回滚到11bed6c706

dev-VirtualTexture
wuyize 2022-10-11 22:22:37 +08:00
parent 63996ec51a
commit bfbcd4aac8
3 changed files with 26 additions and 17 deletions

View File

@ -875,7 +875,7 @@ void main()
if (leftChild >= bvhLength)
{
uint zIndex = bvhChildren[index].y / 65535;
float angle = (bvhChildren[index].y / 65535.0 - zIndex) * 2 * PI;
float angle = (float(bvhChildren[index].y) / 65535.0 - zIndex) * 2 * PI;
mat2 rotation = {{cos(angle), -sin(angle)}, {sin(angle), cos(angle)}};
vec2 localUV = uv - (bound.xy + bound.zw) / 2;

View File

@ -46,11 +46,10 @@ void ShortCutTree::monotonization(vector<PointVector>& inL, vector<LinePtr>& out
void ShortCutTree::generateShortCutsegmentement(ShortCutNode& nowTreeNode) {
Point p = {0, 0};
vector<int> v;
set<pair<int, int> > pointSet;
for (int & lineIndex : nowTreeNode.lineSet) {
int type = allLine[lineIndex]->judgeBoundIntersection(nowTreeNode.bound.z(), nowTreeNode.bound.y(), nowTreeNode.bound.w(), false), lineIndexBegin, lineIndexEnd;
if (type >= 2) {
v.push_back(numLine);
if (type == 2) {
p = allLine[lineIndex]->getEnd();
}
@ -59,25 +58,33 @@ void ShortCutTree::generateShortCutsegmentement(ShortCutNode& nowTreeNode) {
}
lineIndexBegin = getPointIndex({ p.x, nowTreeNode.bound.w() });
lineIndexEnd = getPointIndex(p);
lineIndexs.push_back(lineIndexBegin);
lineIndexs.push_back(lineIndexBegin);
lineIndexs.push_back(lineIndexEnd);
lineIndexs.push_back(lineIndexEnd);
numLine++;
auto iter = pointSet.find({ lineIndexBegin, lineIndexEnd });
if (iter != pointSet.end()) {
pointSet.erase(iter);
}
else {
pointSet.insert({ lineIndexBegin, lineIndexEnd });
}
}
}
if (nowTreeNode.windingIncrement != 0) {
v.push_back(numLine);
int lineIndexBegin = getPointIndex({ nowTreeNode.bound.z(), nowTreeNode.bound.y()});
int lineIndexEnd = getPointIndex({ nowTreeNode.bound.z(), nowTreeNode.bound.w() });
lineIndexs.push_back(lineIndexBegin);
lineIndexs.push_back(lineIndexBegin);
lineIndexs.push_back(lineIndexEnd);
lineIndexs.push_back(lineIndexEnd);
numLine++;
auto iter = pointSet.find({ lineIndexBegin, lineIndexEnd });
if (iter != pointSet.end()) {
pointSet.erase(iter);
}
else {
pointSet.insert({ lineIndexBegin, lineIndexEnd });
}
}
for (int& lineIndex : v) {
nowTreeNode.lineSet.push_back(lineIndex);
for (auto& iter : pointSet) {
nowTreeNode.lineSet.push_back(numLine);
lineIndexs.push_back(iter.first);
lineIndexs.push_back(iter.first);
lineIndexs.push_back(iter.second);
lineIndexs.push_back(iter.second);
numLine++;
}
}

View File

@ -3,10 +3,12 @@
#include "StraightLine.h"
#include "BvhTree.h"
#include <queue>
#include <set>
using std::queue;
using std::map;
using std::for_each;
using std::set;
struct ShortCutNode {
typedef vector<Point> vectorPoint;