Fix: 画布改变后显示错误
parent
38336aa944
commit
ae77ffdbdb
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@ -72,7 +72,7 @@ void PreviewWindow::paintGL()
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glClearColor(backgroundColor.redF(), backgroundColor.greenF(), backgroundColor.blueF(), backgroundColor.alphaF());
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glClear(GL_COLOR_BUFFER_BIT);
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painter->begin(this);
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painter->setWindow(0, 0, actualSize.width() * devicePixelRatioF(), actualSize.height() * devicePixelRatioF());
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painter->setWindow(0, 0, referSize.width() * devicePixelRatioF(), referSize.height() * devicePixelRatioF());
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painter->setRenderHint(QPainter::Antialiasing);
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painter->setRenderHint(QPainter::HighQualityAntialiasing);
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layerManager->paint(painter, this->size(), currentLayer);
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@ -66,14 +66,16 @@ std::unique_ptr<MaterialStyle> Renderer::MaterialStyle::decoded(const std::vecto
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std::unique_ptr<MaterialStroke> materialStroke;
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std::map<float, float> widthMap;
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uint widthMapSize = floatBitsToUint(encoded[1]);
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uint headIndex = widthMapSize + 2;
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if (encoded[1] < 0)
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headIndex = 1; /// 쇗휭앉경긍쯤
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else
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for (int i = 0; i < widthMapSize; i++)
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{
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glm::vec2 v = glm::unpackUnorm2x16(glm::floatBitsToUint(encoded[2 + i]));
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widthMap.emplace(v.x, v.y);
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}
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uint headIndex = widthMapSize + 2;
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if (encoded[1] < 0)
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headIndex = 1; /// 쇗휭앉경긍쯤
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uint headUint = floatBitsToUint(encoded[headIndex]);
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vec4 head = unpackUnorm4x8(headUint);
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StrokeType strokeType = (StrokeType)floor(head.b * 10);
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@ -83,7 +83,7 @@ std::vector<glm::vec2> generatePathBuffer(const QPainterPath& path)
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pathBuffer.push_back(end);
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pathBuffer.emplace_back(lengths[j][k] / lengths[j].back(), lengths[j][k+1] / lengths[j].back());
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k++;
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qDebug() << pathBuffer.back().x << pathBuffer.back().y;
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//qDebug() << pathBuffer.back().x << pathBuffer.back().y;
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lastPoint = end;
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break;
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}
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@ -105,7 +105,7 @@ std::vector<glm::vec2> generatePathBuffer(const QPainterPath& path)
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pathBuffer.push_back(p3);
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pathBuffer.emplace_back(lengths[j][k] / lengths[j].back(), lengths[j][k+1] / lengths[j].back());
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k++;
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qDebug() << pathBuffer.back().x << pathBuffer.back().y;
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//qDebug() << pathBuffer.back().x << pathBuffer.back().y;
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lastPoint = p3;
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}
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break;
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@ -0,0 +1 @@
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 50.52 15.81"><defs><style>.cls-1{fill:#fff;stroke:#231815;stroke-miterlimit:10;}</style></defs><g id="图层_2" data-name="图层 2"><g id="图层_1-2" data-name="图层 1"><polygon class="cls-1" points="0.5 0.5 50.02 0.5 50.02 4.2 27.23 4.2 27.23 15.31 23.29 15.31 23.29 4.2 0.5 4.2 0.5 0.5"/></g></g></svg>
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After Width: | Height: | Size: 361 B |
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