增加图片刷新的槽函数
parent
fa91d80b70
commit
5d88ddf0ca
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@ -79,3 +79,13 @@ void ElementPoolWidget::refresh() {
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this->setElementList(this->elementManager->elements);
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// update();
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}
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void ElementPoolWidget::refreshPicture(GraphicElement* element) {
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for (int i = 0; i < elements.size(); i++) {
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if (element == elements[i]) {
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pictureList->item(i)->setIcon(element->getPaintObject().getDetail().scaled(QSize(iconWidth - 25, iconHeight - 25)));
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// update();
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return;
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}
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}
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}
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@ -28,5 +28,6 @@ signals:
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public slots:
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int pictureItemClicked(QListWidgetItem* item);
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void refresh();
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void refreshPicture(GraphicElement* element);
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};
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@ -2,16 +2,26 @@
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#include <QFile>
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#include <QJsondocument>
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#include "PainterPathUtil.h"
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#include <queue>
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using Renderer::Painting;
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using Renderer::Element;
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using Renderer::ElementTransform;
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using glm::bvec2;
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using std::max;
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using std::shared_ptr;
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using std::make_shared;
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using std::min;
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using std::queue;
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const double PaintingUtil::pi = acos(-1);
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struct LayerNode {
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LayerWrapper* nowLayer;
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QTransform transfrom;
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bvec2 flip;
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};
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QJsonObject PaintingUtil::readJsonFile(QString jsonFilePath) {
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QFile jsonFile(jsonFilePath);
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jsonFile.open(QFile::ReadOnly);
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@ -28,29 +38,47 @@ Painting PaintingUtil::transfromToPainting(QString jsonFilePath) {
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glm::bvec2 flip(0, 0);
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QJsonObject jsonObj = readJsonFile(jsonFilePath);
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qDebug() << jsonObj;
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ElementManager *elementManager = new ElementManager(jsonObj, Renderer::ElementRenderer::instance());
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LayerManager* layerManager = new LayerManager(jsonObj, elementManager);
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shared_ptr<ElementManager> elementManager = make_shared<ElementManager>(jsonObj, Renderer::ElementRenderer::instance());
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shared_ptr<LayerManager> layerManager = make_shared<LayerManager>(jsonObj, elementManager.get());
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//qDebug() << elementManager->toJson();
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//qDebug() << layerManager->toJson();
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qDebug() << ((SimpleElement*)((LeafLayerWrapper*)((FolderLayerWrapper*)((FolderLayerWrapper*)layerManager->getRoot())->children[0].get())->children[0].get())->wrappedElement)->painterPath;
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qDebug() << ((LeafLayerWrapper*)((FolderLayerWrapper*)((FolderLayerWrapper*)layerManager->getRoot())->children[0].get())->children[0].get())->getCache().painterPath;
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//qDebug() << ((SimpleElement*)((LeafLayerWrapper*)((FolderLayerWrapper*)((FolderLayerWrapper*)layerManager->getRoot())->children[0].get())->children[0].get())->wrappedElement)->painterPath;
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//qDebug() << ((LeafLayerWrapper*)((FolderLayerWrapper*)((FolderLayerWrapper*)layerManager->getRoot())->children[0].get())->children[0].get())->getCache().painterPath;
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queue<LayerNode> layerQueue;
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LayerWrapper* root = layerManager->getRoot();
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root->getCache();
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layerQueue.push({ root, transform, flip });
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while (!layerQueue.empty()) {
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auto layerNode = layerQueue.front();
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layerQueue.pop();
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FolderLayerWrapper* nowLayer = handleLayerWrapper(layerNode.nowLayer, layerNode.transfrom, layerNode.flip, painting);
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if (nowLayer != nullptr) {
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for (auto sonLayer : nowLayer->children) {
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layerQueue.push({ sonLayer.get(), layerNode.transfrom, layerNode.flip});
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}
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}
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}
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traverseLayTree(layerManager->getRoot(), transform, flip, painting);
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return painting;
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}
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void PaintingUtil::traverseLayTree(LayerWrapper* nowLayer, QTransform transform, bvec2 flip, Painting& painting) {
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FolderLayerWrapper* PaintingUtil::handleLayerWrapper(LayerWrapper* nowLayer, QTransform& transform, bvec2& flip, Painting& painting) {
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LeafLayerWrapper* leafLayer = dynamic_cast<LeafLayerWrapper*>(nowLayer);
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PixelPath pixelPath = nowLayer->getCache();
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QPainterPath painterPath = pixelPath.getPainterPath();
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QRectF bound = painterPath.boundingRect();
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flip ^= bvec2(nowLayer->property.flipHorizontally, nowLayer->property.flipVertically);
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transform = nowLayer->property.transform * transform;
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if (leafLayer != nullptr) {
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qDebug() << leafLayer<<"------" << painterPath;
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GroupElement* wrapperElement = dynamic_cast<GroupElement*>(leafLayer->wrappedElement);
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if (wrapperElement != nullptr)
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return wrapperElement->sourceLayer;
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PixelPath pixelPath = nowLayer->getCache();
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QPainterPath painterPath = pixelPath.getPainterPath();
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QRectF bound = painterPath.boundingRect();
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//qDebug() << leafLayer<<"------" << painterPath;
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//qDebug() << transform;
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Element element;
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ElementTransform elementTrans;
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element.ratio = bound.width() / bound.height();
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@ -60,36 +88,40 @@ void PaintingUtil::traverseLayTree(LayerWrapper* nowLayer, QTransform transform,
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trans.scale(1 / bound.width(), 1 / bound.height());
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trans.translate(-bound.center().x(), -bound.center().y());
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qDebug() << trans.map(painterPath);
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element.contour = std::make_shared<vector<vector<Renderer::Point> >>(PainterPathUtil::transformToLines(trans.map(painterPath)));
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QSize screenSize = pixelPath.getPixmap().size();
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element.style = std::make_shared<Renderer::ElementStyleStrokeDemo>(0.06);
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painterPath = transform.map(painterPath);
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qDebug() << painterPath;
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bound = painterPath.boundingRect();
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qDebug() << bound;
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elementTrans.center = glm::vec2(
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(bound.center().x() - screenSize.width()) / screenSize.width(),
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(bound.center().y() - screenSize.height()) / screenSize.height()
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(2 * bound.center().x() - screenSize.width()) / screenSize.width(),
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(2 * bound.center().y() - screenSize.height()) / screenSize.height()
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);
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qDebug() << elementTrans.center.x << elementTrans.center.y;
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decomposeTransform(transform, elementTrans.rotation, elementTrans.scale);
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elementTrans.scale = glm::vec2(
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bound.width() / screenSize.width(),
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bound.height() / screenSize.height()
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);
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elementTrans.flip = glm::bvec2(
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nowLayer->property.flipHorizontally,
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nowLayer->property.flipVertically
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);
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qDebug() << elementTrans.scale.x << elementTrans.scale.y;
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painting.addElement(element, elementTrans);
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return;
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return nullptr;
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}
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FolderLayerWrapper* folderLayer = dynamic_cast<FolderLayerWrapper*>(nowLayer);
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if (folderLayer != nullptr) {
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for (auto sonLayer : folderLayer->children) {
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traverseLayTree(sonLayer.get(), transform, flip, painting);
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}
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}
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return;
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return folderLayer;
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}
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void PaintingUtil::decomposeTransform(QTransform trans, float& angle, glm::vec2& scale) {
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qDebug() << trans;
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//qDebug() << trans;
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trans.setMatrix(
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trans.m11(), trans.m12(), trans.m13(),
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trans.m21(), trans.m22(), trans.m23(),
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@ -134,7 +166,8 @@ void PaintingUtil::decomposeTransform(QTransform trans, float& angle, glm::vec2&
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angle = 360 - angle;
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}
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qDebug() << angle;
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R = R.inverted() * trans;
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scale = glm::vec2(R.m11(), R.m22());
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//R = R.inverted() * trans;
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//scale = glm::vec2(R.m11(), R.m22());
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//qDebug() << scale.x << scale.y;
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return;
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}
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@ -7,7 +7,7 @@ class PaintingUtil
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private:
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static const double pi;
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static QJsonObject readJsonFile(QString jsonFilePath);
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static void traverseLayTree(LayerWrapper* nowLayer, QTransform transform, glm::bvec2 flip, Renderer::Painting& painting);
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static FolderLayerWrapper* handleLayerWrapper(LayerWrapper* nowLayer, QTransform& transform, glm::bvec2& flip, Renderer::Painting& painting);
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public:
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static Renderer::Painting transfromToPainting(QString jsonFilePath);
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static void decomposeTransform(QTransform trans, float& angle, glm::vec2& scale);
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