调试LineTree
parent
3f1421a1bd
commit
2cf45455ba
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@ -1145,15 +1145,15 @@ bool drawElement(uint elementIndex, vec2 localUV, vec2 scale, out vec3 color, ou
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p2Last = p[2];
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}
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// if(minDistance<=0.001)
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// {
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// hitElement = true;
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// elementColor = vec4(0,0,0,1);
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// if(debugBegin==1)
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// elementColor = vec4(1,1,0,1);
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// else if(debugBegin==2)
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// elementColor = vec4(0,1,0,1);
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// }
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if(minDistance<=0.001)
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{
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hitElement = true;
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elementColor = vec4(0,0,0,1);
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if(debugBegin==1)
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elementColor = vec4(1,1,0,1);
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else if(debugBegin==2)
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elementColor = vec4(0,1,0,1);
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}
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}
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@ -1262,7 +1262,7 @@ void main()
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imageStore(gBaseColor, pixelLocation, vec4(color.rgb,1));
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imageStore(gMetallicRoughness, pixelLocation, vec4(metallicRoughness, 0, 1));
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return;
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//return;
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if (/*color.a!=-1&&*/debugBVH==vec3(0))
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{
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//imageStore(gBaseColor, pixelLocation, vec4(vec3(1, 1, 0),1));
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@ -158,7 +158,7 @@ std::unique_ptr<Drawable> Model::processMesh(aiMesh* mesh, const aiScene* scene,
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{
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//qDebug() << v.TexCoords.x << v.TexCoords.y;
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v.TexCoords = (v.TexCoords - leftBottom) / (rightTop - leftBottom);
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qDebug() << v.TexCoords.x << v.TexCoords.y;
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//qDebug() << v.TexCoords.x << v.TexCoords.y;
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}
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mesh->vertices = vertices;
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@ -254,21 +254,21 @@ GLuint Renderer::Model::loadPainting(std::string path)
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vector<std::shared_ptr<ElementStyle>> style = {
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std::make_shared<ElementStyleFillDemo>(),
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std::make_shared<ElementStyleStrokeDemo>(0.02),
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std::make_shared<ElementStyleStrokeRadialGradientDemo>(0.2)
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std::make_shared<ElementStyleStrokeDemo>(0.06),
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std::make_shared<ElementStyleStrokeRadialGradientDemo>(0.06)
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};
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vector<std::shared_ptr<Element>> element = {
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std::make_shared<Element>(Element{ contours[0].first, style[0], contours[0].second}),
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std::make_shared<Element>(Element{ contours[1].first, style[2], contours[1].second}),
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std::make_shared<Element>(Element{ contours[2].first, style[0], contours[2].second}),
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std::make_shared<Element>(Element{ contours[2].first, style[1], contours[2].second}),
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};
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Painting painting;
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if (path == "0.json")
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{
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painting.addElement(*element[0], ElementTransform{ glm::vec2(-0.45,-0.45), glm::vec2(0.5,0.5) / 2.f, 0, glm::bvec2(false), 0 });
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painting.addElement(*element[1], ElementTransform{ glm::vec2(-0.45, 0.45), glm::vec2(0.5,0.5) / 2.f, 0, glm::bvec2(false), 0 });
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//painting.addElement(*element[1], ElementTransform{ glm::vec2(-0.45, 0.45), glm::vec2(0.5,0.5) / 2.f, 0, glm::bvec2(false), 0 });
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painting.addElement(*element[2], ElementTransform{ glm::vec2(0.50,-0.45), glm::vec2(0.6,0.7) / 2.f, 0, glm::bvec2(false), 0 });
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}
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else
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@ -1,5 +1,6 @@
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#include "Line.h"
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#include <glm/detail/func_packing.hpp>
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#include <qDebug>
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using namespace Renderer;
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using std::vector;
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using std::pair;
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@ -121,9 +122,10 @@ Point Line::getMinDistancePointOnSide(double xy, double l, double r, bool isY) {
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swap(pMidr.x, pMidr.y);
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}
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double mid, midr;
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//qDebug() << "Start" << xy << l << r << isY;
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while (fabs(r - l) > eps) {
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mid = (l + r) / 2;
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midr = (mid + r) / 2;
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mid = l + (r - l) / 3;
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midr = r - (r - l) / 3;
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if (isY) {
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pMid.x = mid;
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pMidr.x = midr;
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@ -139,6 +141,7 @@ Point Line::getMinDistancePointOnSide(double xy, double l, double r, bool isY) {
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r = midr;
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}
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}
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//qDebug() << " End" << xy << l << r << isY;
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Point ans = { xy, l };
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if (isY) swap(ans.x, ans.y);
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return ans;
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@ -155,9 +158,9 @@ int Line::getPointSideOfLine(Point p) {
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bool Line::judgeOneSideIntersectionWithWidth(double xy, double l, double r, bool isY, double width, int type) {
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Point p = getMinDistancePointOnSide(xy, l, r, isY);
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if (type && getPointSideOfLine(p) != type) {
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return false;
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}
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//if (type && getPointSideOfLine(p) != type) {
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// return false;
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//}
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return getMinDistanceFromPoint(p) <= width;
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}
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@ -2,6 +2,7 @@
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#include <queue>
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#include <set>
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#include <utility>
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#include <qDebug>
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using namespace Renderer;
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using std::set;
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@ -96,6 +97,7 @@ void LineTree::monotonization(vector<PointVector>& inLines, vector<std::shared_p
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}
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// 防止在首尾直线在与 X 轴平行上
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int siz = outLines.size();
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qWarning() << outLines.size();
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if (!(outLines[0]->getBegin() == outLines[siz - 1]->getEnd()))
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return;
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if (isOffset) {
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@ -141,12 +143,12 @@ bool LineTree::handleShortCutNode(LineTreeNode& fa, LineTreeNode& nowTreeNode, d
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nowTreeNode.lineSet.push_back(lineIndex);
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}
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}
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if (nowTreeNode.lineSet.size() <= requiredLineMin) {
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if (nowTreeNode.lineSet.size() <= requiredLineMin || (nowTreeNode.bound.z()-nowTreeNode.bound.x()) *sqrt(2) <= lineWidth) {
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if (nowTreeNode.lineSet.empty())
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return false;
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restOfTreeNodes.push_back(nowTreeNode);
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nowTreeNode.divided = false;
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v.push_back(nowTreeNode);
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//v.push_back(nowTreeNode);
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return false;
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}
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else {
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@ -268,7 +270,7 @@ vector<BvhTreeData> LineTree::getPointLineAndBvhTree(vector<float>& resPoints, v
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oneData.leftSon = resLines.size();
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oneData.rightSon = 0;
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oneData.bound = nowTreeNode.bound;
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//std::cout << nowTreeNode.lineSet.size() << ' ';
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qDebug() << nowTreeNode.bound << nowTreeNode.lineSet.size() << ' ';
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resLines.push_back(nowTreeNode.lineSet.size());
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for (auto& lineIndex : nowTreeNode.lineSet) {
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resLines.push_back(lineIndex);
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