FIX: GraphicElement中pixelRatio计算错误
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2569b07233
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6a09bdd32c
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@ -102,12 +102,15 @@ void SimpleElement::paint(QPainter* painter, QTransform transform, const vector<
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}
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}
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else
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else
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{
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{
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Renderer::ElementStyleStrokeDemo demo(2);
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std::shared_ptr<Renderer::ElementStyle> style;
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std::shared_ptr<Renderer::ElementStyle> style;
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style = styles[0];
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style = styles[0];
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QVector2D scale(transform.m11(), transform.m22());
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scale /= transform.m33();
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double angle = atan(transform.m12() / transform.m11());
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double maxScale = std::max(scale.x(), scale.y());
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double maxScale;
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if (fabs(cos(angle))>1e-5)
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maxScale = std::max(fabs(transform.m11() / cos(angle)), fabs(transform.m22() / cos(angle)));
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else
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maxScale = std::max(fabs(transform.m12() / sin(angle)), fabs(transform.m21() / sin(angle)));
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double pixelRatio = maxScale * QGuiApplication::primaryScreen()->devicePixelRatio();
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double pixelRatio = maxScale * QGuiApplication::primaryScreen()->devicePixelRatio();
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auto [img, mov] = Renderer::ElementRenderer::instance()->drawElement(painterPath, *style, pixelRatio);
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auto [img, mov] = Renderer::ElementRenderer::instance()->drawElement(painterPath, *style, pixelRatio);
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transform.translate(mov.x(), mov.y());
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transform.translate(mov.x(), mov.y());
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