dev-yyq
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c4281a444e
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@ -104,6 +104,9 @@
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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@ -152,6 +155,8 @@
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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@ -187,12 +192,19 @@
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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<QtMoc Include="src\Editor\EditorWidgetComponent\ColorPicker.h" />
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<QtMoc Include="src\Editor\RightBar\EditorSettingWidget.h" />
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<QtMoc Include="src\Editor\EditorWidgetComponent\FillStyleWidget.h" />
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<ClInclude Include="src\Editor\LayerWrapper.h" />
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<ClInclude Include="src\Editor\util\EncodeUtil.hpp" />
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<ClInclude Include="src\Editor\util\JsonUtil.hpp" />
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<ClInclude Include="src\Editor\ElementManager.h" />
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<ClInclude Include="src\Editor\ElementManager.h" />
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<ClInclude Include="src\Editor\GraphicElement.h" />
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@ -65,6 +65,24 @@
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||||||
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||||||
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||||||
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||||||
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@ -76,6 +94,9 @@
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<QtUic Include="src\Editor\EditorWidgetComponent\LayerCreateWidget.ui">
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<QtUic Include="src\Editor\EditorWidgetComponent\LayerCreateWidget.ui">
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<Filter>Form Files</Filter>
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<Filter>Form Files</Filter>
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<QtUic Include="EditorSettingWidget.ui">
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<Filter>Form Files</Filter>
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</QtUic>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\Editor\EditorWidgetItem.cpp">
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<ClCompile Include="src\Editor\EditorWidgetItem.cpp">
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@ -111,9 +132,6 @@
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<ClCompile Include="src\Renderer\RendererWidget.cpp">
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<ClCompile Include="src\Renderer\RendererWidget.cpp">
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<Filter>Source Files\Renderer</Filter>
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<Filter>Source Files\Renderer</Filter>
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||||||
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<ClCompile Include="src\NavigationBarWidget.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\Renderer\Painting\BvhTree.cpp">
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<ClCompile Include="src\Renderer\Painting\BvhTree.cpp">
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<Filter>Source Files\Renderer\Painting</Filter>
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<Filter>Source Files\Renderer\Painting</Filter>
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</ClCompile>
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</ClCompile>
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@ -135,18 +153,6 @@
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<ClCompile Include="src\Renderer\Painting\Element.cpp">
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<ClCompile Include="src\Renderer\Painting\Element.cpp">
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<Filter>Source Files\Renderer\Painting</Filter>
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<Filter>Source Files\Renderer\Painting</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="src\Editor\GraphicElement.cpp">
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<Filter>Source Files\Editor</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\ElementManager.cpp">
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<Filter>Source Files\Editor</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\LayerManager.cpp">
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<Filter>Source Files\Editor</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\LayerWrapper.cpp">
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<Filter>Source Files\Editor</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\PreviewWindow.cpp">
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<ClCompile Include="src\Editor\PreviewWindow.cpp">
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<Filter>Source Files\Editor</Filter>
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<Filter>Source Files\Editor</Filter>
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</ClCompile>
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</ClCompile>
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@ -156,12 +162,6 @@
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<ClCompile Include="src\Renderer\Painting\CubicBezierSignedDistance.cpp">
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<ClCompile Include="src\Renderer\Painting\CubicBezierSignedDistance.cpp">
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<Filter>Source Files\Renderer\Painting</Filter>
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<Filter>Source Files\Renderer\Painting</Filter>
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<ClCompile Include="src\Editor\RightBar\LayerTreeWidget.cpp">
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<Filter>Source Files</Filter>
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<ClCompile Include="src\Editor\RightBar\InfoDisplayWidget.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\Renderer\Painting\ElementStyle.cpp">
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<ClCompile Include="src\Renderer\Painting\ElementStyle.cpp">
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<Filter>Source Files\Renderer\Painting</Filter>
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<Filter>Source Files\Renderer\Painting</Filter>
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</ClCompile>
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</ClCompile>
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@ -189,9 +189,6 @@
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<ClCompile Include="src\Renderer\Preview\ElementRenderer.cpp">
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<ClCompile Include="src\Renderer\Preview\ElementRenderer.cpp">
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<Filter>Source Files\Renderer\Preview</Filter>
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<Filter>Source Files\Renderer\Preview</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\LayerStyle.cpp">
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<Filter>Source Files</Filter>
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<ClCompile Include="src\Renderer\IblUtils.cpp">
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<ClCompile Include="src\Renderer\IblUtils.cpp">
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<Filter>Source Files\Renderer</Filter>
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<Filter>Source Files\Renderer</Filter>
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</ClCompile>
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</ClCompile>
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@ -204,22 +201,61 @@
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<ClCompile Include="src\Editor\PixelPath.cpp">
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<ClCompile Include="src\Editor\PixelPath.cpp">
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<Filter>Source Files\Editor</Filter>
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<Filter>Source Files</Filter>
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<ClCompile Include="src\Editor\ElementPoolWidget.cpp">
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<Filter>Source Files\Editor</Filter>
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<ClCompile Include="src\FluentMenu.cpp">
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<ClCompile Include="src\FluentMenu.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\util\PaintingUtil.cpp">
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<Filter>Source Files\Editor\util</Filter>
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<Filter>Source Files\Editor\util</Filter>
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||||||
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<Filter>Source Files</Filter>
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<Filter>Source Files\Editor\Style</Filter>
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<ClCompile Include="src\Editor\EditorWidgetComponent\LayerStyleDialog.cpp">
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<Filter>Source Files\Editor\Style</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\EditorWidgetComponent\StrokeStyleWidget.cpp">
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<Filter>Source Files\Editor\Style</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\RightBar\InfoDisplayWidget.cpp">
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<Filter>Source Files\Editor</Filter>
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||||||
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</ClCompile>
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||||||
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<ClCompile Include="src\NavigationBarWidget.cpp">
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<Filter>Source Files\Editor</Filter>
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||||||
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</ClCompile>
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<ClCompile Include="src\Editor\EditorWidgetComponent\ColorPicker.cpp">
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<Filter>Source Files\Editor</Filter>
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||||||
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</ClCompile>
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||||||
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<ClCompile Include="src\Editor\EditorWidget.cpp">
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<Filter>Source Files\Editor</Filter>
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||||||
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</ClCompile>
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<ClCompile Include="src\Editor\RightBar\EditorSettingWidget.cpp">
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<Filter>Source Files\Editor</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\EditorWidgetComponent\FillStyleWidget.cpp">
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<Filter>Source Files\Editor\Style</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\ElementManager.cpp">
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<Filter>Source Files\Editor\Element</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\ElementPoolWidget.cpp">
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<Filter>Source Files\Editor\Element</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\GraphicElement.cpp">
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<Filter>Source Files\Editor\Element</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\LayerManager.cpp">
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<Filter>Source Files\Editor\Layer</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\RightBar\LayerTreeWidget.cpp">
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<Filter>Source Files\Editor\Layer</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\EditorWidgetComponent\LayerCreateWidget.cpp">
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<Filter>Source Files\Editor\Layer</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\LayerWrapper.cpp">
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<Filter>Source Files\Editor\Layer</Filter>
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</ClCompile>
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<ClCompile Include="src\Editor\EditorWidgetComponent\FillStyleWidget.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<QtMoc Include="src\Renderer\RendererWidget.h">
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<Filter>Header Files\Renderer</Filter>
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<Filter>Header Files\Editor\Style</Filter>
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<QtMoc Include="src\Editor\EditorWidgetComponent\FillStyleWidget.h">
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<Filter>Header Files\Editor\Style</Filter>
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<Filter>Header Files\Editor\Element</Filter>
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<QtMoc Include="src\Editor\EditorWidgetComponent\LayerCreateWidget.h">
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<Filter>Header Files\Editor\Layer</Filter>
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<QtMoc Include="src\Editor\RightBar\LayerTreeWidget.h">
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<Filter>Header Files\Editor\Layer</Filter>
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<QtMoc Include="src\Editor\EditorWidgetComponent\FillStyleWidget.h">
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<Filter>Header Files</Filter>
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<ClInclude Include="src\Renderer\Painting\Element.h">
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<Filter>Header Files\Renderer\Painting</Filter>
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<Filter>Header Files\Renderer\Painting</Filter>
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<Filter>Header Files\Editor</Filter>
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<ClInclude Include="src\Editor\LayerManager.h">
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<Filter>Header Files\Editor</Filter>
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<ClInclude Include="src\Editor\ElementManager.h">
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<Filter>Header Files\Editor</Filter>
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<ClInclude Include="src\Renderer\Painting\LineTree.h">
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<Filter>Header Files\Renderer\Painting</Filter>
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<Filter>Header Files\Renderer\Painting</Filter>
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</ClInclude>
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<ClInclude Include="src\Renderer\Preview\ElementRenderer.h">
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|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
@ -457,8 +496,29 @@
|
||||||
<Filter>Header Files\Editor\util</Filter>
|
<Filter>Header Files\Editor\util</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="src\Editor\LayerStyle.h">
|
<ClInclude Include="src\Editor\LayerStyle.h">
|
||||||
|
<Filter>Header Files\Editor\Style</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\Editor\util\JsonUtil.hpp">
|
||||||
|
<Filter>Header Files\Editor\util</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\Editor\util\EncodeUtil.hpp">
|
||||||
|
<Filter>Header Files\Editor\util</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\Editor\ElementManager.h">
|
||||||
|
<Filter>Header Files\Editor\Element</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\Editor\GraphicElement.h">
|
||||||
|
<Filter>Header Files\Editor\Element</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\Editor\LayerManager.h">
|
||||||
|
<Filter>Header Files\Editor\Layer</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\Editor\PixelPath.h">
|
||||||
<Filter>Header Files\Editor</Filter>
|
<Filter>Header Files\Editor</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\Editor\LayerWrapper.h">
|
||||||
|
<Filter>Header Files\Editor\Layer</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<QtRcc Include="res\MainWindow.qrc">
|
<QtRcc Include="res\MainWindow.qrc">
|
||||||
|
|
|
@ -0,0 +1,32 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<ui version="4.0">
|
||||||
|
<class>EditorSettingWidget</class>
|
||||||
|
<widget class="QWidget" name="EditorSettingWidget">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>0</x>
|
||||||
|
<y>0</y>
|
||||||
|
<width>400</width>
|
||||||
|
<height>300</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="windowTitle">
|
||||||
|
<string>Form</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||||
|
<item>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout">
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="backgroundColorButton">
|
||||||
|
<property name="text">
|
||||||
|
<string>设置背景颜色</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<resources/>
|
||||||
|
<connections/>
|
||||||
|
</ui>
|
|
@ -0,0 +1,63 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<ui version="4.0">
|
||||||
|
<class>EditorSettingWidget</class>
|
||||||
|
<widget class="QWidget" name="EditorSettingWidget">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>0</x>
|
||||||
|
<y>0</y>
|
||||||
|
<width>400</width>
|
||||||
|
<height>300</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="windowTitle">
|
||||||
|
<string>Form</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||||
|
<item>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout">
|
||||||
|
<item alignment="Qt::AlignHCenter">
|
||||||
|
<widget class="QPushButton" name="backgroundColorButton">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="maximumSize">
|
||||||
|
<size>
|
||||||
|
<width>120</width>
|
||||||
|
<height>16777215</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>设置背景颜色</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item alignment="Qt::AlignHCenter">
|
||||||
|
<widget class="QPushButton" name="renameButton">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="maximumSize">
|
||||||
|
<size>
|
||||||
|
<width>120</width>
|
||||||
|
<height>16777215</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>设置项目名称</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<resources/>
|
||||||
|
<connections/>
|
||||||
|
</ui>
|
|
@ -37,38 +37,87 @@
|
||||||
</property>
|
</property>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QWidget" name="MainWindow" native="true">
|
<widget class="QWidget" name="MainWindow" native="true">
|
||||||
<layout class="QVBoxLayout" name="verticalLayout_2" stretch="30">
|
<layout class="QVBoxLayout" name="verticalLayout_2" stretch="20,1">
|
||||||
<property name="leftMargin">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<property name="topMargin">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<property name="rightMargin">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<property name="bottomMargin">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<item>
|
<item>
|
||||||
<layout class="QHBoxLayout" name="horizontalLayout" stretch="0,12,5">
|
<layout class="QHBoxLayout" name="horizontalLayout" stretch="0,12,5">
|
||||||
<item>
|
<item>
|
||||||
<widget class="QWidget" name="LeftBar" native="true"/>
|
<widget class="QWidget" name="LeftBar" native="true"/>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="PreviewWindow" name="Preview">
|
<widget class="QScrollArea" name="scrollArea">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
<property name="minimumSize">
|
<property name="minimumSize">
|
||||||
<size>
|
<size>
|
||||||
<width>1080</width>
|
<width>0</width>
|
||||||
<height>1080</height>
|
<height>0</height>
|
||||||
</size>
|
</size>
|
||||||
</property>
|
</property>
|
||||||
<property name="maximumSize">
|
<property name="maximumSize">
|
||||||
<size>
|
<size>
|
||||||
<width>1080</width>
|
<width>10801080</width>
|
||||||
<height>1080</height>
|
<height>10801080</height>
|
||||||
</size>
|
</size>
|
||||||
</property>
|
</property>
|
||||||
|
<property name="widgetResizable">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<widget class="QWidget" name="scrollAreaWidgetContents">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>0</x>
|
||||||
|
<y>0</y>
|
||||||
|
<width>1024</width>
|
||||||
|
<height>1024</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="minimumSize">
|
||||||
|
<size>
|
||||||
|
<width>1024</width>
|
||||||
|
<height>1024</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<property name="maximumSize">
|
||||||
|
<size>
|
||||||
|
<width>10241024</width>
|
||||||
|
<height>10241024</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||||
|
<item>
|
||||||
|
<widget class="PreviewWindow" name="Preview">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="minimumSize">
|
||||||
|
<size>
|
||||||
|
<width>1024</width>
|
||||||
|
<height>1024</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<property name="maximumSize">
|
||||||
|
<size>
|
||||||
|
<width>1024</width>
|
||||||
|
<height>1024</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
|
@ -98,7 +147,7 @@
|
||||||
</size>
|
</size>
|
||||||
</property>
|
</property>
|
||||||
<property name="currentIndex">
|
<property name="currentIndex">
|
||||||
<number>1</number>
|
<number>2</number>
|
||||||
</property>
|
</property>
|
||||||
<widget class="InfoDisplayWidget" name="LayerDisplay">
|
<widget class="InfoDisplayWidget" name="LayerDisplay">
|
||||||
<attribute name="title">
|
<attribute name="title">
|
||||||
|
@ -110,6 +159,11 @@
|
||||||
<string>图元池</string>
|
<string>图元池</string>
|
||||||
</attribute>
|
</attribute>
|
||||||
</widget>
|
</widget>
|
||||||
|
<widget class="EditorSettingWidget" name="EditorSetting">
|
||||||
|
<attribute name="title">
|
||||||
|
<string>设置</string>
|
||||||
|
</attribute>
|
||||||
|
</widget>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
|
@ -128,7 +182,12 @@
|
||||||
</property>
|
</property>
|
||||||
<column>
|
<column>
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>图层树</string>
|
<string>图层名</string>
|
||||||
|
</property>
|
||||||
|
</column>
|
||||||
|
<column>
|
||||||
|
<property name="text">
|
||||||
|
<string>关联图元</string>
|
||||||
</property>
|
</property>
|
||||||
</column>
|
</column>
|
||||||
</widget>
|
</widget>
|
||||||
|
@ -138,6 +197,19 @@
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</item>
|
</item>
|
||||||
|
<item>
|
||||||
|
<spacer name="horizontalSpacer">
|
||||||
|
<property name="orientation">
|
||||||
|
<enum>Qt::Horizontal</enum>
|
||||||
|
</property>
|
||||||
|
<property name="sizeHint" stdset="0">
|
||||||
|
<size>
|
||||||
|
<width>40</width>
|
||||||
|
<height>20</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
</spacer>
|
||||||
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
@ -167,6 +239,12 @@
|
||||||
<header>ElementPoolWidget.h</header>
|
<header>ElementPoolWidget.h</header>
|
||||||
<container>1</container>
|
<container>1</container>
|
||||||
</customwidget>
|
</customwidget>
|
||||||
|
<customwidget>
|
||||||
|
<class>EditorSettingWidget</class>
|
||||||
|
<extends>QWidget</extends>
|
||||||
|
<header location="global">EditorSettingWidget.h</header>
|
||||||
|
<container>1</container>
|
||||||
|
</customwidget>
|
||||||
</customwidgets>
|
</customwidgets>
|
||||||
<resources/>
|
<resources/>
|
||||||
<connections/>
|
<connections/>
|
||||||
|
|
|
@ -84,10 +84,26 @@
|
||||||
</layout>
|
</layout>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<layout class="QHBoxLayout" name="horizontalLayout" stretch="1,0">
|
<layout class="QHBoxLayout" name="horizontalLayout" stretch="0,1,0">
|
||||||
<property name="sizeConstraint">
|
<property name="sizeConstraint">
|
||||||
<enum>QLayout::SetDefaultConstraint</enum>
|
<enum>QLayout::SetDefaultConstraint</enum>
|
||||||
</property>
|
</property>
|
||||||
|
<item>
|
||||||
|
<widget class="QListWidget" name="textureListWidget">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Fixed" vsizetype="Expanding">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="maximumSize">
|
||||||
|
<size>
|
||||||
|
<width>0</width>
|
||||||
|
<height>16777215</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="Renderer::RendererGLWidget" name="openGLWidget">
|
<widget class="Renderer::RendererGLWidget" name="openGLWidget">
|
||||||
<property name="sizePolicy">
|
<property name="sizePolicy">
|
||||||
|
|
|
@ -893,7 +893,7 @@ bool angleLargeThanPi(vec2 a, vec2 b)
|
||||||
|
|
||||||
/************************************************************************************/
|
/************************************************************************************/
|
||||||
|
|
||||||
void drawLine(in float d, inout uint styleIndex, out vec4 elementColor, out vec2 metallicRoughness)
|
void drawLine(in float d, uint styleIndex, out vec4 elementColor, out vec2 metallicRoughness)
|
||||||
{
|
{
|
||||||
elementColor = vec4(1);
|
elementColor = vec4(1);
|
||||||
metallicRoughness = vec2(0.8);
|
metallicRoughness = vec2(0.8);
|
||||||
|
@ -969,14 +969,38 @@ void drawLine(in float d, inout uint styleIndex, out vec4 elementColor, out vec2
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool shouldFillBeginCap(vec2 localUV, bool onVeryBegin, int endType, vec2 p3, vec2 tangentBegin, vec2 tangentEndLast)
|
void nextStyleIndex(inout uint styleIndex)
|
||||||
|
{
|
||||||
|
uint headUint = floatBitsToUint(style[styleIndex + 1]);
|
||||||
|
vec4 head = unpackUnorm4x8(headUint);
|
||||||
|
switch (int(head.a * 100) % 10)
|
||||||
|
{
|
||||||
|
/// Plain
|
||||||
|
case 0: {
|
||||||
|
styleIndex += 3;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
/// RadialGradient
|
||||||
|
case 1: {
|
||||||
|
uint size = headUint % (1 << 15);
|
||||||
|
styleIndex += 2 + size * 2;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 2: {
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool shouldFillBeginCap(vec2 localUV, bool onVeryBegin, int endType, vec2 p0, vec2 tangentBegin, vec2 tangentEndLast)
|
||||||
{
|
{
|
||||||
vec2 normal;
|
vec2 normal;
|
||||||
if (onVeryBegin)
|
if (onVeryBegin)
|
||||||
{
|
{
|
||||||
if (endType == 0)
|
if (endType%2 == 0)
|
||||||
return true;
|
return true;
|
||||||
else if (endType == 1)
|
else if (endType%2 == 1)
|
||||||
normal = normalize(mat2(0, 1, -1, 0) * (-tangentBegin));
|
normal = normalize(mat2(0, 1, -1, 0) * (-tangentBegin));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -985,17 +1009,26 @@ bool shouldFillBeginCap(vec2 localUV, bool onVeryBegin, int endType, vec2 p3, ve
|
||||||
vec2 normalNow = normalize(mat2(0, 1, -1, 0) * (-tangentBegin));
|
vec2 normalNow = normalize(mat2(0, 1, -1, 0) * (-tangentBegin));
|
||||||
normal = normalLast + normalNow;
|
normal = normalLast + normalNow;
|
||||||
}
|
}
|
||||||
return angleLargeThanPi(normal, localUV - p3);
|
return angleLargeThanPi(normal, localUV - p0);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool shouldFillEndCap(vec2 localUV, int endType, vec2 p0, vec2 tangentEnd)
|
bool shouldFillEndCap(vec2 localUV, bool onVeryEnd, int endType, vec2 p3, vec2 tangentEnd, vec2 tangentBeginNext)
|
||||||
{
|
{
|
||||||
vec2 normal;
|
vec2 normal;
|
||||||
if (endType == 0)
|
if (onVeryEnd)
|
||||||
|
{
|
||||||
|
if ((endType/2)%2 == 0)
|
||||||
return true;
|
return true;
|
||||||
else if (endType == 1)
|
else if ((endType/2)%2 == 1)
|
||||||
normal = normalize(mat2(0, 1, -1, 0) * tangentEnd);
|
normal = normalize(mat2(0, 1, -1, 0) * tangentEnd);
|
||||||
return angleLargeThanPi(localUV - p0, normal);
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
vec2 normalLast = normalize(mat2(0, 1, -1, 0) * tangentEnd);
|
||||||
|
vec2 normalNow = normalize(mat2(0, 1, -1, 0) * (-tangentBeginNext));
|
||||||
|
normal = normalLast + normalNow;
|
||||||
|
}
|
||||||
|
return angleLargeThanPi(localUV - p3, normal);
|
||||||
}
|
}
|
||||||
|
|
||||||
void main()
|
void main()
|
||||||
|
@ -1006,9 +1039,8 @@ void main()
|
||||||
vec4 color = vec4(0);
|
vec4 color = vec4(0);
|
||||||
// if(isinf(path[0].x)) imageStore(gBaseColor, ivec2(pixelLocation),
|
// if(isinf(path[0].x)) imageStore(gBaseColor, ivec2(pixelLocation),
|
||||||
// vec4(vec2(pixelLocation)/vec2(imageSize(gBaseColor)), 1,1)); return;
|
// vec4(vec2(pixelLocation)/vec2(imageSize(gBaseColor)), 1,1)); return;
|
||||||
for (uint styleIndex = 0; styleIndex < styleSize; styleIndex++)
|
for (uint styleIndex = 0; styleIndex < styleSize;)
|
||||||
{
|
{
|
||||||
|
|
||||||
styleIndex += 6;
|
styleIndex += 6;
|
||||||
vec2 localUV = vec2(pixelLocation) / pixelRatio + leftTop;
|
vec2 localUV = vec2(pixelLocation) / pixelRatio + leftTop;
|
||||||
|
|
||||||
|
@ -1039,14 +1071,15 @@ void main()
|
||||||
if (num_its % 2 == 1)
|
if (num_its % 2 == 1)
|
||||||
{
|
{
|
||||||
hitElement = true;
|
hitElement = true;
|
||||||
elementColor = vec4(1, 1, 0, 0);
|
|
||||||
|
|
||||||
vec4 head = unpackUnorm4x8(floatBitsToUint(style[styleIndex]));
|
vec4 head = unpackUnorm4x8(floatBitsToUint(style[styleIndex]));
|
||||||
if (head.z == 0)
|
if (head.z == 0)
|
||||||
{
|
{
|
||||||
elementColor = vec4(unpackUnorm4x8(floatBitsToUint(style[++styleIndex])).rgb, 1);
|
elementColor = vec4(unpackUnorm4x8(floatBitsToUint(style[styleIndex+1])).rgb, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
styleIndex += 2;
|
||||||
}
|
}
|
||||||
else // Stroke
|
else // Stroke
|
||||||
{
|
{
|
||||||
|
@ -1058,18 +1091,19 @@ void main()
|
||||||
// endType = 1;
|
// endType = 1;
|
||||||
int debugBegin = 0;
|
int debugBegin = 0;
|
||||||
bool onVeryBegin = false;
|
bool onVeryBegin = false;
|
||||||
|
bool onVeryEnd = false;
|
||||||
vec2 tangentEndLast;
|
vec2 tangentEndLast;
|
||||||
|
uint lastHitIndex = 0;
|
||||||
|
bool lastHitElement = false;
|
||||||
|
hitElement = false;
|
||||||
for (uint pathIndex = 0; pathIndex < pathSize; pathIndex++)
|
for (uint pathIndex = 0; pathIndex < pathSize; pathIndex++)
|
||||||
// for (uint pathIndex = 0; pathIndex < 4; pathIndex++)
|
//for (uint pathIndex = 0; pathIndex < 46; pathIndex++)
|
||||||
{
|
{
|
||||||
vec2 pTemp = path[pathIndex];
|
vec2 pTemp = path[pathIndex];
|
||||||
if (isinf(pTemp.x))
|
if (isinf(pTemp.x))
|
||||||
{
|
{
|
||||||
// TODO: ¼ì²âÊÇ·ñ·â±Õ²¢´¦Àí
|
// TODO: ¼ì²âÊÇ·ñ·â±Õ²¢´¦Àí
|
||||||
if (hitElement && distance(localUV, p3Last) <= strokeWidth)
|
|
||||||
{
|
|
||||||
hitElement = shouldFillEndCap(localUV, endType, p3Last, tangentEndLast);
|
|
||||||
}
|
|
||||||
|
|
||||||
pBegin = path[++pathIndex];
|
pBegin = path[++pathIndex];
|
||||||
p3Last = pBegin;
|
p3Last = pBegin;
|
||||||
|
@ -1079,10 +1113,32 @@ void main()
|
||||||
}
|
}
|
||||||
mat4x2 p = mat4x2(p3Last, pTemp, path[++pathIndex], path[++pathIndex]);
|
mat4x2 p = mat4x2(p3Last, pTemp, path[++pathIndex], path[++pathIndex]);
|
||||||
|
|
||||||
|
vec2 tangentBeginNext;
|
||||||
|
if (pathIndex + 1 < pathSize)
|
||||||
|
{
|
||||||
|
vec2 pTemp = path[pathIndex + 1];
|
||||||
|
if (isinf(pTemp.x))
|
||||||
|
{
|
||||||
|
onVeryEnd = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
onVeryEnd = false;
|
||||||
|
vec2 pNext[3] = {p[3], pTemp, path[pathIndex + 2]};
|
||||||
|
if (pNext[0] != pNext[1])
|
||||||
|
tangentBeginNext = normalize(pNext[0] - pNext[1]);
|
||||||
|
else
|
||||||
|
tangentBeginNext = normalize(pNext[0] - pNext[2]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
onVeryEnd = true;
|
||||||
|
|
||||||
float d = cubic_bezier_dis(localUV, p[0], p[1], p[2], p[3], true);
|
float d = cubic_bezier_dis(localUV, p[0], p[1], p[2], p[3], true);
|
||||||
if (d <= strokeWidth)
|
if (d <= strokeWidth)
|
||||||
{
|
{
|
||||||
bool onBegin = distance(localUV, p[0]) <= strokeWidth && p3Last == p[0];
|
bool onBegin = distance(localUV, p[0]) <= strokeWidth;
|
||||||
|
bool onEnd = distance(localUV, p[3]) <= strokeWidth;
|
||||||
vec2 tangentBegin;
|
vec2 tangentBegin;
|
||||||
vec2 tangentEnd;
|
vec2 tangentEnd;
|
||||||
if (p[0] != p[1])
|
if (p[0] != p[1])
|
||||||
|
@ -1094,11 +1150,14 @@ void main()
|
||||||
else
|
else
|
||||||
tangentEnd = normalize(p[3] - p[1]);
|
tangentEnd = normalize(p[3] - p[1]);
|
||||||
|
|
||||||
if (onBegin ? shouldFillBeginCap(localUV, onVeryBegin, endType, p[0], tangentBegin, p3Last - p2Last)
|
bool hit = d < minDistance;
|
||||||
: d < minDistance)
|
if (onBegin)
|
||||||
|
hit = hit &&
|
||||||
|
shouldFillBeginCap(localUV, onVeryBegin, endType, p[0], tangentBegin, tangentEndLast);
|
||||||
|
if (onEnd)
|
||||||
|
hit = hit && shouldFillEndCap(localUV, onVeryEnd, endType, p[3], tangentEnd, tangentBeginNext);
|
||||||
|
if (hit)
|
||||||
{
|
{
|
||||||
minDistance = min(minDistance, d);
|
|
||||||
|
|
||||||
bool reverse = p[3].y - p[0].y < 0.;
|
bool reverse = p[3].y - p[0].y < 0.;
|
||||||
|
|
||||||
if (tangentBegin.y == 0.)
|
if (tangentBegin.y == 0.)
|
||||||
|
@ -1111,13 +1170,14 @@ void main()
|
||||||
|
|
||||||
if (lineType == 2 || (intTest % 2 == int(lineType)))
|
if (lineType == 2 || (intTest % 2 == int(lineType)))
|
||||||
{
|
{
|
||||||
|
minDistance = min(minDistance, d);
|
||||||
|
lastHitElement = hitElement;
|
||||||
|
lastHitIndex = pathIndex;
|
||||||
hitElement = true;
|
hitElement = true;
|
||||||
// elementColor = vec4(1, 1, 0, 1);
|
// elementColor = vec4(1, 1, 0, 1);
|
||||||
vec2 metallicRoughness;
|
vec2 metallicRoughness;
|
||||||
drawLine(minDistance / strokeWidth, styleIndex, elementColor, metallicRoughness);
|
drawLine(minDistance / strokeWidth, styleIndex, elementColor, metallicRoughness);
|
||||||
}
|
}
|
||||||
else if (p3Last == p[0])
|
|
||||||
hitElement = false;
|
|
||||||
}
|
}
|
||||||
tangentEndLast = tangentEnd;
|
tangentEndLast = tangentEnd;
|
||||||
}
|
}
|
||||||
|
@ -1125,14 +1185,11 @@ void main()
|
||||||
p2Last = p[2];
|
p2Last = p[2];
|
||||||
onVeryBegin = false;
|
onVeryBegin = false;
|
||||||
}
|
}
|
||||||
if (hitElement && distance(localUV, p3Last) <= strokeWidth)
|
nextStyleIndex(styleIndex);
|
||||||
{
|
|
||||||
hitElement = shouldFillEndCap(localUV, endType, p3Last, tangentEndLast);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
if (hitElement)
|
if (hitElement)
|
||||||
color = elementColor;
|
color = elementColor;
|
||||||
styleIndex += 100;
|
|
||||||
}
|
}
|
||||||
if (color.a != 0)
|
if (color.a != 0)
|
||||||
imageStore(gBaseColor, ivec2(pixelLocation), color);
|
imageStore(gBaseColor, ivec2(pixelLocation), color);
|
||||||
|
|
|
@ -4,6 +4,11 @@ layout (local_size_x = 8, local_size_y = 8) in;
|
||||||
|
|
||||||
layout(location = 0) uniform ivec2 pixelOffset;
|
layout(location = 0) uniform ivec2 pixelOffset;
|
||||||
|
|
||||||
|
layout(std140, binding = 1) uniform ubo
|
||||||
|
{
|
||||||
|
vec3 backgroundColor;
|
||||||
|
};
|
||||||
|
|
||||||
layout(rgba8, binding = 0) uniform image2D gBaseColor;
|
layout(rgba8, binding = 0) uniform image2D gBaseColor;
|
||||||
layout(rg8, binding = 1) uniform image2D gMetallicRoughness;
|
layout(rg8, binding = 1) uniform image2D gMetallicRoughness;
|
||||||
|
|
||||||
|
@ -15,29 +20,31 @@ layout(std430, binding = 1) buffer bvhBoundBuffer
|
||||||
{
|
{
|
||||||
vec4 bvhBound[];
|
vec4 bvhBound[];
|
||||||
};
|
};
|
||||||
layout(std430, binding = 2) buffer elementOffsetBuffer
|
layout(std430, binding = 2) buffer elementTranformBuffer
|
||||||
|
{
|
||||||
|
mat3x2 elementTranform[];
|
||||||
|
};
|
||||||
|
layout(std430, binding = 3) buffer elementOffsetBuffer
|
||||||
{
|
{
|
||||||
/**
|
/**
|
||||||
* @[0] elementBvhRoot
|
* @[0] elementBvhRoot
|
||||||
* @[1] styleOffset
|
* @[1] styleOffset
|
||||||
* @[2] pointsOffset
|
* @[2] pointsOffset
|
||||||
* @[3] linesOffset
|
* @[3] linesOffset
|
||||||
|
|
||||||
*/
|
*/
|
||||||
uint elementOffset[][5];
|
uint elementOffset[][4];
|
||||||
};
|
};
|
||||||
layout(std430, binding = 3) buffer elementIndexBuffer
|
layout(std430, binding = 4) buffer elementIndexBuffer
|
||||||
{
|
{
|
||||||
uint elementIndexs[]; // ÏߺÍÃæ
|
uint elementIndexs[]; // ÏߺÍÃæ
|
||||||
};
|
};
|
||||||
layout(std430, binding = 4) buffer elementDataBuffer
|
layout(std430, binding = 5) buffer elementDataBuffer
|
||||||
{
|
{
|
||||||
float elementData[]; // µãºÍStyle
|
float elementData[]; // µãºÍStyle
|
||||||
};
|
};
|
||||||
|
|
||||||
const float PI = 3.14159265358979;
|
const float PI = 3.14159265358979;
|
||||||
|
|
||||||
|
|
||||||
const uint STACK_SIZE = 10;
|
const uint STACK_SIZE = 10;
|
||||||
|
|
||||||
struct Stack
|
struct Stack
|
||||||
|
@ -77,7 +84,6 @@ struct Stack
|
||||||
}
|
}
|
||||||
} stack, elementStack;
|
} stack, elementStack;
|
||||||
|
|
||||||
|
|
||||||
// Modified from http://tog.acm.org/resources/GraphicsGems/gems/Roots3And4.c
|
// Modified from http://tog.acm.org/resources/GraphicsGems/gems/Roots3And4.c
|
||||||
// Credits to Doublefresh for hinting there
|
// Credits to Doublefresh for hinting there
|
||||||
int solve_quadric(vec2 coeffs, inout vec2 roots)
|
int solve_quadric(vec2 coeffs, inout vec2 roots)
|
||||||
|
@ -151,7 +157,6 @@ int solve_cubic(vec3 coeffs, inout vec3 r)
|
||||||
return 3;
|
return 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
int segment_int_test(vec2 uv, vec2 p0, vec2 p1)
|
int segment_int_test(vec2 uv, vec2 p0, vec2 p1)
|
||||||
{
|
{
|
||||||
p0 -= uv;
|
p0 -= uv;
|
||||||
|
@ -299,15 +304,19 @@ bvec3 cubic_bezier_sign_test(vec2 uv, vec2 p0, vec2 p1, vec2 p2, vec2 p3)
|
||||||
|
|
||||||
// int n_ints = 0;
|
// int n_ints = 0;
|
||||||
bvec3 result = bvec3(false);
|
bvec3 result = bvec3(false);
|
||||||
for(int i=0;i<3;i++){
|
for (int i = 0; i < 3; i++)
|
||||||
if(i < n_roots){
|
{
|
||||||
if(roots[i] >= 0. && roots[i] <= 1.){
|
if (i < n_roots)
|
||||||
|
{
|
||||||
|
if (roots[i] >= 0. && roots[i] <= 1.)
|
||||||
|
{
|
||||||
float x_pos = -p0.x + 3. * p1.x - 3. * p2.x + p3.x;
|
float x_pos = -p0.x + 3. * p1.x - 3. * p2.x + p3.x;
|
||||||
x_pos = x_pos * roots[i] + 3. * p0.x - 6. * p1.x + 3. * p2.x;
|
x_pos = x_pos * roots[i] + 3. * p0.x - 6. * p1.x + 3. * p2.x;
|
||||||
x_pos = x_pos * roots[i] + -3. * p0.x + 3. * p1.x;
|
x_pos = x_pos * roots[i] + -3. * p0.x + 3. * p1.x;
|
||||||
x_pos = x_pos * roots[i] + p0.x;
|
x_pos = x_pos * roots[i] + p0.x;
|
||||||
|
|
||||||
if(x_pos > uv.x){
|
if (x_pos > uv.x)
|
||||||
|
{
|
||||||
result[1] = !result[1];
|
result[1] = !result[1];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -320,24 +329,32 @@ bvec3 cubic_bezier_sign_test(vec2 uv, vec2 p0, vec2 p1, vec2 p2, vec2 p3)
|
||||||
vec2 nor1 = vec2(tang1.y, -tang1.x);
|
vec2 nor1 = vec2(tang1.y, -tang1.x);
|
||||||
vec2 nor2 = vec2(tang2.y, -tang2.x);
|
vec2 nor2 = vec2(tang2.y, -tang2.x);
|
||||||
|
|
||||||
if(p0.y < p1.y){
|
if (p0.y < p1.y)
|
||||||
if((uv.y<=p0.y) && (dot(uv-p0.xy,nor1)>0.)){
|
{
|
||||||
|
if ((uv.y <= p0.y) && (dot(uv - p0.xy, nor1) > 0.))
|
||||||
|
{
|
||||||
result[0] = !result[0];
|
result[0] = !result[0];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else{
|
else
|
||||||
if(!(uv.y<=p0.y) && !(dot(uv-p0.xy,nor1)>0.)){
|
{
|
||||||
|
if (!(uv.y <= p0.y) && !(dot(uv - p0.xy, nor1) > 0.))
|
||||||
|
{
|
||||||
result[0] = !result[0];
|
result[0] = !result[0];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(p2.y<p3.y){
|
if (p2.y < p3.y)
|
||||||
if(!(uv.y<=p3.y) && dot(uv-p3.xy,nor2)>0.){
|
{
|
||||||
|
if (!(uv.y <= p3.y) && dot(uv - p3.xy, nor2) > 0.)
|
||||||
|
{
|
||||||
result[2] = !result[2];
|
result[2] = !result[2];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else{
|
else
|
||||||
if((uv.y<=p3.y) && !(dot(uv-p3.xy,nor2)>0.)){
|
{
|
||||||
|
if ((uv.y <= p3.y) && !(dot(uv - p3.xy, nor2) > 0.))
|
||||||
|
{
|
||||||
result[2] = !result[2];
|
result[2] = !result[2];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -355,7 +372,8 @@ const float eps = .000005;
|
||||||
const int halley_iterations = 8;
|
const int halley_iterations = 8;
|
||||||
// lagrange positive real root upper bound
|
// lagrange positive real root upper bound
|
||||||
// see for example: https://doi.org/10.1016/j.jsc.2014.09.038
|
// see for example: https://doi.org/10.1016/j.jsc.2014.09.038
|
||||||
float upper_bound_lagrange5(float a0, float a1, float a2, float a3, float a4){
|
float upper_bound_lagrange5(float a0, float a1, float a2, float a3, float a4)
|
||||||
|
{
|
||||||
|
|
||||||
vec4 coeffs1 = vec4(a0, a1, a2, a3);
|
vec4 coeffs1 = vec4(a0, a1, a2, a3);
|
||||||
|
|
||||||
|
@ -383,7 +401,8 @@ float upper_bound_lagrange5(float a0, float a1, float a2, float a3, float a4){
|
||||||
}
|
}
|
||||||
|
|
||||||
// lagrange upper bound applied to f(-x) to get lower bound
|
// lagrange upper bound applied to f(-x) to get lower bound
|
||||||
float lower_bound_lagrange5(float a0, float a1, float a2, float a3, float a4){
|
float lower_bound_lagrange5(float a0, float a1, float a2, float a3, float a4)
|
||||||
|
{
|
||||||
|
|
||||||
vec4 coeffs1 = vec4(-a0, a1, -a2, a3);
|
vec4 coeffs1 = vec4(-a0, a1, -a2, a3);
|
||||||
|
|
||||||
|
@ -410,7 +429,8 @@ float lower_bound_lagrange5(float a0, float a1, float a2, float a3, float a4){
|
||||||
return -max_max - max_max2;
|
return -max_max - max_max2;
|
||||||
}
|
}
|
||||||
|
|
||||||
vec2 parametric_cub_bezier(float t, vec2 p0, vec2 p1, vec2 p2, vec2 p3){
|
vec2 parametric_cub_bezier(float t, vec2 p0, vec2 p1, vec2 p2, vec2 p3)
|
||||||
|
{
|
||||||
vec2 a0 = (-p0 + 3. * p1 - 3. * p2 + p3);
|
vec2 a0 = (-p0 + 3. * p1 - 3. * p2 + p3);
|
||||||
vec2 a1 = (3. * p0 - 6. * p1 + 3. * p2);
|
vec2 a1 = (3. * p0 - 6. * p1 + 3. * p2);
|
||||||
vec2 a2 = (-3. * p0 + 3. * p1);
|
vec2 a2 = (-3. * p0 + 3. * p1);
|
||||||
|
@ -419,7 +439,8 @@ vec2 parametric_cub_bezier(float t, vec2 p0, vec2 p1, vec2 p2, vec2 p3){
|
||||||
return (((a0 * t) + a1) * t + a2) * t + a3;
|
return (((a0 * t) + a1) * t + a2) * t + a3;
|
||||||
}
|
}
|
||||||
|
|
||||||
void sort_roots3(inout vec3 roots){
|
void sort_roots3(inout vec3 roots)
|
||||||
|
{
|
||||||
vec3 tmp;
|
vec3 tmp;
|
||||||
|
|
||||||
tmp[0] = min(roots[0], min(roots[1], roots[2]));
|
tmp[0] = min(roots[0], min(roots[1], roots[2]));
|
||||||
|
@ -429,7 +450,8 @@ void sort_roots3(inout vec3 roots){
|
||||||
roots = tmp;
|
roots = tmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
void sort_roots4(inout vec4 roots){
|
void sort_roots4(inout vec4 roots)
|
||||||
|
{
|
||||||
vec4 tmp;
|
vec4 tmp;
|
||||||
|
|
||||||
vec2 min1_2 = min(roots.xz, roots.yw);
|
vec2 min1_2 = min(roots.xz, roots.yw);
|
||||||
|
@ -446,7 +468,8 @@ void sort_roots4(inout vec4 roots){
|
||||||
roots = tmp;
|
roots = tmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
float eval_poly5(float a0, float a1, float a2, float a3, float a4, float x){
|
float eval_poly5(float a0, float a1, float a2, float a3, float a4, float x)
|
||||||
|
{
|
||||||
|
|
||||||
float f = ((((x + a4) * x + a3) * x + a2) * x + a1) * x + a0;
|
float f = ((((x + a4) * x + a3) * x + a2) * x + a1) * x + a0;
|
||||||
|
|
||||||
|
@ -457,7 +480,8 @@ float eval_poly5(float a0, float a1, float a2, float a3, float a4, float x){
|
||||||
// basically a variant of newton raphson which converges quicker and has bigger basins of convergence
|
// basically a variant of newton raphson which converges quicker and has bigger basins of convergence
|
||||||
// see http://mathworld.wolfram.com/HalleysMethod.html
|
// see http://mathworld.wolfram.com/HalleysMethod.html
|
||||||
// or https://en.wikipedia.org/wiki/Halley%27s_method
|
// or https://en.wikipedia.org/wiki/Halley%27s_method
|
||||||
float halley_iteration5(float a0, float a1, float a2, float a3, float a4, float x){
|
float halley_iteration5(float a0, float a1, float a2, float a3, float a4, float x)
|
||||||
|
{
|
||||||
|
|
||||||
float f = ((((x + a4) * x + a3) * x + a2) * x + a1) * x + a0;
|
float f = ((((x + a4) * x + a3) * x + a2) * x + a1) * x + a0;
|
||||||
float f1 = (((5. * x + 4. * a4) * x + 3. * a3) * x + 2. * a2) * x + a1;
|
float f1 = (((5. * x + 4. * a4) * x + 3. * a3) * x + 2. * a2) * x + a1;
|
||||||
|
@ -466,7 +490,8 @@ float halley_iteration5(float a0, float a1, float a2, float a3, float a4, float
|
||||||
return x - (2. * f * f1) / (2. * f1 * f1 - f * f2);
|
return x - (2. * f * f1) / (2. * f1 * f1 - f * f2);
|
||||||
}
|
}
|
||||||
|
|
||||||
float halley_iteration4(vec4 coeffs, float x){
|
float halley_iteration4(vec4 coeffs, float x)
|
||||||
|
{
|
||||||
|
|
||||||
float f = (((x + coeffs[3]) * x + coeffs[2]) * x + coeffs[1]) * x + coeffs[0];
|
float f = (((x + coeffs[3]) * x + coeffs[2]) * x + coeffs[1]) * x + coeffs[0];
|
||||||
float f1 = ((4. * x + 3. * coeffs[3]) * x + 2. * coeffs[2]) * x + coeffs[1];
|
float f1 = ((4. * x + 3. * coeffs[3]) * x + 2. * coeffs[2]) * x + coeffs[1];
|
||||||
|
@ -477,7 +502,8 @@ float halley_iteration4(vec4 coeffs, float x){
|
||||||
|
|
||||||
// Modified from http://tog.acm.org/resources/GraphicsGems/gems/Roots3And4.c
|
// Modified from http://tog.acm.org/resources/GraphicsGems/gems/Roots3And4.c
|
||||||
// Credits to Doublefresh for hinting there
|
// Credits to Doublefresh for hinting there
|
||||||
int solve_quartic(vec4 coeffs, inout vec4 s){
|
int solve_quartic(vec4 coeffs, inout vec4 s)
|
||||||
|
{
|
||||||
|
|
||||||
float a = coeffs[3];
|
float a = coeffs[3];
|
||||||
float b = coeffs[2];
|
float b = coeffs[2];
|
||||||
|
@ -529,17 +555,21 @@ int solve_quartic(vec4 coeffs, inout vec4 s){
|
||||||
float u = z * z - r;
|
float u = z * z - r;
|
||||||
float v = 2. * z - p;
|
float v = 2. * z - p;
|
||||||
|
|
||||||
if(u > -eps){
|
if (u > -eps)
|
||||||
|
{
|
||||||
u = sqrt(abs(u));
|
u = sqrt(abs(u));
|
||||||
}
|
}
|
||||||
else{
|
else
|
||||||
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(v > -eps){
|
if (v > -eps)
|
||||||
|
{
|
||||||
v = sqrt(abs(v));
|
v = sqrt(abs(v));
|
||||||
}
|
}
|
||||||
else{
|
else
|
||||||
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -557,12 +587,15 @@ int solve_quartic(vec4 coeffs, inout vec4 s){
|
||||||
int old_num = num;
|
int old_num = num;
|
||||||
|
|
||||||
num += solve_quadric(quad_coeffs, tmp);
|
num += solve_quadric(quad_coeffs, tmp);
|
||||||
if(old_num!=num){
|
if (old_num != num)
|
||||||
if(old_num == 0){
|
{
|
||||||
|
if (old_num == 0)
|
||||||
|
{
|
||||||
s[0] = tmp[0];
|
s[0] = tmp[0];
|
||||||
s[1] = tmp[1];
|
s[1] = tmp[1];
|
||||||
}
|
}
|
||||||
else{//old_num == 2
|
else
|
||||||
|
{ // old_num == 2
|
||||||
s[2] = tmp[0];
|
s[2] = tmp[0];
|
||||||
s[3] = tmp[1];
|
s[3] = tmp[1];
|
||||||
}
|
}
|
||||||
|
@ -574,8 +607,10 @@ int solve_quartic(vec4 coeffs, inout vec4 s){
|
||||||
float sub = 1. / 4. * a;
|
float sub = 1. / 4. * a;
|
||||||
|
|
||||||
/* single halley iteration to fix cancellation */
|
/* single halley iteration to fix cancellation */
|
||||||
for(int i=0;i<4;i+=2){
|
for (int i = 0; i < 4; i += 2)
|
||||||
if(i < num){
|
{
|
||||||
|
if (i < num)
|
||||||
|
{
|
||||||
s[i] -= sub;
|
s[i] -= sub;
|
||||||
s[i] = halley_iteration4(coeffs, s[i]);
|
s[i] = halley_iteration4(coeffs, s[i]);
|
||||||
|
|
||||||
|
@ -586,7 +621,8 @@ int solve_quartic(vec4 coeffs, inout vec4 s){
|
||||||
|
|
||||||
return num;
|
return num;
|
||||||
}
|
}
|
||||||
float cubic_bezier_dis(vec2 uv, vec2 p0, vec2 p1, vec2 p2, vec2 p3, bool roundEnd){
|
float cubic_bezier_dis(vec2 uv, vec2 p0, vec2 p1, vec2 p2, vec2 p3, bool roundEnd)
|
||||||
|
{
|
||||||
|
|
||||||
// switch points when near to end point to minimize numerical error
|
// switch points when near to end point to minimize numerical error
|
||||||
// only needed when control point(s) very far away
|
// only needed when control point(s) very far away
|
||||||
|
@ -659,57 +695,71 @@ float cubic_bezier_dis(vec2 uv, vec2 p0, vec2 p1, vec2 p2, vec2 p3, bool roundEn
|
||||||
|
|
||||||
// compute root isolating intervals by roots of derivative and outer root bounds
|
// compute root isolating intervals by roots of derivative and outer root bounds
|
||||||
// only roots going form - to + considered, because only those result in a minimum
|
// only roots going form - to + considered, because only those result in a minimum
|
||||||
if(num_roots_drv==4){
|
if (num_roots_drv == 4)
|
||||||
if(eval_poly5(b0,b1,b2,b3,b4,roots_drv[0]) > 0.){
|
{
|
||||||
|
if (eval_poly5(b0, b1, b2, b3, b4, roots_drv[0]) > 0.)
|
||||||
|
{
|
||||||
a[0] = lb;
|
a[0] = lb;
|
||||||
b[0] = roots_drv[0];
|
b[0] = roots_drv[0];
|
||||||
num_roots = 1;
|
num_roots = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(sign(eval_poly5(b0,b1,b2,b3,b4,roots_drv[1])) != sign(eval_poly5(b0,b1,b2,b3,b4,roots_drv[2]))){
|
if (sign(eval_poly5(b0, b1, b2, b3, b4, roots_drv[1])) != sign(eval_poly5(b0, b1, b2, b3, b4, roots_drv[2])))
|
||||||
if(num_roots == 0){
|
{
|
||||||
|
if (num_roots == 0)
|
||||||
|
{
|
||||||
a[0] = roots_drv[1];
|
a[0] = roots_drv[1];
|
||||||
b[0] = roots_drv[2];
|
b[0] = roots_drv[2];
|
||||||
num_roots = 1;
|
num_roots = 1;
|
||||||
}
|
}
|
||||||
else{
|
else
|
||||||
|
{
|
||||||
a[1] = roots_drv[1];
|
a[1] = roots_drv[1];
|
||||||
b[1] = roots_drv[2];
|
b[1] = roots_drv[2];
|
||||||
num_roots = 2;
|
num_roots = 2;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(eval_poly5(b0,b1,b2,b3,b4,roots_drv[3]) < 0.){
|
if (eval_poly5(b0, b1, b2, b3, b4, roots_drv[3]) < 0.)
|
||||||
if(num_roots == 0){
|
{
|
||||||
|
if (num_roots == 0)
|
||||||
|
{
|
||||||
a[0] = roots_drv[3];
|
a[0] = roots_drv[3];
|
||||||
b[0] = ub;
|
b[0] = ub;
|
||||||
num_roots = 1;
|
num_roots = 1;
|
||||||
}
|
}
|
||||||
else if(num_roots == 1){
|
else if (num_roots == 1)
|
||||||
|
{
|
||||||
a[1] = roots_drv[3];
|
a[1] = roots_drv[3];
|
||||||
b[1] = ub;
|
b[1] = ub;
|
||||||
num_roots = 2;
|
num_roots = 2;
|
||||||
}
|
}
|
||||||
else{
|
else
|
||||||
|
{
|
||||||
a[2] = roots_drv[3];
|
a[2] = roots_drv[3];
|
||||||
b[2] = ub;
|
b[2] = ub;
|
||||||
num_roots = 3;
|
num_roots = 3;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else{
|
else
|
||||||
if(num_roots_drv==2){
|
{
|
||||||
if(eval_poly5(b0,b1,b2,b3,b4,roots_drv[0]) < 0.){
|
if (num_roots_drv == 2)
|
||||||
|
{
|
||||||
|
if (eval_poly5(b0, b1, b2, b3, b4, roots_drv[0]) < 0.)
|
||||||
|
{
|
||||||
num_roots = 1;
|
num_roots = 1;
|
||||||
a[0] = roots_drv[1];
|
a[0] = roots_drv[1];
|
||||||
b[0] = ub;
|
b[0] = ub;
|
||||||
}
|
}
|
||||||
else if(eval_poly5(b0,b1,b2,b3,b4,roots_drv[1]) > 0.){
|
else if (eval_poly5(b0, b1, b2, b3, b4, roots_drv[1]) > 0.)
|
||||||
|
{
|
||||||
num_roots = 1;
|
num_roots = 1;
|
||||||
a[0] = lb;
|
a[0] = lb;
|
||||||
b[0] = roots_drv[0];
|
b[0] = roots_drv[0];
|
||||||
}
|
}
|
||||||
else{
|
else
|
||||||
|
{
|
||||||
num_roots = 2;
|
num_roots = 2;
|
||||||
|
|
||||||
a[0] = lb;
|
a[0] = lb;
|
||||||
|
@ -718,9 +768,9 @@ float cubic_bezier_dis(vec2 uv, vec2 p0, vec2 p1, vec2 p2, vec2 p3, bool roundEn
|
||||||
a[1] = roots_drv[1];
|
a[1] = roots_drv[1];
|
||||||
b[1] = ub;
|
b[1] = ub;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
else{//num_roots_drv==0
|
else
|
||||||
|
{ // num_roots_drv==0
|
||||||
vec3 roots_snd_drv = vec3(1e38);
|
vec3 roots_snd_drv = vec3(1e38);
|
||||||
int num_roots_snd_drv = solve_cubic(c2, roots_snd_drv);
|
int num_roots_snd_drv = solve_cubic(c2, roots_snd_drv);
|
||||||
|
|
||||||
|
@ -741,31 +791,44 @@ float cubic_bezier_dis(vec2 uv, vec2 p0, vec2 p1, vec2 p2, vec2 p3, bool roundEn
|
||||||
int num_roots_trd_drv = 0;
|
int num_roots_trd_drv = 0;
|
||||||
vec2 roots_trd_drv = vec2(1e38);
|
vec2 roots_trd_drv = vec2(1e38);
|
||||||
|
|
||||||
if(num_roots_snd_drv!=3){
|
if (num_roots_snd_drv != 3)
|
||||||
|
{
|
||||||
num_roots_trd_drv = solve_quadric(c3, roots_trd_drv);
|
num_roots_trd_drv = solve_quadric(c3, roots_trd_drv);
|
||||||
}
|
}
|
||||||
|
|
||||||
for(int i=0;i<3;i++){
|
for (int i = 0; i < 3; i++)
|
||||||
if(i < num_roots){
|
{
|
||||||
for(int j=0;j<3;j+=2){
|
if (i < num_roots)
|
||||||
if(j < num_roots_snd_drv){
|
{
|
||||||
if(a[i] < roots_snd_drv[j] && b[i] > roots_snd_drv[j]){
|
for (int j = 0; j < 3; j += 2)
|
||||||
if(eval_poly5(b0,b1,b2,b3,b4,roots_snd_drv[j]) > 0.){
|
{
|
||||||
|
if (j < num_roots_snd_drv)
|
||||||
|
{
|
||||||
|
if (a[i] < roots_snd_drv[j] && b[i] > roots_snd_drv[j])
|
||||||
|
{
|
||||||
|
if (eval_poly5(b0, b1, b2, b3, b4, roots_snd_drv[j]) > 0.)
|
||||||
|
{
|
||||||
b[i] = roots_snd_drv[j];
|
b[i] = roots_snd_drv[j];
|
||||||
}
|
}
|
||||||
else{
|
else
|
||||||
|
{
|
||||||
a[i] = roots_snd_drv[j];
|
a[i] = roots_snd_drv[j];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for(int j=0;j<2;j++){
|
for (int j = 0; j < 2; j++)
|
||||||
if(j < num_roots_trd_drv){
|
{
|
||||||
if(a[i] < roots_trd_drv[j] && b[i] > roots_trd_drv[j]){
|
if (j < num_roots_trd_drv)
|
||||||
if(eval_poly5(b0,b1,b2,b3,b4,roots_trd_drv[j]) > 0.){
|
{
|
||||||
|
if (a[i] < roots_trd_drv[j] && b[i] > roots_trd_drv[j])
|
||||||
|
{
|
||||||
|
if (eval_poly5(b0, b1, b2, b3, b4, roots_trd_drv[j]) > 0.)
|
||||||
|
{
|
||||||
b[i] = roots_trd_drv[j];
|
b[i] = roots_trd_drv[j];
|
||||||
}
|
}
|
||||||
else{
|
else
|
||||||
|
{
|
||||||
a[i] = roots_trd_drv[j];
|
a[i] = roots_trd_drv[j];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -779,15 +842,17 @@ float cubic_bezier_dis(vec2 uv, vec2 p0, vec2 p1, vec2 p2, vec2 p3, bool roundEn
|
||||||
|
|
||||||
// compute roots with halley's method
|
// compute roots with halley's method
|
||||||
|
|
||||||
for(int i=0;i<3;i++){
|
for (int i = 0; i < 3; i++)
|
||||||
if(i < num_roots){
|
{
|
||||||
|
if (i < num_roots)
|
||||||
|
{
|
||||||
roots[i] = .5 * (a[i] + b[i]);
|
roots[i] = .5 * (a[i] + b[i]);
|
||||||
|
|
||||||
for(int j=0;j<halley_iterations;j++){
|
for (int j = 0; j < halley_iterations; j++)
|
||||||
|
{
|
||||||
roots[i] = halley_iteration5(b0, b1, b2, b3, b4, roots[i]);
|
roots[i] = halley_iteration5(b0, b1, b2, b3, b4, roots[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// compute squared distance to nearest point on curve
|
// compute squared distance to nearest point on curve
|
||||||
if (roundEnd)
|
if (roundEnd)
|
||||||
{
|
{
|
||||||
|
@ -797,21 +862,20 @@ float cubic_bezier_dis(vec2 uv, vec2 p0, vec2 p1, vec2 p2, vec2 p3, bool roundEn
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if(roots[i]<0.||roots[i]>1.) d0=min(d0,1e38);
|
if (roots[i] < 0. || roots[i] > 1.)
|
||||||
|
d0 = min(d0, 1e38);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
vec2 to_curve = uv - parametric_cub_bezier(roots[i], p0, p1, p2, p3);
|
vec2 to_curve = uv - parametric_cub_bezier(roots[i], p0, p1, p2, p3);
|
||||||
d0 = min(d0, dot(to_curve, to_curve));
|
d0 = min(d0, dot(to_curve, to_curve));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return sqrt(d0);
|
return sqrt(d0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
int cubic_bezier_int_test2(vec2 uv, vec2 p0, vec2 p1, vec2 p2, vec2 p3, bool reverse)
|
int cubic_bezier_int_test2(vec2 uv, vec2 p0, vec2 p1, vec2 p2, vec2 p3, bool reverse)
|
||||||
{
|
{
|
||||||
float cu = (-p0.y + 3. * p1.y - 3. * p2.y + p3.y);
|
float cu = (-p0.y + 3. * p1.y - 3. * p2.y + p3.y);
|
||||||
|
@ -831,8 +895,10 @@ int cubic_bezier_int_test2(vec2 uv, vec2 p0, vec2 p1, vec2 p2, vec2 p3, bool rev
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (abs(cu) < .0001) n_roots = solve_quadric(vec2(co / qu, li / qu), roots.xy);
|
if (abs(cu) < .0001)
|
||||||
else n_roots = solve_cubic(vec3(co / cu, li / cu, qu / cu), roots);
|
n_roots = solve_quadric(vec2(co / qu, li / qu), roots.xy);
|
||||||
|
else
|
||||||
|
n_roots = solve_cubic(vec3(co / cu, li / cu, qu / cu), roots);
|
||||||
|
|
||||||
for (int i = 0; i < n_roots; i++)
|
for (int i = 0; i < n_roots; i++)
|
||||||
{
|
{
|
||||||
|
@ -843,7 +909,8 @@ int cubic_bezier_int_test2(vec2 uv, vec2 p0, vec2 p1, vec2 p2, vec2 p3, bool rev
|
||||||
x_pos = x_pos * roots[i] + -3. * p0.x + 3. * p1.x;
|
x_pos = x_pos * roots[i] + -3. * p0.x + 3. * p1.x;
|
||||||
x_pos = x_pos * roots[i] + p0.x;
|
x_pos = x_pos * roots[i] + p0.x;
|
||||||
|
|
||||||
if (reverse? x_pos < uv.x: x_pos > uv.x) n_ints++;
|
if (reverse ? x_pos < uv.x : x_pos > uv.x)
|
||||||
|
n_ints++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -858,10 +925,12 @@ int ray_int_test(vec2 uv, vec2 p0, vec2 direction, bool reverse)
|
||||||
vec2 nor = -direction;
|
vec2 nor = -direction;
|
||||||
nor = vec2(nor.y, -nor.x);
|
nor = vec2(nor.y, -nor.x);
|
||||||
float sgn = p0.y > direction.y ? 1. : -1.;
|
float sgn = p0.y > direction.y ? 1. : -1.;
|
||||||
if(reverse) sgn = -sgn;
|
if (reverse)
|
||||||
|
sgn = -sgn;
|
||||||
return dot(nor, p0) * sgn < 0. ? 0 : 1;
|
return dot(nor, p0) * sgn < 0. ? 0 : 1;
|
||||||
}
|
}
|
||||||
else return 0;
|
else
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
vec2 bezierTangent(float t, vec2 p0, vec2 p1, vec2 p2, vec2 p3)
|
vec2 bezierTangent(float t, vec2 p0, vec2 p1, vec2 p2, vec2 p3)
|
||||||
|
@ -962,65 +1031,63 @@ void drawLine(in float d, in uint styleIndex, out vec4 elementColor, out vec2 me
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool drawElement(uint elementIndex, vec2 localUV, vec2 scale, out vec3 color, out vec2 metallicRoughness, inout vec3 debugBVH = vec3(0))
|
bool shouldFillBeginCap(vec2 localUV, bool onVeryBegin, int endType, vec2 p0, vec2 tangentBegin, vec2 tangentEndLast)
|
||||||
|
{
|
||||||
|
vec2 normal;
|
||||||
|
if (onVeryBegin)
|
||||||
|
{
|
||||||
|
if (endType % 2 == 0)
|
||||||
|
return true;
|
||||||
|
else if (endType % 2 == 1)
|
||||||
|
normal = normalize(mat2(0, 1, -1, 0) * (-tangentBegin));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
vec2 normalLast = normalize(mat2(0, 1, -1, 0) * tangentEndLast);
|
||||||
|
vec2 normalNow = normalize(mat2(0, 1, -1, 0) * (-tangentBegin));
|
||||||
|
normal = normalLast + normalNow;
|
||||||
|
}
|
||||||
|
return angleLargeThanPi(normal, localUV - p0);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool shouldFillEndCap(vec2 localUV, bool onVeryEnd, int endType, vec2 p3, vec2 tangentEnd, vec2 tangentBeginNext)
|
||||||
|
{
|
||||||
|
vec2 normal;
|
||||||
|
if (onVeryEnd)
|
||||||
|
{
|
||||||
|
if ((endType / 2) % 2 == 0)
|
||||||
|
return true;
|
||||||
|
else if ((endType / 2) % 2 == 1)
|
||||||
|
normal = normalize(mat2(0, 1, -1, 0) * tangentEnd);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
vec2 normalLast = normalize(mat2(0, 1, -1, 0) * tangentEnd);
|
||||||
|
vec2 normalNow = normalize(mat2(0, 1, -1, 0) * (-tangentBeginNext));
|
||||||
|
normal = normalLast + normalNow;
|
||||||
|
}
|
||||||
|
return angleLargeThanPi(localUV - p3, normal);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool fillElement(vec2 localUV, uint contourIndex, uint linesOffset, uint pointsOffset, uint styleIndex,
|
||||||
|
inout vec4 elementColor, inout vec2 metallicRoughness)
|
||||||
{
|
{
|
||||||
bool hitElement = false;
|
bool hitElement = false;
|
||||||
vec4 elementColor = vec4(-1);
|
|
||||||
metallicRoughness = vec2(0, 0.8);
|
|
||||||
|
|
||||||
uint currentOffset[] = elementOffset[elementIndex];
|
|
||||||
uint elementBvhRoot = currentOffset[0];
|
|
||||||
uint styleIndex = currentOffset[1];
|
|
||||||
uint elementBvhLength = 0x80000000;
|
|
||||||
uint pointsOffset = currentOffset[2];
|
|
||||||
uint linesOffset = currentOffset[3];
|
|
||||||
|
|
||||||
elementStack.top = 0;
|
|
||||||
uint elementBvhIndex = 0;
|
|
||||||
while (elementBvhIndex < elementBvhLength || !elementStack.empty())
|
|
||||||
{
|
|
||||||
|
|
||||||
while (elementBvhIndex < elementBvhLength)
|
|
||||||
{
|
|
||||||
vec4 bound = bvhBound[elementBvhRoot + elementBvhIndex];
|
|
||||||
uint leftChild = bvhChildren[elementBvhRoot + elementBvhIndex].x;
|
|
||||||
|
|
||||||
if (all(lessThan(bound.xy, localUV)) && all(lessThan(localUV, bound.zw)))
|
|
||||||
{
|
|
||||||
if (leftChild >= elementBvhLength)
|
|
||||||
{
|
|
||||||
if (any(greaterThan(bound.xy+vec2(0.003), localUV)) || any(greaterThan(localUV, bound.zw-vec2(0.003))))
|
|
||||||
{
|
|
||||||
debugBVH.g = 0;
|
|
||||||
debugBVH.r += 1;
|
|
||||||
}
|
|
||||||
//uint styleIndex = bvhChildren[elementBvhRoot + elementBvhIndex].y;
|
|
||||||
//uint elementType = bvhChildren[elementBvhRoot + elementBvhIndex].y;
|
|
||||||
//float elementType = elementData[styleIndex];
|
|
||||||
bool isFillStyle = elementData[styleIndex]<=0;
|
|
||||||
// for(int i = 0; i<200;i++)
|
|
||||||
if (isFillStyle) //Ãæ
|
|
||||||
{
|
|
||||||
uint contourIndex = linesOffset + leftChild - 0x80000000;
|
|
||||||
|
|
||||||
uint num_its = 0;
|
uint num_its = 0;
|
||||||
|
|
||||||
uint lineCount = elementIndexs[contourIndex];
|
uint lineCount = elementIndexs[contourIndex];
|
||||||
|
|
||||||
for (uint contourIterator = contourIndex + 1; contourIterator < contourIndex + 1 + lineCount; contourIterator++)
|
for (uint contourIterator = contourIndex + 1; contourIterator < contourIndex + 1 + lineCount; contourIterator++)
|
||||||
{
|
{
|
||||||
uint lineIndex = elementIndexs[contourIterator];
|
uint lineIndex = elementIndexs[contourIterator];
|
||||||
uint pLocation = linesOffset + 2 * lineIndex;
|
uint pLocation = linesOffset + 2 * lineIndex;
|
||||||
uvec4 pxIndex = uvec4(pointsOffset)+2*uvec4(elementIndexs[pLocation]>>16, elementIndexs[pLocation]&0xFFFF, elementIndexs[pLocation+1]>>16, elementIndexs[pLocation+1]&0xFFFF);
|
uvec4 pxIndex =
|
||||||
|
uvec4(pointsOffset) + 2 * uvec4(elementIndexs[pLocation] >> 16, elementIndexs[pLocation] & 0xFFFF,
|
||||||
|
elementIndexs[pLocation + 1] >> 16, elementIndexs[pLocation + 1] & 0xFFFF);
|
||||||
uvec4 pyIndex = uvec4(1) + pxIndex;
|
uvec4 pyIndex = uvec4(1) + pxIndex;
|
||||||
mat4x2 p = mat4x2(elementData[pxIndex[0]], elementData[pyIndex[0]],
|
mat4x2 p =
|
||||||
elementData[pxIndex[1]], elementData[pyIndex[1]],
|
mat4x2(elementData[pxIndex[0]], elementData[pyIndex[0]], elementData[pxIndex[1]], elementData[pyIndex[1]],
|
||||||
elementData[pxIndex[2]],elementData[pyIndex[2]],
|
elementData[pxIndex[2]], elementData[pyIndex[2]], elementData[pxIndex[3]], elementData[pyIndex[3]]);
|
||||||
elementData[pxIndex[3]], elementData[pyIndex[3]]);
|
|
||||||
// vec2 p[4] = {vec2(elementData[pxIndex[0]], elementData[pyIndex[0]]),
|
|
||||||
// vec2(elementData[pxIndex[1]], elementData[pyIndex[1]]),
|
|
||||||
// vec2(elementData[pxIndex[2]],elementData[pyIndex[2]]),
|
|
||||||
// vec2(elementData[pxIndex[3]], elementData[pyIndex[3]])};
|
|
||||||
// if (bound.z == p[0].x && distance(localUV, p[3]) < 0.01)
|
// if (bound.z == p[0].x && distance(localUV, p[3]) < 0.01)
|
||||||
// {
|
// {
|
||||||
// debugBVH = vec3(0, 0, 1);
|
// debugBVH = vec3(0, 0, 1);
|
||||||
|
@ -1031,7 +1098,6 @@ bool drawElement(uint elementIndex, vec2 localUV, vec2 scale, out vec3 color, ou
|
||||||
// {
|
// {
|
||||||
// num_its += segment_int_test(localUV, p0, p3);
|
// num_its += segment_int_test(localUV, p0, p3);
|
||||||
// }
|
// }
|
||||||
//
|
|
||||||
// else
|
// else
|
||||||
num_its += cubic_bezier_int_test(localUV, p[0], p[1], p[2], p[3]);
|
num_its += cubic_bezier_int_test(localUV, p[0], p[1], p[2], p[3]);
|
||||||
}
|
}
|
||||||
|
@ -1047,48 +1113,70 @@ bool drawElement(uint elementIndex, vec2 localUV, vec2 scale, out vec3 color, ou
|
||||||
elementColor = vec4(unpackUnorm4x8(floatBitsToUint(elementData[styleIndex + 1])).rgb, 0);
|
elementColor = vec4(unpackUnorm4x8(floatBitsToUint(elementData[styleIndex + 1])).rgb, 0);
|
||||||
metallicRoughness = head.xy;
|
metallicRoughness = head.xy;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
return hitElement;
|
||||||
}
|
}
|
||||||
else //Ïß
|
|
||||||
|
bool strokeElement(vec2 localUV, uint contourIndex, uint linesOffset, uint pointsOffset, uint styleIndex,
|
||||||
|
inout vec4 elementColor, inout vec2 metallicRoughness)
|
||||||
{
|
{
|
||||||
|
bool hitElement = false;
|
||||||
float strokeWidth = elementData[styleIndex];
|
float strokeWidth = elementData[styleIndex];
|
||||||
float widthHeightRatio = uintBitsToFloat(currentOffset[4]);
|
|
||||||
|
|
||||||
vec2 size = normalize(vec2(widthHeightRatio, 1)) + vec2(2 * strokeWidth);
|
|
||||||
vec2 ratio = widthHeightRatio < 1 ? vec2(widthHeightRatio, 1) : vec2(1, 1 / widthHeightRatio);
|
|
||||||
localUV *= ratio;
|
|
||||||
|
|
||||||
|
|
||||||
uint contourIndex = linesOffset + leftChild - 0x80000000;
|
|
||||||
float minDistance = 1e38;
|
float minDistance = 1e38;
|
||||||
uint lineCount = elementIndexs[contourIndex];
|
uint lineCount = elementIndexs[contourIndex];
|
||||||
vec4 styleHead = unpackUnorm4x8(floatBitsToUint(elementData[styleIndex + 1]));
|
vec4 styleHead = unpackUnorm4x8(floatBitsToUint(elementData[styleIndex + 1]));
|
||||||
float lineType = floor(styleHead.b * 10);
|
float lineType = floor(styleHead.b * 10);
|
||||||
//float lineType = 2;
|
int endType = int(round(styleHead.b * 100)) % 10;
|
||||||
vec2 p3Last = vec2(1e38);
|
vec2 p3Last = vec2(1e38);
|
||||||
vec2 p2Last = vec2(1e38);
|
vec2 p2Last = vec2(1e38);
|
||||||
|
vec2 tangentEndLast;
|
||||||
int debugBegin = 0;
|
int debugBegin = 0;
|
||||||
for ( uint contourIterator_ = contourIndex + 1;contourIterator_ <= contourIndex + 1 + lineCount; contourIterator_++)
|
for (uint contourIterator_ = contourIndex + 1; contourIterator_ < contourIndex + 1 + lineCount; contourIterator_++)
|
||||||
{
|
{
|
||||||
uint contourIterator = contourIterator_;
|
uint contourIterator = contourIterator_;
|
||||||
if (contourIterator_ == contourIndex + 1 + lineCount)
|
if (contourIterator_ == contourIndex + 1 + lineCount)
|
||||||
contourIterator = contourIndex + 1;
|
contourIterator = contourIndex + 1;
|
||||||
uint lineIndex = elementIndexs[contourIterator];
|
uint lineIndex = elementIndexs[contourIterator];
|
||||||
uint pLocation = linesOffset + 3 * lineIndex;
|
uint pLocation = linesOffset + 3 * lineIndex;
|
||||||
uvec4 pxIndex = uvec4(pointsOffset)+2*uvec4(elementIndexs[pLocation]>>16, elementIndexs[pLocation]&0xFFFF, elementIndexs[pLocation+1]>>16, elementIndexs[pLocation+1]&0xFFFF);
|
vec2 percent = unpackUnorm2x16(elementIndexs[pLocation + 2]);
|
||||||
|
uvec4 pxIndex =
|
||||||
|
uvec4(pointsOffset) + 2 * uvec4(elementIndexs[pLocation] >> 16, elementIndexs[pLocation] & 0xFFFF,
|
||||||
|
elementIndexs[pLocation + 1] >> 16, elementIndexs[pLocation + 1] & 0xFFFF);
|
||||||
uvec4 pyIndex = uvec4(1) + pxIndex;
|
uvec4 pyIndex = uvec4(1) + pxIndex;
|
||||||
|
|
||||||
mat4x2 p = mat4x2(elementData[pxIndex[0]], elementData[pyIndex[0]],
|
mat4x2 p =
|
||||||
elementData[pxIndex[1]], elementData[pyIndex[1]],
|
mat4x2(elementData[pxIndex[0]], elementData[pyIndex[0]], elementData[pxIndex[1]], elementData[pyIndex[1]],
|
||||||
elementData[pxIndex[2]], elementData[pyIndex[2]],
|
elementData[pxIndex[2]], elementData[pyIndex[2]], elementData[pxIndex[3]], elementData[pyIndex[3]]);
|
||||||
|
|
||||||
|
vec2 tangentBeginNext = vec2(0);
|
||||||
|
if (contourIterator + 1 < contourIndex + 1 + lineCount)
|
||||||
|
{
|
||||||
|
uint lineIndex = elementIndexs[contourIterator + 1];
|
||||||
|
uint pLocation = linesOffset + 3 * lineIndex;
|
||||||
|
// vec2 percent = unpackUnorm2x16(elementIndexs[pLocation + 2]);
|
||||||
|
uvec4 pxIndex = uvec4(pointsOffset) +
|
||||||
|
2 * uvec4(elementIndexs[pLocation] >> 16, elementIndexs[pLocation] & 0xFFFF,
|
||||||
|
elementIndexs[pLocation + 1] >> 16, elementIndexs[pLocation + 1] & 0xFFFF);
|
||||||
|
uvec4 pyIndex = uvec4(1) + pxIndex;
|
||||||
|
|
||||||
|
mat4x2 pNext = mat4x2(elementData[pxIndex[0]], elementData[pyIndex[0]], elementData[pxIndex[1]],
|
||||||
|
elementData[pyIndex[1]], elementData[pxIndex[2]], elementData[pyIndex[2]],
|
||||||
elementData[pxIndex[3]], elementData[pyIndex[3]]);
|
elementData[pxIndex[3]], elementData[pyIndex[3]]);
|
||||||
|
|
||||||
p[0] *= ratio;
|
if (pNext[0] == pNext[1] && pNext[2] == pNext[3])
|
||||||
p[1] *= ratio;
|
{
|
||||||
p[2] *= ratio;
|
pNext[1] = (pNext[0] + pNext[3]) / 2;
|
||||||
p[3] *= ratio;
|
pNext[2] = pNext[1];
|
||||||
|
}
|
||||||
|
|
||||||
|
// if(pNext[0]!=p[3])
|
||||||
|
// break;
|
||||||
|
if (pNext[0] != pNext[1])
|
||||||
|
tangentBeginNext = normalize(pNext[0] - pNext[1]);
|
||||||
|
else
|
||||||
|
tangentBeginNext = normalize(pNext[0] - pNext[2]);
|
||||||
|
}
|
||||||
|
|
||||||
if (p[0] == p[1] && p[2] == p[3])
|
if (p[0] == p[1] && p[2] == p[3])
|
||||||
{
|
{
|
||||||
|
@ -1098,63 +1186,129 @@ bool drawElement(uint elementIndex, vec2 localUV, vec2 scale, out vec3 color, ou
|
||||||
|
|
||||||
if (distance(localUV, p[0]) <= 0.001)
|
if (distance(localUV, p[0]) <= 0.001)
|
||||||
{
|
{
|
||||||
if(p3Last==p[0]) debugBegin = 2;
|
if (p3Last == p[0])
|
||||||
else debugBegin = 1;
|
debugBegin = 2;
|
||||||
|
else
|
||||||
|
debugBegin = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
float d = cubic_bezier_dis(localUV, p[0], p[1], p[2], p[3], true);
|
float d = cubic_bezier_dis(localUV, p[0], p[1], p[2], p[3], true);
|
||||||
if (d <= strokeWidth)
|
if (d <= strokeWidth)
|
||||||
{
|
{
|
||||||
bool onBegin = distance(localUV,p[0])<=strokeWidth&&p3Last==p[0];
|
bool onBegin =
|
||||||
bool fill = true;
|
distance(localUV, p[0]) <= strokeWidth; //&& (p3Last == p[0] || contourIterator == contourIndex + 1);
|
||||||
|
bool onEnd = distance(localUV, p[3]) <= strokeWidth;
|
||||||
|
|
||||||
|
vec2 tangentBegin;
|
||||||
|
vec2 tangentEnd;
|
||||||
|
if (p[0] != p[1])
|
||||||
|
tangentBegin = normalize(p[0] - p[1]);
|
||||||
|
else
|
||||||
|
tangentBegin = normalize(p[0] - p[2]);
|
||||||
|
if (p[3] != p[2])
|
||||||
|
tangentEnd = normalize(p[3] - p[2]);
|
||||||
|
else
|
||||||
|
tangentEnd = normalize(p[3] - p[1]);
|
||||||
|
|
||||||
|
bool hit = d < minDistance;
|
||||||
if (onBegin)
|
if (onBegin)
|
||||||
|
hit = hit && shouldFillBeginCap(localUV, contourIterator == contourIndex + 1, endType, p[0],
|
||||||
|
tangentBegin, p3Last - p2Last);
|
||||||
|
if (onEnd)
|
||||||
|
hit = hit && shouldFillEndCap(localUV, tangentBeginNext == vec2(0), endType, p[3], tangentEnd,
|
||||||
|
tangentBeginNext);
|
||||||
|
if (hit)
|
||||||
{
|
{
|
||||||
vec2 normalLast = normalize(mat2(0,1,-1,0)*(p3Last-p2Last));
|
|
||||||
vec2 normalNow = normalize(mat2(0,1,-1,0)*(p[1]-p[0]));
|
|
||||||
vec2 normal = normalLast+normalNow;
|
|
||||||
fill = angleLargeThanPi(normal, localUV-p[0]);
|
|
||||||
}
|
|
||||||
if(onBegin?fill:d<minDistance)
|
|
||||||
{
|
|
||||||
minDistance = min(minDistance, d);
|
|
||||||
|
|
||||||
bool reverse = p[3].y - p[0].y < 0.;
|
bool reverse = p[3].y - p[0].y < 0.;
|
||||||
|
|
||||||
vec2 tangentBegin = normalize(p[0]-p[1]);
|
// if (tangentBegin.y == 0.)
|
||||||
vec2 tangentEnd = normalize(p[3]-p[2]);
|
// tangentBegin.y = reverse ? eps : -eps;
|
||||||
if(tangentBegin.y==0.) tangentBegin.y=reverse?eps:-eps;
|
// if (tangentEnd.y == 0.)
|
||||||
if(tangentEnd.y==0.) tangentEnd.y=reverse?-eps:eps;
|
// tangentEnd.y = reverse ? -eps : eps;
|
||||||
int intTest = cubic_bezier_int_test2(localUV, p[0], p[1], p[2], p[3], reverse)
|
int intTest = cubic_bezier_int_test2(localUV, p[0], p[1], p[2], p[3], reverse) +
|
||||||
+ ray_int_test(localUV, p[0], tangentBegin, reverse)
|
ray_int_test(localUV, p[0], tangentBegin, reverse) +
|
||||||
+ ray_int_test(localUV, p[3], tangentEnd, reverse);
|
ray_int_test(localUV, p[3], tangentEnd, reverse);
|
||||||
if(lineType==2 || intTest%2==int(lineType))
|
|
||||||
|
if (lineType == 2 || (intTest % 2 == int(lineType)))
|
||||||
{
|
{
|
||||||
|
minDistance = min(minDistance, d);
|
||||||
hitElement = true;
|
hitElement = true;
|
||||||
|
// elementColor = vec4(1, 1, 0, 1);
|
||||||
|
vec2 metallicRoughness;
|
||||||
drawLine(minDistance / strokeWidth, styleIndex, elementColor, metallicRoughness);
|
drawLine(minDistance / strokeWidth, styleIndex, elementColor, metallicRoughness);
|
||||||
}
|
}
|
||||||
else if(p3Last==p[0]) hitElement = false;
|
// else if (p3Last == p[0])
|
||||||
// if(distance(localUV,p[0])<=strokeWidth&&p3Last==p[0]&&fill)
|
// hitElement = false;
|
||||||
// {
|
|
||||||
// hitElement = true;
|
|
||||||
// elementColor = vec4(0,0,1,1);
|
|
||||||
// }
|
|
||||||
}
|
}
|
||||||
|
tangentEndLast = tangentEnd;
|
||||||
}
|
}
|
||||||
p3Last = p[3];
|
p3Last = p[3];
|
||||||
p2Last = p[2];
|
p2Last = p[2];
|
||||||
}
|
}
|
||||||
|
if (hitElement && distance(localUV, p3Last) <= strokeWidth)
|
||||||
if(minDistance<=0.001)
|
|
||||||
{
|
{
|
||||||
hitElement = true;
|
// hitElement = shouldFillEndCap(localUV, percent[1] > 1 - 1e-5, endType, p3Last, tangentEndLast, vec2(0));
|
||||||
elementColor = vec4(0,0,0,1);
|
|
||||||
if(debugBegin==1)
|
|
||||||
elementColor = vec4(1,1,0,1);
|
|
||||||
else if(debugBegin==2)
|
|
||||||
elementColor = vec4(0,1,0,1);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// if (minDistance <= 0.001)
|
||||||
|
// {
|
||||||
|
// hitElement = true;
|
||||||
|
// elementColor = vec4(0, 0, 0, 1);
|
||||||
|
// if (debugBegin == 1)
|
||||||
|
// elementColor = vec4(1, 1, 0, 1);
|
||||||
|
// else if (debugBegin == 2)
|
||||||
|
// elementColor = vec4(0, 1, 0, 1);
|
||||||
|
// }
|
||||||
|
return hitElement;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool drawElement(uint elementIndex, vec2 localUV, out vec3 color, out vec2 metallicRoughness,
|
||||||
|
inout vec3 debugBVH = vec3(0))
|
||||||
|
{
|
||||||
|
bool hitElement = false;
|
||||||
|
vec4 elementColor = vec4(-1);
|
||||||
|
metallicRoughness = vec2(0, 0.8);
|
||||||
|
|
||||||
|
uint currentOffset[] = elementOffset[elementIndex];
|
||||||
|
uint elementBvhRoot = currentOffset[0];
|
||||||
|
uint styleIndex = currentOffset[1];
|
||||||
|
uint pointsOffset = currentOffset[2];
|
||||||
|
uint linesOffset = currentOffset[3];
|
||||||
|
// float widthHeightRatio = uintBitsToFloat(currentOffset[4]);
|
||||||
|
|
||||||
|
elementStack.top = 0;
|
||||||
|
uint elementBvhIndex = 0;
|
||||||
|
uint elementBvhLength = 0x80000000;
|
||||||
|
while (elementBvhIndex < elementBvhLength || !elementStack.empty())
|
||||||
|
{
|
||||||
|
while (elementBvhIndex < elementBvhLength)
|
||||||
|
{
|
||||||
|
vec4 bound = bvhBound[elementBvhRoot + elementBvhIndex];
|
||||||
|
uint leftChild = bvhChildren[elementBvhRoot + elementBvhIndex].x;
|
||||||
|
|
||||||
|
if (all(lessThan(bound.xy, localUV)) && all(lessThan(localUV, bound.zw)))
|
||||||
|
{
|
||||||
|
if (leftChild >= elementBvhLength)
|
||||||
|
{
|
||||||
|
if (any(greaterThan(bound.xy + vec2(0.003), localUV)) ||
|
||||||
|
any(greaterThan(localUV, bound.zw - vec2(0.003))))
|
||||||
|
{
|
||||||
|
debugBVH.g = 0;
|
||||||
|
debugBVH.r += 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint contourIndex = linesOffset + leftChild - 0x80000000;
|
||||||
|
bool isFillStyle = elementData[styleIndex] <= 0;
|
||||||
|
if (isFillStyle) // Ãæ
|
||||||
|
{
|
||||||
|
hitElement = fillElement(localUV, contourIndex, linesOffset, pointsOffset, styleIndex,
|
||||||
|
elementColor, metallicRoughness);
|
||||||
|
}
|
||||||
|
else // Ïß
|
||||||
|
{
|
||||||
|
hitElement = strokeElement(localUV, contourIndex, linesOffset, pointsOffset, styleIndex,
|
||||||
|
elementColor, metallicRoughness);
|
||||||
}
|
}
|
||||||
|
|
||||||
elementBvhIndex = elementBvhLength;
|
elementBvhIndex = elementBvhLength;
|
||||||
|
@ -1182,7 +1336,6 @@ bool drawElement(uint elementIndex, vec2 localUV, vec2 scale, out vec3 color, ou
|
||||||
return hitElement;
|
return hitElement;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void main()
|
void main()
|
||||||
{
|
{
|
||||||
ivec2 pixelLocation = ivec2(pixelOffset + gl_GlobalInvocationID.xy);
|
ivec2 pixelLocation = ivec2(pixelOffset + gl_GlobalInvocationID.xy);
|
||||||
|
@ -1195,7 +1348,8 @@ void main()
|
||||||
|
|
||||||
vec3 debugBVH = vec3(0);
|
vec3 debugBVH = vec3(0);
|
||||||
// bool debugHit = false;
|
// bool debugHit = false;
|
||||||
vec4 color = vec4(1,1,1,-1);
|
// vec4 color = vec4(0.76, 0.33, 0.15, -1);
|
||||||
|
vec4 color = vec4(backgroundColor, -1);
|
||||||
vec2 metallicRoughness = vec2(0, 0.8);
|
vec2 metallicRoughness = vec2(0, 0.8);
|
||||||
stack.top = 0;
|
stack.top = 0;
|
||||||
uint index = 0, visitTime = 0;
|
uint index = 0, visitTime = 0;
|
||||||
|
@ -1208,47 +1362,40 @@ void main()
|
||||||
visitTime++;
|
visitTime++;
|
||||||
vec4 bound = bvhBound[index];
|
vec4 bound = bvhBound[index];
|
||||||
uint leftChild = bvhChildren[index].x;
|
uint leftChild = bvhChildren[index].x;
|
||||||
|
|
||||||
|
if (all(lessThan(bound.xy, uv)) && all(lessThan(uv, bound.zw)))
|
||||||
|
{
|
||||||
|
if (any(greaterThan(bound.xy + vec2(0.005), uv)) || any(greaterThan(uv, bound.zw - vec2(0.005))))
|
||||||
|
debugBVH.g += 0.3;
|
||||||
|
|
||||||
if (leftChild >= bvhLength)
|
if (leftChild >= bvhLength)
|
||||||
{
|
{
|
||||||
|
uint transformIndex = leftChild - 0x80000000;
|
||||||
uint zIndex = bvhChildren[index].y >> 18;
|
uint zIndex = bvhChildren[index].y >> 18;
|
||||||
bvec2 flip = bvec2(bvhChildren[index].y & (1<<16), bvhChildren[index].y & (1<<17));
|
uint elementIndex = bvhChildren[index].y - zIndex;
|
||||||
float angle = (float(bvhChildren[index].y&((1<<16)-1)) / 65535.0) * 2 * PI;
|
mat3x2 transform = elementTranform[transformIndex];
|
||||||
mat2 rotation = {{cos(angle), -sin(angle)}, {sin(angle), cos(angle)}};
|
vec2 localUV =
|
||||||
vec2 localUV = uv - (bound.xy + bound.zw) / 2;
|
(mat3(vec3(transform[0], 0), vec3(transform[1], 0), vec3(transform[2], 1)) * vec3(uv, 1)).xy;
|
||||||
localUV = rotation * localUV;
|
|
||||||
vec2 scale = (bound.zw - bound.xy) / 2;
|
|
||||||
localUV /= scale;
|
|
||||||
if (all(lessThan(vec2(-1), localUV)) && all(lessThan(localUV, vec2(1))) && zIndex>color.w)
|
|
||||||
{
|
|
||||||
//if (any(greaterThan(bound.xy+vec2(0.005), uv)) || any(greaterThan(uv, bound.zw-vec2(0.005))))
|
|
||||||
if (any(greaterThan(vec2(-1)+vec2(0.005), localUV)) || any(greaterThan(localUV, vec2(1)-vec2(0.005))))
|
|
||||||
debugBVH.g += 0.3;
|
|
||||||
//uint elementIndex = leftChild - bvhLength;
|
|
||||||
//debugBVH.bg += 0.5 * (localUV + vec2(1));
|
|
||||||
|
|
||||||
//debugBVH = vec3(0);
|
|
||||||
if(flip.x) localUV.x = -localUV.x;
|
|
||||||
if(flip.y) localUV.y = -localUV.y;
|
|
||||||
vec3 elementColor;
|
vec3 elementColor;
|
||||||
vec2 elementMetallicRoughness;
|
vec2 elementMetallicRoughness;
|
||||||
if(drawElement(leftChild - 0x80000000, localUV, scale, elementColor, elementMetallicRoughness, debugBVH))
|
if (drawElement(elementIndex, localUV, elementColor, elementMetallicRoughness,
|
||||||
|
debugBVH))
|
||||||
{
|
{
|
||||||
color = vec4(elementColor, zIndex);
|
color = vec4(elementColor, zIndex);
|
||||||
metallicRoughness = elementMetallicRoughness;
|
metallicRoughness = elementMetallicRoughness;
|
||||||
}
|
}
|
||||||
|
//if(elementIndex == 1 && transformIndex==1)
|
||||||
}
|
// color = vec4(1,1,0,1);
|
||||||
|
|
||||||
index = bvhLength;
|
index = bvhLength;
|
||||||
}
|
}
|
||||||
else if (all(lessThan(bound.xy, uv)) && all(lessThan(uv, bound.zw)))
|
else
|
||||||
{
|
{
|
||||||
if (any(greaterThan(bound.xy+vec2(0.005), uv)) || any(greaterThan(uv, bound.zw-vec2(0.005))))
|
|
||||||
debugBVH.g += 0.3;
|
|
||||||
//debugBVH.r += 0.02;
|
|
||||||
stack.push(index);
|
stack.push(index);
|
||||||
index = leftChild;
|
index = leftChild;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
else
|
else
|
||||||
index = bvhLength;
|
index = bvhLength;
|
||||||
}
|
}
|
||||||
|
@ -1262,7 +1409,7 @@ void main()
|
||||||
|
|
||||||
imageStore(gBaseColor, pixelLocation, vec4(color.rgb, 1));
|
imageStore(gBaseColor, pixelLocation, vec4(color.rgb, 1));
|
||||||
imageStore(gMetallicRoughness, pixelLocation, vec4(metallicRoughness, 0, 1));
|
imageStore(gMetallicRoughness, pixelLocation, vec4(metallicRoughness, 0, 1));
|
||||||
return;
|
//return;
|
||||||
if (/*color.a!=-1&&*/ debugBVH == vec3(0))
|
if (/*color.a!=-1&&*/ debugBVH == vec3(0))
|
||||||
{
|
{
|
||||||
// imageStore(gBaseColor, pixelLocation, vec4(vec3(1, 1, 0),1));
|
// imageStore(gBaseColor, pixelLocation, vec4(vec3(1, 1, 0),1));
|
||||||
|
|
|
@ -36,11 +36,6 @@ void main()
|
||||||
lod++;
|
lod++;
|
||||||
gMetallicRoughness = mt.rg;
|
gMetallicRoughness = mt.rg;
|
||||||
|
|
||||||
// int pageSize = textureSize(texture_basecolor, levels-1).x;
|
|
||||||
|
|
||||||
// uint pageId = 0;
|
|
||||||
// for(uint i = 0; i < lodExpect; i++)
|
|
||||||
// pageId += 1<<(2*(levels-1-i));
|
|
||||||
uint w = 1<<(levels-1-lodExpect);
|
uint w = 1<<(levels-1-lodExpect);
|
||||||
ivec2 page = ivec2(TexCoords * vec2(w));
|
ivec2 page = ivec2(TexCoords * vec2(w));
|
||||||
page = clamp(page, ivec2(0), ivec2(w-1));
|
page = clamp(page, ivec2(0), ivec2(w-1));
|
||||||
|
@ -49,7 +44,6 @@ void main()
|
||||||
gPaintingIndex = uvec2(0);
|
gPaintingIndex = uvec2(0);
|
||||||
else
|
else
|
||||||
gPaintingIndex = uvec2((paintingId<<4)+lodExpect, (page.y<<8)+page.x);
|
gPaintingIndex = uvec2((paintingId<<4)+lodExpect, (page.y<<8)+page.x);
|
||||||
gPaintingTexCoord = vec2(1., 1.) - TexCoords * 2;
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
}
|
}
|
|
@ -24,6 +24,7 @@ EditorWidget::EditorWidget(QWidget* parent) : QWidget(parent)
|
||||||
});
|
});
|
||||||
connect(this->openButton, &QPushButton::clicked, this, [this]() {
|
connect(this->openButton, &QPushButton::clicked, this, [this]() {
|
||||||
QString fileName = QFileDialog::getOpenFileName(this->saveAsButton, QString::fromLocal8Bit("´ò¿ª"), "", QString::fromLocal8Bit("JSONÎļþ(*.json)"));
|
QString fileName = QFileDialog::getOpenFileName(this->saveAsButton, QString::fromLocal8Bit("´ò¿ª"), "", QString::fromLocal8Bit("JSONÎļþ(*.json)"));
|
||||||
|
if(!fileName.isEmpty())
|
||||||
this->tabWidget->addTab(new EditorWidgetItem(fileName, this), fileName);
|
this->tabWidget->addTab(new EditorWidgetItem(fileName, this), fileName);
|
||||||
});
|
});
|
||||||
connect(this->closeButton, &QPushButton::clicked, this, [this]() {
|
connect(this->closeButton, &QPushButton::clicked, this, [this]() {
|
||||||
|
@ -46,3 +47,11 @@ EditorWidget::EditorWidget(QWidget* parent) : QWidget(parent)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void EditorWidget::renameTab(QWidget* target, QString name)
|
||||||
|
{
|
||||||
|
int index = this->tabWidget->indexOf(target);
|
||||||
|
if (index != -1)
|
||||||
|
{
|
||||||
|
this->tabWidget->setTabText(index, name);
|
||||||
|
}
|
||||||
|
}
|
|
@ -18,6 +18,6 @@ private:
|
||||||
public:
|
public:
|
||||||
EditorWidget(QWidget* parent = nullptr);
|
EditorWidget(QWidget* parent = nullptr);
|
||||||
~EditorWidget()=default;
|
~EditorWidget()=default;
|
||||||
|
void renameTab(QWidget* target, QString name);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,38 @@
|
||||||
|
#include "ColorPicker.h"
|
||||||
|
#include <QColorDialog>
|
||||||
|
|
||||||
|
QString getStyleSheet(const QColor& color)
|
||||||
|
{
|
||||||
|
return
|
||||||
|
"QPushButton#colorPicker {"
|
||||||
|
" border-style: solid;"
|
||||||
|
" border-width: 1px;"
|
||||||
|
" border-color: black;"
|
||||||
|
" background-color: " + color.name() + ";"
|
||||||
|
"}";
|
||||||
|
}
|
||||||
|
|
||||||
|
ColorPicker::ColorPicker(const QColor& color, QWidget* parent) : QPushButton(parent), color(color)
|
||||||
|
{
|
||||||
|
this->setObjectName("colorPicker");
|
||||||
|
this->setStyleSheet(getStyleSheet(color));
|
||||||
|
connect(this, &QPushButton::clicked, this, &ColorPicker::onClicked);
|
||||||
|
}
|
||||||
|
|
||||||
|
QColor ColorPicker::getColor() const
|
||||||
|
{
|
||||||
|
return color;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ColorPicker::onClicked()
|
||||||
|
{
|
||||||
|
QColorDialog dialog(this->color, this);
|
||||||
|
dialog.exec();
|
||||||
|
QColor newColor = dialog.selectedColor();
|
||||||
|
if (newColor.isValid() && this->color != newColor)
|
||||||
|
{
|
||||||
|
this->color = newColor;
|
||||||
|
this->setStyleSheet(getStyleSheet(newColor));
|
||||||
|
emit colorChanged(newColor);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,16 @@
|
||||||
|
#pragma once
|
||||||
|
#include <QPushButton>
|
||||||
|
class ColorPicker : public QPushButton
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
private:
|
||||||
|
QColor color;
|
||||||
|
public:
|
||||||
|
ColorPicker(const QColor& color = QColor::fromRgb(0, 0, 0), QWidget* parent = nullptr);
|
||||||
|
QColor getColor() const;
|
||||||
|
public slots:
|
||||||
|
void onClicked();
|
||||||
|
signals:
|
||||||
|
void colorChanged(QColor newColor);
|
||||||
|
};
|
||||||
|
|
|
@ -0,0 +1,48 @@
|
||||||
|
#include "FillStyleWidget.h"
|
||||||
|
#include "ColorPicker.h"
|
||||||
|
#include <QGridLayout>
|
||||||
|
#include <QLabel>
|
||||||
|
#include <qtmaterialtextfield.h>
|
||||||
|
|
||||||
|
FillStyleWidget::FillStyleWidget(std::shared_ptr<Renderer::MaterialStyleFill> fill, QWidget* parent)
|
||||||
|
: QWidget(parent), fill(fill)
|
||||||
|
{
|
||||||
|
auto* layout = new QGridLayout(this);
|
||||||
|
this->setLayout(layout);
|
||||||
|
|
||||||
|
// ÑÕÉ«
|
||||||
|
auto* material = &plainFill(fill)->material;
|
||||||
|
auto* colorLabel = new QLabel(QStringLiteral("ÑÕÉ«"), this);
|
||||||
|
layout->addWidget(colorLabel, 0, 0);
|
||||||
|
auto* colorPicker = new ColorPicker(material->color);
|
||||||
|
connect(colorPicker, &ColorPicker::colorChanged,
|
||||||
|
[material](QColor color)
|
||||||
|
{
|
||||||
|
material->color = color;
|
||||||
|
});
|
||||||
|
layout->addWidget(colorPicker, 0, 1);
|
||||||
|
|
||||||
|
// ½ðÊô¶È
|
||||||
|
auto* metallicLabel = new QLabel(QStringLiteral("½ðÊô¶È"), this);
|
||||||
|
layout->addWidget(metallicLabel, 1, 0);
|
||||||
|
auto* metallicInput = new QtMaterialTextField(this);
|
||||||
|
metallicInput->setText(QString::number(material->metallicF(), 'g', 3));
|
||||||
|
connect(metallicInput, &QtMaterialTextField::textChanged,
|
||||||
|
[material](const QString& text)
|
||||||
|
{
|
||||||
|
material->setMetallicF(text.toFloat());
|
||||||
|
});
|
||||||
|
layout->addWidget(metallicInput, 1, 1);
|
||||||
|
|
||||||
|
// ´Ö²Ú¶È
|
||||||
|
auto* roughnessLabel = new QLabel(QStringLiteral("´Ö²Ú¶È"), this);
|
||||||
|
layout->addWidget(roughnessLabel, 2, 0);
|
||||||
|
auto* roughnessInput = new QtMaterialTextField(this);
|
||||||
|
roughnessInput->setText(QString::number(material->roughnessF(), 'g', 3));
|
||||||
|
connect(roughnessInput, &QtMaterialTextField::textChanged,
|
||||||
|
[material](const QString& text)
|
||||||
|
{
|
||||||
|
material->setRoughnessF(text.toFloat());
|
||||||
|
});
|
||||||
|
layout->addWidget(roughnessInput, 2, 1);
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
#pragma once
|
||||||
|
#include "../Renderer/Painting/MaterialStyleFill.h"
|
||||||
|
#include "LayerStyle.h"
|
||||||
|
#include <QWidget>
|
||||||
|
class FillStyleWidget : public QWidget
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
public:
|
||||||
|
FillStyleWidget(std::shared_ptr<Renderer::MaterialStyleFill> fill, QWidget* parent = nullptr);
|
||||||
|
std::shared_ptr<Renderer::MaterialStyleFill> fill;
|
||||||
|
};
|
||||||
|
|
|
@ -1,15 +1,46 @@
|
||||||
#include "LayerCreateWidget.h"
|
#include "LayerCreateWidget.h"
|
||||||
#include <QComboBox>
|
#include <QComboBox>
|
||||||
|
|
||||||
LayerCreateWidget::LayerCreateWidget(ElementManager* elementManager, QWidget* parent) :
|
LayerCreateWidget::LayerCreateWidget(ElementManager* elementManager, FolderLayerWrapper* folderLayer, QWidget* parent) :
|
||||||
QDialog(parent)
|
QDialog(parent)
|
||||||
{
|
{
|
||||||
|
this->elementManager = elementManager;
|
||||||
ui.setupUi(this);
|
ui.setupUi(this);
|
||||||
connect(ui.buttonBox, SIGNAL(accepted()), this, SLOT(accept()));
|
connect(ui.buttonBox, SIGNAL(accepted()), this, SLOT(accept()));
|
||||||
connect(ui.buttonBox, SIGNAL(rejected()), this, SLOT(reject()));
|
connect(ui.buttonBox, SIGNAL(rejected()), this, SLOT(reject()));
|
||||||
connect(ui.comboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(onCurrentIndexChanged(int)));
|
connect(ui.comboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(onCurrentIndexChanged(int)));
|
||||||
elementPool = new ElementPoolWidget(ui.elementPool);
|
elementPool = new ElementPoolWidget(ui.elementPool);
|
||||||
elementPool->setElementList(elementManager->elements);
|
elements = elementManager->elements;
|
||||||
|
elementsCheck(folderLayer);
|
||||||
|
elementPool->setElementList(elements);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LayerCreateWidget::elementsCheck(FolderLayerWrapper* parent)
|
||||||
|
{
|
||||||
|
std::set<LayerWrapper*> upSet, downSet;
|
||||||
|
parent->collectUpReachable(upSet);
|
||||||
|
for (auto it = elements.begin(); it != elements.end();)
|
||||||
|
{
|
||||||
|
bool valid = true;
|
||||||
|
auto ele = dynamic_cast<GroupElement*>(*it);
|
||||||
|
if (ele != nullptr)
|
||||||
|
{
|
||||||
|
downSet.clear();
|
||||||
|
ele->collectReachable(downSet);
|
||||||
|
for (auto& layer : downSet)
|
||||||
|
{
|
||||||
|
if (upSet.find(layer) != upSet.end())
|
||||||
|
{
|
||||||
|
valid = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (valid)
|
||||||
|
++it;
|
||||||
|
else
|
||||||
|
it = elements.erase(it);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
LayerCreateWidget::~LayerCreateWidget()
|
LayerCreateWidget::~LayerCreateWidget()
|
||||||
|
@ -21,8 +52,20 @@ void LayerCreateWidget::accept()
|
||||||
QJsonObject jsonObj;
|
QJsonObject jsonObj;
|
||||||
jsonObj.insert("name", ui.name->text());
|
jsonObj.insert("name", ui.name->text());
|
||||||
if (ui.comboBox->currentIndex() == 0) {
|
if (ui.comboBox->currentIndex() == 0) {
|
||||||
|
auto currentEle = elements[elementPool->currentIndex];
|
||||||
|
int index = -1;
|
||||||
|
for (int i = 0; i < elementManager->elements.size(); i++)
|
||||||
|
{
|
||||||
|
if (elementManager->elements[i] == currentEle)
|
||||||
|
{
|
||||||
|
index = i;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (index == -1)
|
||||||
|
return;
|
||||||
jsonObj.insert("is-folder", false);
|
jsonObj.insert("is-folder", false);
|
||||||
jsonObj.insert("element", elementPool->currentIndex);
|
jsonObj.insert("element", index);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
jsonObj.insert("is-folder", true);
|
jsonObj.insert("is-folder", true);
|
||||||
|
|
|
@ -11,12 +11,15 @@ class LayerCreateWidget :
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
ElementManager* elementManager;
|
||||||
|
std::vector<GraphicElement*> elements;
|
||||||
Ui::LayerCreateWidget ui;
|
Ui::LayerCreateWidget ui;
|
||||||
ElementPoolWidget* elementPool;
|
ElementPoolWidget* elementPool;
|
||||||
|
void elementsCheck(FolderLayerWrapper*);
|
||||||
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
LayerCreateWidget(ElementManager* elementManager,QWidget* parent = nullptr);
|
LayerCreateWidget(ElementManager* elementManager, FolderLayerWrapper* folderLayer, QWidget* parent = nullptr);
|
||||||
~LayerCreateWidget();
|
~LayerCreateWidget();
|
||||||
void accept() override;
|
void accept() override;
|
||||||
|
|
||||||
|
|
|
@ -3,22 +3,20 @@
|
||||||
#include <QDialogButtonBox>
|
#include <QDialogButtonBox>
|
||||||
#include <QHBoxLayout>
|
#include <QHBoxLayout>
|
||||||
#include <QGridLayout>
|
#include <QGridLayout>
|
||||||
#include <QDebug>
|
|
||||||
#include <unordered_set>
|
|
||||||
|
|
||||||
LayerStyleDialog::LayerStyleDialog(
|
LayerStyleDialog::LayerStyleDialog(
|
||||||
QWidget* parent,
|
LayerStyleContainer& styles,
|
||||||
std::shared_ptr<LayerStyle> existedStyle,
|
std::shared_ptr<LayerStyle> existedStyle,
|
||||||
std::vector<std::shared_ptr<LayerStyle>>* excludeStyles
|
QWidget* parent
|
||||||
) : QDialog(parent)
|
) : QDialog(parent), styles(&styles)
|
||||||
{
|
{
|
||||||
QVBoxLayout* dialogLayout = new QVBoxLayout(this);
|
auto* dialogLayout = new QVBoxLayout(this);
|
||||||
dialogLayout->setAlignment(Qt::AlignmentFlag::AlignHCenter);
|
dialogLayout->setAlignment(Qt::AlignmentFlag::AlignHCenter);
|
||||||
this->setLayout(dialogLayout);
|
this->setLayout(dialogLayout);
|
||||||
|
|
||||||
if (existedStyle)
|
if (existedStyle)
|
||||||
{
|
{
|
||||||
this->modifyingStyle = existedStyle->clonePtr();
|
this->modifyingStyle = existedStyle->clone();
|
||||||
|
|
||||||
this->styleContainer = nullptr;
|
this->styleContainer = nullptr;
|
||||||
this->styleWidget = modifyingStyle->getInputWidget();
|
this->styleWidget = modifyingStyle->getInputWidget();
|
||||||
|
@ -28,28 +26,14 @@ LayerStyleDialog::LayerStyleDialog(
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
std::unordered_set<QString> excludeStyleNames;
|
QStringList unusedStyleNames = styles.unusedStyleNames();
|
||||||
for(auto &style : *excludeStyles)
|
auto* typeSelector = new QComboBox(this);
|
||||||
{
|
|
||||||
excludeStyleNames.insert(style->getStyleName());
|
|
||||||
}
|
|
||||||
|
|
||||||
QComboBox* typeSelector = new QComboBox(this);
|
if (!unusedStyleNames.empty())
|
||||||
|
{
|
||||||
|
typeSelector->addItems(unusedStyleNames);
|
||||||
|
this->modifyingStyle = std::move(styles.makeUnusedStyle(unusedStyleNames[0]));
|
||||||
|
|
||||||
for (auto& pair : LayerStyle::types)
|
|
||||||
{
|
|
||||||
if (!excludeStyleNames.contains(pair.first))
|
|
||||||
{
|
|
||||||
typeSelector->addItem(pair.first);
|
|
||||||
if (!this->modifyingStyle)
|
|
||||||
{
|
|
||||||
this->modifyingStyle = std::move(pair.second());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (typeSelector->count() > 0)
|
|
||||||
{
|
|
||||||
dialogLayout->addWidget(typeSelector);
|
dialogLayout->addWidget(typeSelector);
|
||||||
this->styleContainer = new QGridLayout(this);
|
this->styleContainer = new QGridLayout(this);
|
||||||
dialogLayout->addLayout(styleContainer);
|
dialogLayout->addLayout(styleContainer);
|
||||||
|
@ -57,11 +41,11 @@ LayerStyleDialog::LayerStyleDialog(
|
||||||
this->styleWidget = this->modifyingStyle->getInputWidget();
|
this->styleWidget = this->modifyingStyle->getInputWidget();
|
||||||
this->styleWidget->setParent(this);
|
this->styleWidget->setParent(this);
|
||||||
this->styleContainer->addWidget(styleWidget);
|
this->styleContainer->addWidget(styleWidget);
|
||||||
connect(typeSelector, QOverload<int>::of(&QComboBox::currentIndexChanged),
|
connect(typeSelector, &QComboBox::currentTextChanged,
|
||||||
this, &LayerStyleDialog::onStyleTypeSelectorChanged);
|
this, &LayerStyleDialog::onStyleTypeSelectorChanged);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
QDialogButtonBox* buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
|
auto* buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
|
||||||
connect(buttonBox, &QDialogButtonBox::accepted, this, &LayerStyleDialog::accept);
|
connect(buttonBox, &QDialogButtonBox::accepted, this, &LayerStyleDialog::accept);
|
||||||
connect(buttonBox, &QDialogButtonBox::rejected, this, &LayerStyleDialog::reject);
|
connect(buttonBox, &QDialogButtonBox::rejected, this, &LayerStyleDialog::reject);
|
||||||
dialogLayout->addWidget(buttonBox);
|
dialogLayout->addWidget(buttonBox);
|
||||||
|
@ -73,7 +57,7 @@ void LayerStyleDialog::accept()
|
||||||
QDialog::accept();
|
QDialog::accept();
|
||||||
}
|
}
|
||||||
|
|
||||||
void LayerStyleDialog::onStyleTypeSelectorChanged(int index)
|
void LayerStyleDialog::onStyleTypeSelectorChanged(const QString& current)
|
||||||
{
|
{
|
||||||
if (this->styleWidget)
|
if (this->styleWidget)
|
||||||
{
|
{
|
||||||
|
@ -81,8 +65,10 @@ void LayerStyleDialog::onStyleTypeSelectorChanged(int index)
|
||||||
this->styleWidget->setParent(nullptr);
|
this->styleWidget->setParent(nullptr);
|
||||||
delete styleWidget;
|
delete styleWidget;
|
||||||
}
|
}
|
||||||
this->modifyingStyle = std::move(LayerStyle::types[index].second());
|
this->modifyingStyle = std::move(styles->makeUnusedStyle(current));
|
||||||
this->styleWidget = this->modifyingStyle->getInputWidget();
|
this->styleWidget = this->modifyingStyle->getInputWidget();
|
||||||
this->styleWidget->setParent(this);
|
this->styleWidget->setParent(this);
|
||||||
this->styleContainer->addWidget(styleWidget, 0, 0, 1, 1);
|
this->styleContainer->addWidget(styleWidget, 0, 0, 1, 1);
|
||||||
|
this->styleWidget->adjustSize();
|
||||||
|
this->adjustSize();
|
||||||
}
|
}
|
||||||
|
|
|
@ -9,15 +9,17 @@ class LayerStyleDialog : public QDialog
|
||||||
private:
|
private:
|
||||||
QWidget* styleWidget;
|
QWidget* styleWidget;
|
||||||
QGridLayout* styleContainer;
|
QGridLayout* styleContainer;
|
||||||
|
LayerStyleContainer* styles;
|
||||||
std::unique_ptr<LayerStyle> modifyingStyle;
|
std::unique_ptr<LayerStyle> modifyingStyle;
|
||||||
public:
|
public:
|
||||||
LayerStyleDialog(
|
LayerStyleDialog(
|
||||||
QWidget* parent = nullptr,
|
LayerStyleContainer& styles,
|
||||||
std::shared_ptr<LayerStyle> existedStyle = nullptr,
|
std::shared_ptr<LayerStyle> existedStyle = nullptr,
|
||||||
std::vector<std::shared_ptr<LayerStyle>>* excludeStyles = nullptr);
|
QWidget* parent = nullptr
|
||||||
|
);
|
||||||
std::shared_ptr<LayerStyle> layerStyle;
|
std::shared_ptr<LayerStyle> layerStyle;
|
||||||
private slots:
|
private slots:
|
||||||
void onStyleTypeSelectorChanged(int index);
|
void onStyleTypeSelectorChanged(const QString& current);
|
||||||
void accept() override;
|
void accept() override;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,108 @@
|
||||||
|
#include "StrokeStyleListView.h"
|
||||||
|
#include "ColorPicker.h"
|
||||||
|
#include <qtmaterialraisedbutton.h>
|
||||||
|
|
||||||
|
constexpr int COLUMN_WIDTH = 0;
|
||||||
|
constexpr int COLUMN_COLOR = 1;
|
||||||
|
constexpr int COLUMN_METALLIC = 2;
|
||||||
|
constexpr int COLUMN_ROUGHNESS = 3;
|
||||||
|
constexpr int COLUMN_OPERATIONS = 4;
|
||||||
|
|
||||||
|
// TODO: 将这个类改为继承QWidget,把table转为其中的一个元素,加上新增行按钮和宽度设置
|
||||||
|
StrokeStyleListView::StrokeStyleListView(
|
||||||
|
std::shared_ptr<Renderer::StrokeRadialGradient> stroke,
|
||||||
|
QWidget* parent
|
||||||
|
) : QTableWidget(parent), stroke(stroke)
|
||||||
|
{
|
||||||
|
this->setSizeAdjustPolicy(QAbstractScrollArea::AdjustToContentsOnFirstShow);
|
||||||
|
this->setColumnCount(5);
|
||||||
|
this->setRowCount(stroke->materialMap.size());
|
||||||
|
QStringList headers;
|
||||||
|
headers.append(QStringLiteral("离心距离占比"));
|
||||||
|
headers.append(QStringLiteral("颜色"));
|
||||||
|
headers.append(QStringLiteral("金属度"));
|
||||||
|
headers.append(QStringLiteral("粗糙度"));
|
||||||
|
headers.append(QStringLiteral("其他操作"));
|
||||||
|
this->setHorizontalHeaderLabels(headers);
|
||||||
|
for (int row = 0; auto& strokePair : stroke->materialMap)
|
||||||
|
{
|
||||||
|
QTableWidgetItem* widthItem = new QTableWidgetItem;
|
||||||
|
widthItem->setData(Qt::EditRole, strokePair.first);
|
||||||
|
this->setItem(row, COLUMN_WIDTH, widthItem);
|
||||||
|
|
||||||
|
QColor* colorPtr = &(strokePair.second.color);
|
||||||
|
QTableWidgetItem* colorItem = new QTableWidgetItem;
|
||||||
|
colorItem->setData(Qt::DisplayRole, *colorPtr);
|
||||||
|
this->setItem(row, COLUMN_COLOR, colorItem);
|
||||||
|
ColorPicker* colorPicker = new ColorPicker(*colorPtr, this);
|
||||||
|
this->setCellWidget(row, COLUMN_COLOR, colorPicker);
|
||||||
|
connect(colorPicker, &ColorPicker::colorChanged, [this, colorPtr](QColor color) {
|
||||||
|
*colorPtr = color;
|
||||||
|
this->update();
|
||||||
|
});
|
||||||
|
|
||||||
|
QTableWidgetItem* metallicItem = new QTableWidgetItem;
|
||||||
|
metallicItem->setData(Qt::EditRole, strokePair.second.metallic);
|
||||||
|
this->setItem(row, COLUMN_METALLIC, metallicItem);
|
||||||
|
|
||||||
|
QTableWidgetItem* roughnessItem = new QTableWidgetItem;
|
||||||
|
roughnessItem->setData(Qt::EditRole, strokePair.second.roughness);
|
||||||
|
this->setItem(row, COLUMN_ROUGHNESS, roughnessItem);
|
||||||
|
|
||||||
|
QtMaterialRaisedButton* removeButton = new QtMaterialRaisedButton("-", this);
|
||||||
|
removeButton->setFixedSize(20, 20);
|
||||||
|
this->setCellWidget(row, COLUMN_OPERATIONS, removeButton);
|
||||||
|
connect(removeButton, &QtMaterialRaisedButton::clicked, [this, row]() {
|
||||||
|
this->stroke->materialMap.erase(this->item(row, COLUMN_WIDTH)->text().toFloat());
|
||||||
|
this->removeRow(row);
|
||||||
|
});
|
||||||
|
|
||||||
|
row++;
|
||||||
|
}
|
||||||
|
connect(this, &StrokeStyleListView::currentItemChanged, this, &StrokeStyleListView::onCurrentItemChanged);
|
||||||
|
connect(this, &StrokeStyleListView::cellChanged, this, &StrokeStyleListView::onCellChanged);
|
||||||
|
this->adjustSize();
|
||||||
|
}
|
||||||
|
|
||||||
|
void StrokeStyleListView::onCurrentItemChanged(QTableWidgetItem* current, QTableWidgetItem* previous)
|
||||||
|
{
|
||||||
|
if (!current) return;
|
||||||
|
int column = current->column();
|
||||||
|
if (column != COLUMN_COLOR && column != COLUMN_OPERATIONS)
|
||||||
|
{
|
||||||
|
this->currentItemValue = current->text();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void StrokeStyleListView::onCellChanged(int row, int column)
|
||||||
|
{
|
||||||
|
auto changedItem = this->item(row, column);
|
||||||
|
auto changedItemValue = changedItem->text().toFloat();
|
||||||
|
if (changedItemValue < 0 || 1 < changedItemValue)
|
||||||
|
{
|
||||||
|
changedItem->setData(Qt::EditRole, this->currentItemValue.toFloat());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
auto changedWidth = this->item(row, COLUMN_WIDTH)->text().toFloat();
|
||||||
|
switch (row)
|
||||||
|
{
|
||||||
|
case COLUMN_WIDTH:
|
||||||
|
{
|
||||||
|
float oldWidth = this->currentItemValue.toFloat();
|
||||||
|
auto node = stroke->materialMap.extract(oldWidth);
|
||||||
|
node.key() = changedWidth;
|
||||||
|
stroke->materialMap.insert(std::move(node));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case COLUMN_METALLIC:
|
||||||
|
{
|
||||||
|
stroke->materialMap[changedWidth].metallic = changedItemValue;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case COLUMN_ROUGHNESS:
|
||||||
|
{
|
||||||
|
stroke->materialMap[changedWidth].roughness = changedItemValue;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,21 @@
|
||||||
|
#pragma once
|
||||||
|
#include "LayerStyle.h"
|
||||||
|
#include "../Renderer/Painting/MaterialStyleStroke.h"
|
||||||
|
#include <QListView>
|
||||||
|
#include <QListWidget>
|
||||||
|
#include <QTableWidget>
|
||||||
|
class StrokeStyleListView : public QTableWidget
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
private:
|
||||||
|
QString currentItemValue;
|
||||||
|
|
||||||
|
public:
|
||||||
|
StrokeStyleListView(std::shared_ptr<Renderer::StrokeRadialGradient> stroke, QWidget* parent = nullptr);
|
||||||
|
std::shared_ptr<Renderer::StrokeRadialGradient> stroke;
|
||||||
|
|
||||||
|
protected slots:
|
||||||
|
void onCurrentItemChanged(QTableWidgetItem* current, QTableWidgetItem* previous);
|
||||||
|
void onCellChanged(int row, int column);
|
||||||
|
};
|
||||||
|
|
|
@ -0,0 +1,218 @@
|
||||||
|
#include "StrokeStyleWidget.h"
|
||||||
|
#include "ColorPicker.h"
|
||||||
|
#include <qtmaterialraisedbutton.h>
|
||||||
|
#include <limits>
|
||||||
|
#include <lib/qtmaterialstyle.h>
|
||||||
|
|
||||||
|
constexpr int COLUMN_WIDTH = 0;
|
||||||
|
constexpr int COLUMN_COLOR = 1;
|
||||||
|
constexpr int COLUMN_METALLIC = 2;
|
||||||
|
constexpr int COLUMN_ROUGHNESS = 3;
|
||||||
|
constexpr int COLUMN_OPERATIONS = 4;
|
||||||
|
|
||||||
|
StrokeStyleWidget::StrokeStyleWidget(
|
||||||
|
std::shared_ptr<MaterialStyleStroke> stroke,
|
||||||
|
QWidget* parent
|
||||||
|
) : QWidget(parent), stroke(stroke)
|
||||||
|
{
|
||||||
|
auto* viewLayout = new QVBoxLayout(this);
|
||||||
|
this->setLayout(viewLayout);
|
||||||
|
|
||||||
|
initStrokeSettings();
|
||||||
|
auto* strokeProperties = new QWidget(this);
|
||||||
|
auto* strokePropertiesLayout = new QHBoxLayout(strokeProperties);
|
||||||
|
strokePropertiesLayout->setMargin(0);
|
||||||
|
|
||||||
|
strokeProperties->setLayout(strokePropertiesLayout);
|
||||||
|
strokePropertiesLayout->addWidget(enableGradual);
|
||||||
|
strokePropertiesLayout->addWidget(endTypeBox);
|
||||||
|
|
||||||
|
viewLayout->addWidget(strokeProperties);
|
||||||
|
viewLayout->addWidget(widthField);
|
||||||
|
|
||||||
|
initTable(std::dynamic_pointer_cast<Renderer::StrokeRadialGradient>(stroke->materialStroke));
|
||||||
|
viewLayout->addWidget(strokeTable);
|
||||||
|
this->adjustSize();
|
||||||
|
}
|
||||||
|
|
||||||
|
void StrokeStyleWidget::initStrokeSettings()
|
||||||
|
{
|
||||||
|
this->enableGradual = new QtMaterialCheckBox(this);
|
||||||
|
enableGradual->setText(QStringLiteral("渐变"));
|
||||||
|
enableGradual->setChecked(radialStroke(stroke)->gradual);
|
||||||
|
connect(enableGradual, &QtMaterialCheckBox::toggled, [this](bool checked) {
|
||||||
|
radialStroke(this->stroke)->gradual = checked;
|
||||||
|
});
|
||||||
|
|
||||||
|
#define endTypeBoxLabel(start, end) QStringLiteral(start##" -> "##end)
|
||||||
|
this->endTypeBox = new QComboBox(this);
|
||||||
|
endTypeBox->addItem(endTypeBoxLabel("圆头", "圆头")); // kRound
|
||||||
|
endTypeBox->addItem(endTypeBoxLabel("平头", "圆头")); // kFlatRound
|
||||||
|
endTypeBox->addItem(endTypeBoxLabel("圆头", "平头")); // kRoundFlat
|
||||||
|
endTypeBox->addItem(endTypeBoxLabel("平头", "平头")); // kFlat
|
||||||
|
endTypeBox->setCurrentIndex(static_cast<int>(this->stroke->endType));
|
||||||
|
connect(endTypeBox, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) {
|
||||||
|
switch (index)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
this->stroke->endType = Renderer::StrokeEndType::kRound;
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
this->stroke->endType = Renderer::StrokeEndType::kFlatRound;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
this->stroke->endType = Renderer::StrokeEndType::kRoundFlat;
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
this->stroke->endType = Renderer::StrokeEndType::kFlat;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
this->widthField = new QtMaterialTextField(this);
|
||||||
|
widthField->setLabel(QStringLiteral("本侧描边宽度"));
|
||||||
|
widthField->setText(QString::number(stroke->halfWidth));
|
||||||
|
auto* widthValidator = new QDoubleValidator(0.1, std::numeric_limits<float>::max(), 3, widthField);
|
||||||
|
widthValidator->setNotation(QDoubleValidator::StandardNotation);
|
||||||
|
widthField->setValidator(widthValidator);
|
||||||
|
connect(widthField, &QtMaterialTextField::textChanged, [this](const QString& changed) {
|
||||||
|
if (this->widthField->hasAcceptableInput())
|
||||||
|
{
|
||||||
|
this->stroke->halfWidth = changed.toFloat();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: 新增时参数校验
|
||||||
|
void StrokeStyleWidget::initTable(std::shared_ptr<Renderer::StrokeRadialGradient> materialStroke)
|
||||||
|
{
|
||||||
|
this->strokeTable = new QTableWidget(this);
|
||||||
|
strokeTable->setSizeAdjustPolicy(QAbstractScrollArea::AdjustToContentsOnFirstShow);
|
||||||
|
strokeTable->setColumnCount(5);
|
||||||
|
strokeTable->setRowCount(materialStroke->materialMap.size() + 1);
|
||||||
|
QStringList headers;
|
||||||
|
headers << QStringLiteral("离心距离占比")
|
||||||
|
<< QStringLiteral("颜色")
|
||||||
|
<< QStringLiteral("金属度")
|
||||||
|
<< QStringLiteral("粗糙度")
|
||||||
|
<< QStringLiteral("其他操作");
|
||||||
|
strokeTable->setHorizontalHeaderLabels(headers);
|
||||||
|
int row = 0;
|
||||||
|
// 内容
|
||||||
|
for (auto & strokePair : materialStroke->materialMap)
|
||||||
|
{
|
||||||
|
setTableRow(row, strokePair.first, strokePair.second);
|
||||||
|
row++;
|
||||||
|
}
|
||||||
|
// 新增按钮
|
||||||
|
QtMaterialRaisedButton* addButton = new QtMaterialRaisedButton("+", strokeTable);
|
||||||
|
addButton->setBackgroundColor(QtMaterialStyle::instance().themeColor("primary1"));
|
||||||
|
strokeTable->setSpan(row, 0, 1, 5);
|
||||||
|
strokeTable->setCellWidget(row, 0, addButton);
|
||||||
|
strokeTable->setMinimumHeight(strokeTable->rowHeight(row) * 5);
|
||||||
|
strokeTable->setMinimumWidth(strokeTable->sizeHint().width());
|
||||||
|
addButton->setFixedHeight(strokeTable->rowHeight(row));
|
||||||
|
connect(addButton, &QtMaterialRaisedButton::clicked, [this]() {
|
||||||
|
handlingRowInsert = true;
|
||||||
|
auto materialMap = &(radialStroke(this->stroke)->materialMap);
|
||||||
|
float newWidth = 0;
|
||||||
|
if (materialMap->size() == 0)
|
||||||
|
{
|
||||||
|
newWidth = 0.1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
auto lastPair = materialMap->rbegin();
|
||||||
|
newWidth = lastPair->first + 0.01;
|
||||||
|
}
|
||||||
|
Renderer::Material newMaterial(QColor::fromRgb(0, 0, 0));
|
||||||
|
(*materialMap)[newWidth] = newMaterial;
|
||||||
|
int newRow = this->strokeTable->rowCount() - 1;
|
||||||
|
this->strokeTable->insertRow(newRow);
|
||||||
|
setTableRow(newRow, newWidth, (*materialMap)[newWidth]);
|
||||||
|
this->strokeTable->update();
|
||||||
|
handlingRowInsert = false;
|
||||||
|
});
|
||||||
|
connect(strokeTable, &QTableWidget::currentItemChanged, this, &StrokeStyleWidget::onCurrentItemChanged);
|
||||||
|
connect(strokeTable, &QTableWidget::cellChanged, this, &StrokeStyleWidget::onCellChanged);
|
||||||
|
}
|
||||||
|
|
||||||
|
void StrokeStyleWidget::setTableRow(int row, float width, Renderer::Material& material)
|
||||||
|
{
|
||||||
|
auto* widthItem = new QTableWidgetItem;
|
||||||
|
widthItem->setData(Qt::EditRole, width);
|
||||||
|
strokeTable->setItem(row, COLUMN_WIDTH, widthItem);
|
||||||
|
|
||||||
|
QColor* colorPtr = &(material.color);
|
||||||
|
auto* colorItem = new QTableWidgetItem;
|
||||||
|
colorItem->setData(Qt::DisplayRole, *colorPtr);
|
||||||
|
strokeTable->setItem(row, COLUMN_COLOR, colorItem);
|
||||||
|
auto* colorPicker = new ColorPicker(*colorPtr, strokeTable);
|
||||||
|
strokeTable->setCellWidget(row, COLUMN_COLOR, colorPicker);
|
||||||
|
connect(colorPicker, &ColorPicker::colorChanged, [this, colorPtr](QColor color) {
|
||||||
|
*colorPtr = color;
|
||||||
|
this->strokeTable->update();
|
||||||
|
});
|
||||||
|
|
||||||
|
auto* metallicItem = new QTableWidgetItem;
|
||||||
|
metallicItem->setData(Qt::EditRole, material.metallicF());
|
||||||
|
strokeTable->setItem(row, COLUMN_METALLIC, metallicItem);
|
||||||
|
|
||||||
|
auto* roughnessItem = new QTableWidgetItem;
|
||||||
|
roughnessItem->setData(Qt::EditRole, material.roughnessF());
|
||||||
|
strokeTable->setItem(row, COLUMN_ROUGHNESS, roughnessItem);
|
||||||
|
|
||||||
|
auto* removeButton = new QtMaterialRaisedButton("-", strokeTable);
|
||||||
|
removeButton->setBackgroundColor(QtMaterialStyle::instance().themeColor("primary1"));
|
||||||
|
removeButton->setFixedSize(20, 20);
|
||||||
|
strokeTable->setCellWidget(row, COLUMN_OPERATIONS, removeButton);
|
||||||
|
connect(removeButton, &QtMaterialRaisedButton::clicked, [this, row]() {
|
||||||
|
radialStroke(this->stroke)->materialMap.erase(this->strokeTable->item(row, COLUMN_WIDTH)->text().toFloat());
|
||||||
|
this->strokeTable->removeRow(row);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
void StrokeStyleWidget::onCurrentItemChanged(QTableWidgetItem* current, QTableWidgetItem* previous)
|
||||||
|
{
|
||||||
|
if (!current) return;
|
||||||
|
int column = current->column();
|
||||||
|
if (column != COLUMN_COLOR && column != COLUMN_OPERATIONS)
|
||||||
|
{
|
||||||
|
this->currentItemValue = current->data(Qt::EditRole);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void StrokeStyleWidget::onCellChanged(int row, int column)
|
||||||
|
{
|
||||||
|
if (handlingRowInsert) return;
|
||||||
|
auto changedItem = strokeTable->item(row, column);
|
||||||
|
auto changedItemValue = changedItem->text().toFloat();
|
||||||
|
if (changedItemValue < 0 || 1 < changedItemValue)
|
||||||
|
{
|
||||||
|
changedItem->setData(Qt::EditRole, this->currentItemValue.toFloat());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
auto changedWidth = strokeTable->item(row, COLUMN_WIDTH)->data(Qt::EditRole).toFloat();
|
||||||
|
switch (column)
|
||||||
|
{
|
||||||
|
case COLUMN_WIDTH:
|
||||||
|
{
|
||||||
|
float oldWidth = this->currentItemValue.toFloat();
|
||||||
|
auto node = radialStroke(stroke)->materialMap.extract(oldWidth);
|
||||||
|
node.key() = changedWidth;
|
||||||
|
radialStroke(stroke)->materialMap.insert(std::move(node));
|
||||||
|
strokeTable->sortItems(COLUMN_WIDTH);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case COLUMN_METALLIC:
|
||||||
|
{
|
||||||
|
radialStroke(stroke)->materialMap[changedWidth].setMetallicF(changedItemValue);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case COLUMN_ROUGHNESS:
|
||||||
|
{
|
||||||
|
radialStroke(stroke)->materialMap[changedWidth].setRoughnessF(changedItemValue);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,33 @@
|
||||||
|
#pragma once
|
||||||
|
#include "LayerStyle.h"
|
||||||
|
#include "../Renderer/Painting/MaterialStyleStroke.h"
|
||||||
|
#include <QTableWidget>
|
||||||
|
#include <QVBoxLayout>
|
||||||
|
#include <QComboBox>
|
||||||
|
#include <qtmaterialtextfield.h>
|
||||||
|
#include <qtmaterialcheckbox.h>
|
||||||
|
class StrokeStyleWidget : public QWidget
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
private:
|
||||||
|
QVariant currentItemValue;
|
||||||
|
|
||||||
|
QtMaterialCheckBox* enableGradual;
|
||||||
|
QComboBox* endTypeBox;
|
||||||
|
QtMaterialTextField* widthField;
|
||||||
|
QTableWidget* strokeTable;
|
||||||
|
bool handlingRowInsert = false;
|
||||||
|
|
||||||
|
void initStrokeSettings();
|
||||||
|
void initTable(std::shared_ptr<Renderer::StrokeRadialGradient> materialStroke);
|
||||||
|
void setTableRow(int row, float width, Renderer::Material& material);
|
||||||
|
|
||||||
|
public:
|
||||||
|
StrokeStyleWidget(std::shared_ptr<Renderer::MaterialStyleStroke> stroke, QWidget* parent = nullptr);
|
||||||
|
std::shared_ptr<Renderer::MaterialStyleStroke> stroke;
|
||||||
|
|
||||||
|
protected slots:
|
||||||
|
void onCurrentItemChanged(QTableWidgetItem* current, QTableWidgetItem* previous);
|
||||||
|
void onCellChanged(int row, int column);
|
||||||
|
};
|
||||||
|
|
|
@ -1,8 +1,11 @@
|
||||||
#include "EditorWidgetItem.h"
|
#include "EditorWidgetItem.h"
|
||||||
|
#include "EditorWidget.h"
|
||||||
|
#include <QTimer>
|
||||||
|
|
||||||
EditorWidgetItem::EditorWidgetItem(QString filePath,QWidget *parent) : QWidget(parent)
|
EditorWidgetItem::EditorWidgetItem(QString filePath,QWidget *parent) : QWidget(parent)
|
||||||
{
|
{
|
||||||
QImage x;
|
QImage x;
|
||||||
|
this->parent = parent;
|
||||||
displayLayer = nullptr;
|
displayLayer = nullptr;
|
||||||
displayElement = nullptr;
|
displayElement = nullptr;
|
||||||
ui.setupUi(this);
|
ui.setupUi(this);
|
||||||
|
@ -12,8 +15,22 @@ EditorWidgetItem::EditorWidgetItem(QString filePath,QWidget *parent) : QWidget(p
|
||||||
this->filePath = filePath;
|
this->filePath = filePath;
|
||||||
layerInfoDisplayWidget = dynamic_cast<InfoDisplayWidget *>(tabWidget->widget(0));
|
layerInfoDisplayWidget = dynamic_cast<InfoDisplayWidget *>(tabWidget->widget(0));
|
||||||
elementInfoDisplayWidget = dynamic_cast<ElementPoolWidget *>(tabWidget->widget(1));
|
elementInfoDisplayWidget = dynamic_cast<ElementPoolWidget *>(tabWidget->widget(1));
|
||||||
|
editorSettingWidget = dynamic_cast<EditorSettingWidget*>(tabWidget->widget(2));
|
||||||
|
elementInfoDisplayWidget->enableEdit();
|
||||||
qDebug() << layerInfoDisplayWidget;
|
qDebug() << layerInfoDisplayWidget;
|
||||||
qDebug() << elementInfoDisplayWidget;
|
qDebug() << elementInfoDisplayWidget;
|
||||||
|
auto centralRefresh = [this]() {
|
||||||
|
layerInfoDisplayWidget->refresh();
|
||||||
|
elementInfoDisplayWidget->refresh();
|
||||||
|
treeWidget->refresh();
|
||||||
|
previewWindow->refresh();
|
||||||
|
};
|
||||||
|
connect(layerInfoDisplayWidget, &InfoDisplayWidget::triggerCentralRefresh, centralRefresh);
|
||||||
|
connect(elementInfoDisplayWidget, &ElementPoolWidget::triggerCentralRefresh, centralRefresh);
|
||||||
|
connect(treeWidget, &LayerTreeWidget::triggerCentralRefresh, centralRefresh);
|
||||||
|
connect(editorSettingWidget, &EditorSettingWidget::backgroundColorChanged, this, &EditorWidgetItem::handleBackgroundColorChange);
|
||||||
|
connect(editorSettingWidget, &EditorSettingWidget::projectNameChanged, this, &EditorWidgetItem::handleProjectNameChange);
|
||||||
|
connect(previewWindow, &PreviewWindow::refreshElementPreviewByIndex, elementInfoDisplayWidget, &ElementPoolWidget::refreshPictureByIndex);
|
||||||
connect(previewWindow, &PreviewWindow::layerInfoChanged, layerInfoDisplayWidget, &InfoDisplayWidget::triggerSelfRefresh);
|
connect(previewWindow, &PreviewWindow::layerInfoChanged, layerInfoDisplayWidget, &InfoDisplayWidget::triggerSelfRefresh);
|
||||||
connect(treeWidget, &LayerTreeWidget::displayLayerChange, previewWindow, &PreviewWindow::currentLayerChanged);
|
connect(treeWidget, &LayerTreeWidget::displayLayerChange, previewWindow, &PreviewWindow::currentLayerChanged);
|
||||||
connect(treeWidget, &LayerTreeWidget::requireRefreshElementWidget, elementInfoDisplayWidget, &ElementPoolWidget::refresh);
|
connect(treeWidget, &LayerTreeWidget::requireRefreshElementWidget, elementInfoDisplayWidget, &ElementPoolWidget::refresh);
|
||||||
|
@ -24,6 +41,7 @@ EditorWidgetItem::EditorWidgetItem(QString filePath,QWidget *parent) : QWidget(p
|
||||||
connect(treeWidget, &LayerTreeWidget::requireRefreshPreview, this,
|
connect(treeWidget, &LayerTreeWidget::requireRefreshPreview, this,
|
||||||
&EditorWidgetItem::triggerRefreshPreview);
|
&EditorWidgetItem::triggerRefreshPreview);
|
||||||
connect(layerInfoDisplayWidget, &InfoDisplayWidget::requireSelfRefresh, layerInfoDisplayWidget, &InfoDisplayWidget::triggerSelfRefresh);
|
connect(layerInfoDisplayWidget, &InfoDisplayWidget::requireSelfRefresh, layerInfoDisplayWidget, &InfoDisplayWidget::triggerSelfRefresh);
|
||||||
|
connect(elementInfoDisplayWidget, &ElementPoolWidget::refreshLayerTree, treeWidget, &LayerTreeWidget::refresh);
|
||||||
// &EditorWidget::triggerRefreshPreview);
|
// &EditorWidget::triggerRefreshPreview);
|
||||||
// test
|
// test
|
||||||
QFile settingFile;
|
QFile settingFile;
|
||||||
|
@ -37,11 +55,11 @@ EditorWidgetItem::EditorWidgetItem(QString filePath,QWidget *parent) : QWidget(p
|
||||||
qDebug() << jError.errorString();
|
qDebug() << jError.errorString();
|
||||||
// end test
|
// end test
|
||||||
QJsonObject source = jsonDoc.object();
|
QJsonObject source = jsonDoc.object();
|
||||||
elementManager = new ElementManager(source,previewWindow->getRenderer());
|
elementManager = new ElementManager(source,Renderer::ElementRenderer::instance());
|
||||||
layerManager = new LayerManager(source, elementManager);
|
layerManager = new LayerManager(source, elementManager);
|
||||||
elementInfoDisplayWidget->setElementManager(elementManager);
|
elementInfoDisplayWidget->setElementManager(elementManager);
|
||||||
treeWidget->elementManager = elementManager;
|
treeWidget->elementManager = elementManager;
|
||||||
qDebug() << layerManager->toJson();
|
//qDebug() << layerManager->toJson();
|
||||||
previewWindow->initialize(layerManager,QSize(jsonDoc.object().value("width").toDouble(),jsonDoc.object().value("height").toDouble()));
|
previewWindow->initialize(layerManager,QSize(jsonDoc.object().value("width").toDouble(),jsonDoc.object().value("height").toDouble()));
|
||||||
|
|
||||||
|
|
||||||
|
@ -51,6 +69,15 @@ EditorWidgetItem::EditorWidgetItem(QString filePath,QWidget *parent) : QWidget(p
|
||||||
treeWidget->refresh();
|
treeWidget->refresh();
|
||||||
treeWidget->addTopLevelItem(treeWidget->root->getQTreeItem());
|
treeWidget->addTopLevelItem(treeWidget->root->getQTreeItem());
|
||||||
}
|
}
|
||||||
|
this->backgroundColor = source.value("background-color").toVariant().value<QColor>();
|
||||||
|
this->projectName = source.value("project-name").toString();
|
||||||
|
qDebug() << this->backgroundColor;
|
||||||
|
qDebug() << this->projectName;
|
||||||
|
QTimer::singleShot(300, this, [this]() {
|
||||||
|
handleBackgroundColorChange(this->backgroundColor);
|
||||||
|
handleProjectNameChange(this->projectName);
|
||||||
|
});
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EditorWidgetItem::~EditorWidgetItem()
|
EditorWidgetItem::~EditorWidgetItem()
|
||||||
|
@ -98,9 +125,28 @@ void EditorWidgetItem::saveImpl(QString filePath) const
|
||||||
json.insert("height", 1080);
|
json.insert("height", 1080);
|
||||||
json.insert("root-layer", source1.value("root-layer"));
|
json.insert("root-layer", source1.value("root-layer"));
|
||||||
json.insert("elements", source2.value("elements"));
|
json.insert("elements", source2.value("elements"));
|
||||||
|
json.insert("project-name", this->projectName);
|
||||||
|
json.insert("background-color", QJsonValue::fromVariant(QVariant::fromValue(this->backgroundColor)));
|
||||||
QJsonDocument doc(json);
|
QJsonDocument doc(json);
|
||||||
QFile file(filePath);
|
QFile file(filePath);
|
||||||
file.open(QIODevice::WriteOnly);
|
file.open(QIODevice::WriteOnly);
|
||||||
file.write(doc.toJson());
|
file.write(doc.toJson());
|
||||||
file.close();
|
file.close();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void EditorWidgetItem::handleBackgroundColorChange(QColor color)
|
||||||
|
{
|
||||||
|
this->backgroundColor = color;
|
||||||
|
previewWindow->setBackgroundColor(color);
|
||||||
|
}
|
||||||
|
|
||||||
|
void EditorWidgetItem::handleProjectNameChange(QString name)
|
||||||
|
{
|
||||||
|
this->projectName = name;
|
||||||
|
auto parent = dynamic_cast<EditorWidget*>(this->parent);
|
||||||
|
qDebug() << name << " " << parent<<" "<<this;
|
||||||
|
if (parent != nullptr)
|
||||||
|
{
|
||||||
|
parent->renameTab(this, name);
|
||||||
|
}
|
||||||
|
}
|
|
@ -6,6 +6,7 @@
|
||||||
#include "LayerManager.h"
|
#include "LayerManager.h"
|
||||||
#include "LayerTreeWidget.h"
|
#include "LayerTreeWidget.h"
|
||||||
#include "PreviewWindow.h"
|
#include "PreviewWindow.h"
|
||||||
|
#include "EditorSettingWidget.h"
|
||||||
#include "ui_EditorWidgetItem.h"
|
#include "ui_EditorWidgetItem.h"
|
||||||
#include <QPainter>
|
#include <QPainter>
|
||||||
#include <QTreeWidget>
|
#include <QTreeWidget>
|
||||||
|
@ -26,11 +27,17 @@ class EditorWidgetItem : public QWidget
|
||||||
QTabWidget *tabWidget;
|
QTabWidget *tabWidget;
|
||||||
InfoDisplayWidget* layerInfoDisplayWidget;
|
InfoDisplayWidget* layerInfoDisplayWidget;
|
||||||
ElementPoolWidget* elementInfoDisplayWidget;
|
ElementPoolWidget* elementInfoDisplayWidget;
|
||||||
|
EditorSettingWidget* editorSettingWidget;
|
||||||
// QT DATA PART
|
// QT DATA PART
|
||||||
LayerWrapper *displayLayer;
|
LayerWrapper *displayLayer;
|
||||||
GraphicElement *displayElement;
|
GraphicElement *displayElement;
|
||||||
QString filePath;
|
QWidget* parent;
|
||||||
void saveImpl(QString filePath)const;
|
void saveImpl(QString filePath)const;
|
||||||
|
public:
|
||||||
|
// PROJECT INFO
|
||||||
|
QString filePath;
|
||||||
|
QString projectName;
|
||||||
|
QColor backgroundColor;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
EditorWidgetItem(QString filePath, QWidget *parent = nullptr);
|
EditorWidgetItem(QString filePath, QWidget *parent = nullptr);
|
||||||
|
@ -38,6 +45,8 @@ class EditorWidgetItem : public QWidget
|
||||||
void paintEvent(QPaintEvent *event) override;
|
void paintEvent(QPaintEvent *event) override;
|
||||||
void save() const;
|
void save() const;
|
||||||
void saveAs(QString filePath)const;
|
void saveAs(QString filePath)const;
|
||||||
|
void handleBackgroundColorChange(QColor color);
|
||||||
|
void handleProjectNameChange(QString name);
|
||||||
|
|
||||||
private slots:
|
private slots:
|
||||||
void onLayerChange(LayerWrapper *layer);
|
void onLayerChange(LayerWrapper *layer);
|
||||||
|
|
|
@ -2,7 +2,6 @@
|
||||||
ElementManager::ElementManager(QJsonObject source,Renderer::ElementRenderer* renderer)
|
ElementManager::ElementManager(QJsonObject source,Renderer::ElementRenderer* renderer)
|
||||||
{
|
{
|
||||||
auto elementsJson = source.value("elements").toArray();
|
auto elementsJson = source.value("elements").toArray();
|
||||||
qDebug() << elementsJson.size();
|
|
||||||
int index = 0;
|
int index = 0;
|
||||||
for (auto elementJson : elementsJson)
|
for (auto elementJson : elementsJson)
|
||||||
{
|
{
|
||||||
|
@ -68,9 +67,6 @@ int ElementManager::getLayerReferencedBy(const FolderLayerWrapper* layer)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < elements.size(); i++)
|
for (int i = 0; i < elements.size(); i++)
|
||||||
if (typeid(*elements[i]) == typeid(GroupElement)) {
|
if (typeid(*elements[i]) == typeid(GroupElement)) {
|
||||||
qDebug() << ((GroupElement*)elements[i])->sourceLayer;
|
|
||||||
qDebug() << layer;
|
|
||||||
qDebug() << "------------";
|
|
||||||
if (((GroupElement*)elements[i])->sourceLayer == layer)
|
if (((GroupElement*)elements[i])->sourceLayer == layer)
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,11 +1,16 @@
|
||||||
#include "ElementPoolWidget.h"
|
#include "ElementPoolWidget.h"
|
||||||
|
#include <QMenu>
|
||||||
|
#include <QInputDialog>
|
||||||
|
#include <QFileDialog>
|
||||||
|
#include <QDialogButtonBox>
|
||||||
|
|
||||||
ElementPoolWidget::ElementPoolWidget(QWidget* parent)
|
ElementPoolWidget::ElementPoolWidget(QWidget* parent)
|
||||||
: QWidget(parent)
|
: QWidget(parent)
|
||||||
{
|
{
|
||||||
elementManager = nullptr;
|
elementManager = nullptr;
|
||||||
iconWidth = 120, iconHeight = 90;
|
iconWidth = 120, iconHeight = 90;
|
||||||
pictureList = new QListWidget();
|
pictureList = new QListWidget(this);
|
||||||
|
pictureList->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||||
pictureList->setIconSize(QSize(iconWidth, iconHeight));
|
pictureList->setIconSize(QSize(iconWidth, iconHeight));
|
||||||
pictureList->setWindowFlags(Qt::FramelessWindowHint);
|
pictureList->setWindowFlags(Qt::FramelessWindowHint);
|
||||||
pictureList->setResizeMode(QListWidget::Adjust);
|
pictureList->setResizeMode(QListWidget::Adjust);
|
||||||
|
@ -32,23 +37,8 @@ void ElementPoolWidget::setElementList(std::vector<GraphicElement*> elements) {
|
||||||
pictureList->clear();
|
pictureList->clear();
|
||||||
this->elements = elements;
|
this->elements = elements;
|
||||||
for (int index = 0; index < elements.size(); index++) {
|
for (int index = 0; index < elements.size(); index++) {
|
||||||
//
|
|
||||||
//QString strPath = QString("C:\\Users\\86177\\Pictures\\Screenshots\\test.png");
|
|
||||||
//QPixmap itemPixmap(strPath);
|
|
||||||
//QPixmap itemPixmap(QSize(200, 200));
|
|
||||||
//itemPixmap.fill(Qt::red);
|
|
||||||
QPixmap itemPixmap = elements[index]->getPaintObject().getDetail();
|
|
||||||
qDebug() << this->parentWidget()->size();
|
|
||||||
//auto p = new QWidget();
|
|
||||||
//auto lb = new QLabel(p);
|
|
||||||
//lb->setPixmap(itemPixmap);
|
|
||||||
//lb->setFixedSize(1920, 1080);
|
|
||||||
//p->setFixedSize(1920, 1080);
|
|
||||||
//lb->show();
|
|
||||||
//p->show();
|
|
||||||
|
|
||||||
QListWidgetItem* pItem = new QListWidgetItem(
|
QListWidgetItem* pItem = new QListWidgetItem(
|
||||||
itemPixmap.scaled(QSize(iconWidth - 25, iconHeight - 25)),
|
elements[index]->getPreview(QSize(iconWidth - 25, iconHeight - 25)),
|
||||||
elements[index]->name);
|
elements[index]->name);
|
||||||
pItem->setSizeHint(QSize(iconWidth, iconHeight));
|
pItem->setSizeHint(QSize(iconWidth, iconHeight));
|
||||||
pictureList->insertItem(index, pItem);
|
pictureList->insertItem(index, pItem);
|
||||||
|
@ -79,3 +69,68 @@ void ElementPoolWidget::refresh() {
|
||||||
this->setElementList(this->elementManager->elements);
|
this->setElementList(this->elementManager->elements);
|
||||||
// update();
|
// update();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ElementPoolWidget::refreshPicture(GraphicElement* element) {
|
||||||
|
for (int i = 0; i < elements.size(); i++) {
|
||||||
|
if (element == elements[i]) {
|
||||||
|
pictureList->item(i)->setIcon(elements[i]->getPreview(QSize(iconWidth - 25, iconHeight - 25)));
|
||||||
|
// update();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ElementPoolWidget::refreshPictureByIndex(int index) {
|
||||||
|
if (index >= 0 && index < elements.size())
|
||||||
|
{
|
||||||
|
pictureList->item(index)->setIcon(elements[index]->getPreview(QSize(iconWidth - 25, iconHeight - 25)));
|
||||||
|
// update();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ElementPoolWidget::enableEdit()
|
||||||
|
{
|
||||||
|
connect(this->pictureList, &QListWidget::customContextMenuRequested, this, &ElementPoolWidget::popMenu);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ElementPoolWidget::popMenu(const QPoint& pos)
|
||||||
|
{
|
||||||
|
QListWidgetItem* item = pictureList->itemAt(pos);
|
||||||
|
int currentIndex = -1;
|
||||||
|
if (item != nullptr)
|
||||||
|
{
|
||||||
|
currentIndex = pictureList->row(item);
|
||||||
|
}
|
||||||
|
QMenu* menu = new QMenu(this);
|
||||||
|
if (currentIndex >= 0 && currentIndex < elementManager->elements.size())
|
||||||
|
{
|
||||||
|
auto currentElement = this->elementManager->elements[currentIndex];
|
||||||
|
menu->addAction(QString::fromLocal8Bit("重命名"), this, [this, currentElement]() {
|
||||||
|
bool bOk = false;
|
||||||
|
QString sName =
|
||||||
|
QInputDialog::getText(this, QString::fromLocal8Bit("重命名"), QString::fromLocal8Bit("新名称:"), QLineEdit::Normal, currentElement->name, &bOk);
|
||||||
|
if (bOk && !sName.isEmpty())
|
||||||
|
{
|
||||||
|
currentElement->name = sName;
|
||||||
|
emit triggerCentralRefresh();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
menu->addAction(QString::fromLocal8Bit("删除"), this, [this, currentElement]() {
|
||||||
|
this->elementManager->removeElement(currentElement);
|
||||||
|
emit triggerCentralRefresh();
|
||||||
|
});
|
||||||
|
menu->actions().last()->setDisabled(currentElement->referencedCount > 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
menu->addAction(QString::fromLocal8Bit("添加元素(从svg导入)"), this, [this]() {
|
||||||
|
QString filePath = QFileDialog::getOpenFileName(this, QString::fromLocal8Bit("打开文件"), "", "SVG Files (*.svg)");
|
||||||
|
QFileInfo fileInfo(filePath);
|
||||||
|
QString fileName = fileInfo.fileName();
|
||||||
|
qDebug() << fileName << " " << filePath;
|
||||||
|
this->elementManager->createSimpleElement(fileName, filePath);
|
||||||
|
emit triggerCentralRefresh();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
menu->popup(mapToGlobal(pos));
|
||||||
|
}
|
|
@ -21,12 +21,18 @@ public:
|
||||||
void setElementList(std::vector<GraphicElement*> elementList);
|
void setElementList(std::vector<GraphicElement*> elementList);
|
||||||
void setElementManager(ElementManager* element);
|
void setElementManager(ElementManager* element);
|
||||||
~ElementPoolWidget();
|
~ElementPoolWidget();
|
||||||
|
void enableEdit();
|
||||||
|
|
||||||
signals:
|
signals:
|
||||||
void elementSelected(GraphicElement* element);
|
void elementSelected(GraphicElement* element);
|
||||||
|
void refreshLayerTree();
|
||||||
|
void triggerCentralRefresh();
|
||||||
|
|
||||||
public slots:
|
public slots:
|
||||||
int pictureItemClicked(QListWidgetItem* item);
|
int pictureItemClicked(QListWidgetItem* item);
|
||||||
void refresh();
|
void refresh();
|
||||||
|
void refreshPicture(GraphicElement* element);
|
||||||
|
void refreshPictureByIndex(int index);
|
||||||
|
void popMenu(const QPoint& pos);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -1,11 +1,14 @@
|
||||||
#include "GraphicElement.h"
|
#include "GraphicElement.h"
|
||||||
#include "util/SvgFileLoader.h"
|
#include "util/SvgFileLoader.h"
|
||||||
|
#include <QGuiApplication>
|
||||||
|
#include <QScreen>
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
PixelPath SimpleElement::getPaintObject() const
|
PixelPath SimpleElement::getPaintObject() const
|
||||||
{
|
{
|
||||||
PixelPath result;
|
PixelPath result;
|
||||||
result.addPath(painterPath);
|
result.addPath(painterPath);
|
||||||
|
//qDebug() << result.getPainterPath();
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -14,14 +17,19 @@ void SimpleElement::loadSvgFile(const QString& filePath)
|
||||||
// TODO ÑùʽÎÊÌâ
|
// TODO ÑùʽÎÊÌâ
|
||||||
SvgFileLoader loader;
|
SvgFileLoader loader;
|
||||||
loader.loadSvgFile(filePath, painterPath);
|
loader.loadSvgFile(filePath, painterPath);
|
||||||
qDebug() << "load svg file success " << painterPath.elementCount();
|
auto startPoint = static_cast<QPointF>(painterPath.elementAt(0));
|
||||||
|
auto endPoint = static_cast<QPointF>(painterPath.elementAt(painterPath.elementCount() - 1));
|
||||||
|
this->closed = startPoint == endPoint;
|
||||||
|
qDebug() << "load svg file success " << painterPath.elementCount() << (isClosed() ? "is" : "not") << "closed";
|
||||||
}
|
}
|
||||||
|
|
||||||
SimpleElement::SimpleElement(QJsonObject jsonSource) : jsonSource(jsonSource)
|
SimpleElement::SimpleElement(QJsonObject jsonSource) : jsonSource(jsonSource)
|
||||||
{
|
{
|
||||||
painterPath.clear();
|
painterPath.clear();
|
||||||
|
filePath = jsonSource["data"].toObject()["include"].toString();
|
||||||
//loadSvgFile("D:\\Projects\\BigC\\svg\\3.svg");
|
//loadSvgFile("D:\\Projects\\BigC\\svg\\3.svg");
|
||||||
loadSvgFile("../"/*TODO: 改成json文件所在文件夹路径*/ + jsonSource.value("data").toObject().value("include").toString());
|
QFileInfo info(filePath);
|
||||||
|
loadSvgFile(filePath);
|
||||||
}
|
}
|
||||||
|
|
||||||
GroupElement::GroupElement(FolderLayerWrapper* sourceLayer)
|
GroupElement::GroupElement(FolderLayerWrapper* sourceLayer)
|
||||||
|
@ -43,24 +51,11 @@ PixelPath GroupElement::getPaintObject() const
|
||||||
}
|
}
|
||||||
|
|
||||||
//TODO: apply styles and send back
|
//TODO: apply styles and send back
|
||||||
PixelPath SimpleElement::getPaintObject(std::vector<std::shared_ptr<LayerStyle>>* styles) const {
|
PixelPath SimpleElement::getPaintObject(const LayerStyleContainer& styles) const {
|
||||||
PixelPath result;
|
return this->getPaintObject();
|
||||||
Renderer::ElementStyleStrokeDemo demo(2);
|
|
||||||
auto [img, mov] = renderer->drawElement(painterPath, demo, 1.0);
|
|
||||||
//qDebug() << mov;
|
|
||||||
//qDebug() << img << " ------";
|
|
||||||
result.addImage(img, mov);
|
|
||||||
//result.addPath(painterPath);
|
|
||||||
// QImage img(80,80,QImage::Format_ARGB32);
|
|
||||||
// QPainter pt(&img);
|
|
||||||
//pt.setPen(QPen(Qt::red, 2));
|
|
||||||
//pt.drawLine(0, 0, 80, 80);
|
|
||||||
//pt.end();
|
|
||||||
//result.addImage(img, QPoint(0, 0));
|
|
||||||
return result;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
PixelPath GroupElement::getPaintObject(std::vector<std::shared_ptr<LayerStyle>>* styles) const {
|
PixelPath GroupElement::getPaintObject(const LayerStyleContainer& styles) const {
|
||||||
return getPaintObject();
|
return getPaintObject();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -78,9 +73,100 @@ PixelPath GroupElement::getPaintObject(std::vector<std::shared_ptr<LayerStyle>>*
|
||||||
// }
|
// }
|
||||||
//}
|
//}
|
||||||
//TODO : Ìí¼Óϸ½Ú
|
//TODO : Ìí¼Óϸ½Ú
|
||||||
QJsonObject GraphicElement::toJson() const
|
QJsonObject SimpleElement::toJson() const
|
||||||
{
|
{
|
||||||
QJsonObject result;
|
QJsonObject result;
|
||||||
result.insert("name", name);
|
QJsonObject data;
|
||||||
|
data["include"] = filePath;
|
||||||
|
result["type"] = "svg-file";
|
||||||
|
result["data"] = data;
|
||||||
|
result["name"] = name;
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
QJsonObject GroupElement::toJson() const
|
||||||
|
{
|
||||||
|
QJsonObject result;
|
||||||
|
QJsonObject data;
|
||||||
|
data["reference-layer"] = "0.0";
|
||||||
|
result["type"] = "group";
|
||||||
|
result["data"] = data;
|
||||||
|
result["name"] = name;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SimpleElement::paint(QPainter* painter, QTransform transform, const LayerStyleContainer& styles)
|
||||||
|
{
|
||||||
|
painter->save();
|
||||||
|
painter->setTransform(transform);
|
||||||
|
if (styles.empty())
|
||||||
|
{
|
||||||
|
painter->drawPath(painterPath);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
double angle = atan(transform.m12() / transform.m11());
|
||||||
|
double maxScale;
|
||||||
|
if (fabs(cos(angle))>1e-5)
|
||||||
|
maxScale = std::max(fabs(transform.m11() / cos(angle)), fabs(transform.m22() / cos(angle)));
|
||||||
|
else
|
||||||
|
maxScale = std::max(fabs(transform.m12() / sin(angle)), fabs(transform.m21() / sin(angle)));
|
||||||
|
double pixelRatio = maxScale * QGuiApplication::primaryScreen()->devicePixelRatio();
|
||||||
|
auto [img, mov] = Renderer::ElementRenderer::instance()->drawElement(painterPath, styles, pixelRatio);
|
||||||
|
transform.translate(mov.x(), mov.y());
|
||||||
|
painter->setTransform(transform.scale(1 / pixelRatio, 1 / pixelRatio));
|
||||||
|
painter->drawImage(0, 0, img);
|
||||||
|
}
|
||||||
|
painter->restore();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool SimpleElement::isClosed() const
|
||||||
|
{
|
||||||
|
return closed;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GroupElement::paint(QPainter* painter, QTransform transform, const LayerStyleContainer& styles)
|
||||||
|
{
|
||||||
|
sourceLayer->paint(painter, transform);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GroupElement::isClosed() const
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
QPixmap SimpleElement::getPreview(QSize size)
|
||||||
|
{
|
||||||
|
QPixmap result(size + QSize(5, 5));
|
||||||
|
QPainter painter(&result);
|
||||||
|
painter.setRenderHint(QPainter::Antialiasing);
|
||||||
|
painter.setRenderHint(QPainter::SmoothPixmapTransform);
|
||||||
|
painter.scale(size.width() / painterPath.boundingRect().width(), size.height() / painterPath.boundingRect().height());
|
||||||
|
painter.drawPath(painterPath);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
QPixmap GroupElement::getPreview(QSize size)
|
||||||
|
{
|
||||||
|
auto cache = sourceLayer->getCache();
|
||||||
|
QPixmap result(QSize(1024, 1024));
|
||||||
|
QPainter painter(&result);
|
||||||
|
painter.setRenderHint(QPainter::Antialiasing);
|
||||||
|
painter.setRenderHint(QPainter::SmoothPixmapTransform);
|
||||||
|
sourceLayer->paint(&painter, QTransform(), true);
|
||||||
|
painter.end();
|
||||||
|
QRect rect(cache.getBoundingRect().toRect());
|
||||||
|
rect.setTopLeft(rect.topLeft() - QPoint(5, 5));
|
||||||
|
rect.setBottomRight(rect.bottomRight() + QPoint(5, 5));
|
||||||
|
result = result.copy(rect);
|
||||||
|
return result.scaled(size, Qt::KeepAspectRatio, Qt::SmoothTransformation);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GroupElement::collectReachable(std::set<LayerWrapper*>& set) const
|
||||||
|
{
|
||||||
|
if (sourceLayer != nullptr)
|
||||||
|
{
|
||||||
|
sourceLayer->collectDownReachable(set);
|
||||||
|
}
|
||||||
|
}
|
|
@ -2,7 +2,6 @@
|
||||||
|
|
||||||
#include "LayerWrapper.h"
|
#include "LayerWrapper.h"
|
||||||
#include "LayerStyle.h"
|
#include "LayerStyle.h"
|
||||||
#include <QJsonArray>
|
|
||||||
#include <QJsonObject>
|
#include <QJsonObject>
|
||||||
#include <QPainterPath>
|
#include <QPainterPath>
|
||||||
#include <QImage>
|
#include <QImage>
|
||||||
|
@ -21,29 +20,40 @@ class ComposedPainterPath;
|
||||||
class GraphicElement
|
class GraphicElement
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
size_t referencedCount = 0;
|
||||||
Renderer::ElementRenderer *renderer;
|
Renderer::ElementRenderer *renderer;
|
||||||
QString name = "";
|
QString name = "";
|
||||||
int index;
|
int index;
|
||||||
// TODO: ¸ÄΪBitmapPath
|
// TODO: ¸ÄΪBitmapPath
|
||||||
virtual QJsonObject toJson() const;
|
virtual QJsonObject toJson() const = 0;
|
||||||
virtual PixelPath getPaintObject() const = 0;
|
virtual PixelPath getPaintObject() const = 0;
|
||||||
virtual PixelPath getPaintObject(std::vector<std::shared_ptr<LayerStyle>>*) const = 0;
|
virtual PixelPath getPaintObject(const LayerStyleContainer& styles) const = 0;
|
||||||
|
virtual void paint(QPainter* painter, QTransform transform, const LayerStyleContainer& styles) = 0;
|
||||||
|
virtual bool isClosed() const = 0;
|
||||||
|
virtual QPixmap getPreview(QSize size) = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
class SimpleElement : public GraphicElement
|
class SimpleElement : public GraphicElement
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
|
bool closed;
|
||||||
|
public:
|
||||||
QJsonObject jsonSource;
|
QJsonObject jsonSource;
|
||||||
// TODO: ¸ÄΪComposedPainterPath
|
// TODO: ¸ÄΪComposedPainterPath
|
||||||
QPainterPath painterPath;
|
QPainterPath painterPath;
|
||||||
|
QString filePath;
|
||||||
void loadSvgFile(const QString& filePath);
|
void loadSvgFile(const QString& filePath);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
QJsonObject toJson() const override;
|
||||||
SimpleElement(QJsonObject jsonSource);
|
SimpleElement(QJsonObject jsonSource);
|
||||||
SimpleElement(QString filePath);
|
SimpleElement(QString filePath);
|
||||||
~SimpleElement() = default;
|
~SimpleElement() = default;
|
||||||
PixelPath getPaintObject() const override;
|
PixelPath getPaintObject() const override;
|
||||||
PixelPath getPaintObject(std::vector<std::shared_ptr<LayerStyle>>*) const override;
|
PixelPath getPaintObject(const LayerStyleContainer& styles) const override;
|
||||||
|
void paint(QPainter* painter, QTransform transform, const LayerStyleContainer& styles) override;
|
||||||
|
bool isClosed() const override;
|
||||||
|
QPixmap getPreview(QSize size) override;
|
||||||
};
|
};
|
||||||
|
|
||||||
class GroupElement : public GraphicElement
|
class GroupElement : public GraphicElement
|
||||||
|
@ -52,12 +62,17 @@ public:
|
||||||
FolderLayerWrapper* sourceLayer;
|
FolderLayerWrapper* sourceLayer;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
QJsonObject toJson() const override;
|
||||||
GroupElement() = default;
|
GroupElement() = default;
|
||||||
GroupElement(FolderLayerWrapper* mSourceLayer);
|
GroupElement(FolderLayerWrapper* mSourceLayer);
|
||||||
~GroupElement() = default;
|
~GroupElement() = default;
|
||||||
PixelPath getPaintObject() const override;
|
PixelPath getPaintObject() const override;
|
||||||
PixelPath getPaintObject(std::vector<std::shared_ptr<LayerStyle>>*) const override;
|
PixelPath getPaintObject(const LayerStyleContainer& styles) const override;
|
||||||
void setSourceLayer(FolderLayerWrapper* sourceLayer);
|
void setSourceLayer(FolderLayerWrapper* sourceLayer);
|
||||||
|
void paint(QPainter* painter, QTransform transform, const LayerStyleContainer& styles) override;
|
||||||
|
bool isClosed() const override;
|
||||||
|
QPixmap getPreview(QSize size) override;
|
||||||
|
void collectReachable(std::set<LayerWrapper*>& set) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
//******************************** BitmapPath ********************************//
|
//******************************** BitmapPath ********************************//
|
||||||
|
|
|
@ -1,60 +1,298 @@
|
||||||
#include "LayerStyle.h"
|
#include "LayerStyle.h"
|
||||||
|
#include "./EditorWidgetComponent/StrokeStyleWidget.h"
|
||||||
|
#include "./EditorWidgetComponent/FillStyleWidget.h"
|
||||||
|
#include "./util/EncodeUtil.hpp"
|
||||||
|
#include <qtmaterialcheckbox.h>
|
||||||
#include <QHBoxLayout>
|
#include <QHBoxLayout>
|
||||||
#include <QDialogButtonBox>
|
|
||||||
#include <QPushButton>
|
#include <QPushButton>
|
||||||
#include <QLabel>
|
#include <QLabel>
|
||||||
#include <QLineEdit>
|
#include <QObject>
|
||||||
|
#include <QDebug>
|
||||||
const std::vector<std::pair<QString, std::function<std::unique_ptr<LayerStyle>()>>> LayerStyle::types = {
|
#define _USE_JOIN_VIEW_INPUT_RANGE
|
||||||
{
|
#include <QJsonArray>
|
||||||
QStringLiteral("Ãè±ß"),
|
#include <ranges>
|
||||||
[]() { return std::make_unique<StrokeElementLayerStyle>(); }
|
|
||||||
},
|
|
||||||
{
|
|
||||||
QStringLiteral("Ìî³ä"),
|
|
||||||
[]() { return std::make_unique<FillElementLayerStyle>(); }
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
std::vector<Renderer::BaseStyle> StrokeElementLayerStyle::toBaseStyles() const
|
std::vector<Renderer::BaseStyle> StrokeElementLayerStyle::toBaseStyles() const
|
||||||
{
|
{
|
||||||
return std::vector<Renderer::BaseStyle>();
|
std::vector<Renderer::BaseStyle> baseStyles;
|
||||||
|
if (enableEachSideIndependent)
|
||||||
|
{
|
||||||
|
if (!radialStroke(strokePair.first)->materialMap.empty())
|
||||||
|
{
|
||||||
|
baseStyles.push_back({ std::make_shared<Renderer::TransformStyle>(), strokePair.first });
|
||||||
|
}
|
||||||
|
if (!radialStroke(strokePair.second)->materialMap.empty())
|
||||||
|
{
|
||||||
|
baseStyles.push_back({ std::make_shared<Renderer::TransformStyle>(), strokePair.second });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (!radialStroke(strokePair.first)->materialMap.empty())
|
||||||
|
{
|
||||||
|
const auto material = std::shared_ptr(std::move(strokePair.first->clone()));
|
||||||
|
std::static_pointer_cast<MaterialStyleStroke>(material)->strokeType = Renderer::StrokeType::kBothSides;
|
||||||
|
|
||||||
|
baseStyles.push_back({ std::make_shared<Renderer::TransformStyle>(), material });
|
||||||
|
}
|
||||||
|
return baseStyles;
|
||||||
}
|
}
|
||||||
|
|
||||||
QString StrokeElementLayerStyle::getStyleName() const
|
QWidget* StrokeElementLayerStyle::getInputWidget()
|
||||||
{
|
{
|
||||||
return QStringLiteral("Ãè±ß");
|
auto* w = new QWidget;
|
||||||
}
|
auto* materialList = new QListView;
|
||||||
|
|
||||||
QWidget* StrokeElementLayerStyle::getInputWidget() const
|
auto* layout = new QVBoxLayout(w);
|
||||||
{
|
layout->setMargin(0);
|
||||||
// TODO
|
|
||||||
QLabel* le = new QLabel;
|
auto* leftStrokeView = new StrokeStyleWidget(this->strokePair.first, w);
|
||||||
le->setText(QStringLiteral("Ãè±ß"));
|
layout->addWidget(leftStrokeView);
|
||||||
return le;
|
|
||||||
|
auto* checkEachSideIndependent = new QtMaterialCheckBox(w);
|
||||||
|
checkEachSideIndependent->setText(QStringLiteral("ÓÒ²à¶ÀÁ¢Ãè±ß"));
|
||||||
|
checkEachSideIndependent->setChecked(enableEachSideIndependent);
|
||||||
|
layout->addWidget(checkEachSideIndependent);
|
||||||
|
|
||||||
|
auto* rightStrokeView = new StrokeStyleWidget(this->strokePair.second, w);
|
||||||
|
layout->addWidget(rightStrokeView);
|
||||||
|
rightStrokeView->setDisabled(!this->enableEachSideIndependent);
|
||||||
|
|
||||||
|
QObject::connect(checkEachSideIndependent, &QtMaterialCheckBox::toggled, [this, rightStrokeView](bool toggled) {
|
||||||
|
this->enableEachSideIndependent = toggled;
|
||||||
|
rightStrokeView->setDisabled(!toggled);
|
||||||
|
});
|
||||||
|
return w;
|
||||||
}
|
}
|
||||||
|
|
||||||
QWidget* StrokeElementLayerStyle::getListDisplayWidget() const
|
QWidget* StrokeElementLayerStyle::getListDisplayWidget() const
|
||||||
{
|
{
|
||||||
QWidget* w = new QWidget;
|
auto* w = new QWidget;
|
||||||
QLabel* name = new QLabel(w);
|
auto* name = new QLabel(w);
|
||||||
name->setText(QStringLiteral("Ãè±ß"));
|
name->setText(QStringLiteral("Ãè±ß"));
|
||||||
QHBoxLayout* layout = new QHBoxLayout(w);
|
auto* layout = new QHBoxLayout(w);
|
||||||
layout->setMargin(0);
|
layout->setMargin(0);
|
||||||
layout->addWidget(name);
|
layout->addWidget(name);
|
||||||
return w;
|
return w;
|
||||||
}
|
}
|
||||||
|
|
||||||
StrokeElementLayerStyle::StrokeElementLayerStyle(const StrokeElementLayerStyle& other)
|
void LayerStyleContainer::computeNewHash()
|
||||||
{
|
{
|
||||||
materialStyles = std::vector<std::shared_ptr<Renderer::MaterialStyleStroke>>(other.materialStyles.size());
|
hash = 0;
|
||||||
for (size_t i = 0; i < other.materialStyles.size(); i++)
|
for (auto& f : styles
|
||||||
|
| std::views::values
|
||||||
|
| std::views::transform(&LayerStyle::toBaseStyles)
|
||||||
|
| std::views::join
|
||||||
|
| std::views::transform(&Renderer::BaseStyle::material)
|
||||||
|
| std::views::transform(&MaterialStyle::encoded)
|
||||||
|
| std::views::join)
|
||||||
{
|
{
|
||||||
materialStyles[i] = std::make_shared<Renderer::MaterialStyleStroke>(*other.materialStyles[i]);
|
const unsigned int u = *reinterpret_cast<unsigned int*>(&f);
|
||||||
|
hash ^= u + 0x9e3779b9 + (hash << 6) + (hash >> 2);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::unique_ptr<LayerStyle> StrokeElementLayerStyle::clonePtr() const
|
LayerStyleContainer LayerStyleContainer::fromJson(bool isClosedElement, const QJsonArray& jsonArray)
|
||||||
|
{
|
||||||
|
LayerStyleContainer container(isClosedElement);
|
||||||
|
for (const auto& style : jsonArray)
|
||||||
|
{
|
||||||
|
container.useStyle(LayerStyle::fromJson(style.toObject()));
|
||||||
|
}
|
||||||
|
return container;
|
||||||
|
}
|
||||||
|
|
||||||
|
LayerStyleContainer::LayerStyleContainer(bool isClosedElement) : hash(0)
|
||||||
|
{
|
||||||
|
for (const auto& style : commonStyles)
|
||||||
|
{
|
||||||
|
unusedStyles.insert(style);
|
||||||
|
}
|
||||||
|
if (isClosedElement)
|
||||||
|
{
|
||||||
|
for (const auto& style : closedOnlyStyles)
|
||||||
|
{
|
||||||
|
unusedStyles.insert(style);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
for (const auto& style : unclosedOnlyStyles)
|
||||||
|
{
|
||||||
|
unusedStyles.insert(style);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<Renderer::BaseStyle> LayerStyleContainer::toBaseStyles() const
|
||||||
|
{
|
||||||
|
std::vector<Renderer::BaseStyle> result;
|
||||||
|
for (const auto& style : styles | std::views::values)
|
||||||
|
{
|
||||||
|
auto baseStyles = style->toBaseStyles();
|
||||||
|
result.insert(result.end(),
|
||||||
|
std::make_move_iterator(baseStyles.begin()),
|
||||||
|
std::make_move_iterator(baseStyles.end()));
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
QJsonArray LayerStyleContainer::toJson() const
|
||||||
|
{
|
||||||
|
QJsonArray json;
|
||||||
|
for (const auto& style : styles | std::views::values)
|
||||||
|
{
|
||||||
|
json.append(style->toJson());
|
||||||
|
}
|
||||||
|
return json;
|
||||||
|
}
|
||||||
|
|
||||||
|
QStringList LayerStyleContainer::unusedStyleNames() const
|
||||||
|
{
|
||||||
|
QStringList result;
|
||||||
|
for(const auto& name : unusedStyles | std::views::keys)
|
||||||
|
{
|
||||||
|
result << name;
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::unique_ptr<LayerStyle> LayerStyleContainer::makeUnusedStyle(const QString& styleName) const
|
||||||
|
{
|
||||||
|
return unusedStyles.at(styleName)();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool LayerStyleContainer::empty() const
|
||||||
|
{
|
||||||
|
return styles.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool LayerStyleContainer::full() const
|
||||||
|
{
|
||||||
|
return unusedStyles.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
std::map<QString, std::shared_ptr<LayerStyle>>::iterator LayerStyleContainer::begin()
|
||||||
|
{
|
||||||
|
return styles.begin();
|
||||||
|
}
|
||||||
|
|
||||||
|
std::map<QString, std::shared_ptr<LayerStyle>>::iterator LayerStyleContainer::end()
|
||||||
|
{
|
||||||
|
return styles.end();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool LayerStyleContainer::useStyle(const std::shared_ptr<LayerStyle>& style)
|
||||||
|
{
|
||||||
|
auto styleNode = unusedStyles.extract(style->getDisplayName());
|
||||||
|
if (styleNode.empty())
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
styles[styleNode.key()] = style;
|
||||||
|
usedStyles.insert(std::move(styleNode));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool LayerStyleContainer::dropStyle(const QString& styleName)
|
||||||
|
{
|
||||||
|
auto styleNode = usedStyles.extract(styleName);
|
||||||
|
if (styleNode.empty())
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
styles.erase(styleName);
|
||||||
|
unusedStyles.insert(std::move(styleNode));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
float LayerStyleContainer::boundingBoxAffectValue() const {
|
||||||
|
float maxLineWidth = 0;
|
||||||
|
const auto strokeStyle = styles.at(StrokeElementLayerStyle::displayName());
|
||||||
|
if (strokeStyle != nullptr)
|
||||||
|
{
|
||||||
|
if (const auto strokeElementLayerStyle =
|
||||||
|
std::dynamic_pointer_cast<StrokeElementLayerStyle>(strokeStyle);
|
||||||
|
strokeElementLayerStyle != nullptr)
|
||||||
|
{
|
||||||
|
const auto& leftStyleStroke = strokeElementLayerStyle->strokePair.first;
|
||||||
|
const auto& rightStyleStroke = strokeElementLayerStyle->strokePair.second;
|
||||||
|
if (leftStyleStroke != nullptr)
|
||||||
|
{
|
||||||
|
maxLineWidth = std::max(maxLineWidth, leftStyleStroke->halfWidth);
|
||||||
|
}
|
||||||
|
if (rightStyleStroke != nullptr)
|
||||||
|
{
|
||||||
|
maxLineWidth = std::max(maxLineWidth, rightStyleStroke->halfWidth);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return maxLineWidth;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t LayerStyleContainer::getHash() const
|
||||||
|
{
|
||||||
|
return hash;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::unique_ptr<StrokeElementLayerStyle> StrokeElementLayerStyle::fromJson(const QJsonObject& json)
|
||||||
|
{
|
||||||
|
auto ptr = std::make_unique<StrokeElementLayerStyle>(
|
||||||
|
std::static_pointer_cast<MaterialStyleStroke>(
|
||||||
|
std::shared_ptr(std::move(MaterialStyle::decoded(EncodeUtil::fromBase64<GLfloat>(json["left"].toString()))))
|
||||||
|
),
|
||||||
|
std::static_pointer_cast<MaterialStyleStroke>(
|
||||||
|
std::shared_ptr(std::move(MaterialStyle::decoded(EncodeUtil::fromBase64<GLfloat>(json["right"].toString()))))
|
||||||
|
)
|
||||||
|
);
|
||||||
|
ptr->enableEachSideIndependent = json["enableEachSideIndependent"].toBool();
|
||||||
|
return ptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
StrokeElementLayerStyle::StrokeElementLayerStyle()
|
||||||
|
{
|
||||||
|
const auto materialMap = std::map<float, Renderer::Material>();
|
||||||
|
this->strokePair.first = std::make_shared<MaterialStyleStroke>(
|
||||||
|
7,
|
||||||
|
Renderer::StrokeType::kLeftSide, Renderer::StrokeEndType::kFlat,
|
||||||
|
std::make_shared<Renderer::StrokeRadialGradient>(materialMap, false)
|
||||||
|
);
|
||||||
|
|
||||||
|
this->strokePair.second = std::make_shared<MaterialStyleStroke>(
|
||||||
|
7,
|
||||||
|
Renderer::StrokeType::kRightSide, Renderer::StrokeEndType::kFlat,
|
||||||
|
std::make_shared<Renderer::StrokeRadialGradient>(materialMap, false)
|
||||||
|
);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
StrokeElementLayerStyle::StrokeElementLayerStyle(const PMaterialStyleStroke& left, const PMaterialStyleStroke& right)
|
||||||
|
{
|
||||||
|
this->strokePair.first = left;
|
||||||
|
this->strokePair.second = right ? right : std::static_pointer_cast<MaterialStyleStroke>(
|
||||||
|
std::shared_ptr(std::move(left->clone()))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
StrokeElementLayerStyle::StrokeElementLayerStyle(const StrokeElementLayerStyle& other)
|
||||||
|
{
|
||||||
|
strokePair.first = std::static_pointer_cast<MaterialStyleStroke>(
|
||||||
|
std::shared_ptr(std::move(other.strokePair.first->clone()))
|
||||||
|
);
|
||||||
|
strokePair.second = std::static_pointer_cast<MaterialStyleStroke>(
|
||||||
|
std::shared_ptr(std::move(other.strokePair.second->clone()))
|
||||||
|
);
|
||||||
|
enableEachSideIndependent = other.enableEachSideIndependent;
|
||||||
|
}
|
||||||
|
|
||||||
|
QJsonObject StrokeElementLayerStyle::toJson() const
|
||||||
|
{
|
||||||
|
auto json = LayerStyle::toJson();
|
||||||
|
json["enableEachSideIndependent"] = enableEachSideIndependent;
|
||||||
|
json["left"] = EncodeUtil::toBase64<GLfloat>(strokePair.first->encoded());
|
||||||
|
json["right"] = EncodeUtil::toBase64<GLfloat>(strokePair.second->encoded());
|
||||||
|
return json;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::unique_ptr<LayerStyle> StrokeElementLayerStyle::clone() const
|
||||||
{
|
{
|
||||||
LayerStyleContainer container(isClosedElement);
|
LayerStyleContainer container(isClosedElement);
|
||||||
for (const auto& style : jsonArray)
|
for (const auto& style : jsonArray)
|
||||||
|
@ -261,45 +499,84 @@ std::unique_ptr<LayerStyle> StrokeElementLayerStyle::clone() const
|
||||||
return std::make_unique<StrokeElementLayerStyle>(StrokeElementLayerStyle(*this));
|
return std::make_unique<StrokeElementLayerStyle>(StrokeElementLayerStyle(*this));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::unique_ptr<FillElementLayerStyle> FillElementLayerStyle::fromJson(const QJsonObject& json)
|
||||||
|
{
|
||||||
|
auto ptr = std::make_unique<FillElementLayerStyle>(
|
||||||
|
std::static_pointer_cast<MaterialStyleFill>(
|
||||||
|
std::shared_ptr(std::move(MaterialStyle::decoded(EncodeUtil::fromBase64<GLfloat>(json["material"].toString()))))
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return ptr;
|
||||||
|
}
|
||||||
|
|
||||||
std::vector<Renderer::BaseStyle> FillElementLayerStyle::toBaseStyles() const
|
std::vector<Renderer::BaseStyle> FillElementLayerStyle::toBaseStyles() const
|
||||||
{
|
{
|
||||||
return std::vector<Renderer::BaseStyle>();
|
return { {std::make_shared<Renderer::TransformStyle>(), fillMaterialStyle} };
|
||||||
}
|
}
|
||||||
|
|
||||||
QString FillElementLayerStyle::getStyleName() const
|
QWidget* FillElementLayerStyle::getInputWidget()
|
||||||
{
|
{
|
||||||
return QStringLiteral("Ìî³ä");
|
return new FillStyleWidget(fillMaterialStyle);
|
||||||
}
|
|
||||||
|
|
||||||
QWidget* FillElementLayerStyle::getInputWidget() const
|
|
||||||
{
|
|
||||||
// TODO
|
|
||||||
QLineEdit* name = new QLineEdit;
|
|
||||||
name->setText(QStringLiteral("Ìî³ä"));
|
|
||||||
return name;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
QWidget* FillElementLayerStyle::getListDisplayWidget() const
|
QWidget* FillElementLayerStyle::getListDisplayWidget() const
|
||||||
{
|
{
|
||||||
QWidget* w = new QWidget;
|
auto* w = new QWidget;
|
||||||
QLabel* name = new QLabel(w);
|
auto* name = new QLabel(w);
|
||||||
name->setText(QStringLiteral("Ìî³ä"));
|
name->setText(QStringLiteral("Ìî³ä"));
|
||||||
QHBoxLayout* layout = new QHBoxLayout(w);
|
auto* layout = new QHBoxLayout(w);
|
||||||
layout->setMargin(0);
|
layout->setMargin(0);
|
||||||
layout->addWidget(name);
|
layout->addWidget(name);
|
||||||
return w;
|
return w;
|
||||||
}
|
}
|
||||||
|
|
||||||
FillElementLayerStyle::FillElementLayerStyle(const FillElementLayerStyle& other)
|
FillElementLayerStyle::FillElementLayerStyle(const PMaterialStyleFill& fillMaterialStyle)
|
||||||
|
: fillMaterialStyle(fillMaterialStyle)
|
||||||
{
|
{
|
||||||
materialStyles = std::vector<std::shared_ptr<Renderer::MaterialStyleFill>>(other.materialStyles.size());
|
if (!fillMaterialStyle)
|
||||||
for (size_t i = 0; i < other.materialStyles.size(); i++)
|
|
||||||
{
|
{
|
||||||
materialStyles[i] = std::make_shared<Renderer::MaterialStyleFill>(*other.materialStyles[i]);
|
this->fillMaterialStyle = std::make_shared<MaterialStyleFill>(
|
||||||
|
std::make_shared<Renderer::FillPlain>(Renderer::Material(QColor::fromRgb(0, 0, 0)))
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::unique_ptr<LayerStyle> FillElementLayerStyle::clonePtr() const
|
FillElementLayerStyle::FillElementLayerStyle(const FillElementLayerStyle& other)
|
||||||
|
{
|
||||||
|
this->fillMaterialStyle = std::static_pointer_cast<MaterialStyleFill>(
|
||||||
|
std::shared_ptr(std::move(other.fillMaterialStyle->clone()))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
QJsonObject FillElementLayerStyle::toJson() const
|
||||||
|
{
|
||||||
|
auto json = LayerStyle::toJson();
|
||||||
|
json["material"] = EncodeUtil::toBase64<GLfloat>(fillMaterialStyle->encoded());
|
||||||
|
return json;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::unique_ptr<LayerStyle> FillElementLayerStyle::clone() const
|
||||||
{
|
{
|
||||||
return std::make_unique<FillElementLayerStyle>(FillElementLayerStyle(*this));
|
return std::make_unique<FillElementLayerStyle>(FillElementLayerStyle(*this));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::unique_ptr<LayerStyle> LayerStyle::fromJson(const QJsonObject& json)
|
||||||
|
{
|
||||||
|
QString type = json["type"].toString();
|
||||||
|
if (type == StrokeElementLayerStyle::typeName())
|
||||||
|
{
|
||||||
|
return StrokeElementLayerStyle::fromJson(json);
|
||||||
|
}
|
||||||
|
if (type == FillElementLayerStyle::typeName())
|
||||||
|
{
|
||||||
|
return FillElementLayerStyle::fromJson(json);
|
||||||
|
}
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
QJsonObject LayerStyle::toJson() const
|
||||||
|
{
|
||||||
|
QJsonObject json;
|
||||||
|
json["type"] = this->getTypeName();
|
||||||
|
return json;
|
||||||
|
}
|
||||||
|
|
|
@ -1,56 +1,130 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
#include <map>
|
|
||||||
#include <functional>
|
#include <functional>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
#include <QWidget>
|
#include <set>
|
||||||
#include <QObject>
|
#include <map>
|
||||||
#include <QListWidget>
|
#include <QListWidget>
|
||||||
|
#include <QJsonObject>
|
||||||
|
#include <QJsonArray>
|
||||||
#include "../Renderer/Painting/ElementStyle.h"
|
#include "../Renderer/Painting/ElementStyle.h"
|
||||||
#include "../Renderer/Painting/MaterialStyleStroke.h"
|
#include "../Renderer/Painting/MaterialStyleStroke.h"
|
||||||
#include "../Renderer/Painting/MaterialStyleFill.h"
|
#include "../Renderer/Painting/MaterialStyleFill.h"
|
||||||
|
|
||||||
/**
|
using Renderer::MaterialStyle;
|
||||||
* 在进行Style的添加时,首先创建空对象,然后直接调用getInputWidget()方法
|
using Renderer::MaterialStyleStroke;
|
||||||
* 在进行Style的修改时,直接调用getInputWidget()方法
|
using Renderer::MaterialStyleFill;
|
||||||
*
|
|
||||||
* 对于LayerStyle的实现类,应该同时实现ElementStyle,并将相同种类的(如描边或填充)的style整合成一个类,
|
#define STYLE_NAME(display_name, type_name) \
|
||||||
* 对于相同的类,一个图层应该只拥有一个
|
static QString displayName() { return QStringLiteral(display_name); } \
|
||||||
*/
|
QString getDisplayName() const override { return QStringLiteral(display_name); } \
|
||||||
class LayerStyle
|
static QString typeName() { return type_name; } \
|
||||||
|
QString getTypeName() const override { return type_name; }
|
||||||
|
#define radialStroke(stroke) std::static_pointer_cast<Renderer::StrokeRadialGradient>(stroke->materialStroke)
|
||||||
|
#define plainFill(fill) std::static_pointer_cast<Renderer::FillPlain>(fill->materialFill)
|
||||||
|
|
||||||
|
class LayerStyle : public Renderer::ElementStyle
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
const static std::vector<std::pair<QString, std::function<std::unique_ptr<LayerStyle>()>>> types;
|
static std::unique_ptr<LayerStyle> fromJson(const QJsonObject& json);
|
||||||
virtual QString getStyleName() const = 0;
|
virtual ~LayerStyle() = default;
|
||||||
virtual QWidget* getInputWidget() const = 0;
|
|
||||||
|
virtual QString getDisplayName() const = 0;
|
||||||
|
virtual QString getTypeName() const = 0;
|
||||||
|
|
||||||
|
virtual QWidget* getInputWidget() = 0;
|
||||||
virtual QWidget* getListDisplayWidget() const = 0;
|
virtual QWidget* getListDisplayWidget() const = 0;
|
||||||
virtual ~LayerStyle() {};
|
|
||||||
virtual std::unique_ptr<LayerStyle> clonePtr() const = 0;
|
virtual QJsonObject toJson() const;
|
||||||
|
virtual std::unique_ptr<LayerStyle> clone() const = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
class StrokeElementLayerStyle : public Renderer::ElementStyle, public LayerStyle
|
class StrokeElementLayerStyle : public LayerStyle
|
||||||
{
|
{
|
||||||
|
using PMaterialStyleStroke = std::shared_ptr<MaterialStyleStroke>;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
std::vector<Renderer::BaseStyle> toBaseStyles() const override;
|
STYLE_NAME("描边", "stroke")
|
||||||
QString getStyleName() const override;
|
static std::unique_ptr<StrokeElementLayerStyle> fromJson(const QJsonObject& json);
|
||||||
QWidget* getInputWidget() const override;
|
|
||||||
QWidget* getListDisplayWidget() const override;
|
StrokeElementLayerStyle();
|
||||||
StrokeElementLayerStyle() = default;
|
StrokeElementLayerStyle(const PMaterialStyleStroke& left, const PMaterialStyleStroke& right = nullptr);
|
||||||
StrokeElementLayerStyle(const StrokeElementLayerStyle& other);
|
StrokeElementLayerStyle(const StrokeElementLayerStyle& other);
|
||||||
~StrokeElementLayerStyle() = default;
|
~StrokeElementLayerStyle() override = default;
|
||||||
std::vector<std::shared_ptr<Renderer::MaterialStyleStroke>> materialStyles;
|
|
||||||
std::unique_ptr<LayerStyle> clonePtr() const override;
|
std::vector<Renderer::BaseStyle> toBaseStyles() const override;
|
||||||
|
QWidget* getInputWidget() override;
|
||||||
|
QWidget* getListDisplayWidget() const override;
|
||||||
|
QJsonObject toJson() const override;
|
||||||
|
std::unique_ptr<LayerStyle> clone() const override;
|
||||||
|
|
||||||
|
std::pair<PMaterialStyleStroke, PMaterialStyleStroke> strokePair;
|
||||||
|
bool enableEachSideIndependent = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
class FillElementLayerStyle : public Renderer::ElementStyle, public LayerStyle
|
class FillElementLayerStyle : public LayerStyle
|
||||||
{
|
{
|
||||||
|
using PMaterialStyleFill = std::shared_ptr<MaterialStyleFill>;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
std::vector<Renderer::BaseStyle> toBaseStyles() const override;
|
STYLE_NAME("填充", "fill")
|
||||||
QString getStyleName() const override;
|
static std::unique_ptr<FillElementLayerStyle> fromJson(const QJsonObject& json);
|
||||||
QWidget* getInputWidget() const override;
|
|
||||||
QWidget* getListDisplayWidget() const override;
|
FillElementLayerStyle(const PMaterialStyleFill& fillMaterialStyle = nullptr);
|
||||||
FillElementLayerStyle() = default;
|
|
||||||
FillElementLayerStyle(const FillElementLayerStyle& other);
|
FillElementLayerStyle(const FillElementLayerStyle& other);
|
||||||
~FillElementLayerStyle() = default;
|
~FillElementLayerStyle() override = default;
|
||||||
std::vector<std::shared_ptr<Renderer::MaterialStyleFill>> materialStyles;
|
|
||||||
std::unique_ptr<LayerStyle> clonePtr() const override;
|
std::vector<Renderer::BaseStyle> toBaseStyles() const override;
|
||||||
|
QWidget* getInputWidget() override;
|
||||||
|
QWidget* getListDisplayWidget() const override;
|
||||||
|
QJsonObject toJson() const override;
|
||||||
|
std::unique_ptr<LayerStyle> clone() const override;
|
||||||
|
|
||||||
|
PMaterialStyleFill fillMaterialStyle;
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* LayerStyle的容器,在每次数据变更时需要手动调用computeNewHash()方法,否则哈希值不会更新
|
||||||
|
*/
|
||||||
|
class LayerStyleContainer : public Renderer::ElementStyle
|
||||||
|
{
|
||||||
|
using DisplayNameWithSupplier = std::map<QString, std::function<std::unique_ptr<LayerStyle>()>>;
|
||||||
|
private:
|
||||||
|
|
||||||
|
inline const static DisplayNameWithSupplier commonStyles = { {
|
||||||
|
StrokeElementLayerStyle::displayName(),
|
||||||
|
[] { return std::make_unique<StrokeElementLayerStyle>(); }
|
||||||
|
} };
|
||||||
|
inline const static DisplayNameWithSupplier closedOnlyStyles = { {
|
||||||
|
FillElementLayerStyle::displayName(),
|
||||||
|
[] { return std::make_unique<FillElementLayerStyle>(); }
|
||||||
|
} };
|
||||||
|
inline const static DisplayNameWithSupplier unclosedOnlyStyles = { };
|
||||||
|
|
||||||
|
DisplayNameWithSupplier unusedStyles;
|
||||||
|
DisplayNameWithSupplier usedStyles;
|
||||||
|
std::map<QString, std::shared_ptr<LayerStyle>> styles;
|
||||||
|
size_t hash;
|
||||||
|
public:
|
||||||
|
static LayerStyleContainer fromJson(bool isClosedElement, const QJsonArray& jsonArray);
|
||||||
|
|
||||||
|
LayerStyleContainer(bool isClosedElement);
|
||||||
|
std::vector<Renderer::BaseStyle> toBaseStyles() const override;
|
||||||
|
QJsonArray toJson() const;
|
||||||
|
|
||||||
|
bool empty() const;
|
||||||
|
bool full() const;
|
||||||
|
std::map<QString, std::shared_ptr<LayerStyle>>::iterator begin();
|
||||||
|
std::map<QString, std::shared_ptr<LayerStyle>>::iterator end();
|
||||||
|
|
||||||
|
QStringList unusedStyleNames() const;
|
||||||
|
std::unique_ptr<LayerStyle> makeUnusedStyle(const QString& styleName) const;
|
||||||
|
bool useStyle(const std::shared_ptr<LayerStyle>& style);
|
||||||
|
bool dropStyle(const QString& styleName);
|
||||||
|
float boundingBoxAffectValue() const;
|
||||||
|
size_t getHash() const;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 需要在每次更改后手动调用
|
||||||
|
*/
|
||||||
|
void computeNewHash();
|
||||||
};
|
};
|
|
@ -46,6 +46,7 @@ LayerWrapper::LayerWrapper(QJsonObject json, FolderLayerWrapper*parent, ElementM
|
||||||
property.scale = {transformJson.value("scale").toObject().value("x").toDouble(),
|
property.scale = {transformJson.value("scale").toObject().value("x").toDouble(),
|
||||||
transformJson.value("scale").toObject().value("y").toDouble()};
|
transformJson.value("scale").toObject().value("y").toDouble()};
|
||||||
property.rotation = {transformJson.value("rotation").toDouble()};
|
property.rotation = {transformJson.value("rotation").toDouble()};
|
||||||
|
selected = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
FolderLayerWrapper::FolderLayerWrapper(QJsonObject json, ElementManager *elementManager, FolderLayerWrapper*parent)
|
FolderLayerWrapper::FolderLayerWrapper(QJsonObject json, ElementManager *elementManager, FolderLayerWrapper*parent)
|
||||||
|
@ -73,26 +74,34 @@ FolderLayerWrapper::FolderLayerWrapper(QJsonObject json, ElementManager *element
|
||||||
}
|
}
|
||||||
|
|
||||||
LeafLayerWrapper::LeafLayerWrapper(QJsonObject json, ElementManager* elementManager, FolderLayerWrapper* parent)
|
LeafLayerWrapper::LeafLayerWrapper(QJsonObject json, ElementManager* elementManager, FolderLayerWrapper* parent)
|
||||||
: LayerWrapper(json, parent)
|
: LayerWrapper(json, parent),
|
||||||
|
wrappedElement(elementManager->getElementById(json.value("element").toInt())),
|
||||||
|
styles(LayerStyleContainer::fromJson(wrappedElement->isClosed(), json.value("styles").toArray()))
|
||||||
{
|
{
|
||||||
qDebug() << json.value("name").toString() << " " << this;
|
qDebug() << json.value("name").toString() << " " << this;
|
||||||
int elementIndex = json.value("element").toInt();
|
if(wrappedElement != nullptr)
|
||||||
wrappedElement = elementManager->getElementById(elementIndex);
|
wrappedElement->referencedCount++;
|
||||||
}
|
}
|
||||||
|
|
||||||
void LayerWrapper::SimpleProperty::apply(PixelPath&cache) const
|
LeafLayerWrapper::~LeafLayerWrapper()
|
||||||
{
|
{
|
||||||
QTransform trans;
|
if (wrappedElement != nullptr)
|
||||||
|
wrappedElement->referencedCount--;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LayerWrapper::SimpleProperty::apply(PixelPath&cache)
|
||||||
|
{
|
||||||
|
transform.reset();
|
||||||
double centerX = cache.getBoundingRect().center().x();
|
double centerX = cache.getBoundingRect().center().x();
|
||||||
double centerY = cache.getBoundingRect().center().y();
|
double centerY = cache.getBoundingRect().center().y();
|
||||||
//qDebug() << name << " " << cache.boundingRect().center();
|
//qDebug() << name << " " << cache.boundingRect().center();
|
||||||
//qDebug() << name << " " << cache.boundingRect();
|
//qDebug() << name << " " << cache.boundingRect();
|
||||||
trans.translate(centerX, centerY);
|
transform.translate(centerX, centerY);
|
||||||
trans.translate(offset.x(), offset.y());
|
transform.translate(offset.x(), offset.y());
|
||||||
trans.rotate(rotation);
|
transform.rotate(rotation);
|
||||||
trans.scale(scale.x(), scale.y());
|
transform.scale(scale.x(), scale.y());
|
||||||
trans.translate(-centerX, -centerY);
|
transform.translate(-centerX, -centerY);
|
||||||
cache = cache.trans(trans);
|
cache = cache.trans(transform);
|
||||||
}
|
}
|
||||||
|
|
||||||
QTransform LayerWrapper::getTransform()
|
QTransform LayerWrapper::getTransform()
|
||||||
|
@ -129,7 +138,7 @@ void LeafLayerWrapper::refresh(LayerWrapper* layer)
|
||||||
cache.clear();
|
cache.clear();
|
||||||
if (wrappedElement != nullptr)
|
if (wrappedElement != nullptr)
|
||||||
{
|
{
|
||||||
cache.addPath(wrappedElement->getPaintObject(&(this->styles)));
|
cache.addPath(wrappedElement->getPaintObject(this->styles));
|
||||||
}
|
}
|
||||||
LayerWrapper::refresh();
|
LayerWrapper::refresh();
|
||||||
}
|
}
|
||||||
|
@ -189,19 +198,39 @@ void FolderLayerWrapper::delSelf() {
|
||||||
|
|
||||||
QTreeWidgetItem* LayerWrapper::getQTreeItem()
|
QTreeWidgetItem* LayerWrapper::getQTreeItem()
|
||||||
{
|
{
|
||||||
this->qTreeWidgetItem->setText(0, this->property.name);
|
|
||||||
this->qTreeWidgetItem->setData(0, Qt::UserRole, QVariant::fromValue(this));
|
this->qTreeWidgetItem->setData(0, Qt::UserRole, QVariant::fromValue(this));
|
||||||
return this->qTreeWidgetItem;
|
return this->qTreeWidgetItem;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
QTreeWidgetItem* LeafLayerWrapper::getQTreeItem()
|
||||||
|
{
|
||||||
|
if (this->qTreeWidgetItem == nullptr)
|
||||||
|
this->qTreeWidgetItem = new QTreeWidgetItem();
|
||||||
|
if (typeid(*wrappedElement) == typeid(GroupElement))
|
||||||
|
{
|
||||||
|
this->qTreeWidgetItem->setText(0, "@ "+this->property.name);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
this->qTreeWidgetItem->setText(0, this->property.name);
|
||||||
|
}
|
||||||
|
this->qTreeWidgetItem->setText(1,">> "+this->wrappedElement->name);
|
||||||
|
this->qTreeWidgetItem->setTextColor(1, Qt::blue);
|
||||||
|
return LayerWrapper::getQTreeItem();
|
||||||
|
}
|
||||||
|
|
||||||
QTreeWidgetItem* FolderLayerWrapper::getQTreeItem()
|
QTreeWidgetItem* FolderLayerWrapper::getQTreeItem()
|
||||||
{
|
{
|
||||||
while (this->qTreeWidgetItem->childCount() > 0) {
|
|
||||||
this->qTreeWidgetItem->removeChild(this->qTreeWidgetItem->child(0));
|
|
||||||
}
|
|
||||||
for (auto& child : this->children) {
|
for (auto& child : this->children) {
|
||||||
this->qTreeWidgetItem->addChild(child->getQTreeItem());
|
this->qTreeWidgetItem->addChild(child->getQTreeItem());
|
||||||
}
|
}
|
||||||
|
this->qTreeWidgetItem->setText(0, this->property.name);
|
||||||
|
auto ele = this->elementManager->getElementById(this->getReferencedBy());
|
||||||
|
if (ele != nullptr)
|
||||||
|
{
|
||||||
|
this->qTreeWidgetItem->setText(1, "<< " + ele->name);
|
||||||
|
this->qTreeWidgetItem->setTextColor(1, Qt::darkGreen);
|
||||||
|
}
|
||||||
return LayerWrapper::getQTreeItem();
|
return LayerWrapper::getQTreeItem();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -239,6 +268,7 @@ QJsonObject LeafLayerWrapper::toJson() const
|
||||||
QJsonObject json = LayerWrapper::toJson();
|
QJsonObject json = LayerWrapper::toJson();
|
||||||
json.insert("element", wrappedElement->index);
|
json.insert("element", wrappedElement->index);
|
||||||
json.insert("is-folder", false);
|
json.insert("is-folder", false);
|
||||||
|
json.insert("styles", styles.toJson());
|
||||||
return json;
|
return json;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -250,31 +280,152 @@ int FolderLayerWrapper::getReferencedBy()const
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void LayerWrapper::paint(QPainter* painter)
|
void LayerWrapper::paint(QPainter* painter, QTransform transform, bool ignoreSelected)
|
||||||
{
|
{
|
||||||
|
if (!ignoreSelected && this->selected)
|
||||||
|
{
|
||||||
|
painter->save();
|
||||||
|
painter->setTransform(transform, ignoreSelected);
|
||||||
|
painter->setPen(QPen(Qt::gray, 2));
|
||||||
|
painter->setPen(Qt::DashLine);
|
||||||
|
painter->drawRect(cache.getBoundingRect());
|
||||||
|
painter->restore();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void FolderLayerWrapper::paint(QPainter* painter)
|
void FolderLayerWrapper::paint(QPainter* painter, QTransform transform, bool ignoreSelected)
|
||||||
{
|
{
|
||||||
|
LayerWrapper::paint(painter, transform, ignoreSelected);
|
||||||
|
transform = property.transform * transform;
|
||||||
|
//qDebug() << transform;
|
||||||
for (auto& child : children)
|
for (auto& child : children)
|
||||||
child->paint(painter);
|
child->paint(painter, transform, ignoreSelected);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LeafLayerWrapper::paint(QPainter* painter)
|
void LeafLayerWrapper::paint(QPainter* painter, QTransform transform, bool ignoreSelected)
|
||||||
{
|
{
|
||||||
|
LayerWrapper::paint(painter, transform, ignoreSelected);
|
||||||
|
transform = property.transform * transform;
|
||||||
|
//qDebug() << transform;
|
||||||
if (wrappedElement != nullptr)
|
if (wrappedElement != nullptr)
|
||||||
{
|
{
|
||||||
//painter->save();
|
wrappedElement->paint(painter, transform, styles);
|
||||||
QTransform trans;
|
|
||||||
LayerWrapper* layer = this;
|
|
||||||
while (layer != nullptr) {
|
|
||||||
trans *= layer->getTransform();
|
|
||||||
layer = layer->getParent();
|
|
||||||
}
|
|
||||||
auto p = wrappedElement->getPaintObject(&this->styles);
|
|
||||||
p.trans(trans);
|
|
||||||
painter->drawPixmap(0, 0, p.getPixmap());
|
|
||||||
//painter->restore();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void LayerWrapper::collectUpReachable(std::set<LayerWrapper*>& reachable)
|
||||||
|
{
|
||||||
|
auto cPos = this;
|
||||||
|
while (cPos != nullptr)
|
||||||
|
{
|
||||||
|
reachable.insert(cPos);
|
||||||
|
cPos = cPos->parent;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void LayerWrapper::collectDownReachable(std::set<LayerWrapper*>& reachable)
|
||||||
|
{
|
||||||
|
reachable.insert(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LeafLayerWrapper::collectDownReachable(std::set<LayerWrapper*>& reachable)
|
||||||
|
{
|
||||||
|
LayerWrapper::collectDownReachable(reachable);
|
||||||
|
auto ele = dynamic_cast<GroupElement*>(wrappedElement);
|
||||||
|
if (ele != nullptr)
|
||||||
|
{
|
||||||
|
ele->collectReachable(reachable);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void FolderLayerWrapper::collectDownReachable(std::set<LayerWrapper*>& reachable)
|
||||||
|
{
|
||||||
|
LayerWrapper::collectDownReachable(reachable);
|
||||||
|
for (auto& child : children)
|
||||||
|
child->collectDownReachable(reachable);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LayerWrapper::refreshTreeItem()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void LeafLayerWrapper::refreshTreeItem()
|
||||||
|
{
|
||||||
|
if (typeid(*wrappedElement) == typeid(GroupElement))
|
||||||
|
{
|
||||||
|
this->qTreeWidgetItem->setText(0, "@ " + this->property.name);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
this->qTreeWidgetItem->setText(0, this->property.name);
|
||||||
|
}
|
||||||
|
this->qTreeWidgetItem->setText(1, ">> " + this->wrappedElement->name);
|
||||||
|
this->qTreeWidgetItem->setTextColor(1, Qt::blue);
|
||||||
|
}
|
||||||
|
|
||||||
|
void FolderLayerWrapper::refreshTreeItem()
|
||||||
|
{
|
||||||
|
for (auto& child : this->children) {
|
||||||
|
child->refreshTreeItem();
|
||||||
|
}
|
||||||
|
this->qTreeWidgetItem->setText(0, this->property.name);
|
||||||
|
auto ele = this->elementManager->getElementById(this->getReferencedBy());
|
||||||
|
if (ele != nullptr)
|
||||||
|
{
|
||||||
|
this->qTreeWidgetItem->setText(1, "<< " + ele->name);
|
||||||
|
this->qTreeWidgetItem->setTextColor(1, Qt::darkGreen);
|
||||||
|
}
|
||||||
|
if (this->referencedCount() > 0)
|
||||||
|
{
|
||||||
|
this->qTreeWidgetItem->setToolTip(0,QString::fromLocal8Bit("子树被引用计数:") + QString::number(this->referencedCount(true)) + "\n"
|
||||||
|
+ QString::fromLocal8Bit("当前节点被引用计数:") + QString::number(this->getReferencedBy() != -1));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
this->qTreeWidgetItem->setToolTip(0, "");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t LayerWrapper::referencedCount(bool excludeSelf) const
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t FolderLayerWrapper::referencedCount(bool excludeSelf) const
|
||||||
|
{
|
||||||
|
size_t count = 0;
|
||||||
|
for (auto& child : children)
|
||||||
|
count += child->referencedCount();
|
||||||
|
if (!excludeSelf && this->getReferencedBy() != -1)
|
||||||
|
count++;
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool LayerWrapper::deleteable(bool excludeSubTree) const
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool FolderLayerWrapper::deleteable(bool excludeSubTree) const
|
||||||
|
{
|
||||||
|
if (excludeSubTree)
|
||||||
|
return this->getReferencedBy() == -1;
|
||||||
|
else
|
||||||
|
return this->referencedCount() == 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool LayerWrapper::referencingGroupElement() const
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool LeafLayerWrapper::referencingGroupElement() const
|
||||||
|
{
|
||||||
|
return typeid(*wrappedElement) == typeid(GroupElement);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool LayerWrapper::canApplyStyles() const
|
||||||
|
{
|
||||||
|
return typeid(*this) == typeid(LeafLayerWrapper) && !referencingGroupElement();
|
||||||
|
}
|
|
@ -6,6 +6,7 @@
|
||||||
#include <QGraphicsItemGroup>
|
#include <QGraphicsItemGroup>
|
||||||
#include <QGraphicsScene>
|
#include <QGraphicsScene>
|
||||||
#include <QJSonObject>
|
#include <QJSonObject>
|
||||||
|
#include <QJsonArray>
|
||||||
#include <QLine>
|
#include <QLine>
|
||||||
#include <QObject>
|
#include <QObject>
|
||||||
#include <QPoint>
|
#include <QPoint>
|
||||||
|
@ -35,6 +36,7 @@ class LayerWrapper
|
||||||
|
|
||||||
public:
|
public:
|
||||||
QTreeWidgetItem* qTreeWidgetItem;
|
QTreeWidgetItem* qTreeWidgetItem;
|
||||||
|
bool selected;
|
||||||
struct SimpleProperty
|
struct SimpleProperty
|
||||||
{
|
{
|
||||||
QString name = "";
|
QString name = "";
|
||||||
|
@ -43,8 +45,9 @@ class LayerWrapper
|
||||||
double rotation = 0;
|
double rotation = 0;
|
||||||
bool flipHorizontally = 0;
|
bool flipHorizontally = 0;
|
||||||
bool flipVertically = 0;
|
bool flipVertically = 0;
|
||||||
|
QTransform transform;
|
||||||
// TODO: ½«QPainterPath¸ÄΪBitmapPath
|
// TODO: ½«QPainterPath¸ÄΪBitmapPath
|
||||||
void apply(PixelPath&cache) const;
|
void apply(PixelPath&cache);
|
||||||
} property;
|
} property;
|
||||||
virtual void setParent(FolderLayerWrapper*newParent);
|
virtual void setParent(FolderLayerWrapper*newParent);
|
||||||
virtual void refresh(LayerWrapper* layer = nullptr);
|
virtual void refresh(LayerWrapper* layer = nullptr);
|
||||||
|
@ -55,7 +58,7 @@ class LayerWrapper
|
||||||
FolderLayerWrapper*getParent() const; // invoke by manager, then invoke parent's applyStyles
|
FolderLayerWrapper*getParent() const; // invoke by manager, then invoke parent's applyStyles
|
||||||
LayerWrapper(QJsonObject json, FolderLayerWrapper*parent, ElementManager* elementManager=nullptr);
|
LayerWrapper(QJsonObject json, FolderLayerWrapper*parent, ElementManager* elementManager=nullptr);
|
||||||
LayerWrapper() = default;
|
LayerWrapper() = default;
|
||||||
virtual void paint(QPainter* painter);
|
virtual void paint(QPainter* painter, QTransform transform=QTransform(), bool ignoreSelected = false);
|
||||||
// TODO : export Function
|
// TODO : export Function
|
||||||
// virtual LayerWrapper *addChild() = 0; // Leaf Child Only
|
// virtual LayerWrapper *addChild() = 0; // Leaf Child Only
|
||||||
// virtual LayerWrapper *addParent() = 0; // Folder Parent Only
|
// virtual LayerWrapper *addParent() = 0; // Folder Parent Only
|
||||||
|
@ -65,7 +68,13 @@ class LayerWrapper
|
||||||
virtual void delSelf();
|
virtual void delSelf();
|
||||||
virtual QJsonObject toJson() const;
|
virtual QJsonObject toJson() const;
|
||||||
~LayerWrapper() = default;
|
~LayerWrapper() = default;
|
||||||
|
virtual void collectUpReachable(std::set<LayerWrapper*>& reachable);
|
||||||
|
virtual void collectDownReachable(std::set<LayerWrapper*>& reachable);
|
||||||
|
virtual void refreshTreeItem();
|
||||||
|
virtual size_t referencedCount(bool excludeSelf = false) const;
|
||||||
|
virtual bool deleteable(bool excludeSubTree = false) const;
|
||||||
|
virtual bool referencingGroupElement() const;
|
||||||
|
bool canApplyStyles() const;
|
||||||
};
|
};
|
||||||
|
|
||||||
class FolderLayerWrapper : public LayerWrapper
|
class FolderLayerWrapper : public LayerWrapper
|
||||||
|
@ -88,23 +97,29 @@ class FolderLayerWrapper : public LayerWrapper
|
||||||
QTreeWidgetItem* getQTreeItem() override;
|
QTreeWidgetItem* getQTreeItem() override;
|
||||||
QJsonObject toJson() const override;
|
QJsonObject toJson() const override;
|
||||||
int getReferencedBy()const;
|
int getReferencedBy()const;
|
||||||
void paint(QPainter* painter) override;
|
void paint(QPainter* painter, QTransform transform = QTransform(), bool ignoreSelected = false) override;
|
||||||
|
void collectDownReachable(std::set<LayerWrapper*>& reachable) override;
|
||||||
|
void refreshTreeItem() override;
|
||||||
|
size_t referencedCount(bool excludeSelf = false) const override;
|
||||||
|
bool deleteable(bool excludeSubTree = false) const override;
|
||||||
};
|
};
|
||||||
|
|
||||||
class LeafLayerWrapper : public LayerWrapper
|
class LeafLayerWrapper : public LayerWrapper
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
GraphicElement *wrappedElement;
|
GraphicElement *wrappedElement;
|
||||||
//const vector<Renderer::ElementStyleStrokeDemo> styles;
|
LayerStyleContainer styles;
|
||||||
vector<std::shared_ptr<LayerStyle>> styles;
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
~LeafLayerWrapper() = default;
|
~LeafLayerWrapper();
|
||||||
void refresh(LayerWrapper* layer = nullptr) override;
|
void refresh(LayerWrapper* layer = nullptr) override;
|
||||||
LeafLayerWrapper() = default;
|
|
||||||
LeafLayerWrapper(QJsonObject json, ElementManager *elementManager, FolderLayerWrapper*parent);
|
LeafLayerWrapper(QJsonObject json, ElementManager *elementManager, FolderLayerWrapper*parent);
|
||||||
QJsonObject toJson() const override;
|
QJsonObject toJson() const override;
|
||||||
void paint(QPainter* painter) override;
|
void paint(QPainter* painter, QTransform transform = QTransform(), bool ignoreSelected = false) override;
|
||||||
|
void collectDownReachable(std::set<LayerWrapper*>& reachable) override;
|
||||||
|
QTreeWidgetItem* getQTreeItem() override;
|
||||||
|
void refreshTreeItem() override;
|
||||||
|
bool referencingGroupElement() const override;
|
||||||
};
|
};
|
||||||
|
|
||||||
Q_DECLARE_METATYPE(LayerWrapper *)
|
Q_DECLARE_METATYPE(LayerWrapper *)
|
||||||
|
|
|
@ -66,6 +66,7 @@ void PixelPath::clear()
|
||||||
{
|
{
|
||||||
pixmap.fill(Qt::transparent);
|
pixmap.fill(Qt::transparent);
|
||||||
boundingRect = QRectF(0, 0, 0, 0);
|
boundingRect = QRectF(0, 0, 0, 0);
|
||||||
|
painterPath.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
PixelPath PixelPath::trans(QTransform& mat)const
|
PixelPath PixelPath::trans(QTransform& mat)const
|
||||||
|
@ -76,6 +77,7 @@ PixelPath PixelPath::trans(QTransform& mat)const
|
||||||
painter.setRenderHint(QPainter::HighQualityAntialiasing);
|
painter.setRenderHint(QPainter::HighQualityAntialiasing);
|
||||||
painter.setTransform(mat);
|
painter.setTransform(mat);
|
||||||
painter.drawPixmap(0, 0, pixmap);
|
painter.drawPixmap(0, 0, pixmap);
|
||||||
|
result.painterPath.addPath(this->painterPath);
|
||||||
result.boundingRect = mat.mapRect(boundingRect);
|
result.boundingRect = mat.mapRect(boundingRect);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
|
@ -7,14 +7,14 @@
|
||||||
|
|
||||||
class PixelPath
|
class PixelPath
|
||||||
{
|
{
|
||||||
private:
|
public:
|
||||||
QRectF boundingRect;
|
QRectF boundingRect;
|
||||||
QPixmap pixmap;
|
QPixmap pixmap;
|
||||||
QPainterPath painterPath;
|
QPainterPath painterPath;
|
||||||
int w,h;
|
int w,h;
|
||||||
public:
|
public:
|
||||||
PixelPath(int w=1080, int h= 1080);
|
PixelPath(int w=16, int h= 16);
|
||||||
PixelPath(QPainterPath painterPath,int w = 1080, int h = 1080);
|
PixelPath(QPainterPath painterPath,int w = 16, int h = 16);
|
||||||
~PixelPath() = default;
|
~PixelPath() = default;
|
||||||
QRectF getBoundingRect() const;
|
QRectF getBoundingRect() const;
|
||||||
QPixmap getPixmap() const;
|
QPixmap getPixmap() const;
|
||||||
|
|
|
@ -2,7 +2,8 @@
|
||||||
|
|
||||||
PreviewWindow::PreviewWindow(QWidget *parent) : QOpenGLWidget(parent)
|
PreviewWindow::PreviewWindow(QWidget *parent) : QOpenGLWidget(parent)
|
||||||
{
|
{
|
||||||
this->setFixedSize(QSize(1080, 1080));
|
//this->setFixedSize(QSize(108, 108));
|
||||||
|
this->setStyleSheet("border: 1px solid black");
|
||||||
this->renderer = Renderer::ElementRenderer::instance();
|
this->renderer = Renderer::ElementRenderer::instance();
|
||||||
QSurfaceFormat surfaceFormat;
|
QSurfaceFormat surfaceFormat;
|
||||||
surfaceFormat.setSamples(16);
|
surfaceFormat.setSamples(16);
|
||||||
|
@ -12,6 +13,7 @@ PreviewWindow::PreviewWindow(QWidget *parent) : QOpenGLWidget(parent)
|
||||||
painter->setRenderHint(QPainter::HighQualityAntialiasing);
|
painter->setRenderHint(QPainter::HighQualityAntialiasing);
|
||||||
layerManager = nullptr;
|
layerManager = nullptr;
|
||||||
currentLayer = nullptr;
|
currentLayer = nullptr;
|
||||||
|
backgroundColor = QColor(255, 255, 255, 255);
|
||||||
}
|
}
|
||||||
|
|
||||||
void PreviewWindow::initialize(LayerManager *layerManager,QSize windowSize)
|
void PreviewWindow::initialize(LayerManager *layerManager,QSize windowSize)
|
||||||
|
@ -43,7 +45,7 @@ void PreviewWindow::initializeGL()
|
||||||
|
|
||||||
void PreviewWindow::paintGL()
|
void PreviewWindow::paintGL()
|
||||||
{
|
{
|
||||||
glClearColor(1.0, 1.0, 1.0, 1.0);
|
glClearColor(backgroundColor.redF(), backgroundColor.greenF(), backgroundColor.blueF(), backgroundColor.alphaF());
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
painter->begin(this);
|
painter->begin(this);
|
||||||
painter->setRenderHint(QPainter::Antialiasing);
|
painter->setRenderHint(QPainter::Antialiasing);
|
||||||
|
@ -86,14 +88,21 @@ void PreviewWindow::mouseMoveEvent(QMouseEvent* event)
|
||||||
// 如果按下的是左键,那么平移图形
|
// 如果按下的是左键,那么平移图形
|
||||||
currentLayer->property.offset.setX(currentLayer->property.offset.x() + dx);
|
currentLayer->property.offset.setX(currentLayer->property.offset.x() + dx);
|
||||||
currentLayer->property.offset.setY(currentLayer->property.offset.y() + dy);
|
currentLayer->property.offset.setY(currentLayer->property.offset.y() + dy);
|
||||||
qDebug() << dx << "----" << dy;
|
|
||||||
emit layerInfoChanged();
|
|
||||||
}
|
}
|
||||||
else if (event->buttons() & Qt::RightButton) {
|
else if (event->buttons() & Qt::RightButton) {
|
||||||
// 如果按下的是右键,那么旋转图形
|
// 如果按下的是右键,那么旋转图形
|
||||||
qreal angle = -sqrt(dx * dx + dy * dy) / 1.0;
|
qreal angle = dx;
|
||||||
currentLayer->property.rotation += angle;
|
currentLayer->property.rotation += angle;
|
||||||
emit layerInfoChanged();
|
}
|
||||||
|
auto layer = currentLayer;
|
||||||
|
while (layer != nullptr)
|
||||||
|
{
|
||||||
|
auto index = -1;
|
||||||
|
if (typeid(*layer) == typeid(FolderLayerWrapper))
|
||||||
|
index = dynamic_cast<FolderLayerWrapper*>(layer)->getReferencedBy();
|
||||||
|
if (index != -1)
|
||||||
|
emit refreshElementPreviewByIndex(index);
|
||||||
|
layer = layer->getParent();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// 更新上一次的位置
|
// 更新上一次的位置
|
||||||
|
@ -103,5 +112,11 @@ void PreviewWindow::mouseMoveEvent(QMouseEvent* event)
|
||||||
|
|
||||||
void PreviewWindow::mouseReleaseEvent(QMouseEvent* event)
|
void PreviewWindow::mouseReleaseEvent(QMouseEvent* event)
|
||||||
{
|
{
|
||||||
// 当鼠标释放时,不做任何操作
|
emit layerInfoChanged();
|
||||||
|
}
|
||||||
|
|
||||||
|
void PreviewWindow::setBackgroundColor(QColor color)
|
||||||
|
{
|
||||||
|
this->backgroundColor = color;
|
||||||
|
this->repaint();
|
||||||
}
|
}
|
|
@ -23,6 +23,7 @@ class PreviewWindow : public QOpenGLWidget, protected QOpenGLFunctions
|
||||||
QRectF viewportRect;
|
QRectF viewportRect;
|
||||||
LayerWrapper* currentLayer;
|
LayerWrapper* currentLayer;
|
||||||
QPointF m_lastPos;
|
QPointF m_lastPos;
|
||||||
|
QColor backgroundColor;
|
||||||
void mousePressEvent(QMouseEvent* event) override;
|
void mousePressEvent(QMouseEvent* event) override;
|
||||||
void mouseMoveEvent(QMouseEvent* event) override;
|
void mouseMoveEvent(QMouseEvent* event) override;
|
||||||
void mouseReleaseEvent(QMouseEvent* event) override;
|
void mouseReleaseEvent(QMouseEvent* event) override;
|
||||||
|
@ -35,6 +36,7 @@ class PreviewWindow : public QOpenGLWidget, protected QOpenGLFunctions
|
||||||
void paintGL() override;
|
void paintGL() override;
|
||||||
void resizeGL(int w, int h) override;
|
void resizeGL(int w, int h) override;
|
||||||
Renderer::ElementRenderer* const getRenderer()const;
|
Renderer::ElementRenderer* const getRenderer()const;
|
||||||
|
void setBackgroundColor(QColor color);
|
||||||
|
|
||||||
public slots:
|
public slots:
|
||||||
void currentLayerChanged(LayerWrapper*);
|
void currentLayerChanged(LayerWrapper*);
|
||||||
|
@ -42,4 +44,6 @@ class PreviewWindow : public QOpenGLWidget, protected QOpenGLFunctions
|
||||||
|
|
||||||
signals:
|
signals:
|
||||||
void layerInfoChanged();
|
void layerInfoChanged();
|
||||||
|
void refreshElementPreview(GraphicElement*);
|
||||||
|
void refreshElementPreviewByIndex(int);
|
||||||
};
|
};
|
||||||
|
|
|
@ -0,0 +1,21 @@
|
||||||
|
#include "EditorSettingWidget.h"
|
||||||
|
#include <QPushButton>
|
||||||
|
#include <QColorDialog>
|
||||||
|
#include <QInputDialog>
|
||||||
|
|
||||||
|
EditorSettingWidget::EditorSettingWidget(QWidget* parent)
|
||||||
|
: QWidget(parent)
|
||||||
|
{
|
||||||
|
ui.setupUi(this);
|
||||||
|
connect(ui.backgroundColorButton, &QPushButton::clicked, this, [this]() {
|
||||||
|
QColor color = QColorDialog::getColor(Qt::white, this, QString::fromLocal8Bit("选择背景颜色"));
|
||||||
|
if (color.isValid())
|
||||||
|
{
|
||||||
|
emit backgroundColorChanged(color);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
connect(ui.renameButton, &QPushButton::clicked, this, [this]() {
|
||||||
|
QString name = QInputDialog::getText(this, QString::fromLocal8Bit("重命名"), QString::fromLocal8Bit("请输入新的项目名称"));
|
||||||
|
emit projectNameChanged(name);
|
||||||
|
});
|
||||||
|
}
|
|
@ -0,0 +1,21 @@
|
||||||
|
#pragma once
|
||||||
|
#include <qwidget.h>
|
||||||
|
#include "ui_EditorSettingWidget.h"
|
||||||
|
|
||||||
|
class EditorSettingWidget :
|
||||||
|
public QWidget
|
||||||
|
{
|
||||||
|
Q_OBJECT;
|
||||||
|
|
||||||
|
private:
|
||||||
|
Ui::EditorSettingWidget ui;
|
||||||
|
|
||||||
|
public:
|
||||||
|
EditorSettingWidget(QWidget* parent = nullptr);
|
||||||
|
|
||||||
|
signals:
|
||||||
|
void backgroundColorChanged(QColor);
|
||||||
|
void projectNameChanged(QString);
|
||||||
|
|
||||||
|
};
|
||||||
|
|
|
@ -5,7 +5,6 @@
|
||||||
#include <QListWidget>
|
#include <QListWidget>
|
||||||
#include <QDialog>
|
#include <QDialog>
|
||||||
#include <QComboBox>
|
#include <QComboBox>
|
||||||
#include <QDialogButtonBox>
|
|
||||||
#include <qtmaterialraisedbutton.h>
|
#include <qtmaterialraisedbutton.h>
|
||||||
#include <qtmaterialflatbutton.h>
|
#include <qtmaterialflatbutton.h>
|
||||||
|
|
||||||
|
@ -46,32 +45,27 @@ void InfoDisplayWidget::generateLayerForm()
|
||||||
rotation->setValidator(new QIntValidator(-10000, 10000, this));
|
rotation->setValidator(new QIntValidator(-10000, 10000, this));
|
||||||
connect(rotation, &QLineEdit::textChanged, [=](QString content) {
|
connect(rotation, &QLineEdit::textChanged, [=](QString content) {
|
||||||
this->displayLayer->property.rotation = content.toDouble();
|
this->displayLayer->property.rotation = content.toDouble();
|
||||||
emit requireRefreshElementWidget();
|
emit triggerCentralRefresh();
|
||||||
emit requireRefreshPreview();
|
|
||||||
});
|
});
|
||||||
offsetX->setValidator(new QIntValidator(-10000, 10000, this));
|
offsetX->setValidator(new QIntValidator(-10000, 10000, this));
|
||||||
connect(offsetX, &QLineEdit::textChanged, [=](QString content) {
|
connect(offsetX, &QLineEdit::textChanged, [=](QString content) {
|
||||||
this->displayLayer->property.offset = {content.toDouble(), this->displayLayer->property.offset.y()};
|
this->displayLayer->property.offset = {content.toDouble(), this->displayLayer->property.offset.y()};
|
||||||
emit requireRefreshElementWidget();
|
emit triggerCentralRefresh();
|
||||||
emit requireRefreshPreview();
|
|
||||||
});
|
});
|
||||||
offsetY->setValidator(new QIntValidator(-10000, 10000, this));
|
offsetY->setValidator(new QIntValidator(-10000, 10000, this));
|
||||||
connect(offsetY, &QLineEdit::textChanged, [=](QString content) {
|
connect(offsetY, &QLineEdit::textChanged, [=](QString content) {
|
||||||
this->displayLayer->property.offset = {this->displayLayer->property.offset.x(), content.toDouble()};
|
this->displayLayer->property.offset = {this->displayLayer->property.offset.x(), content.toDouble()};
|
||||||
emit requireRefreshElementWidget();
|
emit triggerCentralRefresh();
|
||||||
emit requireRefreshPreview();
|
|
||||||
});
|
});
|
||||||
scaleX->setValidator(new QDoubleValidator(0.001, 1000, 4, this));
|
scaleX->setValidator(new QDoubleValidator(-1000, 1000, 4, this));
|
||||||
connect(scaleX, &QLineEdit::textChanged, [=](QString content) {
|
connect(scaleX, &QLineEdit::textChanged, [=](QString content) {
|
||||||
this->displayLayer->property.scale = {content.toDouble(), this->displayLayer->property.scale.y()};
|
this->displayLayer->property.scale = {content.toDouble(), this->displayLayer->property.scale.y()};
|
||||||
emit requireRefreshElementWidget();
|
emit triggerCentralRefresh();
|
||||||
emit requireRefreshPreview();
|
|
||||||
});
|
});
|
||||||
scaleY->setValidator(new QDoubleValidator(0.001, 1000, 4, this));
|
scaleY->setValidator(new QDoubleValidator(-1000, 1000, 4, this));
|
||||||
connect(scaleY, &QLineEdit::textChanged, [=](QString content) {
|
connect(scaleY, &QLineEdit::textChanged, [=](QString content) {
|
||||||
this->displayLayer->property.scale = {this->displayLayer->property.scale.x(), content.toDouble()};
|
this->displayLayer->property.scale = {this->displayLayer->property.scale.x(), content.toDouble()};
|
||||||
emit requireRefreshElementWidget();
|
emit triggerCentralRefresh();
|
||||||
emit requireRefreshPreview();
|
|
||||||
});
|
});
|
||||||
|
|
||||||
layout->addRow("layer name:", name);
|
layout->addRow("layer name:", name);
|
||||||
|
@ -82,38 +76,35 @@ void InfoDisplayWidget::generateLayerForm()
|
||||||
layout->addRow("scale-Y:", scaleY);
|
layout->addRow("scale-Y:", scaleY);
|
||||||
layout->setRowWrapPolicy(QFormLayout::DontWrapRows);
|
layout->setRowWrapPolicy(QFormLayout::DontWrapRows);
|
||||||
|
|
||||||
LeafLayerWrapper* leafP = dynamic_cast<LeafLayerWrapper*>(this->displayLayer);
|
if (auto* leafP = dynamic_cast<LeafLayerWrapper*>(this->displayLayer); leafP) {
|
||||||
if (leafP) {
|
auto* styleList = new QListWidget(this);
|
||||||
QListWidget* styleList = new QListWidget(this);
|
|
||||||
|
|
||||||
QListWidgetItem* header = new QListWidgetItem;
|
auto* header = new QListWidgetItem;
|
||||||
QWidget* headerWidget = new QWidget(styleList);
|
auto* headerWidget = new QWidget(styleList);
|
||||||
QHBoxLayout* headerLayout = new QHBoxLayout;
|
auto* headerLayout = new QHBoxLayout;
|
||||||
|
|
||||||
QLabel* headerLabel = new QLabel(headerWidget);
|
auto* headerLabel = new QLabel(headerWidget);
|
||||||
headerLabel->setText("样式列表");
|
headerLabel->setText("样式列表");
|
||||||
headerLabel->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
|
headerLabel->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
|
||||||
|
|
||||||
//QtMaterialRaisedButton* addStyleButton = new QtMaterialRaisedButton("+", headerWidget);
|
//QtMaterialRaisedButton* addStyleButton = new QtMaterialRaisedButton("+", headerWidget);
|
||||||
QPushButton* addStyleButton = new QPushButton("+", headerWidget);
|
auto* addStyleButton = new QPushButton("+", headerWidget);
|
||||||
addStyleButton->setFixedSize(QSize(20, 20));
|
addStyleButton->setFixedSize(QSize(20, 20));
|
||||||
if (leafP->styles.size() >= LayerStyle::types.size())
|
if (leafP->styles.full())
|
||||||
{
|
{
|
||||||
addStyleButton->setDisabled(true);
|
addStyleButton->setDisabled(true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
connect(addStyleButton, &QPushButton::clicked, [&, leafP]() {
|
connect(addStyleButton, &QPushButton::clicked, [&, leafP] {
|
||||||
LayerStyleDialog* dialog = new LayerStyleDialog(nullptr, nullptr, &(leafP->styles));
|
auto* dialog = new LayerStyleDialog(leafP->styles, nullptr, this);
|
||||||
dialog->exec();
|
dialog->exec();
|
||||||
if (dialog->layerStyle)
|
if (dialog->layerStyle)
|
||||||
{
|
{
|
||||||
leafP->styles.push_back(dialog->layerStyle);
|
leafP->styles.useStyle(dialog->layerStyle);
|
||||||
emit requireRefreshPreview();
|
leafP->styles.computeNewHash();
|
||||||
emit requireSelfRefresh();
|
emit triggerCentralRefresh();
|
||||||
emit requireRefreshElementWidget();
|
|
||||||
}
|
}
|
||||||
dialog->deleteLater();
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -125,103 +116,48 @@ void InfoDisplayWidget::generateLayerForm()
|
||||||
header->setFlags(Qt::NoItemFlags);
|
header->setFlags(Qt::NoItemFlags);
|
||||||
styleList->addItem(header);
|
styleList->addItem(header);
|
||||||
styleList->setItemWidget(header, headerWidget);
|
styleList->setItemWidget(header, headerWidget);
|
||||||
//static vector<QString> styleNames = { "样例1", "样例2", "样例3" };
|
|
||||||
// auto createStyleItem = [this, styleList](int index) {
|
|
||||||
// QListWidgetItem* item = new QListWidgetItem;
|
|
||||||
// QWidget* w = new QWidget;
|
|
||||||
// item->setSizeHint(QSize(50, 40));
|
|
||||||
// QHBoxLayout* layout = new QHBoxLayout;
|
|
||||||
// QPushButton* deleteButton = new QPushButton(w);
|
|
||||||
// QPushButton* detailButton = new QPushButton(w);
|
|
||||||
// QLabel* name = new QLabel(w);
|
|
||||||
// name->setText(styleNames[index]);
|
|
||||||
// detailButton->setText("...");
|
|
||||||
// detailButton->setFixedSize(QSize(20, 20));
|
|
||||||
// deleteButton->setText("×");
|
|
||||||
// deleteButton->setFixedSize(QSize(20, 20));
|
|
||||||
// connect(detailButton, &QPushButton::clicked, [styleList, item, this, index]() {
|
|
||||||
// QDialog dlg(this);
|
|
||||||
// dlg.setWindowTitle("样式详情");
|
|
||||||
// dlg.resize(400, 200);
|
|
||||||
// QGridLayout *contentLayout = new QGridLayout(&dlg);
|
|
||||||
// QLineEdit* name = new QLineEdit(styleNames[index], &dlg);
|
|
||||||
// auto buttonBox = new QDialogButtonBox(QDialogButtonBox::Save | QDialogButtonBox::Cancel);
|
|
||||||
// contentLayout->addWidget(buttonBox);
|
|
||||||
// connect(buttonBox, &QDialogButtonBox::accepted, &dlg, &QDialog::accept);
|
|
||||||
// connect(buttonBox, &QDialogButtonBox::rejected, &dlg, &QDialog::reject);
|
|
||||||
// bool updateStyle = dlg.exec();
|
|
||||||
// if (updateStyle) {
|
|
||||||
// styleNames[index] = name->text();
|
|
||||||
// qDebug() << name->text();
|
|
||||||
// // 在此处修改新样式信息至内存
|
|
||||||
// emit requireRefreshPreview();
|
|
||||||
// emit requireSelfRefresh();
|
|
||||||
// }
|
|
||||||
// });
|
|
||||||
// connect(deleteButton, &QPushButton::clicked, [styleList,item,this]() {
|
|
||||||
// styleList->removeItemWidget(item);
|
|
||||||
// delete item;
|
|
||||||
// // 删除layer对应样式
|
|
||||||
// emit requireRefreshPreview();
|
|
||||||
// emit requireSelfRefresh();
|
|
||||||
// });
|
|
||||||
// layout->addWidget(name);
|
|
||||||
// layout->addWidget(detailButton);
|
|
||||||
// layout->addWidget(deleteButton);
|
|
||||||
// w->setLayout(layout);
|
|
||||||
// styleList->addItem(item);
|
|
||||||
// styleList->setItemWidget(item, w);
|
|
||||||
// };
|
|
||||||
// for (int i = 0; i < styleNames.size(); i++)
|
|
||||||
// createStyleItem(i);
|
|
||||||
|
|
||||||
/*if (leafP->styles.empty())
|
auto* styles = &leafP->styles;
|
||||||
|
for (auto styleIterator = styles->begin(); styleIterator != styles->end(); ++styleIterator)
|
||||||
{
|
{
|
||||||
leafP->styles.push_back(std::shared_ptr<LayerStyle>(new StrokeElementLayerStyle()));
|
auto* item = new QListWidgetItem;
|
||||||
}*/
|
auto* w = new QWidget(this);
|
||||||
std::vector<std::shared_ptr<LayerStyle>>* styles = &(leafP->styles);
|
|
||||||
for (auto styleIterator = styles->begin(); styleIterator != styles->end(); styleIterator++)
|
|
||||||
{
|
|
||||||
QListWidgetItem* item = new QListWidgetItem;
|
|
||||||
QWidget* w = new QWidget;
|
|
||||||
item->setSizeHint(QSize(50, 40));
|
item->setSizeHint(QSize(50, 40));
|
||||||
QHBoxLayout* layout = new QHBoxLayout;
|
auto* layout = new QHBoxLayout(w);
|
||||||
layout->setAlignment(Qt::AlignmentFlag::AlignRight);
|
layout->setAlignment(Qt::AlignmentFlag::AlignRight);
|
||||||
//QtMaterialFlatButton* detailButton = new QtMaterialFlatButton(w);
|
//QtMaterialFlatButton* detailButton = new QtMaterialFlatButton(w);
|
||||||
//QtMaterialFlatButton* removeButton = new QtMaterialFlatButton(w);
|
//QtMaterialFlatButton* removeButton = new QtMaterialFlatButton(w);
|
||||||
QPushButton* detailButton = new QPushButton(w);
|
auto* detailButton = new QPushButton(w);
|
||||||
QPushButton* removeButton = new QPushButton(w);
|
auto* removeButton = new QPushButton(w);
|
||||||
detailButton->setText("...");
|
detailButton->setText("...");
|
||||||
detailButton->setFixedSize(QSize(20, 20));
|
detailButton->setFixedSize(QSize(20, 20));
|
||||||
removeButton->setText("×");
|
removeButton->setText("×");
|
||||||
removeButton->setFixedSize(QSize(20, 20));
|
removeButton->setFixedSize(QSize(20, 20));
|
||||||
|
|
||||||
connect(detailButton, &QPushButton::clicked, this,
|
connect(detailButton, &QPushButton::clicked, this,
|
||||||
[this, styleIterator]()
|
[this, styles, styleIterator]
|
||||||
{
|
{
|
||||||
LayerStyleDialog* dialog = new LayerStyleDialog(nullptr, *styleIterator);
|
auto* dialog =
|
||||||
|
new LayerStyleDialog(*styles, styleIterator->second, this);
|
||||||
dialog->exec();
|
dialog->exec();
|
||||||
|
|
||||||
if (dialog->layerStyle)
|
if (dialog->layerStyle)
|
||||||
{
|
{
|
||||||
(*styleIterator) = dialog->layerStyle;
|
styleIterator->second = dialog->layerStyle;
|
||||||
emit requireRefreshPreview();
|
styles->computeNewHash();
|
||||||
emit requireSelfRefresh();
|
emit triggerCentralRefresh();
|
||||||
emit requireRefreshElementWidget();
|
|
||||||
}
|
}
|
||||||
dialog->deleteLater();
|
|
||||||
});
|
});
|
||||||
|
|
||||||
connect(removeButton, &QPushButton::clicked, this,
|
connect(removeButton, &QPushButton::clicked, this,
|
||||||
[this, styleIterator, styles]()
|
[this, styleIterator, styles]
|
||||||
{
|
{
|
||||||
styles->erase(styleIterator);
|
styles->dropStyle(styleIterator->first);
|
||||||
emit requireRefreshPreview();
|
styles->computeNewHash();
|
||||||
emit requireSelfRefresh();
|
emit triggerCentralRefresh();
|
||||||
emit requireRefreshElementWidget();
|
|
||||||
});
|
});
|
||||||
|
|
||||||
QWidget* styleDisplayWidget = (*styleIterator)->getListDisplayWidget();
|
QWidget* styleDisplayWidget = styleIterator->second->getListDisplayWidget();
|
||||||
styleDisplayWidget->setParent(w);
|
styleDisplayWidget->setParent(w);
|
||||||
styleDisplayWidget->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
|
styleDisplayWidget->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
|
||||||
|
|
||||||
|
@ -244,3 +180,9 @@ void InfoDisplayWidget::triggerSelfRefresh()
|
||||||
if (this->displayLayer != nullptr)
|
if (this->displayLayer != nullptr)
|
||||||
this->generateLayerForm();
|
this->generateLayerForm();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void InfoDisplayWidget::refresh()
|
||||||
|
{
|
||||||
|
if (this->displayLayer != nullptr)
|
||||||
|
this->generateLayerForm();
|
||||||
|
}
|
|
@ -16,11 +16,13 @@ class InfoDisplayWidget : public QWidget
|
||||||
public:
|
public:
|
||||||
void setLayer(LayerWrapper *layer);
|
void setLayer(LayerWrapper *layer);
|
||||||
void generateLayerForm();
|
void generateLayerForm();
|
||||||
|
void refresh();
|
||||||
|
|
||||||
public slots:
|
public slots:
|
||||||
void triggerSelfRefresh();
|
void triggerSelfRefresh();
|
||||||
|
|
||||||
signals:
|
signals:
|
||||||
|
void triggerCentralRefresh();
|
||||||
void requireRefreshPreview();
|
void requireRefreshPreview();
|
||||||
void requireSelfRefresh();
|
void requireSelfRefresh();
|
||||||
void requireRefreshElementWidget();
|
void requireRefreshElementWidget();
|
||||||
|
|
|
@ -9,18 +9,22 @@ LayerTreeWidget::LayerTreeWidget(QWidget *parent)
|
||||||
this->selectedItem = nullptr;
|
this->selectedItem = nullptr;
|
||||||
this->copiedItem = nullptr;
|
this->copiedItem = nullptr;
|
||||||
this->setContextMenuPolicy(Qt::CustomContextMenu);
|
this->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||||
this->setHeaderLabel("Layer Content");
|
this->setColumnWidth(0, 240);
|
||||||
connect(this, &QTreeWidget::customContextMenuRequested, this, &LayerTreeWidget::popMenu);
|
connect(this, &QTreeWidget::customContextMenuRequested, this, &LayerTreeWidget::popMenu);
|
||||||
connect(this, &QTreeWidget::currentItemChanged, [=](QTreeWidgetItem *currentItem) {
|
connect(this, &QTreeWidget::currentItemChanged, [=](QTreeWidgetItem *currentItem) {
|
||||||
|
if (this->selectedItem != nullptr) {
|
||||||
|
this->selectedItem->data(0, Qt::UserRole).value<LayerWrapper*>()->selected = false;
|
||||||
|
}
|
||||||
this->selectedItem = currentItem;
|
this->selectedItem = currentItem;
|
||||||
if (this->selectedItem != nullptr) {
|
if (this->selectedItem != nullptr) {
|
||||||
auto layer = this->selectedItem->data(0, Qt::UserRole).value<LayerWrapper*>();
|
auto layer = this->selectedItem->data(0, Qt::UserRole).value<LayerWrapper*>();
|
||||||
|
layer->selected = true;
|
||||||
emit displayLayerChange(layer);
|
emit displayLayerChange(layer);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
emit displayLayerChange(nullptr);
|
emit displayLayerChange(nullptr);
|
||||||
}
|
}
|
||||||
emit requireRefreshPreview();
|
emit triggerCentralRefresh();
|
||||||
});
|
});
|
||||||
// connect(this, &QTreeWidget::itemDoubleClicked, this, &LayerTreeWidget::onItemDoubleClicked);
|
// connect(this, &QTreeWidget::itemDoubleClicked, this, &LayerTreeWidget::onItemDoubleClicked);
|
||||||
}
|
}
|
||||||
|
@ -46,7 +50,7 @@ void LayerTreeWidget::popMenu(const QPoint &pos)
|
||||||
if (layer != nullptr) {
|
if (layer != nullptr) {
|
||||||
if (typeid(*layer) == typeid(FolderLayerWrapper)) {
|
if (typeid(*layer) == typeid(FolderLayerWrapper)) {
|
||||||
menu.addAction(QString::fromLocal8Bit("创建子节点"), this, [this, layer]() {
|
menu.addAction(QString::fromLocal8Bit("创建子节点"), this, [this, layer]() {
|
||||||
auto dialog = new LayerCreateWidget(elementManager, this);
|
auto dialog = new LayerCreateWidget(elementManager, dynamic_cast<FolderLayerWrapper*>(layer), this);
|
||||||
connect(dialog, &LayerCreateWidget::LayerInfoReturned, this, [this, layer](QJsonObject jsonObj) {
|
connect(dialog, &LayerCreateWidget::LayerInfoReturned, this, [this, layer](QJsonObject jsonObj) {
|
||||||
auto folderLayer = dynamic_cast<FolderLayerWrapper*>(layer);
|
auto folderLayer = dynamic_cast<FolderLayerWrapper*>(layer);
|
||||||
LayerWrapper* newLayer;
|
LayerWrapper* newLayer;
|
||||||
|
@ -58,29 +62,30 @@ void LayerTreeWidget::popMenu(const QPoint &pos)
|
||||||
folderLayer->addChild(std::shared_ptr<LayerWrapper>(newLayer));
|
folderLayer->addChild(std::shared_ptr<LayerWrapper>(newLayer));
|
||||||
folderLayer->qTreeWidgetItem->addChild(newLayer->getQTreeItem());
|
folderLayer->qTreeWidgetItem->addChild(newLayer->getQTreeItem());
|
||||||
qDebug() << jsonObj<<"----------------------";
|
qDebug() << jsonObj<<"----------------------";
|
||||||
this->refresh();
|
emit triggerCentralRefresh();
|
||||||
emit requireRefreshPreview();
|
|
||||||
emit requireRefreshElementWidget();
|
|
||||||
});
|
});
|
||||||
dialog->exec();
|
dialog->exec();
|
||||||
});
|
});
|
||||||
menu.addAction(QString::fromLocal8Bit("ɾ³ý£¨±£Áô×ӽڵ㣩"), this, [this]() {
|
|
||||||
auto layer = this->selectedItem->data(0, Qt::UserRole).value<LayerWrapper*>();
|
|
||||||
layer->delSelf();
|
|
||||||
layer->getParent()->removeChild(layer);
|
|
||||||
this->refresh();
|
|
||||||
emit requireRefreshPreview();
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
if (layer != root) {
|
if (layer != root) {
|
||||||
menu.addAction(QString::fromLocal8Bit("删除"), this, [this]() {
|
menu.addAction(QString::fromLocal8Bit("删除"), this, [this]() {
|
||||||
auto layer = this->selectedItem->data(0, Qt::UserRole).value<LayerWrapper*>();
|
auto layer = this->selectedItem->data(0, Qt::UserRole).value<LayerWrapper*>();
|
||||||
layer->del();
|
layer->del();
|
||||||
layer->getParent()->removeChild(layer);
|
layer->getParent()->removeChild(layer);
|
||||||
this->refresh();
|
emit triggerCentralRefresh();
|
||||||
emit requireRefreshPreview();
|
|
||||||
});
|
});
|
||||||
|
menu.actions().last()->setEnabled(layer->deleteable());
|
||||||
menu.addAction(QString::fromLocal8Bit("重命名"), this, &LayerTreeWidget::onRenameEvent);
|
menu.addAction(QString::fromLocal8Bit("重命名"), this, &LayerTreeWidget::onRenameEvent);
|
||||||
|
if(typeid(*layer) == typeid(FolderLayerWrapper))
|
||||||
|
{
|
||||||
|
menu.addAction(QString::fromLocal8Bit("ɾ³ý£¨±£Áô×ӽڵ㣩"), this, [this]() {
|
||||||
|
auto layer = this->selectedItem->data(0, Qt::UserRole).value<LayerWrapper*>();
|
||||||
|
layer->delSelf();
|
||||||
|
layer->getParent()->removeChild(layer);
|
||||||
|
emit triggerCentralRefresh();
|
||||||
|
});
|
||||||
|
menu.actions().last()->setEnabled(layer->deleteable(true));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (typeid(*layer) == typeid(FolderLayerWrapper) && ((FolderLayerWrapper*)layer)->getReferencedBy() == -1) {
|
if (typeid(*layer) == typeid(FolderLayerWrapper) && ((FolderLayerWrapper*)layer)->getReferencedBy() == -1) {
|
||||||
menu.addAction(QString::fromLocal8Bit("创建组合元素"), this, [this]() {
|
menu.addAction(QString::fromLocal8Bit("创建组合元素"), this, [this]() {
|
||||||
|
@ -92,7 +97,7 @@ void LayerTreeWidget::popMenu(const QPoint &pos)
|
||||||
"", &ok);
|
"", &ok);
|
||||||
if (ok && !name.isEmpty()) {
|
if (ok && !name.isEmpty()) {
|
||||||
elementManager->createGroupElement(name, layer);
|
elementManager->createGroupElement(name, layer);
|
||||||
emit requireRefreshElementWidget();
|
emit triggerCentralRefresh();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
@ -119,9 +124,5 @@ void LayerTreeWidget::onRenameEvent()
|
||||||
}
|
}
|
||||||
|
|
||||||
void LayerTreeWidget::refresh() {
|
void LayerTreeWidget::refresh() {
|
||||||
// if(this->root!=nullptr)
|
this->root->refreshTreeItem();
|
||||||
//{
|
|
||||||
// this->clear();
|
|
||||||
// this->addTopLevelItem(this->root->getQTreeItem());
|
|
||||||
//}
|
|
||||||
}
|
}
|
|
@ -21,6 +21,7 @@ class LayerTreeWidget : public QTreeWidget
|
||||||
// void onItemDoubleClicked(QTreeWidgetItem *item, int column = 0);
|
// void onItemDoubleClicked(QTreeWidgetItem *item, int column = 0);
|
||||||
|
|
||||||
signals:
|
signals:
|
||||||
|
void triggerCentralRefresh();
|
||||||
void displayLayerChange(LayerWrapper *);
|
void displayLayerChange(LayerWrapper *);
|
||||||
void requireRefreshPreview();
|
void requireRefreshPreview();
|
||||||
void requireRefreshElementWidget();
|
void requireRefreshElementWidget();
|
||||||
|
|
|
@ -0,0 +1,25 @@
|
||||||
|
#pragma once
|
||||||
|
#include <QByteArray>
|
||||||
|
|
||||||
|
namespace EncodeUtil
|
||||||
|
{
|
||||||
|
#include <vector>
|
||||||
|
template<typename S>
|
||||||
|
QString toBase64(const std::vector<S>& vec)
|
||||||
|
{
|
||||||
|
QByteArray ba;
|
||||||
|
ba.resize(vec.size() * sizeof(S));
|
||||||
|
memcpy_s(ba.data(), ba.size(), vec.data(), vec.size() * sizeof(S));
|
||||||
|
return ba.toBase64();
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
std::vector<T> fromBase64(const QString& str)
|
||||||
|
{
|
||||||
|
QByteArray ba = QByteArray::fromBase64(str.toUtf8());
|
||||||
|
std::vector<T> vec;
|
||||||
|
vec.resize(ba.size() / sizeof(T));
|
||||||
|
memcpy_s(vec.data(), vec.size() * sizeof(T), ba.data(), ba.size());
|
||||||
|
return vec;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,14 @@
|
||||||
|
#pragma once
|
||||||
|
#include <QJsonArray>
|
||||||
|
|
||||||
|
namespace JsonUtil
|
||||||
|
{
|
||||||
|
#include <vector>
|
||||||
|
template<typename T>
|
||||||
|
QJsonArray toQJsonArray(const std::vector<T>& vec)
|
||||||
|
{
|
||||||
|
QJsonArray array;
|
||||||
|
std::copy(vec.begin(), vec.end(), std::back_inserter(array));
|
||||||
|
return array;
|
||||||
|
}
|
||||||
|
}
|
|
@ -15,7 +15,7 @@ vector<vector<Point>> PainterPathUtil::transformToLines(const QPainterPath& pai
|
||||||
for (int elementIndex = 0; elementIndex < painterPath.elementCount(); elementIndex++) {
|
for (int elementIndex = 0; elementIndex < painterPath.elementCount(); elementIndex++) {
|
||||||
auto element = painterPath.elementAt(elementIndex);
|
auto element = painterPath.elementAt(elementIndex);
|
||||||
point = element;
|
point = element;
|
||||||
qDebug() << element;
|
//qDebug() << element;
|
||||||
if (element.isMoveTo()) {
|
if (element.isMoveTo()) {
|
||||||
if (line.size() >= 2) {
|
if (line.size() >= 2) {
|
||||||
lines.push_back(line);
|
lines.push_back(line);
|
||||||
|
@ -43,7 +43,7 @@ vector<vector<Point>> PainterPathUtil::transformToLines(const QPainterPath& pai
|
||||||
return lines;
|
return lines;
|
||||||
}
|
}
|
||||||
|
|
||||||
QPainterPath PainterPathUtil::monotonization(QPainterPath& painterPath) {
|
QPainterPath PainterPathUtil::monotonization(const QPainterPath& painterPath) {
|
||||||
QPainterPath resPath;
|
QPainterPath resPath;
|
||||||
vector<vector<Point> > lines = transformToLines(painterPath);
|
vector<vector<Point> > lines = transformToLines(painterPath);
|
||||||
vector<shared_ptr<Line>> linePtrVector;
|
vector<shared_ptr<Line>> linePtrVector;
|
||||||
|
@ -62,15 +62,15 @@ QPainterPath PainterPathUtil::monotonization(QPainterPath& painterPath) {
|
||||||
return resPath;
|
return resPath;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<QPainterPath, float> PainterPathUtil::normalized(const QPainterPath& path)
|
std::pair<QPainterPath, float> PainterPathUtil::normalized(const QPainterPath& path, float width)
|
||||||
{
|
{
|
||||||
auto rect = path.boundingRect();
|
auto rect = path.boundingRect();
|
||||||
return { (QTransform::fromTranslate(-rect.center().x(), -rect.center().y()) * QTransform::fromScale(1 / (rect.width() / 1.999999), -1 / (rect.height() / 1.999999))).map(path),
|
return { (QTransform::fromTranslate(-rect.center().x(), -rect.center().y()) * QTransform::fromScale(1 / (rect.width() / 1.999999), -1 / (rect.height() / 1.999999)) * QTransform::fromScale(1 / (1 + width),1 / (1 + width))).map(path),
|
||||||
rect.width() / rect.height() };
|
rect.width() / rect.height() };
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<std::vector<std::vector<Renderer::Point>>, float> PainterPathUtil::toNormalizedLines(const QPainterPath& path)
|
std::pair<std::vector<std::vector<Renderer::Point>>, float> PainterPathUtil::toNormalizedLines(const QPainterPath& path, float width)
|
||||||
{
|
{
|
||||||
auto [p, ratio] = normalized(path);
|
auto [p, ratio] = normalized(path, width);
|
||||||
return { transformToLines(p), ratio };
|
return { transformToLines(p), ratio };
|
||||||
}
|
}
|
||||||
|
|
|
@ -7,8 +7,8 @@ class PainterPathUtil
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static std::vector<std::vector<Renderer::Point>> transformToLines(const QPainterPath& painterPath);
|
static std::vector<std::vector<Renderer::Point>> transformToLines(const QPainterPath& painterPath);
|
||||||
static QPainterPath monotonization(QPainterPath& painterPath);
|
static QPainterPath monotonization(const QPainterPath& painterPath);
|
||||||
static std::pair<QPainterPath, float> normalized(const QPainterPath& path);
|
static std::pair<QPainterPath, float> normalized(const QPainterPath& path, float width = 0);
|
||||||
static std::pair<std::vector<std::vector<Renderer::Point>>, float> toNormalizedLines(const QPainterPath& path);
|
static std::pair<std::vector<std::vector<Renderer::Point>>, float> toNormalizedLines(const QPainterPath& path, float width = 0);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
#include <QFile>
|
#include <QFile>
|
||||||
#include <QJsondocument>
|
#include <QJsondocument>
|
||||||
#include "PainterPathUtil.h"
|
#include "PainterPathUtil.h"
|
||||||
|
#include <queue>
|
||||||
|
|
||||||
using Renderer::Painting;
|
using Renderer::Painting;
|
||||||
using Renderer::Element;
|
using Renderer::Element;
|
||||||
|
@ -9,6 +10,10 @@ using Renderer::ElementTransform;
|
||||||
using Renderer::BaseElement;
|
using Renderer::BaseElement;
|
||||||
using glm::bvec2;
|
using glm::bvec2;
|
||||||
using std::max;
|
using std::max;
|
||||||
|
using std::shared_ptr;
|
||||||
|
using std::make_shared;
|
||||||
|
using std::min;
|
||||||
|
using std::queue;
|
||||||
|
|
||||||
const double PaintingUtil::pi = acos(-1);
|
const double PaintingUtil::pi = acos(-1);
|
||||||
|
|
||||||
|
@ -29,7 +34,6 @@ QJsonObject PaintingUtil::readJsonFile(QString jsonFilePath) {
|
||||||
|
|
||||||
Painting PaintingUtil::transfromToPainting(QString jsonFilePath) {
|
Painting PaintingUtil::transfromToPainting(QString jsonFilePath) {
|
||||||
Painting painting;
|
Painting painting;
|
||||||
QTransform transform;
|
|
||||||
glm::bvec2 flip(0, 0);
|
glm::bvec2 flip(0, 0);
|
||||||
QJsonObject jsonObj = readJsonFile(jsonFilePath);
|
QJsonObject jsonObj = readJsonFile(jsonFilePath);
|
||||||
qDebug() << jsonObj;
|
qDebug() << jsonObj;
|
||||||
|
@ -61,13 +65,8 @@ Painting PaintingUtil::transfromToPainting(QString jsonFilePath) {
|
||||||
FolderLayerWrapper* PaintingUtil::handleLayerWrapper(LayerWrapper* nowLayer, double& maxLineWidth, QTransform& transform, Painting& painting) {
|
FolderLayerWrapper* PaintingUtil::handleLayerWrapper(LayerWrapper* nowLayer, double& maxLineWidth, QTransform& transform, Painting& painting) {
|
||||||
LeafLayerWrapper* leafLayer = dynamic_cast<LeafLayerWrapper*>(nowLayer);
|
LeafLayerWrapper* leafLayer = dynamic_cast<LeafLayerWrapper*>(nowLayer);
|
||||||
|
|
||||||
QRectF transBound = transform.map(pixelPath.getPainterPath()).boundingRect();
|
transform = nowLayer->property.transform * transform;
|
||||||
|
|
||||||
transform.translate(nowLayer->property.offset.x(), nowLayer->property.offset.y())
|
|
||||||
.translate(-centerX, -centerY)
|
|
||||||
.rotate(nowLayer->property.rotation)
|
|
||||||
.scale(nowLayer->property.scale.x(), nowLayer->property.scale.y())
|
|
||||||
.translate(centerX, centerY);
|
|
||||||
if (leafLayer != nullptr) {
|
if (leafLayer != nullptr) {
|
||||||
|
|
||||||
GroupElement* wrapperElement = dynamic_cast<GroupElement*>(leafLayer->wrappedElement);
|
GroupElement* wrapperElement = dynamic_cast<GroupElement*>(leafLayer->wrappedElement);
|
||||||
|
@ -85,6 +84,7 @@ FolderLayerWrapper* PaintingUtil::handleLayerWrapper(LayerWrapper* nowLayer, dou
|
||||||
//ElementTransform elementTrans;
|
//ElementTransform elementTrans;
|
||||||
//element.ratio = bound.width() / bound.height();
|
//element.ratio = bound.width() / bound.height();
|
||||||
// transform to initial painterPath
|
// transform to initial painterPath
|
||||||
|
// transfrom to -1£¬ 1
|
||||||
QTransform trans;
|
QTransform trans;
|
||||||
trans.translate(-centerX, -centerY)
|
trans.translate(-centerX, -centerY)
|
||||||
.scale(1 / nowLayer->property.scale.x(), 1 / nowLayer->property.scale.y())
|
.scale(1 / nowLayer->property.scale.x(), 1 / nowLayer->property.scale.y())
|
||||||
|
@ -147,28 +147,37 @@ FolderLayerWrapper* PaintingUtil::handleLayerWrapper(LayerWrapper* nowLayer, dou
|
||||||
(2 * bound.center().x() - screenSize.width()) / screenSize.width(),
|
(2 * bound.center().x() - screenSize.width()) / screenSize.width(),
|
||||||
(2 * bound.center().y() - screenSize.height()) / screenSize.height()
|
(2 * bound.center().y() - screenSize.height()) / screenSize.height()
|
||||||
);
|
);
|
||||||
|
qDebug() << elementTrans.center.x << elementTrans.center.y;
|
||||||
decomposeTransform(transform, elementTrans.rotation, elementTrans.scale);
|
decomposeTransform(transform, elementTrans.rotation, elementTrans.scale);
|
||||||
|
elementTrans.scale = glm::vec2(
|
||||||
|
bound.width() * 2 / screenSize.width(),
|
||||||
|
bound.height() * 2 / screenSize.height()
|
||||||
|
);
|
||||||
elementTrans.flip = glm::bvec2(
|
elementTrans.flip = glm::bvec2(
|
||||||
nowLayer->property.flipHorizontally,
|
nowLayer->property.flipHorizontally,
|
||||||
nowLayer->property.flipVertically
|
nowLayer->property.flipVertically
|
||||||
);
|
);
|
||||||
return;
|
qDebug() << elementTrans.scale.x << elementTrans.scale.y;
|
||||||
|
painting.addElement(element, elementTrans);*/
|
||||||
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
FolderLayerWrapper* folderLayer = dynamic_cast<FolderLayerWrapper*>(nowLayer);
|
FolderLayerWrapper* folderLayer = dynamic_cast<FolderLayerWrapper*>(nowLayer);
|
||||||
for (auto sonLayer : folderLayer->children) {
|
return folderLayer;
|
||||||
traverseLayTree(sonLayer.get(), transform, flip, painting);
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
void PaintingUtil::decomposeTransform(QTransform trans, float& angle, glm::vec2& scale) {
|
void PaintingUtil::decomposeTransform(QTransform trans, float& angle, glm::vec2& scale) {
|
||||||
trans.translate(-trans.dx(), -trans.dy());
|
//qDebug() << trans;
|
||||||
|
trans.setMatrix(
|
||||||
|
trans.m11(), trans.m12(), trans.m13(),
|
||||||
|
trans.m21(), trans.m22(), trans.m23(),
|
||||||
|
0, 0, 1);
|
||||||
|
//qDebug() << trans.dx() << trans.dy();
|
||||||
int count = 0;
|
int count = 0;
|
||||||
double norm = 0, n = 0;
|
double norm = 0, n = 0;
|
||||||
QTransform R = trans, Rit, Rnext;
|
QTransform R = trans, Rit, Rnext;
|
||||||
do {
|
do {
|
||||||
++count;
|
++count;
|
||||||
Rit = R.inverted();
|
Rit = R.transposed().inverted();
|
||||||
Rnext.setMatrix(
|
Rnext.setMatrix(
|
||||||
(R.m11() + Rit.m11()) / 2,
|
(R.m11() + Rit.m11()) / 2,
|
||||||
(R.m12() + Rit.m12()) / 2,
|
(R.m12() + Rit.m12()) / 2,
|
||||||
|
@ -195,9 +204,16 @@ void PaintingUtil::decomposeTransform(QTransform trans, float& angle, glm::vec2&
|
||||||
+ fabs(R.m33() - Rnext.m33()));
|
+ fabs(R.m33() - Rnext.m33()));
|
||||||
R = Rnext;
|
R = Rnext;
|
||||||
} while (count < 100 && norm > 0.0001);
|
} while (count < 100 && norm > 0.0001);
|
||||||
angle = acos(R.m11());
|
double cosValue = max(-1.0, min(R.m11(), 1.0));
|
||||||
R = R.inverted() * trans;
|
double sinValue = max(-1.0, min(R.m12(), 1.0));
|
||||||
scale = glm::vec2(R.m11(), R.m22());
|
angle = acos(cosValue) * 180 / pi;
|
||||||
|
if (sinValue < 0) {
|
||||||
|
angle = 360 - angle;
|
||||||
|
}
|
||||||
|
qDebug() << angle;
|
||||||
|
//R = R.inverted() * trans;
|
||||||
|
//scale = glm::vec2(R.m11(), R.m22());
|
||||||
|
//qDebug() << scale.x << scale.y;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -5,11 +5,13 @@
|
||||||
class PaintingUtil
|
class PaintingUtil
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
|
static const double pi;
|
||||||
static QJsonObject readJsonFile(QString jsonFilePath);
|
static QJsonObject readJsonFile(QString jsonFilePath);
|
||||||
static FolderLayerWrapper* handleLayerWrapper(LayerWrapper* nowLayer, double& maxLineWidth, QTransform& transform, Renderer::Painting& painting);
|
static FolderLayerWrapper* handleLayerWrapper(LayerWrapper* nowLayer, double& maxLineWidth, QTransform& transform, Renderer::Painting& painting);
|
||||||
static double getMaxLineWidth(LayerWrapper* root);
|
static double getMaxLineWidth(LayerWrapper* root);
|
||||||
public:
|
public:
|
||||||
static Renderer::Painting transfromToPainting(QString jsonFilePath);
|
static Renderer::Painting transfromToPainting(QString jsonFilePath);
|
||||||
|
static void decomposeTransform(QTransform trans, float& angle, glm::vec2& scale);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -18,7 +18,7 @@ namespace Renderer
|
||||||
glm::vec3 Position;
|
glm::vec3 Position;
|
||||||
glm::vec3 Normal;
|
glm::vec3 Normal;
|
||||||
glm::vec2 TexCoords;
|
glm::vec2 TexCoords;
|
||||||
Vertex(const aiVector3D& position, const aiVector3D& Normal, const aiVector3D& TexCoords);
|
Vertex(const aiVector3D& position, const aiVector3D& normal, const aiVector3D& texCoords);
|
||||||
};
|
};
|
||||||
|
|
||||||
struct Texture
|
struct Texture
|
||||||
|
|
|
@ -14,6 +14,9 @@
|
||||||
#include "../Editor/util/PainterPathUtil.h"
|
#include "../Editor/util/PainterPathUtil.h"
|
||||||
#include "../Editor/util/SvgFileLoader.h"
|
#include "../Editor/util/SvgFileLoader.h"
|
||||||
#include <ThirdPartyLib/qquick/qquicksvgparser_p.h>
|
#include <ThirdPartyLib/qquick/qquicksvgparser_p.h>
|
||||||
|
#include <util/PaintingUtil.h>
|
||||||
|
#include "Painting/MaterialStyleStroke.h"
|
||||||
|
#include <glm/gtc/matrix_transform.hpp>
|
||||||
|
|
||||||
using namespace Renderer;
|
using namespace Renderer;
|
||||||
using std::vector;
|
using std::vector;
|
||||||
|
@ -30,14 +33,12 @@ Model::Model(QOpenGLContext* context, QOpenGLShaderProgram* shaderProgram,
|
||||||
}
|
}
|
||||||
|
|
||||||
void Model::draw() {
|
void Model::draw() {
|
||||||
//shaderProgram->bind();
|
|
||||||
for (auto& mesh : meshes) {
|
for (auto& mesh : meshes) {
|
||||||
mesh->draw();
|
mesh->draw();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Model::drawShadow() {
|
void Model::drawShadow() {
|
||||||
//shaderProgram->bind();
|
|
||||||
for (auto& mesh : meshes) {
|
for (auto& mesh : meshes) {
|
||||||
mesh->drawShadow();
|
mesh->drawShadow();
|
||||||
}
|
}
|
||||||
|
@ -50,10 +51,10 @@ void Renderer::Model::loadModel(QString path)
|
||||||
directory = modelFile.dir();
|
directory = modelFile.dir();
|
||||||
|
|
||||||
Assimp::Importer importer;
|
Assimp::Importer importer;
|
||||||
const aiScene* scene = importer.ReadFile(modelFile.absoluteFilePath().toUtf8(), aiProcess_Triangulate /*| aiProcess_FlipUVs*/);
|
const aiScene* scene = importer.ReadFile(modelFile.absoluteFilePath().toUtf8(), aiProcess_Triangulate);
|
||||||
if (!scene || scene->mFlags & AI_SCENE_FLAGS_INCOMPLETE || !scene->mRootNode)
|
if (!scene || scene->mFlags & AI_SCENE_FLAGS_INCOMPLETE || !scene->mRootNode)
|
||||||
{
|
{
|
||||||
qCritical() << "ERROR::ASSIMP::" << importer.GetErrorString() << endl;
|
qCritical() << "ERROR::ASSIMP::" << importer.GetErrorString();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
qDebug() << modelFile.absoluteFilePath() << "Loaded Successfully";
|
qDebug() << modelFile.absoluteFilePath() << "Loaded Successfully";
|
||||||
|
@ -61,9 +62,11 @@ void Renderer::Model::loadModel(QString path)
|
||||||
qDebug() << "NumMaterials: " << scene->mNumMaterials;
|
qDebug() << "NumMaterials: " << scene->mNumMaterials;
|
||||||
qDebug() << "NumTextures: " << scene->mNumTextures;
|
qDebug() << "NumTextures: " << scene->mNumTextures;
|
||||||
|
|
||||||
|
unloadModel();
|
||||||
|
|
||||||
|
|
||||||
if (QFile paintingConfigFile(directory.filePath(name + ".txt")); paintingConfigFile.open(QFile::ReadOnly | QIODevice::Text))
|
if (QFile paintingConfigFile(directory.filePath(name + ".txt")); paintingConfigFile.open(QFile::ReadOnly | QIODevice::Text))
|
||||||
{
|
{
|
||||||
paintingMap.clear();
|
|
||||||
QTextStream stream(&paintingConfigFile);
|
QTextStream stream(&paintingConfigFile);
|
||||||
while (!stream.atEnd())
|
while (!stream.atEnd())
|
||||||
{
|
{
|
||||||
|
@ -80,23 +83,36 @@ void Renderer::Model::loadModel(QString path)
|
||||||
qWarning() << "Painting Config Not Found!";
|
qWarning() << "Painting Config Not Found!";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
aiMatrix4x4 transform;
|
||||||
|
aiMatrix4x4::Scaling(aiVector3D(1 / 0.008), transform);
|
||||||
|
processNode(scene->mRootNode, scene, transform * scene->mRootNode->mTransformation);
|
||||||
|
AABB.clear();
|
||||||
|
AABB.emplace_back(minX, minY, minZ);
|
||||||
|
AABB.emplace_back(minX, minY, maxZ);
|
||||||
|
AABB.emplace_back(minX, maxY, minZ);
|
||||||
|
AABB.emplace_back(minX, maxY, maxZ);
|
||||||
|
AABB.emplace_back(maxX, minY, minZ);
|
||||||
|
AABB.emplace_back(maxX, minY, maxZ);
|
||||||
|
AABB.emplace_back(maxX, maxY, minZ);
|
||||||
|
AABB.emplace_back(maxX, maxY, maxZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Renderer::Model::unloadModel()
|
||||||
|
{
|
||||||
|
paintingMap.clear();
|
||||||
|
for (auto& i : paintingLoaded)
|
||||||
|
vtManager->deleteVirtualTexture(i.second);
|
||||||
|
paintingLoaded.clear();
|
||||||
|
texturesLoaded.clear();
|
||||||
|
meshes.clear();
|
||||||
|
|
||||||
minX = std::numeric_limits<float>::max();
|
minX = std::numeric_limits<float>::max();
|
||||||
maxX = std::numeric_limits<float>::min();
|
maxX = std::numeric_limits<float>::min();
|
||||||
minY = std::numeric_limits<float>::max();
|
minY = std::numeric_limits<float>::max();
|
||||||
maxY = std::numeric_limits<float>::min();
|
maxY = std::numeric_limits<float>::min();
|
||||||
minZ = std::numeric_limits<float>::max();
|
minZ = std::numeric_limits<float>::max();
|
||||||
maxZ = std::numeric_limits<float>::min();
|
maxZ = std::numeric_limits<float>::min();
|
||||||
aiMatrix4x4 transform;
|
|
||||||
aiMatrix4x4::Scaling(aiVector3D(1 / 0.008), transform);
|
|
||||||
processNode(scene->mRootNode, scene, transform * scene->mRootNode->mTransformation);
|
|
||||||
AABB.push_back(QVector3D(minX, minY, minZ));
|
|
||||||
AABB.push_back(QVector3D(minX, minY, maxZ));
|
|
||||||
AABB.push_back(QVector3D(minX, maxY, minZ));
|
|
||||||
AABB.push_back(QVector3D(minX, maxY, maxZ));
|
|
||||||
AABB.push_back(QVector3D(maxX, minY, minZ));
|
|
||||||
AABB.push_back(QVector3D(maxX, minY, maxZ));
|
|
||||||
AABB.push_back(QVector3D(maxX, maxY, minZ));
|
|
||||||
AABB.push_back(QVector3D(maxX, maxY, maxZ));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Model::processNode(aiNode* node, const aiScene* scene, aiMatrix4x4 mat4)
|
void Model::processNode(aiNode* node, const aiScene* scene, aiMatrix4x4 mat4)
|
||||||
|
@ -156,7 +172,6 @@ std::unique_ptr<Drawable> Model::processMesh(aiMesh* mesh, const aiScene* scene,
|
||||||
|
|
||||||
for (auto& v : vertices)
|
for (auto& v : vertices)
|
||||||
{
|
{
|
||||||
//qDebug() << v.TexCoords.x << v.TexCoords.y;
|
|
||||||
v.TexCoords = (v.TexCoords - leftBottom) / (rightTop - leftBottom);
|
v.TexCoords = (v.TexCoords - leftBottom) / (rightTop - leftBottom);
|
||||||
//qDebug() << v.TexCoords.x << v.TexCoords.y;
|
//qDebug() << v.TexCoords.x << v.TexCoords.y;
|
||||||
}
|
}
|
||||||
|
@ -229,6 +244,13 @@ GLuint Renderer::Model::loadPainting(std::string path)
|
||||||
return iter->second;
|
return iter->second;
|
||||||
|
|
||||||
Painting painting;
|
Painting painting;
|
||||||
|
if (auto file = QFileInfo(QString(path.c_str())); file.isFile())
|
||||||
|
painting = PaintingUtil::transfromToPainting(file.path());
|
||||||
|
else
|
||||||
|
{
|
||||||
|
qDebug() << path.c_str() << "Not Found, Using Default Painting";
|
||||||
|
vector<std::pair<std::shared_ptr<Contour>, float>> contours;
|
||||||
|
Painting painting;
|
||||||
//if (auto file = QFileInfo(QString(path.c_str())); file.isFile())
|
//if (auto file = QFileInfo(QString(path.c_str())); file.isFile())
|
||||||
if(auto file = QFileInfo(QString("../test.json")); file.isFile())
|
if(auto file = QFileInfo(QString("../test.json")); file.isFile())
|
||||||
painting = PaintingUtil::transfromToPainting("../test.json");
|
painting = PaintingUtil::transfromToPainting("../test.json");
|
||||||
|
@ -255,22 +277,93 @@ GLuint Renderer::Model::loadPainting(std::string path)
|
||||||
|
|
||||||
vector<std::shared_ptr<ElementStyle>> style = {
|
vector<std::shared_ptr<ElementStyle>> style = {
|
||||||
std::make_shared<ElementStyleFillDemo>(),
|
std::make_shared<ElementStyleFillDemo>(),
|
||||||
std::make_shared<ElementStyleStrokeDemo>(0.06),
|
std::make_shared<ElementStyleStrokeDemo>(0.02),
|
||||||
std::make_shared<ElementStyleStrokeRadialGradientDemo>(0.06)
|
std::make_shared<ElementStyleStrokeRadialGradientDemo>(0.2)
|
||||||
};
|
};
|
||||||
|
|
||||||
vector<std::shared_ptr<Element>> element = {
|
vector<std::shared_ptr<Element>> element = {
|
||||||
std::make_shared<Element>(Element{ contours[0].first, style[0], contours[0].second}),
|
std::make_shared<Element>(Element{ contours[0].first, style[0], contours[0].second}),
|
||||||
std::make_shared<Element>(Element{ contours[1].first, style[2], contours[1].second}),
|
std::make_shared<Element>(Element{ contours[1].first, style[2], contours[1].second}),
|
||||||
std::make_shared<Element>(Element{ contours[2].first, style[1], contours[2].second}),
|
std::make_shared<Element>(Element{ contours[2].first, style[0], contours[2].second}),
|
||||||
};
|
};
|
||||||
Painting painting;
|
|
||||||
|
|
||||||
if (path == "0.json")
|
if (path == "0.json")
|
||||||
{
|
{
|
||||||
painting.addElement(*element[0], ElementTransform{ glm::vec2(-0.45,-0.45), glm::vec2(0.5,0.5) / 2.f, 0, glm::bvec2(false), 0 });
|
//painting.addElement(*element[0], ElementTransform{ glm::vec2(-0.45,-0.45), glm::vec2(0.5,0.5) / 2.f, 0, glm::bvec2(false), 0 });
|
||||||
//painting.addElement(*element[1], ElementTransform{ glm::vec2(-0.45, 0.45), glm::vec2(0.5,0.5) / 2.f, 0, glm::bvec2(false), 0 });
|
//painting.addElement(*element[1], ElementTransform{ glm::vec2(-0.45, 0.45), glm::vec2(0.5,0.5) / 2.f, 0, glm::bvec2(false), 0 });
|
||||||
painting.addElement(*element[2], ElementTransform{ glm::vec2(0.50,-0.45), glm::vec2(0.6,0.7) / 2.f, 0, glm::bvec2(false), 0 });
|
//painting.addElement(*element[2], ElementTransform{ glm::vec2(0.50,-0.45), glm::vec2(0.6,0.7) / 2.f, 0, glm::bvec2(false), 0 });
|
||||||
|
}
|
||||||
|
else if (path == "1.json")
|
||||||
|
{
|
||||||
|
//painting.backgroundColor = QColor(196, 81, 35);
|
||||||
|
float widths[] = { 0.22, 0.22 * 0.25 / 0.15, 0.22 * 0.25 / 0.15 };
|
||||||
|
QPainterPath painterPaths[6];
|
||||||
|
for (int i = 0; i < 6; i++)
|
||||||
|
if (!SvgFileLoader().loadSvgFile(QString(std::format("../svg/{}.svg", i + 1).c_str()), painterPaths[i]))
|
||||||
|
qCritical() << "load error";
|
||||||
|
|
||||||
|
vector<std::pair<std::shared_ptr<Contour>, float>> contours;
|
||||||
|
for (int i = 0; i < 3; i++)
|
||||||
|
{
|
||||||
|
auto [contour, ratio] = PainterPathUtil::toNormalizedLines(painterPaths[i], widths[i]);
|
||||||
|
contours.emplace_back(std::make_shared<Contour>(contour), ratio);
|
||||||
|
}
|
||||||
|
class StyleStrokeRadialGradient : public Renderer::ElementStyle
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
float width;
|
||||||
|
StrokeType type;
|
||||||
|
StyleStrokeRadialGradient(float width, StrokeType type) :width(width), type(type) {};
|
||||||
|
virtual std::vector<Renderer::BaseStyle> toBaseStyles() const override
|
||||||
|
{
|
||||||
|
std::map<float, Material> materialMap = {
|
||||||
|
{0.09, Material{QColor(255,255,255),0,0.8}},
|
||||||
|
{0.63, Material{QColor(165,176,207),0,0.8}},
|
||||||
|
{1.00, Material{QColor(58,64,151),0,0.8}}
|
||||||
|
};
|
||||||
|
return { BaseStyle(std::make_shared<TransformStyle>(),
|
||||||
|
std::make_shared<MaterialStyleStroke>(width, type, StrokeEndType::kFlat,
|
||||||
|
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
|
||||||
|
}
|
||||||
|
};
|
||||||
|
vector<std::shared_ptr<ElementStyle>> style = {
|
||||||
|
std::make_shared<StyleStrokeRadialGradient>(widths[0], StrokeType::kLeftSide),
|
||||||
|
std::make_shared<StyleStrokeRadialGradient>(widths[1], StrokeType::kRightSide),
|
||||||
|
std::make_shared<StyleStrokeRadialGradient>(widths[2], StrokeType::kLeftSide),
|
||||||
|
};
|
||||||
|
std::map<float, Material> materialMap = {
|
||||||
|
{0.09, Material{QColor(255,255,255),0,0.8}},
|
||||||
|
{0.63, Material{QColor(165,176,207),0,0.8}},
|
||||||
|
{1.00, Material{QColor(58,64,151),0,0.8}}
|
||||||
|
};
|
||||||
|
vector<std::shared_ptr<BaseElement>> element = {
|
||||||
|
std::make_shared<BaseElement>(contours[0].first, std::make_shared<MaterialStyleStroke>(
|
||||||
|
widths[0], StrokeType::kLeftSide, StrokeEndType::kFlat, std::make_shared<StrokeRadialGradient>(materialMap, false))),
|
||||||
|
std::make_shared<BaseElement>(contours[1].first, std::make_shared<MaterialStyleStroke>(
|
||||||
|
widths[1], StrokeType::kRightSide, StrokeEndType::kFlat, std::make_shared<StrokeRadialGradient>(materialMap, false))),
|
||||||
|
std::make_shared<BaseElement>(contours[2].first, std::make_shared<MaterialStyleStroke>(
|
||||||
|
widths[2], StrokeType::kLeftSide, StrokeEndType::kFlat, std::make_shared<StrokeRadialGradient>(materialMap, false))),
|
||||||
|
};
|
||||||
|
|
||||||
|
QTransform trans = QTransform::fromScale(0.3, 0.3).inverted();
|
||||||
|
glm::mat3x2 mat(trans.m11(), trans.m12(), trans.m21(), trans.m22(), trans.m31(), trans.m32());
|
||||||
|
|
||||||
|
trans = QTransform::fromTranslate(0.5, 0).scale(0.3, 0.3).inverted();
|
||||||
|
glm::mat3x2 mat2(trans.m11(), trans.m12(), trans.m21(), trans.m22(), trans.m31(), trans.m32());
|
||||||
|
//mat = glm::mat3x2(11, 22, 33, 44, 55, 66);
|
||||||
|
//mat2 = glm::mat3x2(1, 2, 3, 4, 5, 6);
|
||||||
|
|
||||||
|
qDebug() << std::format("\n{} {} {}\n {} {} {}\n{} {} {}",
|
||||||
|
trans.m11(), trans.m21(), trans.m31(),
|
||||||
|
trans.m12(), trans.m22(), trans.m32(),
|
||||||
|
trans.m13(), trans.m23(), trans.m33()).c_str();
|
||||||
|
|
||||||
|
//painting.addElement(*element[0], ElementTransform{ glm::vec4(-1,-1,1,1), mat, 0});
|
||||||
|
painting.addElement(*element[1], ElementTransform{ glm::vec4(-1,-1,0,1), mat, 0 });
|
||||||
|
painting.addElement(*element[2], ElementTransform{ glm::vec4(0,-1,1,1), mat2, 0 });
|
||||||
|
//painting.addElement(*element[0], ElementTransform{ glm::vec2(-0.45,0.45), glm::vec2(0.25), 0, glm::bvec2(false), 0 });
|
||||||
|
//painting.addElement(*element[1], ElementTransform{ glm::vec2(-0.535,0.33), glm::vec2(0.15), 0, glm::bvec2(false), 0 });
|
||||||
|
//painting.addElement(*element[2], ElementTransform{ glm::vec2(-0.535,0.23), glm::vec2(0.15), 0, glm::bvec2(false), 0 });
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -278,10 +371,10 @@ GLuint Renderer::Model::loadPainting(std::string path)
|
||||||
{
|
{
|
||||||
float x = (float)rand() / RAND_MAX * 2 - 1;
|
float x = (float)rand() / RAND_MAX * 2 - 1;
|
||||||
float y = (float)rand() / RAND_MAX * 2 - 1;
|
float y = (float)rand() / RAND_MAX * 2 - 1;
|
||||||
painting.addElement(*element[i % 3], ElementTransform{ glm::vec2(x,y), glm::vec2(0.025), (float)rand() / RAND_MAX * 360, glm::bvec2(false), 0 });
|
//painting.addElement(*element[i % 3], ElementTransform{ glm::vec2(x,y), glm::vec2(0.025), (float)rand() / RAND_MAX * 360, glm::bvec2(false), 0 });
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
painting.generateBuffers(glFunc);
|
painting.generateBuffers(glFunc);
|
||||||
|
|
||||||
auto index = vtManager->createVirtualTexture(painting);
|
auto index = vtManager->createVirtualTexture(painting);
|
||||||
|
|
|
@ -15,6 +15,7 @@ namespace Renderer
|
||||||
void draw();
|
void draw();
|
||||||
void drawShadow();
|
void drawShadow();
|
||||||
void loadModel(QString path);
|
void loadModel(QString path);
|
||||||
|
void unloadModel();
|
||||||
Model(QOpenGLContext* context, QOpenGLShaderProgram* shaderProgram, QOpenGLShaderProgram* paintingProgram, QOpenGLShaderProgram* shadowProgram, VirtualTextureManager* vtManager);
|
Model(QOpenGLContext* context, QOpenGLShaderProgram* shaderProgram, QOpenGLShaderProgram* paintingProgram, QOpenGLShaderProgram* shadowProgram, VirtualTextureManager* vtManager);
|
||||||
private:
|
private:
|
||||||
QOpenGLContext* context = nullptr;
|
QOpenGLContext* context = nullptr;
|
||||||
|
@ -25,8 +26,8 @@ namespace Renderer
|
||||||
VirtualTextureManager* vtManager = nullptr;
|
VirtualTextureManager* vtManager = nullptr;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @param key BaseColor路径
|
* @brief key BaseColor路径 \n
|
||||||
* @param value json路径, 纹理坐标
|
* value json路径, 纹理坐标
|
||||||
*/
|
*/
|
||||||
std::unordered_map<std::string, std::tuple<std::string, glm::vec2, glm::vec2>> paintingMap;
|
std::unordered_map<std::string, std::tuple<std::string, glm::vec2, glm::vec2>> paintingMap;
|
||||||
std::unordered_map<std::string, GLuint> paintingLoaded;
|
std::unordered_map<std::string, GLuint> paintingLoaded;
|
||||||
|
|
|
@ -1,6 +1,43 @@
|
||||||
#include "BaseStyle.h"
|
#include "BaseStyle.h"
|
||||||
|
#include "MaterialStyleFill.h"
|
||||||
|
#include "MaterialStyleStroke.h"
|
||||||
|
|
||||||
using namespace Renderer;
|
using namespace Renderer;
|
||||||
|
using namespace glm;
|
||||||
|
|
||||||
|
Renderer::Material::Material(const QColor& color, float metallic, float roughness)
|
||||||
|
: color(color)
|
||||||
|
{
|
||||||
|
setMetallicF(metallic);
|
||||||
|
setRoughnessF(roughness);
|
||||||
|
}
|
||||||
|
|
||||||
|
Renderer::Material::Material(const glm::vec4& color, const glm::vec2& metallicRoughness)
|
||||||
|
: color(QColor::fromRgbF(color.r, color.g, color.b, color.a))
|
||||||
|
{
|
||||||
|
setMetallicF(metallicRoughness.r);
|
||||||
|
setRoughnessF(metallicRoughness.g);
|
||||||
|
}
|
||||||
|
|
||||||
|
float Renderer::Material::metallicF() const
|
||||||
|
{
|
||||||
|
return metallic / 255.f;
|
||||||
|
}
|
||||||
|
|
||||||
|
float Renderer::Material::roughnessF() const
|
||||||
|
{
|
||||||
|
return roughness / 255.f;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Renderer::Material::setMetallicF(float metallic)
|
||||||
|
{
|
||||||
|
this->metallic = metallic * 255;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Renderer::Material::setRoughnessF(float roughness)
|
||||||
|
{
|
||||||
|
this->roughness = roughness * 255;
|
||||||
|
}
|
||||||
|
|
||||||
bool Renderer::Material::operator==(const Material& m) const
|
bool Renderer::Material::operator==(const Material& m) const
|
||||||
{
|
{
|
||||||
|
@ -9,5 +46,52 @@ bool Renderer::Material::operator==(const Material& m) const
|
||||||
|
|
||||||
std::pair<glm::vec4, glm::vec2> Renderer::Material::toVec() const
|
std::pair<glm::vec4, glm::vec2> Renderer::Material::toVec() const
|
||||||
{
|
{
|
||||||
return { glm::vec4(color.redF(), color.greenF(), color.blueF(), color.alphaF()), glm::vec2(metallic, roughness)};
|
return { glm::vec4(color.redF(), color.greenF(), color.blueF(), color.alphaF()), glm::vec2(metallicF(), roughnessF())};
|
||||||
|
}
|
||||||
|
|
||||||
|
std::unique_ptr<MaterialStyle> Renderer::MaterialStyle::decoded(const std::vector<GLfloat>& encoded)
|
||||||
|
{
|
||||||
|
if (encoded[0] <= 0) /// MaterialStyleFill
|
||||||
|
{
|
||||||
|
std::unique_ptr<MaterialFill> materiallFill;
|
||||||
|
glm::vec4 head = glm::unpackUnorm4x8(glm::floatBitsToUint(encoded[0]));
|
||||||
|
if (head.z == 0)
|
||||||
|
{
|
||||||
|
materiallFill = std::make_unique<FillPlain>(Material(glm::unpackUnorm4x8(glm::floatBitsToUint(encoded[1])), glm::vec2(head.r, head.g)));
|
||||||
|
}
|
||||||
|
return std::make_unique<MaterialStyleFill>(std::move(materiallFill));
|
||||||
|
}
|
||||||
|
else /// MaterialStyleStroke
|
||||||
|
{
|
||||||
|
std::unique_ptr<MaterialStroke> materialStroke;
|
||||||
|
uint headUint = floatBitsToUint(encoded[1]);
|
||||||
|
vec4 head = unpackUnorm4x8(headUint);
|
||||||
|
StrokeType strokeType = (StrokeType)floor(head.b * 10);
|
||||||
|
StrokeEndType endType = (StrokeEndType)(int(round(head.b * 100)) % 10);
|
||||||
|
switch (int(head.a * 100) % 10)
|
||||||
|
{
|
||||||
|
/// Plain
|
||||||
|
case 0: {
|
||||||
|
materialStroke = std::make_unique<StrokePlain>(Material(glm::unpackUnorm4x8(glm::floatBitsToUint(encoded[2])), glm::vec2(head.r, head.g)));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
/// RadialGradient
|
||||||
|
case 1: {
|
||||||
|
uint size = headUint % (1 << 15);
|
||||||
|
bool gradual = (headUint & (1 << 15)) != 0;
|
||||||
|
std::map<float, Material> materialMap;
|
||||||
|
for (uint i = 0; i < size; i++)
|
||||||
|
{
|
||||||
|
auto data = floatBitsToUint(encoded[2 + i * 2]);
|
||||||
|
auto level = unpackUnorm2x16(data).y;
|
||||||
|
auto color = unpackUnorm4x8(floatBitsToUint(encoded[3 + i * 2]));
|
||||||
|
auto metallicRoughness = unpackUnorm4x8(data);
|
||||||
|
materialMap.emplace(level, Material(color, glm::vec2(metallicRoughness.r, metallicRoughness.g)));
|
||||||
|
}
|
||||||
|
materialStroke = std::make_unique<StrokeRadialGradient>(materialMap, gradual);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return std::make_unique<MaterialStyleStroke>(encoded[0], strokeType, endType, std::move(materialStroke));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -25,6 +25,7 @@ namespace Renderer
|
||||||
virtual std::vector<GLfloat> encoded() const = 0;
|
virtual std::vector<GLfloat> encoded() const = 0;
|
||||||
virtual std::unique_ptr<MaterialStyle> clone() const = 0;
|
virtual std::unique_ptr<MaterialStyle> clone() const = 0;
|
||||||
virtual bool operator==(const MaterialStyle&) const = 0;
|
virtual bool operator==(const MaterialStyle&) const = 0;
|
||||||
|
static std::unique_ptr<MaterialStyle> decoded(const std::vector<GLfloat>& encoded);
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BaseStyle
|
struct BaseStyle
|
||||||
|
@ -36,8 +37,16 @@ namespace Renderer
|
||||||
struct Material
|
struct Material
|
||||||
{
|
{
|
||||||
QColor color;
|
QColor color;
|
||||||
float metallic;
|
std::uint8_t metallic;
|
||||||
float roughness;
|
std::uint8_t roughness;
|
||||||
|
|
||||||
|
Material() = default;
|
||||||
|
Material(const QColor& color, float metallic = 0, float roughness = 0.5);
|
||||||
|
Material(const glm::vec4& color, const glm::vec2& metallicRoughness);
|
||||||
|
float metallicF() const;
|
||||||
|
float roughnessF() const;
|
||||||
|
void setMetallicF(float metallic);
|
||||||
|
void setRoughnessF(float roughness);
|
||||||
bool operator==(const Material&) const;
|
bool operator==(const Material&) const;
|
||||||
std::pair<glm::vec4, glm::vec2> toVec() const;
|
std::pair<glm::vec4, glm::vec2> toVec() const;
|
||||||
};
|
};
|
||||||
|
|
|
@ -1,16 +1,16 @@
|
||||||
#include "Element.h"
|
#include "Element.h"
|
||||||
|
|
||||||
void Renderer::ElementTransform::applyTransformStyle(const TransformStyle& t)
|
//void Renderer::ElementTransform::applyTransformStyle(const TransformStyle& t)
|
||||||
{
|
//{
|
||||||
center += t.translation;
|
// /*center += t.translation;
|
||||||
scale *= t.scale;
|
// scale *= t.scale;
|
||||||
rotation += t.rotation;
|
// rotation += t.rotation;
|
||||||
flip ^= t.flip;
|
// flip ^= t.flip;*/
|
||||||
}
|
//}
|
||||||
|
//
|
||||||
Renderer::ElementTransform Renderer::ElementTransform::appliedTransformStyle(const TransformStyle& t) const
|
//Renderer::ElementTransform Renderer::ElementTransform::appliedTransformStyle(const TransformStyle& t) const
|
||||||
{
|
//{
|
||||||
ElementTransform result = *this;
|
// ElementTransform result = *this;
|
||||||
result.applyTransformStyle(t);
|
// result.applyTransformStyle(t);
|
||||||
return result;
|
// return result;
|
||||||
}
|
//}
|
||||||
|
|
|
@ -18,14 +18,15 @@ namespace Renderer
|
||||||
|
|
||||||
struct ElementTransform
|
struct ElementTransform
|
||||||
{
|
{
|
||||||
glm::vec2 center;
|
//glm::vec2 center;
|
||||||
//glm::vec2 size;
|
//glm::vec2 scale; /// 相对于画布
|
||||||
glm::vec2 scale; /// 相对于画布
|
//float rotation; /// 角度制
|
||||||
float rotation; /// 角度制
|
//glm::bvec2 flip;
|
||||||
glm::bvec2 flip;
|
glm::vec4 bound; /// 包围盒,不影响变换
|
||||||
|
glm::mat3x2 transform; /// 逆变换
|
||||||
GLuint zIndex;
|
GLuint zIndex;
|
||||||
|
|
||||||
void applyTransformStyle(const TransformStyle& t);
|
//void applyTransformStyle(const TransformStyle& t);
|
||||||
ElementTransform appliedTransformStyle(const TransformStyle& t) const;
|
//ElementTransform appliedTransformStyle(const TransformStyle& t) const;
|
||||||
};
|
};
|
||||||
}
|
}
|
|
@ -3,7 +3,12 @@
|
||||||
using namespace Renderer;
|
using namespace Renderer;
|
||||||
|
|
||||||
Renderer::FillPlain::FillPlain(QColor color, float metallic, float roughness)
|
Renderer::FillPlain::FillPlain(QColor color, float metallic, float roughness)
|
||||||
: color(color), metallic(metallic), roughness(roughness)
|
: material(color, metallic, roughness)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
Renderer::FillPlain::FillPlain(const Material& material)
|
||||||
|
: material(material)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -14,8 +19,9 @@ MaterialFillType Renderer::FillPlain::type() const
|
||||||
|
|
||||||
std::vector<GLfloat> Renderer::FillPlain::encoded() const
|
std::vector<GLfloat> Renderer::FillPlain::encoded() const
|
||||||
{
|
{
|
||||||
return { glm::uintBitsToFloat(glm::packUnorm4x8(glm::vec4(metallic, roughness, 0, 1))),
|
auto pair = material.toVec();
|
||||||
glm::uintBitsToFloat(glm::packUnorm4x8(glm::vec4(color.redF(), color.greenF(), color.blueF(), color.alphaF())))};
|
return { glm::uintBitsToFloat(glm::packUnorm4x8(glm::vec4(pair.second, 0, 1))),
|
||||||
|
glm::uintBitsToFloat(glm::packUnorm4x8(pair.first))};
|
||||||
}
|
}
|
||||||
|
|
||||||
std::unique_ptr<MaterialFill> Renderer::FillPlain::clone() const
|
std::unique_ptr<MaterialFill> Renderer::FillPlain::clone() const
|
||||||
|
@ -26,9 +32,7 @@ std::unique_ptr<MaterialFill> Renderer::FillPlain::clone() const
|
||||||
bool Renderer::FillPlain::operator==(const MaterialFill& m) const
|
bool Renderer::FillPlain::operator==(const MaterialFill& m) const
|
||||||
{
|
{
|
||||||
return type() == m.type()
|
return type() == m.type()
|
||||||
&& color == static_cast<const FillPlain&>(m).color
|
&& material == static_cast<const FillPlain&>(m).material;
|
||||||
&& metallic == static_cast<const FillPlain&>(m).metallic
|
|
||||||
&& roughness == static_cast<const FillPlain&>(m).roughness;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -18,14 +18,13 @@ namespace Renderer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
FillPlain(QColor color, float metallic, float roughness);
|
FillPlain(QColor color, float metallic, float roughness);
|
||||||
|
FillPlain(const Material& material);
|
||||||
virtual MaterialFillType type() const override;
|
virtual MaterialFillType type() const override;
|
||||||
virtual std::vector<GLfloat> encoded() const override;
|
virtual std::vector<GLfloat> encoded() const override;
|
||||||
virtual std::unique_ptr<MaterialFill> clone() const override;
|
virtual std::unique_ptr<MaterialFill> clone() const override;
|
||||||
virtual bool operator==(const MaterialFill&) const override;
|
virtual bool operator==(const MaterialFill&) const override;
|
||||||
|
|
||||||
QColor color;
|
Material material;
|
||||||
float metallic;
|
|
||||||
float roughness;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
class MaterialStyleFill : public MaterialStyle
|
class MaterialStyleFill : public MaterialStyle
|
||||||
|
|
|
@ -25,6 +25,7 @@ std::unique_ptr<MaterialStroke> Renderer::StrokePlain::clone() const
|
||||||
|
|
||||||
std::vector<GLfloat> Renderer::StrokePlain::encoded() const
|
std::vector<GLfloat> Renderer::StrokePlain::encoded() const
|
||||||
{
|
{
|
||||||
|
qDebug() << material.color;
|
||||||
return { glm::uintBitsToFloat(glm::packUnorm4x8(glm::vec4(material.toVec().second, 0.f, 0.f))),
|
return { glm::uintBitsToFloat(glm::packUnorm4x8(glm::vec4(material.toVec().second, 0.f, 0.f))),
|
||||||
glm::uintBitsToFloat(glm::packUnorm4x8(material.toVec().first)) };
|
glm::uintBitsToFloat(glm::packUnorm4x8(material.toVec().first)) };
|
||||||
}
|
}
|
||||||
|
@ -58,7 +59,7 @@ std::vector<GLfloat> Renderer::StrokeRadialGradient::encoded() const
|
||||||
v.y = pair.first;
|
v.y = pair.first;
|
||||||
result.push_back(glm::uintBitsToFloat(glm::packUnorm2x16(v)));
|
result.push_back(glm::uintBitsToFloat(glm::packUnorm2x16(v)));
|
||||||
result.push_back(glm::uintBitsToFloat(glm::packUnorm4x8(color)));
|
result.push_back(glm::uintBitsToFloat(glm::packUnorm4x8(color)));
|
||||||
qDebug() << pair.first;
|
//qDebug() << pair.first;
|
||||||
}
|
}
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
@ -75,8 +76,8 @@ bool Renderer::StrokeRadialGradient::operator==(const MaterialStroke& m) const
|
||||||
&& materialMap == static_cast<const StrokeRadialGradient&>(m).materialMap;
|
&& materialMap == static_cast<const StrokeRadialGradient&>(m).materialMap;
|
||||||
}
|
}
|
||||||
|
|
||||||
Renderer::MaterialStyleStroke::MaterialStyleStroke(float width, StrokeType strokeType, StrokeEndType endType, std::shared_ptr<MaterialStroke> materialStroke)
|
Renderer::MaterialStyleStroke::MaterialStyleStroke(float halfWidth, StrokeType strokeType, StrokeEndType endType, std::shared_ptr<MaterialStroke> materialStroke)
|
||||||
: halfWidth(width/2), strokeType(strokeType), endType(endType), materialStroke(materialStroke)
|
: halfWidth(halfWidth), strokeType(strokeType), endType(endType), materialStroke(materialStroke)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -99,12 +100,16 @@ std::vector<GLfloat> Renderer::MaterialStyleStroke::encoded() const
|
||||||
|
|
||||||
std::unique_ptr<MaterialStyle> Renderer::MaterialStyleStroke::clone() const
|
std::unique_ptr<MaterialStyle> Renderer::MaterialStyleStroke::clone() const
|
||||||
{
|
{
|
||||||
return std::make_unique<MaterialStyleStroke>(halfWidth*2, strokeType, endType, materialStroke->clone());
|
return std::make_unique<MaterialStyleStroke>(halfWidth, strokeType, endType, materialStroke->clone());
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Renderer::MaterialStyleStroke::operator==(const MaterialStyle& m) const
|
bool Renderer::MaterialStyleStroke::operator==(const MaterialStyle& m) const
|
||||||
{
|
{
|
||||||
return type() == m.type() && *materialStroke == *static_cast<const MaterialStyleStroke&>(m).materialStroke;
|
return type() == m.type()
|
||||||
|
&& halfWidth == static_cast<const MaterialStyleStroke&>(m).halfWidth
|
||||||
|
&& strokeType == static_cast<const MaterialStyleStroke&>(m).strokeType
|
||||||
|
&& endType == static_cast<const MaterialStyleStroke&>(m).endType
|
||||||
|
&& *materialStroke == *static_cast<const MaterialStyleStroke&>(m).materialStroke;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Renderer::MaterialStyleStroke::getHalfWidth() const
|
float Renderer::MaterialStyleStroke::getHalfWidth() const
|
||||||
|
|
|
@ -43,7 +43,7 @@ namespace Renderer
|
||||||
};
|
};
|
||||||
|
|
||||||
enum class StrokeType { kBothSides = 2, kLeftSide = 1, kRightSide = 0 };
|
enum class StrokeType { kBothSides = 2, kLeftSide = 1, kRightSide = 0 };
|
||||||
enum class StrokeEndType { kRound = 0, kFlat = 1 };
|
enum class StrokeEndType { kRound = 0b00, kFlat = 0b11, kRoundFlat = 0b10, kFlatRound = 0b01 };
|
||||||
|
|
||||||
class MaterialStyleStroke : public MaterialStyle
|
class MaterialStyleStroke : public MaterialStyle
|
||||||
{
|
{
|
||||||
|
@ -54,7 +54,7 @@ namespace Renderer
|
||||||
virtual std::unique_ptr<MaterialStyle> clone() const override;
|
virtual std::unique_ptr<MaterialStyle> clone() const override;
|
||||||
virtual bool operator==(const MaterialStyle&) const override;
|
virtual bool operator==(const MaterialStyle&) const override;
|
||||||
float getHalfWidth() const;
|
float getHalfWidth() const;
|
||||||
//protected:
|
|
||||||
float halfWidth;
|
float halfWidth;
|
||||||
StrokeType strokeType;
|
StrokeType strokeType;
|
||||||
StrokeEndType endType;
|
StrokeEndType endType;
|
||||||
|
|
|
@ -9,7 +9,7 @@ using namespace Renderer;
|
||||||
|
|
||||||
constexpr int kMaxLineCount = 20;
|
constexpr int kMaxLineCount = 20;
|
||||||
|
|
||||||
Painting::Painting()
|
Painting::Painting(QColor backgroundColor) : backgroundColor(backgroundColor)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -53,87 +53,40 @@ void Renderer::Painting::addElement(ElementWithTransform elementWithTransform)
|
||||||
elementPool.insert({ element, 0 });
|
elementPool.insert({ element, 0 });
|
||||||
}
|
}
|
||||||
elements.push_back(elementWithTransform);
|
elements.push_back(elementWithTransform);
|
||||||
|
elementTransformPool.emplace(elementWithTransform.transform.transform, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::Painting::addElement(const Element& element, const ElementTransform& transform)
|
void Renderer::Painting::addElement(const BaseElement& element, const ElementTransform& transform)
|
||||||
{
|
{
|
||||||
auto contour = element.contour;
|
addElement({ element , transform });
|
||||||
auto it = elementStyleMap.find(element.style);
|
|
||||||
if (it == elementStyleMap.end())
|
|
||||||
{
|
|
||||||
std::vector<BaseStyle> baseStyles;
|
|
||||||
for (auto& style : element.style->toBaseStyles())
|
|
||||||
{
|
|
||||||
auto [iter, _] = styleSet.insert(style.material);
|
|
||||||
baseStyles.push_back(BaseStyle{ style.transform, *iter });
|
|
||||||
}
|
|
||||||
it = elementStyleMap.insert({ element.style, baseStyles }).first;
|
|
||||||
}
|
|
||||||
for (int i = 0; i < it->second.size(); i++)
|
|
||||||
{
|
|
||||||
auto& style = it->second[i];
|
|
||||||
ElementTransform trans = transform;
|
|
||||||
trans.applyTransformStyle(*style.transform);
|
|
||||||
trans.zIndex = trans.zIndex * 10 + i;
|
|
||||||
|
|
||||||
addElement(ElementWithTransform{ BaseElement{element.contour, style.material, element.ratio}, trans });
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Renderer::BaseTransform::BaseTransform(ElementTransform t)
|
BvhTreeData Painting::encodeElementLeaf(const ElementWithTransform& e)
|
||||||
: bound(glm::vec4(t.center - t.scale, t.center + t.scale))
|
|
||||||
, rotation(t.rotation)
|
|
||||||
, flip(t.flip)
|
|
||||||
, zIndex(t.zIndex)
|
|
||||||
{
|
{
|
||||||
}
|
QVector4D bound(e.transform.bound.x, e.transform.bound.y, e.transform.bound.z, e.transform.bound.w);
|
||||||
|
GLuint rightSon = elementPool[e.element] + (e.transform.zIndex << 18);
|
||||||
void Renderer::Painting::addElement(std::shared_ptr<Element> element, QVector4D bound, float rotation, int zIndex)
|
return { bound, elementTransformPool[e.transform.transform], rightSon };
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
BvhTreeData Painting::encodeElementLeaf(ElementWithTransform e)
|
|
||||||
{
|
|
||||||
glm::vec4 bound;
|
|
||||||
switch (e.element.style->type())
|
|
||||||
{
|
|
||||||
case MaterialStyleType::kStroke:
|
|
||||||
{
|
|
||||||
auto w = std::static_pointer_cast<MaterialStyleStroke>(e.element.style)->getHalfWidth();
|
|
||||||
glm::vec2 size = e.element.ratio < 1 ? glm::vec2(e.element.ratio, 1) : glm::vec2(1, 1 / e.element.ratio);
|
|
||||||
glm::vec2 scale = size * e.transform.scale;
|
|
||||||
bound = glm::vec4(e.transform.center - scale, e.transform.center + scale);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case MaterialStyleType::kFill:
|
|
||||||
{
|
|
||||||
bound = glm::vec4(e.transform.center - e.transform.scale, e.transform.center + e.transform.scale);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//bound = glm::vec4(e.transform.center - e.transform.scale, e.transform.center + e.transform.scale);
|
|
||||||
GLuint rightSon = (GLuint)(glm::mod(e.transform.rotation, 360.f) / 360.f * (1 << 16))
|
|
||||||
+ (e.transform.flip.x << 16) + (e.transform.flip.y << 17) + (e.transform.zIndex << 18);
|
|
||||||
return BvhTreeData(QVector4D(bound.x, bound.y, bound.z, bound.w), elementPool[e.element], rightSon);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Painting::generateBuffers(QOpenGLFunctions_4_5_Core* glFunc)
|
void Painting::generateBuffers(QOpenGLFunctions_4_5_Core* glFunc)
|
||||||
{
|
{
|
||||||
qDebug() << "Element Count: " << elementPool.size();
|
qDebug() << "Element Count: " << elementPool.size();
|
||||||
qDebug() << "Coutour Count: " << contourPool.size();
|
qDebug() << "Contour Count: " << contourPool.size();
|
||||||
qDebug() << " Style Count: " << stylePool.size();
|
qDebug() << " Style Count: " << stylePool.size();
|
||||||
|
|
||||||
bvhChildren.clear();
|
bvhChildren.clear();
|
||||||
bvhBounds.clear();
|
bvhBounds.clear();
|
||||||
|
elementTransform.clear();
|
||||||
elementOffsets.clear();
|
elementOffsets.clear();
|
||||||
elementIndex.clear();
|
elementIndex.clear();
|
||||||
elementData.clear();
|
elementData.clear();
|
||||||
|
|
||||||
for (int index = 0; auto & i : elementPool)
|
for (int index = 0; auto & i : elementPool)
|
||||||
{
|
|
||||||
i.second = index++;
|
i.second = index++;
|
||||||
}
|
for (int index = 0; auto & i : elementTransformPool)
|
||||||
|
i.second = index++;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
std::vector<BvhTreeData> rootBvhTreeData;
|
std::vector<BvhTreeData> rootBvhTreeData;
|
||||||
for (auto& i : elements)
|
for (auto& i : elements)
|
||||||
|
@ -162,27 +115,35 @@ void Painting::generateBuffers(QOpenGLFunctions_4_5_Core* glFunc)
|
||||||
elementData.insert(elementData.end(), encodedStyle.begin(), encodedStyle.end());
|
elementData.insert(elementData.end(), encodedStyle.begin(), encodedStyle.end());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for (auto & i : elementTransformPool)
|
||||||
|
elementTransform.emplace_back(i.first);
|
||||||
|
|
||||||
for (auto& i : elementPool)
|
for (auto& i : elementPool)
|
||||||
{
|
{
|
||||||
//qDebug() <<"element:" << i.second;
|
//qDebug() <<"element:" << i.second;
|
||||||
//std::shared_ptr<ContourBuffer> contourBuffer = i.first.style->type() == MaterialStyleType::kStroke ? contourPool[i.first.contour].second : contourPool[i.first.contour].first;
|
//std::shared_ptr<ContourBuffer> contourBuffer = i.first.style->type() == MaterialStyleType::kStroke ? contourPool[i.first.contour].second : contourPool[i.first.contour].first;
|
||||||
auto& contourBuffer = contourPool[{i.first.contour, i.first.style->type()}];
|
auto& contourBuffer = contourPool[{i.first.contour, i.first.style->type()}];
|
||||||
elementOffsets.push_back({ contourBuffer.bvhOffset, stylePool[i.first.style], contourBuffer.pointsOffset, contourBuffer.linesOffset, glm::floatBitsToUint(i.first.ratio) });
|
elementOffsets.push_back({ contourBuffer.bvhOffset, stylePool[i.first.style], contourBuffer.pointsOffset, contourBuffer.linesOffset });
|
||||||
//std::cout << std::format("{} {} {} {}\n", contourBuffer->bvhOffset, stylePool[i.first->style], contourBuffer->pointsOffset, contourBuffer->linesOffset);
|
//std::cout << std::format("{} {} {} {}\n", contourBuffer->bvhOffset, stylePool[i.first->style], contourBuffer->pointsOffset, contourBuffer->linesOffset);
|
||||||
}
|
}
|
||||||
|
|
||||||
glFunc->glCreateBuffers(5, buffers.data());
|
glFunc->glCreateBuffers(7, buffers.data());
|
||||||
GLuint& bvhSSBO = buffers[0];
|
GLuint& bvhSSBO = buffers[0];
|
||||||
GLuint& bvhBoundSSBO = buffers[1];
|
GLuint& bvhBoundSSBO = buffers[1];
|
||||||
GLuint& elementOffsetSSBO = buffers[2];
|
GLuint& elementTransformSSBO = buffers[2];
|
||||||
GLuint& elementIndexSSBO = buffers[3];
|
GLuint& elementOffsetSSBO = buffers[3];
|
||||||
GLuint& elementDataSSBO = buffers[4];
|
GLuint& elementIndexSSBO = buffers[4];
|
||||||
|
GLuint& elementDataSSBO = buffers[5];
|
||||||
|
GLuint& backgroundColorUBO = buffers[6];
|
||||||
|
|
||||||
glFunc->glNamedBufferData(buffers[0], bvhChildren.size() * sizeof(bvhChildren[0]), bvhChildren.data(), GL_STATIC_READ);
|
glFunc->glNamedBufferData(buffers[0], bvhChildren.size() * sizeof(bvhChildren[0]), bvhChildren.data(), GL_STATIC_READ);
|
||||||
glFunc->glNamedBufferData(buffers[1], bvhBounds.size() * sizeof(bvhBounds[0]), bvhBounds.data(), GL_STATIC_READ);
|
glFunc->glNamedBufferData(buffers[1], bvhBounds.size() * sizeof(bvhBounds[0]), bvhBounds.data(), GL_STATIC_READ);
|
||||||
glFunc->glNamedBufferData(buffers[2], elementOffsets.size() * sizeof(elementOffsets[0]), elementOffsets.data(), GL_STATIC_READ);
|
glFunc->glNamedBufferData(buffers[2], elementTransform.size() * sizeof(elementTransform[0]), elementTransform.data(), GL_STATIC_READ);
|
||||||
glFunc->glNamedBufferData(buffers[3], elementIndex.size() * sizeof(elementIndex[0]), elementIndex.data(), GL_STATIC_READ);
|
glFunc->glNamedBufferData(buffers[3], elementOffsets.size() * sizeof(elementOffsets[0]), elementOffsets.data(), GL_STATIC_READ);
|
||||||
glFunc->glNamedBufferData(buffers[4], elementData.size() * sizeof(elementData[0]), elementData.data(), GL_STATIC_READ);
|
glFunc->glNamedBufferData(buffers[4], elementIndex.size() * sizeof(elementIndex[0]), elementIndex.data(), GL_STATIC_READ);
|
||||||
|
glFunc->glNamedBufferData(buffers[5], elementData.size() * sizeof(elementData[0]), elementData.data(), GL_STATIC_READ);
|
||||||
|
glm::vec3 color(backgroundColor.redF(), backgroundColor.greenF(), backgroundColor.blueF());
|
||||||
|
glFunc->glNamedBufferData(buffers[6], sizeof(glm::vec3), &color, GL_STATIC_READ);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLuint Renderer::Painting::getElementCount()
|
GLuint Renderer::Painting::getElementCount()
|
||||||
|
@ -220,3 +181,17 @@ bool Renderer::Painting::CompareMaterialStyle::operator()(const std::shared_ptr<
|
||||||
else
|
else
|
||||||
return left < right;
|
return left < right;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::size_t Renderer::Painting::HashMat3x2::operator()(const glm::mat3x2& mat) const
|
||||||
|
{
|
||||||
|
std::size_t result = 0;
|
||||||
|
constexpr long long P = 998244353;
|
||||||
|
long long base = 1;
|
||||||
|
for (int i = 0; i < 3; i++)
|
||||||
|
for (int j = 0; j < 2; j++)
|
||||||
|
{
|
||||||
|
result += base * mat[i][j];
|
||||||
|
base *= P;
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
|
@ -15,24 +15,13 @@ namespace Renderer
|
||||||
{
|
{
|
||||||
std::shared_ptr<Contour> contour;
|
std::shared_ptr<Contour> contour;
|
||||||
std::shared_ptr<MaterialStyle> style;
|
std::shared_ptr<MaterialStyle> style;
|
||||||
float ratio; /// ¿í¸ß±È
|
|
||||||
bool operator<(const BaseElement& e) const;
|
bool operator<(const BaseElement& e) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BaseTransform
|
|
||||||
{
|
|
||||||
glm::vec4 bound;
|
|
||||||
float rotation;
|
|
||||||
glm::bvec2 flip;
|
|
||||||
GLuint zIndex;
|
|
||||||
BaseTransform(ElementTransform t);
|
|
||||||
};
|
|
||||||
|
|
||||||
struct ElementWithTransform
|
struct ElementWithTransform
|
||||||
{
|
{
|
||||||
BaseElement element;
|
BaseElement element;
|
||||||
ElementTransform transform;
|
ElementTransform transform;
|
||||||
//BaseTransform transform;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
struct ContourBuffer
|
struct ContourBuffer
|
||||||
|
@ -52,7 +41,6 @@ namespace Renderer
|
||||||
GLuint styleOffset;
|
GLuint styleOffset;
|
||||||
GLuint pointsOffset;
|
GLuint pointsOffset;
|
||||||
GLuint linesOffset;
|
GLuint linesOffset;
|
||||||
GLuint ratio;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
class Painting
|
class Painting
|
||||||
|
@ -60,15 +48,16 @@ namespace Renderer
|
||||||
public:
|
public:
|
||||||
std::vector<GLuint> bvhChildren;
|
std::vector<GLuint> bvhChildren;
|
||||||
std::vector<QVector4D> bvhBounds;
|
std::vector<QVector4D> bvhBounds;
|
||||||
|
std::vector<glm::mat3x2> elementTransform;
|
||||||
std::vector<ElementOffset> elementOffsets;
|
std::vector<ElementOffset> elementOffsets;
|
||||||
std::vector<GLuint> elementIndex;
|
std::vector<GLuint> elementIndex;
|
||||||
std::vector<GLfloat> elementData;
|
std::vector<GLfloat> elementData;
|
||||||
int paintingId = 0;
|
int paintingId = 0;
|
||||||
std::array<GLuint, 5> buffers;
|
std::array<GLuint, 7> buffers;
|
||||||
|
QColor backgroundColor;
|
||||||
|
|
||||||
Painting();
|
Painting(QColor backgroundColor = Qt::white);
|
||||||
void addElement(const Element& element, const ElementTransform& transform);
|
void addElement(const BaseElement& element, const ElementTransform& transform);
|
||||||
void addElement(std::shared_ptr<Element> element, QVector4D bound, float rotation, int zIndex);
|
|
||||||
void generateBuffers(QOpenGLFunctions_4_5_Core* glFunc);
|
void generateBuffers(QOpenGLFunctions_4_5_Core* glFunc);
|
||||||
GLuint getElementCount();
|
GLuint getElementCount();
|
||||||
private:
|
private:
|
||||||
|
@ -76,14 +65,15 @@ namespace Renderer
|
||||||
std::unordered_map<std::tuple<std::shared_ptr<Contour>, MaterialStyleType>, ContourBuffer, ContourHash> contourPool;
|
std::unordered_map<std::tuple<std::shared_ptr<Contour>, MaterialStyleType>, ContourBuffer, ContourHash> contourPool;
|
||||||
struct CompareMaterialStyle { bool operator()(const std::shared_ptr<MaterialStyle>&, const std::shared_ptr<MaterialStyle>&) const; };
|
struct CompareMaterialStyle { bool operator()(const std::shared_ptr<MaterialStyle>&, const std::shared_ptr<MaterialStyle>&) const; };
|
||||||
std::set<std::shared_ptr<MaterialStyle>, CompareMaterialStyle> styleSet;
|
std::set<std::shared_ptr<MaterialStyle>, CompareMaterialStyle> styleSet;
|
||||||
std::unordered_map<std::shared_ptr<ElementStyle>, std::vector<BaseStyle>> elementStyleMap;
|
|
||||||
std::unordered_map<std::shared_ptr<MaterialStyle>, GLuint> stylePool;
|
std::unordered_map<std::shared_ptr<MaterialStyle>, GLuint> stylePool;
|
||||||
|
struct HashMat3x2 { std::size_t operator()(const glm::mat3x2&) const; };
|
||||||
|
std::unordered_map<glm::mat3x2, GLuint, HashMat3x2> elementTransformPool;
|
||||||
std::map<BaseElement, GLuint> elementPool;
|
std::map<BaseElement, GLuint> elementPool;
|
||||||
std::vector<ElementWithTransform> elements;
|
std::vector<ElementWithTransform> elements;
|
||||||
|
|
||||||
void addElement(ElementWithTransform element);
|
void addElement(ElementWithTransform element);
|
||||||
void insertContourBuffer(ContourBuffer& buffer);
|
void insertContourBuffer(ContourBuffer& buffer);
|
||||||
BvhTreeData encodeElementLeaf(ElementWithTransform e);
|
BvhTreeData encodeElementLeaf(const ElementWithTransform& e);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include "../Painting/Element.h"
|
#include "../Painting/Element.h"
|
||||||
#include "../Painting/Painting.h"
|
#include "../Painting/Painting.h"
|
||||||
#include "../Painting/MaterialStyleStroke.h"
|
#include "../Painting/MaterialStyleStroke.h"
|
||||||
|
#include <util/PainterPathUtil.h>
|
||||||
using namespace Renderer;
|
using namespace Renderer;
|
||||||
|
|
||||||
std::vector<glm::vec2> generatePathBuffer(const QPainterPath& path)
|
std::vector<glm::vec2> generatePathBuffer(const QPainterPath& path)
|
||||||
|
@ -75,8 +76,10 @@ std::vector<GLfloat> generateStyleBuffer(const std::vector<BaseStyle>& styles)
|
||||||
styleBuffer.push_back(style.transform->scale.y);
|
styleBuffer.push_back(style.transform->scale.y);
|
||||||
styleBuffer.push_back(style.transform->rotation);
|
styleBuffer.push_back(style.transform->rotation);
|
||||||
styleBuffer.push_back(glm::uintBitsToFloat(glm::packUnorm2x16(style.transform->flip)));
|
styleBuffer.push_back(glm::uintBitsToFloat(glm::packUnorm2x16(style.transform->flip)));
|
||||||
|
|
||||||
auto encoded = style.material->encoded();
|
auto encoded = style.material->encoded();
|
||||||
styleBuffer.insert(styleBuffer.end(), encoded.begin(), encoded.end());
|
styleBuffer.insert(styleBuffer.end(), encoded.begin(), encoded.end());
|
||||||
|
//qDebug() << "style size" << styleBuffer.size();
|
||||||
}
|
}
|
||||||
return styleBuffer;
|
return styleBuffer;
|
||||||
}
|
}
|
||||||
|
@ -85,13 +88,23 @@ QRectF calcBoundingRect(const QPainterPath& path, const std::vector<BaseStyle>&
|
||||||
{
|
{
|
||||||
QRectF bound = path.boundingRect();
|
QRectF bound = path.boundingRect();
|
||||||
|
|
||||||
ElementTransform originTransform{ glm::vec2(bound.center().x(), bound.center().y()), glm::vec2(bound.width(), bound.height()), 0, glm::bvec2(false), 0 };
|
//ElementTransform originTransform{ glm::vec2(bound.center().x(), bound.center().y()), glm::vec2(bound.width(), bound.height()), 0, glm::bvec2(false), 0 };
|
||||||
|
|
||||||
glm::vec2 leftTop(std::numeric_limits<float>::max()), rightBottom(std::numeric_limits<float>::min());
|
glm::vec2 leftTop(std::numeric_limits<float>::max()), rightBottom(std::numeric_limits<float>::min());
|
||||||
|
|
||||||
for (auto& baseStyle : styles)
|
for (auto& baseStyle : styles)
|
||||||
{
|
{
|
||||||
BaseTransform transform(originTransform.appliedTransformStyle(*baseStyle.transform));
|
struct BaseTransform
|
||||||
|
{
|
||||||
|
glm::vec4 bound;
|
||||||
|
float rotation = 0;
|
||||||
|
glm::bvec2 flip = glm::bvec2(false);
|
||||||
|
GLuint zIndex = 0;
|
||||||
|
};
|
||||||
|
//BaseTransform transform(originTransform.appliedTransformStyle(*baseStyle.transform));
|
||||||
|
glm::vec2 center(bound.center().x(), bound.center().y());
|
||||||
|
glm::vec2 scale(bound.width(), bound.height());
|
||||||
|
BaseTransform transform{ glm::vec4(center - scale, center + scale) };
|
||||||
if (baseStyle.material->type() == MaterialStyleType::kStroke)
|
if (baseStyle.material->type() == MaterialStyleType::kStroke)
|
||||||
{
|
{
|
||||||
float halfWidth = std::static_pointer_cast<MaterialStyleStroke>(baseStyle.material)->getHalfWidth();
|
float halfWidth = std::static_pointer_cast<MaterialStyleStroke>(baseStyle.material)->getHalfWidth();
|
||||||
|
@ -197,7 +210,8 @@ std::pair<QImage, QPointF> Renderer::ElementRenderer::drawElement(const QPainter
|
||||||
std::unique_lock<std::mutex> lock(drawMutex);
|
std::unique_lock<std::mutex> lock(drawMutex);
|
||||||
draw.wait(lock, [&] {return drawFinished; });
|
draw.wait(lock, [&] {return drawFinished; });
|
||||||
drawFinished = false;
|
drawFinished = false;
|
||||||
this->path = &path;
|
QPainterPath monotonized = PainterPathUtil::monotonization(path);
|
||||||
|
this->path = &monotonized;
|
||||||
this->style = &style;
|
this->style = &style;
|
||||||
this->pixelRatio = pixelRatio;
|
this->pixelRatio = pixelRatio;
|
||||||
needDraw = true;
|
needDraw = true;
|
||||||
|
|
|
@ -12,9 +12,11 @@ Renderer::RendererWidget::RendererWidget(QWidget* parent)
|
||||||
auto openAction = new QAction(QStringLiteral("´ò¿ª"), menu);
|
auto openAction = new QAction(QStringLiteral("´ò¿ª"), menu);
|
||||||
auto saveAction = new QAction(QStringLiteral("±£´æ"), menu);
|
auto saveAction = new QAction(QStringLiteral("±£´æ"), menu);
|
||||||
auto testAction = new QAction(QStringLiteral("²âÊÔ"), menu);
|
auto testAction = new QAction(QStringLiteral("²âÊÔ"), menu);
|
||||||
|
auto test2Action = new QAction(QStringLiteral("²âÊÔ2"), menu);
|
||||||
menu->addAction(openAction);
|
menu->addAction(openAction);
|
||||||
menu->addAction(saveAction);
|
menu->addAction(saveAction);
|
||||||
menu->addAction(testAction);
|
menu->addAction(testAction);
|
||||||
|
menu->addAction(test2Action);
|
||||||
|
|
||||||
ui.openButton->setHaloVisible(false);
|
ui.openButton->setHaloVisible(false);
|
||||||
ui.openButton->setOverlayStyle(::Material::TintedOverlay);
|
ui.openButton->setOverlayStyle(::Material::TintedOverlay);
|
||||||
|
@ -47,7 +49,9 @@ Renderer::RendererWidget::RendererWidget(QWidget* parent)
|
||||||
QObject::connect(testAction, &QAction::triggered, [&] {
|
QObject::connect(testAction, &QAction::triggered, [&] {
|
||||||
ui.openGLWidget->setModel("Models/Sponza/Sponza.gltf");
|
ui.openGLWidget->setModel("Models/Sponza/Sponza.gltf");
|
||||||
});
|
});
|
||||||
|
QObject::connect(test2Action, &QAction::triggered, [&] {
|
||||||
|
ui.openGLWidget->setModel("E:\\3D Objects\\Gate\\Gate.gltf");
|
||||||
|
});
|
||||||
ui.horizontalSlider->setValue(105);
|
ui.horizontalSlider->setValue(105);
|
||||||
ui.horizontalSlider_2->setValue(80);
|
ui.horizontalSlider_2->setValue(80);
|
||||||
ui.exposureSlider->setValue(60);
|
ui.exposureSlider->setValue(60);
|
||||||
|
|
|
@ -13,6 +13,7 @@ namespace Renderer
|
||||||
~RendererWidget();
|
~RendererWidget();
|
||||||
public slots:
|
public slots:
|
||||||
void currentTabChanged(int index);
|
void currentTabChanged(int index);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Ui::RendererWidgetClass ui;
|
Ui::RendererWidgetClass ui;
|
||||||
};
|
};
|
||||||
|
|
|
@ -124,8 +124,9 @@ std::uint16_t Renderer::VirtualTextureManager::createVirtualTexture(Painting pai
|
||||||
glMain->TextureParameteri(metallicRoughness, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
glMain->TextureParameteri(metallicRoughness, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
glMain->TextureStorage2D(metallicRoughness, levels, GL_RG8, GLsizei(textureSize), GLsizei(textureSize));
|
glMain->TextureStorage2D(metallicRoughness, levels, GL_RG8, GLsizei(textureSize), GLsizei(textureSize));
|
||||||
|
|
||||||
for (int i = 0; i < 5; i++)
|
for (int i = 0; i < 6; i++)
|
||||||
glMain->BindBufferBase(GL_SHADER_STORAGE_BUFFER, i, painting.buffers[i]);
|
glMain->BindBufferBase(GL_SHADER_STORAGE_BUFFER, i, painting.buffers[i]);
|
||||||
|
glMain->BindBufferBase(GL_UNIFORM_BUFFER, 1, painting.buffers[6]);
|
||||||
|
|
||||||
for (auto level = levels - 1; level < levels; ++level)
|
for (auto level = levels - 1; level < levels; ++level)
|
||||||
{
|
{
|
||||||
|
@ -143,7 +144,7 @@ std::uint16_t Renderer::VirtualTextureManager::createVirtualTexture(Painting pai
|
||||||
GL_TRUE);
|
GL_TRUE);
|
||||||
|
|
||||||
program.bind();
|
program.bind();
|
||||||
glMain->Uniform2i(gl->GetUniformLocation(program.programId(), "pixelOffset"), static_cast<GLsizei>(pageSize) * i, static_cast<GLsizei>(pageSize) * j);
|
glMain->Uniform2i(0 /*pixelOffset*/, static_cast<GLsizei>(pageSize) * i, static_cast<GLsizei>(pageSize) * j);
|
||||||
glMain->BindImageTexture(0, baseColor, level, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA8);
|
glMain->BindImageTexture(0, baseColor, level, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA8);
|
||||||
glMain->BindImageTexture(1, metallicRoughness, level, GL_FALSE, 0, GL_READ_WRITE, GL_RG8);
|
glMain->BindImageTexture(1, metallicRoughness, level, GL_FALSE, 0, GL_READ_WRITE, GL_RG8);
|
||||||
glMain->DispatchCompute(pageSize / 8, pageSize / 8, 1);
|
glMain->DispatchCompute(pageSize / 8, pageSize / 8, 1);
|
||||||
|
@ -151,10 +152,30 @@ std::uint16_t Renderer::VirtualTextureManager::createVirtualTexture(Painting pai
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (const auto it = std::find_if(paintings.begin(), paintings.end(), [](const PaintingHandle& i) { return i.baseColor == 0; });
|
||||||
|
it != paintings.end())
|
||||||
|
{
|
||||||
|
*it = { baseColor, metallicRoughness, painting.buffers };
|
||||||
|
return it - paintings.begin() + 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
paintings.emplace_back(baseColor, metallicRoughness, painting.buffers);
|
paintings.emplace_back(baseColor, metallicRoughness, painting.buffers);
|
||||||
return paintings.size();
|
return paintings.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Renderer::VirtualTextureManager::deleteVirtualTexture(std::uint16_t id)
|
||||||
|
{
|
||||||
|
auto& painting = getPaintingHandle(id);
|
||||||
|
glMain->DeleteTextures(2, (GLuint*)&painting);
|
||||||
|
glMain->DeleteBuffers(7, painting.buffers.data());
|
||||||
|
painting.baseColor = 0;
|
||||||
|
painting.metallicRoughness = 0;
|
||||||
|
painting.buffers.fill(0);
|
||||||
|
}
|
||||||
|
|
||||||
Renderer::PaintingHandle& Renderer::VirtualTextureManager::getPaintingHandle(std::uint16_t id)
|
Renderer::PaintingHandle& Renderer::VirtualTextureManager::getPaintingHandle(std::uint16_t id)
|
||||||
{
|
{
|
||||||
return paintings[id - 1];
|
return paintings[id - 1];
|
||||||
|
@ -188,8 +209,9 @@ void Renderer::VirtualTextureManager::pageCommitmentById(const glm::u16vec2& pag
|
||||||
if (commit)
|
if (commit)
|
||||||
{
|
{
|
||||||
program.bind();
|
program.bind();
|
||||||
for (int i = 0; i < 5; i++)
|
for (int i = 0; i < 6; i++)
|
||||||
gl->BindBufferBase(GL_SHADER_STORAGE_BUFFER, i, painting.buffers[i]);
|
gl->BindBufferBase(GL_SHADER_STORAGE_BUFFER, i, painting.buffers[i]);
|
||||||
|
glMain->BindBufferBase(GL_UNIFORM_BUFFER, 1, painting.buffers[6]);
|
||||||
gl->Uniform2i(gl->GetUniformLocation(program.programId(), "pixelOffset"), static_cast<GLsizei>(pageSize) * page.x, static_cast<GLsizei>(pageSize) * page.y);
|
gl->Uniform2i(gl->GetUniformLocation(program.programId(), "pixelOffset"), static_cast<GLsizei>(pageSize) * page.x, static_cast<GLsizei>(pageSize) * page.y);
|
||||||
gl->BindImageTexture(0, painting.baseColor, level, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA8);
|
gl->BindImageTexture(0, painting.baseColor, level, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA8);
|
||||||
gl->BindImageTexture(1, painting.metallicRoughness, level, GL_FALSE, 0, GL_READ_WRITE, GL_RG8);
|
gl->BindImageTexture(1, painting.metallicRoughness, level, GL_FALSE, 0, GL_READ_WRITE, GL_RG8);
|
||||||
|
|
|
@ -15,7 +15,7 @@ namespace Renderer
|
||||||
{
|
{
|
||||||
GLuint baseColor;
|
GLuint baseColor;
|
||||||
GLuint metallicRoughness;
|
GLuint metallicRoughness;
|
||||||
std::array<GLuint, 5> buffers;
|
std::array<GLuint, 7> buffers;
|
||||||
};
|
};
|
||||||
|
|
||||||
class VirtualTextureManager
|
class VirtualTextureManager
|
||||||
|
@ -24,11 +24,12 @@ namespace Renderer
|
||||||
VirtualTextureManager(GladGLContext* glMain);
|
VirtualTextureManager(GladGLContext* glMain);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief
|
* @brief 创建彩绘虚拟纹理
|
||||||
* @param painting
|
* @param painting 彩绘
|
||||||
* @return ÐéÄâÎÆÀíid
|
* @return ÐéÄâÎÆÀíid
|
||||||
*/
|
*/
|
||||||
std::uint16_t createVirtualTexture(Painting painting);
|
std::uint16_t createVirtualTexture(Painting painting);
|
||||||
|
void deleteVirtualTexture(std::uint16_t id);
|
||||||
PaintingHandle& getPaintingHandle(std::uint16_t id);
|
PaintingHandle& getPaintingHandle(std::uint16_t id);
|
||||||
void tryUpdatePages(const std::vector<glm::u16vec2>& pageIds);
|
void tryUpdatePages(const std::vector<glm::u16vec2>& pageIds);
|
||||||
|
|
||||||
|
|
|
@ -5,6 +5,7 @@
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <format>
|
#include <format>
|
||||||
#include "consoleapi2.h"
|
#include "consoleapi2.h"
|
||||||
|
#include <lib/qtmaterialstyle.h>
|
||||||
|
|
||||||
extern "C"
|
extern "C"
|
||||||
{
|
{
|
||||||
|
@ -49,6 +50,10 @@ int main(int argc, char* argv[])
|
||||||
//QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
|
//QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
|
||||||
QApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
|
QApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
|
||||||
QApplication a(argc, argv);
|
QApplication a(argc, argv);
|
||||||
|
Q_INIT_RESOURCE(resources);
|
||||||
|
QtMaterialTheme theme;
|
||||||
|
theme.setColor("primary1", QColor(0, 90, 158));
|
||||||
|
QtMaterialStyle::instance().setTheme(&theme);
|
||||||
//FramelessHelper::Core::setApplicationOSThemeAware();
|
//FramelessHelper::Core::setApplicationOSThemeAware();
|
||||||
FramelessConfig::instance()->set(Global::Option::ForceNonNativeBackgroundBlur);
|
FramelessConfig::instance()->set(Global::Option::ForceNonNativeBackgroundBlur);
|
||||||
//FramelessConfig::instance()->set(Global::Option::EnableBlurBehindWindow);
|
//FramelessConfig::instance()->set(Global::Option::EnableBlurBehindWindow);
|
||||||
|
|
|
@ -3,23 +3,76 @@
|
||||||
#include <QtWidgets/QApplication>
|
#include <QtWidgets/QApplication>
|
||||||
#include "ElementRendererTest.h"
|
#include "ElementRendererTest.h"
|
||||||
#include "Renderer/Painting/ElementStyle.h"
|
#include "Renderer/Painting/ElementStyle.h"
|
||||||
|
#include "Renderer/Painting/MaterialStyleFill.h"
|
||||||
|
|
||||||
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
|
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
|
||||||
using namespace Renderer;
|
using namespace Renderer;
|
||||||
|
|
||||||
namespace UnitTest
|
namespace UnitTest
|
||||||
{
|
{
|
||||||
|
void messageHandler(QtMsgType type, const QMessageLogContext& context, const QString& msg);
|
||||||
|
|
||||||
|
TEST_CLASS(ElementRendererFillTest)
|
||||||
|
{
|
||||||
|
private:
|
||||||
|
char* argv[1];
|
||||||
|
int argc;
|
||||||
|
QPainterPath path;
|
||||||
|
public:
|
||||||
|
ElementRendererFillTest() :argv{ (char*)"" }, argc(1)
|
||||||
|
{
|
||||||
|
QQuickSvgParser::parsePathDataFast("M100,100C-.5,100,0,100.5,0,0L40,.07C40,59.5,39.5,60,100,60Z",
|
||||||
|
path);
|
||||||
|
QTransform transform;
|
||||||
|
//transform.scale(10, 10);
|
||||||
|
path = transform.map(path);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_METHOD_INITIALIZE(initialize)
|
||||||
|
{
|
||||||
|
qInstallMessageHandler(messageHandler);
|
||||||
|
QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
|
||||||
|
QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
|
||||||
|
QApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
|
||||||
|
}
|
||||||
|
TEST_METHOD(TestFillPlain)
|
||||||
|
{
|
||||||
|
QApplication a(argc, argv);
|
||||||
|
class Style : public Renderer::ElementStyle
|
||||||
|
{
|
||||||
|
virtual std::vector<Renderer::BaseStyle> toBaseStyles() const override
|
||||||
|
{
|
||||||
|
|
||||||
|
return { BaseStyle(std::make_shared<TransformStyle>(),
|
||||||
|
std::make_shared<MaterialStyleFill>(
|
||||||
|
std::make_shared<FillPlain>(Material(QColor(255,255,0))))) };
|
||||||
|
}
|
||||||
|
} style;
|
||||||
|
TestGLWidget w(style, path);
|
||||||
|
w.show();
|
||||||
|
a.exec();
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
TEST_CLASS(ElementRendererStokeTypeTest)
|
TEST_CLASS(ElementRendererStokeTypeTest)
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
char* argv[1];
|
char* argv[1];
|
||||||
int argc;
|
int argc;
|
||||||
|
QPainterPath path;
|
||||||
public:
|
public:
|
||||||
ElementRendererStokeTypeTest() :argv{ (char*)"" }, argc(1) {}
|
ElementRendererStokeTypeTest() :argv{ (char*)"" }, argc(1)
|
||||||
|
{
|
||||||
|
QQuickSvgParser::parsePathDataFast("M292.82,107.78s0,0,0,0,0,3.59,0,7.62c0,3.85,0,5.78.06,6.43a19.94,19.94,0,0,0,2.87,7.58,15.85,15.85,0,0,0,6.61,6.23A14.75,14.75,0,0,0,310,137a11.69,11.69,0,0,0,7.59-2.92,11,11,0,0,0,3.2-6.84c.15-1.27.58-4.84-1.79-7.64a8.54,8.54,0,0,0-3.56-2.44c-1.32-.52-3.32-1.31-5.06-.33a5.41,5.41,0,0,0-2.14,3,3.48,3.48,0,0,0-.16,2.71c.78,1.86,3.36,2.14,3.47,2.15", path);
|
||||||
|
QTransform transform;
|
||||||
|
transform.scale(10, 10);
|
||||||
|
path = transform.map(path);
|
||||||
|
}
|
||||||
|
|
||||||
TEST_METHOD_INITIALIZE(initialize)
|
TEST_METHOD_INITIALIZE(initialize)
|
||||||
{
|
{
|
||||||
|
qInstallMessageHandler(messageHandler);
|
||||||
QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
|
QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
|
||||||
QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
|
QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
|
||||||
QApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
|
QApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
|
||||||
|
@ -37,11 +90,11 @@ namespace UnitTest
|
||||||
{1.00, Material{QColor(58,64,151)}}
|
{1.00, Material{QColor(58,64,151)}}
|
||||||
};
|
};
|
||||||
return { BaseStyle(std::make_shared<TransformStyle>(),
|
return { BaseStyle(std::make_shared<TransformStyle>(),
|
||||||
std::make_shared<MaterialStyleStroke>(60, StrokeType::kBothSides, StrokeEndType::kRound,
|
std::make_shared<MaterialStyleStroke>(30, StrokeType::kBothSides, StrokeEndType::kRound,
|
||||||
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
|
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
|
||||||
}
|
}
|
||||||
} style;
|
} style;
|
||||||
TestGLWidget w(style);
|
TestGLWidget w(style, path);
|
||||||
w.show();
|
w.show();
|
||||||
a.exec();
|
a.exec();
|
||||||
}
|
}
|
||||||
|
@ -58,11 +111,11 @@ namespace UnitTest
|
||||||
{1.00, Material{QColor(58,64,151)}}
|
{1.00, Material{QColor(58,64,151)}}
|
||||||
};
|
};
|
||||||
return { BaseStyle(std::make_shared<TransformStyle>(),
|
return { BaseStyle(std::make_shared<TransformStyle>(),
|
||||||
std::make_shared<MaterialStyleStroke>(60, StrokeType::kBothSides, StrokeEndType::kFlat,
|
std::make_shared<MaterialStyleStroke>(30, StrokeType::kBothSides, StrokeEndType::kFlat,
|
||||||
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
|
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
|
||||||
}
|
}
|
||||||
} style;
|
} style;
|
||||||
TestGLWidget w(style);
|
TestGLWidget w(style, path);
|
||||||
w.show();
|
w.show();
|
||||||
a.exec();
|
a.exec();
|
||||||
}
|
}
|
||||||
|
@ -79,11 +132,11 @@ namespace UnitTest
|
||||||
{1.00, Material{QColor(58,64,151)}}
|
{1.00, Material{QColor(58,64,151)}}
|
||||||
};
|
};
|
||||||
return { BaseStyle(std::make_shared<TransformStyle>(),
|
return { BaseStyle(std::make_shared<TransformStyle>(),
|
||||||
std::make_shared<MaterialStyleStroke>(60, StrokeType::kLeftSide, StrokeEndType::kRound,
|
std::make_shared<MaterialStyleStroke>(30, StrokeType::kLeftSide, StrokeEndType::kRound,
|
||||||
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
|
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
|
||||||
}
|
}
|
||||||
} style;
|
} style;
|
||||||
TestGLWidget w(style);
|
TestGLWidget w(style, path);
|
||||||
w.show();
|
w.show();
|
||||||
a.exec();
|
a.exec();
|
||||||
}
|
}
|
||||||
|
@ -100,11 +153,32 @@ namespace UnitTest
|
||||||
{1.00, Material{QColor(58,64,151)}}
|
{1.00, Material{QColor(58,64,151)}}
|
||||||
};
|
};
|
||||||
return { BaseStyle(std::make_shared<TransformStyle>(),
|
return { BaseStyle(std::make_shared<TransformStyle>(),
|
||||||
std::make_shared<MaterialStyleStroke>(60, StrokeType::kLeftSide, StrokeEndType::kFlat,
|
std::make_shared<MaterialStyleStroke>(30, StrokeType::kLeftSide, StrokeEndType::kFlat,
|
||||||
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
|
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
|
||||||
}
|
}
|
||||||
} style;
|
} style;
|
||||||
TestGLWidget w(style);
|
TestGLWidget w(style, path);
|
||||||
|
w.show();
|
||||||
|
a.exec();
|
||||||
|
}
|
||||||
|
TEST_METHOD(TestRightSideFlatRound)
|
||||||
|
{
|
||||||
|
QApplication a(argc, argv);
|
||||||
|
class StyleStrokeRadialGradient : public Renderer::ElementStyle
|
||||||
|
{
|
||||||
|
virtual std::vector<Renderer::BaseStyle> toBaseStyles() const override
|
||||||
|
{
|
||||||
|
std::map<float, Material> materialMap = {
|
||||||
|
{0.20, Material{QColor(255,255,255)}},
|
||||||
|
{0.60, Material{QColor(165,176,207)}},
|
||||||
|
{1.00, Material{QColor(58,64,151)}}
|
||||||
|
};
|
||||||
|
return { BaseStyle(std::make_shared<TransformStyle>(),
|
||||||
|
std::make_shared<MaterialStyleStroke>(80, StrokeType::kRightSide, StrokeEndType::kFlatRound,
|
||||||
|
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
|
||||||
|
}
|
||||||
|
} style;
|
||||||
|
TestGLWidget w(style, path);
|
||||||
w.show();
|
w.show();
|
||||||
a.exec();
|
a.exec();
|
||||||
}
|
}
|
||||||
|
@ -115,8 +189,15 @@ namespace UnitTest
|
||||||
private:
|
private:
|
||||||
char* argv[1];
|
char* argv[1];
|
||||||
int argc;
|
int argc;
|
||||||
|
QPainterPath path;
|
||||||
public:
|
public:
|
||||||
ElementRendererStokeMaterialTest() :argv{ (char*)"" }, argc(1) {}
|
ElementRendererStokeMaterialTest() :argv{ (char*)"" }, argc(1)
|
||||||
|
{
|
||||||
|
QQuickSvgParser::parsePathDataFast("M292.82,107.78s0,0,0,0,0,3.59,0,7.62c0,3.85,0,5.78.06,6.43a19.94,19.94,0,0,0,2.87,7.58,15.85,15.85,0,0,0,6.61,6.23A14.75,14.75,0,0,0,310,137a11.69,11.69,0,0,0,7.59-2.92,11,11,0,0,0,3.2-6.84c.15-1.27.58-4.84-1.79-7.64a8.54,8.54,0,0,0-3.56-2.44c-1.32-.52-3.32-1.31-5.06-.33a5.41,5.41,0,0,0-2.14,3,3.48,3.48,0,0,0-.16,2.71c.78,1.86,3.36,2.14,3.47,2.15", path);
|
||||||
|
QTransform transform;
|
||||||
|
transform.scale(10, 10);
|
||||||
|
path = transform.map(path);
|
||||||
|
}
|
||||||
TEST_METHOD(TestStrokePlain)
|
TEST_METHOD(TestStrokePlain)
|
||||||
{
|
{
|
||||||
QApplication a(argc, argv);
|
QApplication a(argc, argv);
|
||||||
|
@ -125,11 +206,11 @@ namespace UnitTest
|
||||||
virtual std::vector<Renderer::BaseStyle> toBaseStyles() const override
|
virtual std::vector<Renderer::BaseStyle> toBaseStyles() const override
|
||||||
{
|
{
|
||||||
return { BaseStyle(std::make_shared<TransformStyle>(),
|
return { BaseStyle(std::make_shared<TransformStyle>(),
|
||||||
std::make_shared<MaterialStyleStroke>(60, StrokeType::kBothSides, StrokeEndType::kRound,
|
std::make_shared<MaterialStyleStroke>(30, StrokeType::kBothSides, StrokeEndType::kRound,
|
||||||
std::make_shared<StrokePlain>(QColor(255,255,255),1,1))) };
|
std::make_shared<StrokePlain>(QColor(255,255,255),1,1))) };
|
||||||
}
|
}
|
||||||
} style;
|
} style;
|
||||||
TestGLWidget w(style);
|
TestGLWidget w(style, path);
|
||||||
w.show();
|
w.show();
|
||||||
a.exec();
|
a.exec();
|
||||||
}
|
}
|
||||||
|
@ -146,11 +227,11 @@ namespace UnitTest
|
||||||
{1.00, Material{QColor(58,64,151)}}
|
{1.00, Material{QColor(58,64,151)}}
|
||||||
};
|
};
|
||||||
return { BaseStyle(std::make_shared<TransformStyle>(),
|
return { BaseStyle(std::make_shared<TransformStyle>(),
|
||||||
std::make_shared<MaterialStyleStroke>(60, StrokeType::kBothSides, StrokeEndType::kRound,
|
std::make_shared<MaterialStyleStroke>(30, StrokeType::kBothSides, StrokeEndType::kRound,
|
||||||
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
|
std::make_shared<StrokeRadialGradient>(materialMap, false))) };
|
||||||
}
|
}
|
||||||
} style;
|
} style;
|
||||||
TestGLWidget w(style);
|
TestGLWidget w(style, path);
|
||||||
w.show();
|
w.show();
|
||||||
a.exec();
|
a.exec();
|
||||||
}
|
}
|
||||||
|
@ -171,7 +252,7 @@ namespace UnitTest
|
||||||
std::make_shared<StrokeRadialGradient>(materialMap, true))) };
|
std::make_shared<StrokeRadialGradient>(materialMap, true))) };
|
||||||
}
|
}
|
||||||
} style;
|
} style;
|
||||||
TestGLWidget w(style);
|
TestGLWidget w(style, path);
|
||||||
w.show();
|
w.show();
|
||||||
a.exec();
|
a.exec();
|
||||||
}
|
}
|
||||||
|
|
|
@ -16,9 +16,10 @@ namespace UnitTest
|
||||||
private:
|
private:
|
||||||
Renderer::ElementRenderer& renderer;
|
Renderer::ElementRenderer& renderer;
|
||||||
Renderer::ElementStyle& style;
|
Renderer::ElementStyle& style;
|
||||||
|
QPainterPath& path;
|
||||||
public:
|
public:
|
||||||
TestGLWidget(Renderer::ElementStyle& style, QWidget* parent = nullptr)
|
TestGLWidget(Renderer::ElementStyle& style, QPainterPath& path, QWidget* parent = nullptr)
|
||||||
: QOpenGLWidget(parent), renderer(*Renderer::ElementRenderer::instance()), style(style) {};
|
: QOpenGLWidget(parent), renderer(*Renderer::ElementRenderer::instance()), style(style), path(path) {};
|
||||||
void initializeGL() override
|
void initializeGL() override
|
||||||
{
|
{
|
||||||
initializeOpenGLFunctions();
|
initializeOpenGLFunctions();
|
||||||
|
@ -27,12 +28,7 @@ namespace UnitTest
|
||||||
{
|
{
|
||||||
glClearColor(219 / 255., 78 / 255., 32 / 255., 1.0);
|
glClearColor(219 / 255., 78 / 255., 32 / 255., 1.0);
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
QPainterPath path;
|
|
||||||
QQuickSvgParser::parsePathDataFast("M292.82,107.78s0,0,0,0,0,3.59,0,7.62c0,3.85,0,5.78.06,6.43a19.94,19.94,0,0,0,2.87,7.58,15.85,15.85,0,0,0,6.61,6.23A14.75,14.75,0,0,0,310,137a11.69,11.69,0,0,0,7.59-2.92,11,11,0,0,0,3.2-6.84c.15-1.27.58-4.84-1.79-7.64a8.54,8.54,0,0,0-3.56-2.44c-1.32-.52-3.32-1.31-5.06-.33a5.41,5.41,0,0,0-2.14,3,3.48,3.48,0,0,0-.16,2.71c.78,1.86,3.36,2.14,3.47,2.15", path);
|
|
||||||
path = PainterPathUtil::monotonization(path);
|
|
||||||
QTransform transform;
|
|
||||||
transform.scale(10, 10);
|
|
||||||
path = transform.map(path);
|
|
||||||
float pixelRatio = devicePixelRatioF();
|
float pixelRatio = devicePixelRatioF();
|
||||||
auto [img, pos] = renderer.drawElement(path, style, pixelRatio);
|
auto [img, pos] = renderer.drawElement(path, style, pixelRatio);
|
||||||
QPainter painter(this);
|
QPainter painter(this);
|
||||||
|
|
|
@ -0,0 +1,54 @@
|
||||||
|
#include "CppUnitTest.h"
|
||||||
|
#include <QGuiApplication>
|
||||||
|
#include <QtWidgets/QApplication>
|
||||||
|
#include "Renderer/Painting/ElementStyle.h"
|
||||||
|
#include <Renderer/Painting/MaterialStyleStroke.h>
|
||||||
|
|
||||||
|
|
||||||
|
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
|
||||||
|
using namespace Renderer;
|
||||||
|
|
||||||
|
namespace UnitTest
|
||||||
|
{
|
||||||
|
TEST_CLASS(StyleTest)
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
TEST_METHOD(TestEncodeDecode)
|
||||||
|
{
|
||||||
|
std::map<float, Material> materialMap = {
|
||||||
|
{0.20, Material{QColor(255,255,255)}},
|
||||||
|
{0.60, Material{QColor(165,176,207)}},
|
||||||
|
{1.00, Material{QColor(58,64,151)}}
|
||||||
|
};
|
||||||
|
auto style = std::make_unique<MaterialStyleStroke>(
|
||||||
|
30, StrokeType::kBothSides, StrokeEndType::kRound,
|
||||||
|
std::make_shared<StrokeRadialGradient>(materialMap, false)
|
||||||
|
);
|
||||||
|
/* auto style = std::make_shared<MaterialStyleStroke>(
|
||||||
|
30, StrokeType::kBothSides, StrokeEndType::kRound,
|
||||||
|
std::make_shared<StrokePlain>(Material(QColor(255, 255, 255)))
|
||||||
|
);*/
|
||||||
|
std::shared_ptr<MaterialStyle> decoded = MaterialStyle::decoded(style->encoded());
|
||||||
|
/* Assert::IsTrue(decoded->type() == MaterialStyleType::kStroke);
|
||||||
|
Assert::IsTrue(std::static_pointer_cast<MaterialStyleStroke>(decoded)->halfWidth == 30);
|
||||||
|
Assert::IsTrue(std::static_pointer_cast<MaterialStyleStroke>(decoded)->strokeType == StrokeType::kBothSides);
|
||||||
|
Assert::IsTrue(std::static_pointer_cast<MaterialStyleStroke>(decoded)->endType == StrokeEndType::kRound);
|
||||||
|
std::shared_ptr<MaterialStroke> materialStroke = std::static_pointer_cast<MaterialStyleStroke>(decoded)->materialStroke;
|
||||||
|
Assert::IsTrue(materialStroke->type() == MaterialStrokeType::kPlain);
|
||||||
|
Material material = std::static_pointer_cast<StrokePlain>(materialStroke)->material;
|
||||||
|
Assert::IsTrue(material == Material(QColor(255, 255, 255)));
|
||||||
|
Logger::WriteMessage(std::format("({} {} {} {}), ({} {})\n",
|
||||||
|
material.color.red(),
|
||||||
|
material.color.green(),
|
||||||
|
material.color.blue(),
|
||||||
|
material.color.alpha(),
|
||||||
|
material.metallic,
|
||||||
|
material.roughness
|
||||||
|
).c_str());*/
|
||||||
|
|
||||||
|
|
||||||
|
Assert::IsTrue(*style == *decoded);
|
||||||
|
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
|
@ -7,6 +7,7 @@
|
||||||
#include "Renderer/Painting/CubicBezier.h"
|
#include "Renderer/Painting/CubicBezier.h"
|
||||||
#include <Renderer/Painting/StraightLine.h>
|
#include <Renderer/Painting/StraightLine.h>
|
||||||
#include <ElementPoolWidget.h>
|
#include <ElementPoolWidget.h>
|
||||||
|
#include <util/PaintingUtil.h>
|
||||||
|
|
||||||
|
|
||||||
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
|
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
|
||||||
|
@ -119,4 +120,22 @@ namespace UnitTest
|
||||||
a.exec();
|
a.exec();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
TEST_CLASS(PaintingUtilTest)
|
||||||
|
{
|
||||||
|
TEST_METHOD(TransfromTest)
|
||||||
|
{
|
||||||
|
qInstallMessageHandler(messageHandler);
|
||||||
|
QPainterPath path;
|
||||||
|
path.addRect(0, 0, 20, 20);
|
||||||
|
QTransform trans;
|
||||||
|
qDebug() << path.boundingRect();
|
||||||
|
//qDebug() << trans;
|
||||||
|
//qDebug() << acos(-0.707107);
|
||||||
|
glm::vec2 scale;
|
||||||
|
float rotate;
|
||||||
|
PaintingUtil::decomposeTransform(trans, rotate, scale);
|
||||||
|
qDebug() << rotate;
|
||||||
|
qDebug() << scale.x << scale.y;
|
||||||
|
}
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
|
@ -117,6 +117,7 @@
|
||||||
<DynamicSource Condition="'$(Configuration)|$(Platform)'=='Release|x64'">input</DynamicSource>
|
<DynamicSource Condition="'$(Configuration)|$(Platform)'=='Release|x64'">input</DynamicSource>
|
||||||
<QtMocFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(Filename).moc</QtMocFileName>
|
<QtMocFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(Filename).moc</QtMocFileName>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="StyleTest.cpp" />
|
||||||
<ClCompile Include="UnitTest.cpp" />
|
<ClCompile Include="UnitTest.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
@ -48,5 +48,8 @@
|
||||||
<ClCompile Include="PaintingTest.cpp">
|
<ClCompile Include="PaintingTest.cpp">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="StyleTest.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
11
data.json
11
data.json
|
@ -1,4 +1,6 @@
|
||||||
{
|
{
|
||||||
|
"project-name": "样例1",
|
||||||
|
"background-color": "#ffffff",
|
||||||
"height": 1080,
|
"height": 1080,
|
||||||
"width": 1080,
|
"width": 1080,
|
||||||
"elements": [
|
"elements": [
|
||||||
|
@ -6,7 +8,7 @@
|
||||||
"name": "ababa",
|
"name": "ababa",
|
||||||
"type": "svg-file",
|
"type": "svg-file",
|
||||||
"data": {
|
"data": {
|
||||||
"include": "./svg/2.svg"
|
"include": "../svg/2.svg"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -15,6 +17,13 @@
|
||||||
"data": {
|
"data": {
|
||||||
"reference-layer": "0.0"
|
"reference-layer": "0.0"
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "ababa2",
|
||||||
|
"type": "svg-file",
|
||||||
|
"data": {
|
||||||
|
"include": "../svg/0.svg"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"root-layer": {
|
"root-layer": {
|
||||||
|
|
|
@ -0,0 +1,5 @@
|
||||||
|
<svg id="万字笔画" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1068 1045">
|
||||||
|
<title>4_L0</title>
|
||||||
|
<polyline points="873 0 360 390 427 483 490 439 600 592 690 524 750 608 189 1045" fill="none"/>
|
||||||
|
<polyline points="1068 830 651 303 566 373 629 455 487 566 538 632 461 696 0 99" fill="none"/>
|
||||||
|
</svg>
|
After Width: | Height: | Size: 307 B |
|
@ -0,0 +1,31 @@
|
||||||
|
{
|
||||||
|
"height": 1080,
|
||||||
|
"width": 1080,
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"name": "ababa",
|
||||||
|
"type": "svg-file",
|
||||||
|
"data": {
|
||||||
|
"include": "./svg/0.svg"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"root-layer": {
|
||||||
|
"name": "root",
|
||||||
|
"transform": {
|
||||||
|
"offset": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 0
|
||||||
|
},
|
||||||
|
"scale": {
|
||||||
|
"x": 1.0,
|
||||||
|
"y": 1.0
|
||||||
|
},
|
||||||
|
"rotation": 0.0
|
||||||
|
},
|
||||||
|
"effects": [],
|
||||||
|
"is-folder": true,
|
||||||
|
"referenced-by": null,
|
||||||
|
"children":[]
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue