118 lines
3.9 KiB
C
118 lines
3.9 KiB
C
|
/****************************************************************************
|
||
|
**
|
||
|
** Copyright (C) 2016 The Qt Company Ltd.
|
||
|
** Contact: https://www.qt.io/licensing/
|
||
|
**
|
||
|
** This file is part of the examples of the Qt Toolkit.
|
||
|
**
|
||
|
** $QT_BEGIN_LICENSE:BSD$
|
||
|
** Commercial License Usage
|
||
|
** Licensees holding valid commercial Qt licenses may use this file in
|
||
|
** accordance with the commercial license agreement provided with the
|
||
|
** Software or, alternatively, in accordance with the terms contained in
|
||
|
** a written agreement between you and The Qt Company. For licensing terms
|
||
|
** and conditions see https://www.qt.io/terms-conditions. For further
|
||
|
** information use the contact form at https://www.qt.io/contact-us.
|
||
|
**
|
||
|
** BSD License Usage
|
||
|
** Alternatively, you may use this file under the terms of the BSD license
|
||
|
** as follows:
|
||
|
**
|
||
|
** "Redistribution and use in source and binary forms, with or without
|
||
|
** modification, are permitted provided that the following conditions are
|
||
|
** met:
|
||
|
** * Redistributions of source code must retain the above copyright
|
||
|
** notice, this list of conditions and the following disclaimer.
|
||
|
** * Redistributions in binary form must reproduce the above copyright
|
||
|
** notice, this list of conditions and the following disclaimer in
|
||
|
** the documentation and/or other materials provided with the
|
||
|
** distribution.
|
||
|
** * Neither the name of The Qt Company Ltd nor the names of its
|
||
|
** contributors may be used to endorse or promote products derived
|
||
|
** from this software without specific prior written permission.
|
||
|
**
|
||
|
**
|
||
|
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||
|
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||
|
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||
|
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||
|
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||
|
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||
|
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
||
|
**
|
||
|
** $QT_END_LICENSE$
|
||
|
**
|
||
|
****************************************************************************/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include <QOpenGLWidget>
|
||
|
#include <QMatrix4x4>
|
||
|
#include <QVector3D>
|
||
|
#include "logo.h"
|
||
|
|
||
|
QT_BEGIN_NAMESPACE
|
||
|
|
||
|
class QOpenGLTexture;
|
||
|
class QOpenGLShaderProgram;
|
||
|
class QOpenGLBuffer;
|
||
|
class QOpenGLVertexArrayObject;
|
||
|
|
||
|
QT_END_NAMESPACE
|
||
|
|
||
|
class GLWidget : public QOpenGLWidget
|
||
|
{
|
||
|
Q_OBJECT
|
||
|
Q_PROPERTY(float z READ z WRITE setZ NOTIFY zChanged FINAL)
|
||
|
Q_PROPERTY(float r READ r WRITE setR NOTIFY rChanged FINAL)
|
||
|
Q_PROPERTY(float r2 READ r2 WRITE setR2 NOTIFY r2Changed FINAL)
|
||
|
|
||
|
public:
|
||
|
explicit GLWidget(QWidget *parent = nullptr, Qt::WindowFlags f = {});
|
||
|
~GLWidget() override;
|
||
|
|
||
|
void initializeGL() override;
|
||
|
void resizeGL(int w, int h) override;
|
||
|
void paintGL() override;
|
||
|
|
||
|
float z() const { return m_eye.z(); }
|
||
|
void setZ(float v);
|
||
|
|
||
|
float r() const { return m_r; }
|
||
|
void setR(float v);
|
||
|
|
||
|
float r2() const { return m_r2; }
|
||
|
void setR2(float v);
|
||
|
|
||
|
private Q_SLOTS:
|
||
|
void startSecondStage();
|
||
|
|
||
|
Q_SIGNALS:
|
||
|
void zChanged();
|
||
|
void rChanged();
|
||
|
void r2Changed();
|
||
|
|
||
|
private:
|
||
|
QOpenGLTexture *m_texture = nullptr;
|
||
|
QOpenGLShaderProgram *m_program = nullptr;
|
||
|
QOpenGLBuffer *m_vbo = nullptr;
|
||
|
QOpenGLVertexArrayObject *m_vao = nullptr;
|
||
|
Logo m_logo;
|
||
|
int m_projMatrixLoc = 0;
|
||
|
int m_camMatrixLoc = 0;
|
||
|
int m_worldMatrixLoc = 0;
|
||
|
int m_myMatrixLoc = 0;
|
||
|
int m_lightPosLoc = 0;
|
||
|
QMatrix4x4 m_proj;
|
||
|
QMatrix4x4 m_world;
|
||
|
QVector3D m_eye;
|
||
|
QVector3D m_target = {0, 0, -1};
|
||
|
bool m_uniformsDirty = true;
|
||
|
float m_r = 0;
|
||
|
float m_r2 = 0;
|
||
|
};
|