm::vec2(-0.535,0.33), glm::vec2(0.15), 0, glm::bvec2(false), 0 });
|
||||||
|
|
|
@ -0,0 +1 @@
|
||||||
|
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 116.45 116.45"><defs><style>.cls-1{fill:#fff;stroke:#231815;stroke-miterlimit:10;}</style></defs><g id="图层_2" data-name="图层 2"><g id="图层_1-2" data-name="图层 1"><rect class="cls-1" x="0.5" y="0.5" width="115.45" height="115.45"/></g></g></svg>
|
After Width: | Height: | Size: 310 B |
Loading…
Reference in New Issue