FIX: 多样式不生效

dev-LayerStyle
wuyize 2023-03-14 23:39:56 +08:00
parent cf3dd43a4a
commit 4ec58dbb8b
3 changed files with 35 additions and 6 deletions

View File

@ -893,7 +893,7 @@ bool angleLargeThanPi(vec2 a, vec2 b)
/************************************************************************************/
void drawLine(in float d, inout uint styleIndex, out vec4 elementColor, out vec2 metallicRoughness)
void drawLine(in float d, uint styleIndex, out vec4 elementColor, out vec2 metallicRoughness)
{
elementColor = vec4(1);
metallicRoughness = vec2(0.8);
@ -969,6 +969,30 @@ void drawLine(in float d, inout uint styleIndex, out vec4 elementColor, out vec2
}
}
void nextStyleIndex(inout uint styleIndex)
{
uint headUint = floatBitsToUint(style[styleIndex + 1]);
vec4 head = unpackUnorm4x8(headUint);
switch (int(head.a * 100) % 10)
{
/// Plain
case 0: {
styleIndex += 3;
break;
}
/// RadialGradient
case 1: {
uint size = headUint % (1 << 15);
styleIndex += 2 + size * 2;
break;
}
case 2: {
break;
}
}
}
bool shouldFillBeginCap(vec2 localUV, bool onVeryBegin, int endType, vec2 p0, vec2 tangentBegin, vec2 tangentEndLast)
{
vec2 normal;
@ -1015,9 +1039,8 @@ void main()
vec4 color = vec4(0);
// if(isinf(path[0].x)) imageStore(gBaseColor, ivec2(pixelLocation),
// vec4(vec2(pixelLocation)/vec2(imageSize(gBaseColor)), 1,1)); return;
for (uint styleIndex = 0; styleIndex < styleSize; styleIndex++)
for (uint styleIndex = 0; styleIndex < styleSize;)
{
styleIndex += 6;
vec2 localUV = vec2(pixelLocation) / pixelRatio + leftTop;
@ -1056,6 +1079,7 @@ void main()
elementColor = vec4(unpackUnorm4x8(floatBitsToUint(style[++styleIndex])).rgb, 1);
}
}
}
else // Stroke
{
@ -1129,8 +1153,8 @@ void main()
// if (onBegin ? shouldFillBeginCap(localUV, onVeryBegin, endType, p[0], tangentBegin,
// tangentEndLast)
// : (onEnd ? /*shouldFillEndCap(localUV, onVeryEnd, endType, p[3], tangentEnd,
// tangentBeginNext)*/ false
// : (onEnd ? shouldFillEndCap(localUV, onVeryEnd, endType, p[3], tangentEnd,
// tangentBeginNext)
// : d < minDistance))
bool hit = d < minDistance;
if (onBegin)
@ -1183,10 +1207,11 @@ void main()
{
// hitElement = shouldFillEndCap(localUV, true, endType, p3Last, tangentEndLast);
}
nextStyleIndex(styleIndex);
}
if (hitElement)
color = elementColor;
styleIndex += 100;
}
if (color.a != 0)
imageStore(gBaseColor, ivec2(pixelLocation), color);

View File

@ -77,6 +77,7 @@ std::vector<GLfloat> generateStyleBuffer(const std::vector<BaseStyle>& styles)
styleBuffer.push_back(glm::uintBitsToFloat(glm::packUnorm2x16(style.transform->flip)));
auto encoded = style.material->encoded();
styleBuffer.insert(styleBuffer.end(), encoded.begin(), encoded.end());
qDebug() << "style size" << styleBuffer.size();
}
return styleBuffer;
}

View File

@ -10,6 +10,8 @@ using namespace Renderer;
namespace UnitTest
{
void messageHandler(QtMsgType type, const QMessageLogContext& context, const QString& msg);
TEST_CLASS(ElementRendererStokeTypeTest)
{
private:
@ -20,6 +22,7 @@ namespace UnitTest
TEST_METHOD_INITIALIZE(initialize)
{
qInstallMessageHandler(messageHandler);
QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
QApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);