110 lines
4.5 KiB
C++
110 lines
4.5 KiB
C++
|
/****************************************************************************
|
||
|
**
|
||
|
** Copyright (C) 2016 The Qt Company Ltd.
|
||
|
** Contact: https://www.qt.io/licensing/
|
||
|
**
|
||
|
** This file is part of the examples of the Qt Toolkit.
|
||
|
**
|
||
|
** $QT_BEGIN_LICENSE:BSD$
|
||
|
** Commercial License Usage
|
||
|
** Licensees holding valid commercial Qt licenses may use this file in
|
||
|
** accordance with the commercial license agreement provided with the
|
||
|
** Software or, alternatively, in accordance with the terms contained in
|
||
|
** a written agreement between you and The Qt Company. For licensing terms
|
||
|
** and conditions see https://www.qt.io/terms-conditions. For further
|
||
|
** information use the contact form at https://www.qt.io/contact-us.
|
||
|
**
|
||
|
** BSD License Usage
|
||
|
** Alternatively, you may use this file under the terms of the BSD license
|
||
|
** as follows:
|
||
|
**
|
||
|
** "Redistribution and use in source and binary forms, with or without
|
||
|
** modification, are permitted provided that the following conditions are
|
||
|
** met:
|
||
|
** * Redistributions of source code must retain the above copyright
|
||
|
** notice, this list of conditions and the following disclaimer.
|
||
|
** * Redistributions in binary form must reproduce the above copyright
|
||
|
** notice, this list of conditions and the following disclaimer in
|
||
|
** the documentation and/or other materials provided with the
|
||
|
** distribution.
|
||
|
** * Neither the name of The Qt Company Ltd nor the names of its
|
||
|
** contributors may be used to endorse or promote products derived
|
||
|
** from this software without specific prior written permission.
|
||
|
**
|
||
|
**
|
||
|
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||
|
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||
|
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||
|
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||
|
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||
|
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||
|
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
||
|
**
|
||
|
** $QT_END_LICENSE$
|
||
|
**
|
||
|
****************************************************************************/
|
||
|
|
||
|
#include <QDebug>
|
||
|
#include <QApplication>
|
||
|
#include <QSurfaceFormat>
|
||
|
#include <QOpenGLContext>
|
||
|
#include <FramelessHelper/Core/private/framelessconfig_p.h>
|
||
|
#include <clocale>
|
||
|
#include "mainwindow.h"
|
||
|
#include "../shared/log.h"
|
||
|
|
||
|
// This example demonstrates easy, cross-platform usage of OpenGL ES 3.0 functions via
|
||
|
// QOpenGLExtraFunctions in an application that works identically on desktop platforms
|
||
|
// with OpenGL 3.3 and mobile/embedded devices with OpenGL ES 3.0.
|
||
|
|
||
|
// The code is always the same, with the exception of two places: (1) the OpenGL context
|
||
|
// creation has to have a sufficiently high version number for the features that are in
|
||
|
// use, and (2) the shader code's version directive is different.
|
||
|
|
||
|
FRAMELESSHELPER_USE_NAMESPACE
|
||
|
|
||
|
int main(int argc, char *argv[])
|
||
|
{
|
||
|
std::setlocale(LC_ALL, "en_US.UTF-8");
|
||
|
|
||
|
Log::setup(FRAMELESSHELPER_STRING_LITERAL("openglwidget"));
|
||
|
|
||
|
// Not necessary, but better call this function, before the construction
|
||
|
// of any Q(Core|Gui)Application instances.
|
||
|
FramelessHelper::Widgets::initialize();
|
||
|
|
||
|
const auto application = std::make_unique<QApplication>(argc, argv);
|
||
|
|
||
|
// Must be called after QGuiApplication has been constructed, we are using
|
||
|
// some private functions from QPA which won't be available until there's
|
||
|
// a QGuiApplication instance.
|
||
|
FramelessHelper::Core::setApplicationOSThemeAware();
|
||
|
|
||
|
FramelessConfig::instance()->set(Global::Option::EnableBlurBehindWindow);
|
||
|
FramelessConfig::instance()->set(Global::Option::DisableLazyInitializationForMicaMaterial);
|
||
|
|
||
|
QSurfaceFormat fmt = {};
|
||
|
fmt.setDepthBufferSize(24);
|
||
|
|
||
|
// Request OpenGL 3.3 core or OpenGL ES 3.0.
|
||
|
if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) {
|
||
|
qDebug() << "Requesting OpenGL 3.3 core context ...";
|
||
|
fmt.setVersion(3, 3);
|
||
|
fmt.setProfile(QSurfaceFormat::CoreProfile);
|
||
|
} else {
|
||
|
qDebug() << "Requesting OpenGL ES 3.0 context ...";
|
||
|
fmt.setVersion(3, 0);
|
||
|
}
|
||
|
|
||
|
QSurfaceFormat::setDefaultFormat(fmt);
|
||
|
|
||
|
const auto mainWindow = std::make_unique<MainWindow>();
|
||
|
mainWindow->show();
|
||
|
|
||
|
return QCoreApplication::exec();
|
||
|
}
|