Merge branch 'main' of http://101.34.228.45:3000/BigC/ArchitectureColoredPainting
commit
153f6bdd8e
|
@ -1352,8 +1352,8 @@ void main()
|
||||||
|
|
||||||
vec3 debugBVH = vec3(0);
|
vec3 debugBVH = vec3(0);
|
||||||
// bool debugHit = false;
|
// bool debugHit = false;
|
||||||
vec4 color = vec4(0.76, 0.33, 0.15, -1);
|
//vec4 color = vec4(0.76, 0.33, 0.15, -1);
|
||||||
// vec4 color = vec4(1,1,1, -1);
|
vec4 color = vec4(1,1,1, -1);
|
||||||
vec2 metallicRoughness = vec2(0, 0.8);
|
vec2 metallicRoughness = vec2(0, 0.8);
|
||||||
stack.top = 0;
|
stack.top = 0;
|
||||||
uint index = 0, visitTime = 0;
|
uint index = 0, visitTime = 0;
|
||||||
|
@ -1423,7 +1423,7 @@ void main()
|
||||||
|
|
||||||
imageStore(gBaseColor, pixelLocation, vec4(color.rgb, 1));
|
imageStore(gBaseColor, pixelLocation, vec4(color.rgb, 1));
|
||||||
imageStore(gMetallicRoughness, pixelLocation, vec4(metallicRoughness, 0, 1));
|
imageStore(gMetallicRoughness, pixelLocation, vec4(metallicRoughness, 0, 1));
|
||||||
//return;
|
return;
|
||||||
if (/*color.a!=-1&&*/ debugBVH == vec3(0))
|
if (/*color.a!=-1&&*/ debugBVH == vec3(0))
|
||||||
{
|
{
|
||||||
// imageStore(gBaseColor, pixelLocation, vec4(vec3(1, 1, 0),1));
|
// imageStore(gBaseColor, pixelLocation, vec4(vec3(1, 1, 0),1));
|
||||||
|
|
|
@ -14,6 +14,7 @@ uniform mat4 projection;
|
||||||
void main()
|
void main()
|
||||||
{
|
{
|
||||||
TexCoords = aTexCoords;
|
TexCoords = aTexCoords;
|
||||||
|
TexCoords.y = -TexCoords.y;
|
||||||
WorldPos = vec3(model * vec4(aPos, 1.0));
|
WorldPos = vec3(model * vec4(aPos, 1.0));
|
||||||
Normal = mat3(model) * aNormal;
|
Normal = mat3(model) * aNormal;
|
||||||
|
|
||||||
|
|
|
@ -34,7 +34,6 @@ QJsonObject PaintingUtil::readJsonFile(QString jsonFilePath) {
|
||||||
|
|
||||||
Painting PaintingUtil::transfromToPainting(QString jsonFilePath) {
|
Painting PaintingUtil::transfromToPainting(QString jsonFilePath) {
|
||||||
Painting painting;
|
Painting painting;
|
||||||
QTransform transform;
|
|
||||||
glm::bvec2 flip(0, 0);
|
glm::bvec2 flip(0, 0);
|
||||||
QJsonObject jsonObj = readJsonFile(jsonFilePath);
|
QJsonObject jsonObj = readJsonFile(jsonFilePath);
|
||||||
qDebug() << jsonObj;
|
qDebug() << jsonObj;
|
||||||
|
@ -47,7 +46,7 @@ Painting PaintingUtil::transfromToPainting(QString jsonFilePath) {
|
||||||
queue<LayerNode> layerQueue;
|
queue<LayerNode> layerQueue;
|
||||||
LayerWrapper* root = layerManager->getRoot();
|
LayerWrapper* root = layerManager->getRoot();
|
||||||
root->getCache();
|
root->getCache();
|
||||||
layerQueue.push({ root, transform, flip });
|
layerQueue.push({ root, root->property.transform, flip });
|
||||||
while (!layerQueue.empty()) {
|
while (!layerQueue.empty()) {
|
||||||
auto layerNode = layerQueue.front();
|
auto layerNode = layerQueue.front();
|
||||||
layerQueue.pop();
|
layerQueue.pop();
|
||||||
|
@ -71,8 +70,10 @@ FolderLayerWrapper* PaintingUtil::handleLayerWrapper(LayerWrapper* nowLayer, QTr
|
||||||
if (leafLayer != nullptr) {
|
if (leafLayer != nullptr) {
|
||||||
|
|
||||||
GroupElement* wrapperElement = dynamic_cast<GroupElement*>(leafLayer->wrappedElement);
|
GroupElement* wrapperElement = dynamic_cast<GroupElement*>(leafLayer->wrappedElement);
|
||||||
if (wrapperElement != nullptr)
|
if (wrapperElement != nullptr) {
|
||||||
|
transform = wrapperElement->sourceLayer->property.transform * transform;
|
||||||
return wrapperElement->sourceLayer;
|
return wrapperElement->sourceLayer;
|
||||||
|
}
|
||||||
|
|
||||||
PixelPath pixelPath = nowLayer->getCache();
|
PixelPath pixelPath = nowLayer->getCache();
|
||||||
QPainterPath painterPath = pixelPath.getPainterPath();
|
QPainterPath painterPath = pixelPath.getPainterPath();
|
||||||
|
@ -90,7 +91,7 @@ FolderLayerWrapper* PaintingUtil::handleLayerWrapper(LayerWrapper* nowLayer, QTr
|
||||||
|
|
||||||
qDebug() << trans.map(painterPath);
|
qDebug() << trans.map(painterPath);
|
||||||
element.contour = std::make_shared<vector<vector<Renderer::Point> >>(PainterPathUtil::transformToLines(trans.map(painterPath)));
|
element.contour = std::make_shared<vector<vector<Renderer::Point> >>(PainterPathUtil::transformToLines(trans.map(painterPath)));
|
||||||
QSize screenSize = pixelPath.getPixmap().size();
|
QSize screenSize = QSize(1024, 1024);
|
||||||
element.style = std::make_shared<Renderer::ElementStyleStrokeDemo>(0.06);
|
element.style = std::make_shared<Renderer::ElementStyleStrokeDemo>(0.06);
|
||||||
|
|
||||||
|
|
||||||
|
@ -105,8 +106,8 @@ FolderLayerWrapper* PaintingUtil::handleLayerWrapper(LayerWrapper* nowLayer, QTr
|
||||||
qDebug() << elementTrans.center.x << elementTrans.center.y;
|
qDebug() << elementTrans.center.x << elementTrans.center.y;
|
||||||
decomposeTransform(transform, elementTrans.rotation, elementTrans.scale);
|
decomposeTransform(transform, elementTrans.rotation, elementTrans.scale);
|
||||||
elementTrans.scale = glm::vec2(
|
elementTrans.scale = glm::vec2(
|
||||||
bound.width() / screenSize.width(),
|
bound.width() * 2 / screenSize.width(),
|
||||||
bound.height() / screenSize.height()
|
bound.height() * 2 / screenSize.height()
|
||||||
);
|
);
|
||||||
elementTrans.flip = glm::bvec2(
|
elementTrans.flip = glm::bvec2(
|
||||||
nowLayer->property.flipHorizontally,
|
nowLayer->property.flipHorizontally,
|
||||||
|
|
Loading…
Reference in New Issue