添加【可能存在问题的】拖拽和旋转
parent
ed4c3c0064
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de9d7143b6
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@ -14,6 +14,7 @@ EditorWidgetItem::EditorWidgetItem(QString filePath,QWidget *parent) : QWidget(p
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elementInfoDisplayWidget = dynamic_cast<ElementPoolWidget *>(tabWidget->widget(1));
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elementInfoDisplayWidget = dynamic_cast<ElementPoolWidget *>(tabWidget->widget(1));
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qDebug() << layerInfoDisplayWidget;
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qDebug() << layerInfoDisplayWidget;
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qDebug() << elementInfoDisplayWidget;
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qDebug() << elementInfoDisplayWidget;
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connect(previewWindow, &PreviewWindow::layerInfoChanged, layerInfoDisplayWidget, &InfoDisplayWidget::triggerSelfRefresh);
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connect(treeWidget, &LayerTreeWidget::displayLayerChange, previewWindow, &PreviewWindow::currentLayerChanged);
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connect(treeWidget, &LayerTreeWidget::displayLayerChange, previewWindow, &PreviewWindow::currentLayerChanged);
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connect(treeWidget, &LayerTreeWidget::requireRefreshElementWidget, elementInfoDisplayWidget, &ElementPoolWidget::refresh);
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connect(treeWidget, &LayerTreeWidget::requireRefreshElementWidget, elementInfoDisplayWidget, &ElementPoolWidget::refresh);
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connect(layerInfoDisplayWidget, &InfoDisplayWidget::requireRefreshElementWidget, elementInfoDisplayWidget, &ElementPoolWidget::refresh);
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connect(layerInfoDisplayWidget, &InfoDisplayWidget::requireRefreshElementWidget, elementInfoDisplayWidget, &ElementPoolWidget::refresh);
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@ -76,3 +76,39 @@ void PreviewWindow::refresh()
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{
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{
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this->repaint();
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this->repaint();
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}
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}
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void PreviewWindow::mousePressEvent(QMouseEvent* event)
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{
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// 当鼠标按下时,记录当前的位置
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m_lastPos = event->pos();
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}
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void PreviewWindow::mouseMoveEvent(QMouseEvent* event)
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{
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// 当鼠标移动时,计算移动的距离,并根据需要更新图形的状态
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int dx = event->x() - m_lastPos.x();
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int dy = event->y() - m_lastPos.y();
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if (currentLayer != nullptr) {
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if (event->buttons() & Qt::LeftButton) {
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// 如果按下的是左键,那么平移图形
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currentLayer->property.offset.setX(currentLayer->property.offset.x() + dx);
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currentLayer->property.offset.setY(currentLayer->property.offset.y() + dy);
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qDebug() << dx << "----" << dy;
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emit layerInfoChanged();
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}
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else if (event->buttons() & Qt::RightButton) {
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// 如果按下的是右键,那么旋转图形
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qreal angle = -sqrt(dx * dx + dy * dy) / 1.0;
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currentLayer->property.rotation += angle;
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emit layerInfoChanged();
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}
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}
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// 更新上一次的位置
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m_lastPos = event->pos();
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this->repaint();
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}
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void PreviewWindow::mouseReleaseEvent(QMouseEvent* event)
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{
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// 当鼠标释放时,不做任何操作
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}
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@ -7,6 +7,7 @@
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#include <QJsonObject>
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#include <QJsonObject>
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#include <QJsonValue>
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#include <QJsonValue>
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#include <QOpenGLFunctions>
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#include <QOpenGLFunctions>
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#include <QMouseEvent>
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#include <QOpenGLWidget>
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#include <QOpenGLWidget>
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#include "../Renderer/Preview/ElementRenderer.h"
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#include "../Renderer/Preview/ElementRenderer.h"
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@ -21,6 +22,10 @@ class PreviewWindow : public QOpenGLWidget, protected QOpenGLFunctions
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QSize logicalSize;
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QSize logicalSize;
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QRectF viewportRect;
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QRectF viewportRect;
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LayerWrapper* currentLayer;
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LayerWrapper* currentLayer;
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QPointF m_lastPos;
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void mousePressEvent(QMouseEvent* event) override;
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void mouseMoveEvent(QMouseEvent* event) override;
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void mouseReleaseEvent(QMouseEvent* event) override;
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public:
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public:
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PreviewWindow(QWidget *parent = nullptr);
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PreviewWindow(QWidget *parent = nullptr);
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@ -34,4 +39,7 @@ class PreviewWindow : public QOpenGLWidget, protected QOpenGLFunctions
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public slots:
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public slots:
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void currentLayerChanged(LayerWrapper*);
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void currentLayerChanged(LayerWrapper*);
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void refresh();
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void refresh();
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signals:
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void layerInfoChanged();
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};
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};
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